• Title/Summary/Keyword: Synchronization Constraints

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An Adaptive Multimedia Synchronization Scheme for Media Stream Delivery in Multimedia Communication (멀티미디어 통신에서 미디어스트림 전송을 위한 적응형 멀티미디어 동기화 기법)

  • Lee, Gi-Sung
    • The KIPS Transactions:PartC
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    • v.9C no.6
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    • pp.953-960
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    • 2002
  • Rel-time application programs have constraints which need to be met between media-data. It is client-leading synchronization that is absorbing variable transmission delay time and that is synchronizing by feedback control and palyout control. It is the important factor for playback rate and QoS if the buffer level is normal or not. This paper, The method of maintenance buffer normal state transmits in multimedia server by appling feedback of filtering function. And synchronization method is processing adaptive playout time for smooth presentation without cut-off while media frame is skip. When audio frame which is master media is in upper threshold buffer level we decrease play out time gradually, low threshold buffer level increase it slowly.

Multimedia Synchronization Scenario Method for Synchronization Anomaly (동기이상을 위한 멀티미디어 동기시나리오방법)

  • 전병호;김태균
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.31A no.9
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    • pp.44-52
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    • 1994
  • When a constructed multimedia application system transfers a various media of which quality of service is different, a previously constituted synchronization at source site generates the synchronization anomaly that the synchronization relation is broken by a delay or a data loss at destination. To solve the synchronization anomaly, we propose the “Multimedia synchronization scenario method : MSSM” which defines as one(1) event all objects generated at multimedia application and creates the optimal scenario of multimedia presentation under temporal constraints. The characteristics of MSSM can minimize the delay effect, guarantee the media stream continuity for preventing the media stretch, and provide the synchronization information to a user and/or a system. After deciding a synchronization possibility. MSSM confirm user its information. If there is a synchronization possibility. MSSM products optimal multimedia presentation scenario, and can present multimedia adaptively.

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Adaptive Multimedia Synchronization Using Waiting Time (대기시간을 이용한 적응형 멀티미디어 동기화 기법)

  • Lee, Gi-Seong;Lee, Geun-Wang;Lee, Jong-Chan;O, Hae-Seok
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2S
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    • pp.649-655
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    • 2000
  • Real-time application programs have constraints which need to be met between media-data. These constraints represents the delay time ad quality of service between media-data to be presented. In order to efficiently describe the delay time and quality of service, a new synchronization mechanism is needed. Proposed paper is a dynamic synchronization that minimized the effects of adaptive transmission delay time. That is, the method meets the requirements of synchronization between media-dat by handling dynamically the adaptive waiting time resulted from variations of delay time. In addition, the mechanism has interval adjustment using maximum delay jitter time. This paper decreases the data loss resulted from variation of delay time and from loss time of media-data by means of applying delay jitter in order to deal with synchronization interval adjustment. Plus, the mechanism adaptively manages the waiting time of smoothing buffer, which leads to minimize the gap from the variation of delay time. The proposed paper is suitable to the system which requires the guarantee of high quality of service and mechanism improves quality of services such as decrease of loss rate, increase of playout rate.

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Design of a IEEE 1588 Based Clock Synchronization System for Femtocell Frequency Signal Generation (펨토셀 주파수 신호 생성을 위한 IEEE 1588 기반 클록 동기화 시스템의 설계)

  • Han, Jiho;Park, Yong-Jai
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.7
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    • pp.4871-4877
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    • 2015
  • This article presents a circuit and a system for IEEE 1588 based clock synchronization to generate a very accurate frequency signal required in femtocell devices. A prototype board and the experimental environment to verify the functions and to evaluate the performance are explained to verify the feasibility of the proposed synchronization system. To make low-cost femtocells without constraints on the place of installation, it is very important to study on the practical implementation of synchronization system based on IEEE 1588. The experimental result shows that the synchronization errors between -16 ns and 9 ns are guaranteed over the network of femtocell devices with the proposed synchronization circuits, thus the synchronization criteria of the 3GPP HNB are met.

Multimedia Synchronization using PetriNet in Mobile Environment (모바일 환경에서 페트리넷을 이용한 멀티미디어 동기화)

  • Lee, Keun-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.2
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    • pp.449-454
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    • 2008
  • As demand for the application in multimedia networks is increasing rapidly, it is important to provide these services in Mobile Environments (ME). Obtaining to multimedia services which satisfy synchronization constraints in ME and improving the delay time and Quality of Service(QoS) between media streams to be presented, new specification model has to be proposed. In this paper we propose Mobile Synchronization Model(MSM) as a new specification model for describing efficiently the QoS and the delay time. Also, we propose the multimedia synchronization algorithm where is a dynamic synchronization method that minimizes the effects of adaptive transmission delay time. The proposed model has higher the guarantee of QoS such as the loss rate and the playout rate than it of the previous work.

A Survey on Time Synchronization Protocols for Wireless Sensor Networks (무선 센서 네트워크용 시각 동기화 프로토콜의 고찰)

  • Bae, Shi-Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.6
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    • pp.61-69
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    • 2014
  • Various Time Synchronization protocols considering for the characteristics of WSN(Wireless Sensor Network) have been developed, because a time relationship plays an important role in many WSN applications, as well. Synchronization accuracy as well as constraints of energy should be considered for WSN Time Synchronization protocols, especially. In this paper, I analyze Time Synchronization protocols for WSN after classifying these protocols with a new criteria (i.e. power consumption). So, this method will contribute to evaluating and comparing WSN Time Synchronization protocols in respect of power consumption.

Time Synchronization by Consecutive Broadcast for Wireless Sensor Networks (연속 방송 패킷 전송에 의한 무선 센서 네트워크의 시각 동기화)

  • Bae, Shi-Kyu
    • The KIPS Transactions:PartC
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    • v.19C no.3
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    • pp.209-214
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    • 2012
  • Time synchronization is important role in a network, especially in Wireless Sensor Network (WSN) which is required for time-critical applications such as surveillance, tracking, data fusion and scheduling. Time synchronization in WSN should meet the other different requirements than the one in other networks because WSN has critical resource constraints, especially power consumption. This paper presents a new time synchronization scheme for WSN, which is energy efficient by reducing communication overhead. Simulation test shows this new scheme has better energy efficiency and performance of accuracy than existing schemes proposed previously.

(A Study on an Adaptive Multimedia Synchronization Scheme for Media Stream Transmission) (미디어 스트림 전송을 위한 적응형 멀티미디어 동기화 기법에 관한 연구)

  • 지정규
    • Journal of the Korea Computer Industry Society
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    • v.3 no.9
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    • pp.1251-1260
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    • 2002
  • Real-time application programs have synchronization constraints which need to be met between media-data. Synchronization method represents feedback method including virtual client-side buffer. This buffer is used in buffer level method. It is client-leading synchronization that is absorbing variable transmission delay time and that is synchronizing by feedback control. It is the important factor for playback rate and QoS if the buffer level is normal or not. To solve the problems, we can control the start of transmission in multimedia server by appling filtering, control and network evaluation function. Synchronization method is processing for smooth presentation without cut-off while media is playing out. When audio frame which is master media is in high threshold buffer level we decrease play out time gradually, otherwise we increase it slowly.

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Intermedia Synchronization Protocol for Continuous Media Using MPEG-4 in Mobile Distributed Systems

  • Dominguez, Eduardo Lopez;Hernandez, Saul Eduardo Pomares;Gil, Pilar Gomez;Calleja, Jorge De La;Benitez, Antonio;Marin-Hernandez, Antonio
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.6
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    • pp.1689-1706
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    • 2012
  • The preservation of temporal dependencies among a group of processes that exchange continuous media at runtime is a key issue for emerging mobile distributed systems (MDS), such as monitoring of biosignals and interactive multiuser games. Although several works are oriented to satisfy temporal dependencies, most of them are not suitable for MDSs. In general, an MDS is characterized by the absence of global references (e.g. shared memory and wall clock), host mobility, limited processing and storage capabilities in mobile hosts, and limited bandwidth on wireless communication channels. This paper proposes an asymmetric synchronization protocol to be used at runtime in an MDS without using a common reference. One main aspect of our synchronization protocol is that it translates temporal constraints to causal dependencies of the continuous media data as seen by the mobile hosts. We simulate the protocol by considering a cellular network environment and by using MPEG-4 encoders. The simulation results show that our protocol is effective in reducing the synchronization error. In addition, the protocol is efficient in terms of processing and storage costs at the mobile devices, as well as in the overhead attached per message across the wired and wireless channels.

A Smoothing Presentation Processing Mechanism for Multimedia Synchronization Model (멀티미디어 동기화 모델에서 유연한 재생 처리 기법)

  • 이기성;오해석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.12A
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    • pp.1861-1868
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    • 2000
  • 실시간 응용 프로그램은 미디어 데이터간에 만족되어야 할 동기화 제약조건(synchronization constraints)을 가지고 있다. 이러한 제약조건을 프리젠테이션 되어야 할 미디어 데이터간의 지연시간 및 서비스 품질을 나타낸다. 미디어 데이터간의 지연시간 및 서비스 품질을 효율적으로 표현하기 위해서는 이에 적합한 새로운 동기화 기법이 요구된다. 동기화 기법은 미디어의 재생시 끊어짐이 없는 유연한 재생을 처리하는 기법이다. 제안된 기법은 사용자 측면에서 엄격한 재생을 위하여 프레임을 생략하는 것보다는 부드러운 영화를 볼 수 있도록 유연한 재생 처리를 한다. MMSM(MultiMedia Synchronization Model) 모델의 동기화 기법은 종 미디어 스트림을 부드럽게 재생하는 결과를 나타내었다.

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