• Title/Summary/Keyword: Syntactic Features

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Agree and Move. (일치와 이동)

  • 박승혁
    • Korean Journal of English Language and Linguistics
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    • v.1 no.4
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    • pp.561-585
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    • 2001
  • It has been claimed recently that the two computational operations Move and Agree of Chomsky (2000, 2001a) should be separated into distinct and independent operations. According to this view, Move is an “operation that applies only to meet an EPP-feature of a functional category.” It is also claimed under that analysis that “a candidate for Move is simply a syntactic object with phonetic content.” The purpose of this short paper is to show that the operation Move should still be viewed as composite; hence it must have the operation Agree as one of its prerequisites. We argue that the EPP feature of T may not be analyzed as an independent feature that triggers overt displacement in syntax. Under Chomsky's (2000, 2001a) theory, displacement in syntax must require the probe-goal (P, G) association before the actual movement takes place. It is shown in this paper that in order for an element $\beta$ to raise to the [Spec, T] position, the $\varphi$-features of T must establish a (P, G) relation with those of $\beta$ prior to movement. In short, Move requires Agree, the EPP feature being dependent on the minimal $\varphi$-feature [person] of nominals.

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The linguistic phenomena in cognitive grammar (인지문법에서 본 언어현상)

  • Jung, Choon-Hoi
    • English Language & Literature Teaching
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    • no.4
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    • pp.179-206
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    • 1998
  • Despite the fact that the phenomenal success of the classical model in phonology in terms of a small set of binary atomic primitives has encouraged the use of criterical features in the characterization of syntactic and semantic categories, cognitive linguists have recently found many evidences against it and proposed a valid alternative like prototype approach to classical model of linguistic categorization. In this paper the examples with prototype effects are shown in phonology, morphology, and syntax. In phonology there is no clear-cut borderline in initial sounds such as / r, m, n, v, ${\eth}$, z, w. j, b. d, g / and between vowels and consonants. In morphology family resemblance is shown between strong verbs and past tenses. In syntax there is no borderline among various kinds of sentences such as declarative, command, WH-question, yes-no question, etc.

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Aspect of the English Simple Forms (영어 단순형의 상)

  • 박노민
    • Korean Journal of English Language and Linguistics
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    • v.1 no.2
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    • pp.295-309
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    • 2001
  • The simple forms in English have mostly been investigated in terms of tense, especially by those who do not distinguish between tense and aspect in English. However, we often find some usages of the simple forms that do not seem to fit in any of the meanings of tense. The purpose of this paper is to find aspectual meanings out of the simple present and past forms by re-analyzing their meanings in terms of aspect. It turns out that they represent the perfective aspect seeing a situation as a whole with no beginning. middle and end. As for the controversial stative situations in the simple forms, they have been proven to show the perfective aspect, too, if we agree to see both the part and whole in state as having the same features. And syntactic evidences from the simple forms and their corresponding progressive forms compared also show that the habitual dynamic situations represent the same aspect in the simple forms.

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Perception and Production of Wh-Questions & Indefinite Yes-No Questions Produced by Chinese Korean-Learners (KFL중국인학습자들의 한국어 의문사의문문과 부정사의문문의 피치실현과 지각양상)

  • Yune, Youngsook
    • Phonetics and Speech Sciences
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    • v.5 no.4
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    • pp.121-128
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    • 2013
  • In Korean, wh-question and indefinite yes-no questions have the same morphemic and syntactic structure. In speech, however, these two types of questions are distinguished by a prosodic difference. In this study, we examined if Chinese Korean leaners can distinguish between these two types of questions in production and if they can correctly perceive the different meaning of a question based on the prosodic information. For this purpose, we analysed two types of interrogative sentences produced by 5 native speakers and 15 Chinese Korean language leaners. The results show that the 5 Korean native speakers produce two types of questions by a salient prosodic difference, i.e., difference of prosodic structure, different pitch range of wh-phrase and indefinite phrase, and different boundary tone. However, for the 15 Chinese speakers, the two types of questions were not distinguished by the same prosodic features but in the perception analysis they were able to distinguish between the two types of questions easily.

Prediction of Prosodic Break Using Syntactic Relations and Prosodic Features (구문 관계와 운율 특성을 이용한 한국어 운율구 경계 예측)

  • Jung, Youngim;Cho, SunHo;Yoon, Aesun;Kwon, Hyuk-Chul
    • Annual Conference on Human and Language Technology
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    • 2007.10a
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    • pp.7-14
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    • 2007
  • 본 논문에서는 자연스러운 한국어 운율구 경계를 예측하기 위해 (1) 문장 성분을 하위범주화하고, (2) 세분화된 문장 성분 간 의존관계를 이용하여 통사구를 추출하며 (3) 추출한 통사구의 유형에 따른 운율구 경계 예측 규칙을 설정하였다. 또한, (4) 통사적 정보 외에도 통사구와 문장의 길이, 통사구의 문장 내 위치, 문맥의 의미 정보 등에 따라 가변적인 운율구 경계를 판단하여 보다 자연스러운 한국어 운율구 경계 예측 시스템을 개발하였다. 그 결과 통사구 경계와 상관 관계가 높은 강한 운율구 경계 예측과 운율구 내부 비경계 예측에 있어 90% 이상의 높은 재현율과 정확도를 보였으며, 전체 운율구 경계 예측에 있어서도 87% 이상의 성능을 보였다.

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Prosodic aspects of ambiguous sentences in Korean produced by Chinese speakers (한국어 중의성 문장에 대한 중국인학습자들의 발화양상)

  • Yune, Youngsook
    • Phonetics and Speech Sciences
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    • v.9 no.2
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    • pp.61-68
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    • 2017
  • The aim of this study is to investigate the prosodic aspects of ambiguous sentences in Korean produced by Chinese Korean Learners (L1: Chinese, L2: Korean). In Korean, sentence ambiguity can be caused by homonym or syntactically ambiguous structure. In spoken language however all ambiguity can be resolved by different prosodic features according to the meaning that they transmit. In this study we examined whether Chinese Korean Leaners also distinguish, in production, ambiguous sentences on the basis of prosodic characteristics. For this study 4 Korean natives speakers and 10 advanced Chinese Korean learners participated in the production test. The material analysed constituted 10 Korean sentences in which 6 sentences are lexically ambiguous and 4 sentences contain structural ambiguity. The results show that Korean native speakers produced ambiguous sentences by different prosodic structure depending on their semantic and syntactic structure. Chinese speakers also show distinct prosodic structure for different ambiguous sentences in most cases. But in the phonetic realization, the internal pitch range was greater for Korean native speakers than Chinese learners.

Proper Noun Embedding Model for the Korean Dependency Parsing

  • Nam, Gyu-Hyeon;Lee, Hyun-Young;Kang, Seung-Shik
    • Journal of Multimedia Information System
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    • v.9 no.2
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    • pp.93-102
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    • 2022
  • Dependency parsing is a decision problem of the syntactic relation between words in a sentence. Recently, deep learning models are used for dependency parsing based on the word representations in a continuous vector space. However, it causes a mislabeled tagging problem for the proper nouns that rarely appear in the training corpus because it is difficult to express out-of-vocabulary (OOV) words in a continuous vector space. To solve the OOV problem in dependency parsing, we explored the proper noun embedding method according to the embedding unit. Before representing words in a continuous vector space, we replace the proper nouns with a special token and train them for the contextual features by using the multi-layer bidirectional LSTM. Two models of the syllable-based and morpheme-based unit are proposed for proper noun embedding and the performance of the dependency parsing is more improved in the ensemble model than each syllable and morpheme embedding model. The experimental results showed that our ensemble model improved 1.69%p in UAS and 2.17%p in LAS than the same arc-eager approach-based Malt parser.

중국 황도화(黃島話)의 'NP1+VP+기(起)+NP2'구문에 관한 초보적 고찰

  • Chae, Chun-Ok
    • 중국학논총
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    • no.63
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    • pp.65-90
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    • 2019
  • In Huangdao Dialect, the "NP1+VP+起+NP2" sentence structure can not only be used with monosyllabic and bisyllabic adjectives and active adjectives, but also with passive adjectives. The usage of the VP is broader in Huangdao Dialect than in Qingdao dialect in case it is a verb phrase. The negative of "NP1+VP+起+NP2" sentence structure uses "不" or "沒有." If common comparative element can be found between NP1 and NP2, the negative particles are used at the beginning of the sentence in general to generate topic sentences. NP1 is often a common noun, modifying phrase, and quantifying phrase, while it can also be a verb-object phrase or modifying phrase. Huangdao Dialect may exhibit specific quantifying phrases that express comparative differences. The inquisitive style of "NP1+VP+起+NP2" sentence structure include appending a question mark at the end of the sentence, combining the positive and negative forms of the adjective, and appending "'是沒" or "是不是" in the front of the adjective.

Chatting Pattern Based Game BOT Detection: Do They Talk Like Us?

  • Kang, Ah Reum;Kim, Huy Kang;Woo, Jiyoung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.11
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    • pp.2866-2879
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    • 2012
  • Among the various security threats in online games, the use of game bots is the most serious problem. Previous studies on game bot detection have proposed many methods to find out discriminable behaviors of bots from humans based on the fact that a bot's playing pattern is different from that of a human. In this paper, we look at the chatting data that reflects gamers' communication patterns and propose a communication pattern analysis framework for online game bot detection. In massive multi-user online role playing games (MMORPGs), game bots use chatting message in a different way from normal users. We derive four features; a network feature, a descriptive feature, a diversity feature and a text feature. To measure the diversity of communication patterns, we propose lightly summarized indices, which are computationally inexpensive and intuitive. For text features, we derive lexical, syntactic and semantic features from chatting contents using text mining techniques. To build the learning model for game bot detection, we test and compare three classification models: the random forest, logistic regression and lazy learning. We apply the proposed framework to AION operated by NCsoft, a leading online game company in Korea. As a result of our experiments, we found that the random forest outperforms the logistic regression and lazy learning. The model that employs the entire feature sets gives the highest performance with a precision value of 0.893 and a recall value of 0.965.

The semantic structure of the Russian humor in the works of Michael Zadornov (자도르노프 작품 속에 나라난 러시아 유머의 의미군조)

  • 안병팔
    • Lingua Humanitatis
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    • v.6
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    • pp.321-357
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    • 2004
  • In this article the structure of modern Russian humor is analyzed on the basis of some theories: bi-sociation theory (Koestler 1964), semantic script theory of verbal humor, using the concept of semantic presupposition, pragmatic felicity condition (Searle 1969; Levinson 1983) and grammatical rules (Chomsky 1965). Up to now the listed former theories were not examined and less analyzed by the semantic structure in the study of the structure of Russian humor(HcaeBa 1969; 3 $a_{OPHOB}$ 1991; 1992). Kreps (1981), who analyzed the works of Zoschenko, presented 21 types of humor, using the term 'humoreme'(Kpenc 1981, 36-37). These types are the list of the available means of humor that work not in the base of semantic criteria, but in the base of means of literary rhetoric. Kreps presented types of humor means, such as contradiction, antonymic substitution, macaronic speech and correlation of humoremes in the various types of humor. Apart from Kreps, Manakov (MaHaKOB 1986, 61-79) also studied these problems. He also set the system of the basic types of humor. Manakov introduced the linguistic means of humor of some Russian writers: Gogol, Tchechov. The means that Manakov showed with detailed examples, are trope, epithet, comic comparison, comic metaphor, comic periphrasis, euphemism, pun, zeugma, comic toponym, comic onomatopoeia, mania of foreign vocabulary, folk etymology, dialect etc. But these studies don't explain why these means make the works humorous. An, B.p tried to answer this question (안병팔 1997 a; b). An B.p. explains contexts of humor through the Release theory, the Superiority theory and the Incongruity theory. An, B.p. explained the process of deviation from the grammatical norms through morpho-syntactic and lexical means. But in these studies the humor was not analyzed by the semantic criteria. In order to linguistically evaluate various means of humor formation, it is necessary to elicit its deep structure, which makes it possible to research the formation and interpretation of humor. For this purpose this article, being based on the Incongruity theory, defined the structure of humor as negation of presupposition. Of course the former traditional studies also well shared the concept of 'contradiction' and 'contrast' of humor structure, but they didn't explain the structure by semantic differential features. This study, analyzing the works of' Zadornov, M., tried to note that through the negation of semantic presupposition the structure of contradiction is formed with semantic differential features on the semantic, syntactic or lexical dimensions.

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