• 제목/요약/키워드: Symbolic coding

검색결과 18건 처리시간 0.024초

Triple rail-coding 입력과 기호치환을 이용한 변형부호화자리수 가산기 구현 (Implementation of the modified-signed digit(MSD) number adder using triple rail-coding input and symbolic substitution)

  • 신창목;김수중;서동환
    • 대한전자공학회논문지SD
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    • 제41권6호
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    • pp.43-51
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    • 2004
  • 본 논문에서는 입력패턴을 triple rail-coding 방식으로 표현한 후 입력의 직렬연결 방법으로 기호치환을 수행하는 광 병렬 변형부호화자리수 가산 시스템을 제안하였다. Triple rail-coding 방식으로 변형부호화자리수 입력을 표현할 때 중복연산 결과가 나오는 입력들은 동일한 패턴으로 전처리하여 기호치환과정의 규칙수를 줄였고, 광 구현시 공간 이동된 입력패턴을 직렬로 연결하여 광을 통과시킴으로써 공간 이동 연산, NOR 연산, 그리고 문턱치 연산과정이 필요 없는 광 가산기를 구현하였다.

패션 브랜드 컨셉의 유형 및 구성 요소 분석 (Type and Component of Fashion Brand Concepts)

  • 김세희
    • 한국의류학회지
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    • 제38권4호
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    • pp.495-505
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    • 2014
  • This study investigated the type of fashion brand concepts and derived the components of fashion brand concepts. A total of 125 brand concept texts of women's wear brands were collected from "2012/2013 Korea Fashion Brand Annual" (S. M. Kim, 2012). A qualitative research method was employed. To investigate the types of fashion brand concepts, the texts were classified into three types such as functional, symbolic, and experiential concepts, and four complex types such as functional/symbolic, functional/experiential, symbolic/experiential, and functional/symbolic/experiential concepts. Open coding and axial coding provided the components of fashion brand concepts. The results were as follows. First, an investigation of the types of fashion brand concepts indicated differences in the types of fashion brand concepts and the types of general product brand concepts. One content of a fashion brand concept could be interpreted as more than two concept types; consequently, many fashion brand concepts did not fit the notion of the types of general product brand concept. Most fashion brand concepts simultaneously encompassed more than two types of brand concepts at once. Second, the components of fashion brand concepts consisted of 55 subjects, 7 sub-categories (physical/intrinsic product characteristics, symbolic/conceptual product characteristics, target demographics, target consumer behavior, brand capability, brand values, and brand management/marketing) and 3 categories (product, target consumer, and brand).

드론 교육 적용이 가능한 교육용 심볼릭 코딩 어플리케이션 설계 (Design of an Educational Symbolic Coding Application for Drone Education)

  • 하옥균;이주현;김동명;최병찬;조형국;강민재
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2023년도 제68차 하계학술대회논문집 31권2호
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    • pp.375-376
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    • 2023
  • 정보기술의 발전으로 인해 코딩 교육의 중요성이 부각되고 있다. 코딩 교육과 다양한 분야와 융합된 교육 모델이 제시되고 있으며 그 중 드론을 활용한 코딩 교육 방법이 일부 존재하지만 오락성이 강조되거나 드론 조종에 초점을 두고 있어 코딩 역량 향상에는 한계가 있다. 본 논문에서는 학습자의 안전성을 보장하고 코딩 역량 향상을 위해 드론 교육에 적용 가능한 교육용 심볼릭 코딩 어플리케이션을 제시한다. 제시하는 어플리케이션은 사용자가 SW 설계 수준의 순서도 기반 심볼릭 코딩을 학습하고 코딩 결과를 드론 시뮬레이션 또는 실제 드론에 적용하여 확인할 수 있는 기능을 제공한다. 이를 통해 학습자들에게 실제적인 코딩 경험을 제공하고 창의적인 문제 해결 능력과 창의성 향상을 기대할 수 있다.

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기호 코딩을 이용한 유전자 알고리즘 기반 퍼지 다항식 뉴럴네트워크의 설계 (Design of Genetic Algorithms-based Fuzzy Polynomial Neural Networks Using Symbolic Encoding)

  • 이인태;오성권;최정내
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2006년도 심포지엄 논문집 정보 및 제어부문
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    • pp.270-272
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    • 2006
  • In this paper, we discuss optimal design of Fuzzy Polynomial Neural Networks by means of Genetic Algorithms(GAs) using symbolic coding for non-linear data. One of the major subject of genetic algorithms is representation of chromosomes. The proposed model optimized by the means genetic algorithms which used symbolic code to represent chromosomes. The proposed gFPNN used a triangle and a Gaussian-like membership function in premise part of rules and design the consequent structure by constant and regression polynomial (linear, quadratic and modified quadratic) function between input and output variables. The performance of the proposed model is quantified through experimentation that exploits standard data already used in fuzzy modeling. These results reveal superiority of the proposed networks over the existing fuzzy and neural models.

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Hybrid Multi-layer Perceptron with Fuzzy Set-based PNs with the Aid of Symbolic Coding Genetic Algorithms

  • Roh, Seok-Beom;Oh, Sung-Kwun;Ahn, Tae-Chon
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 학술대회 논문집 정보 및 제어부문
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    • pp.155-157
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    • 2005
  • We propose a new category of hybrid multi-layer neural networks with hetero nodes such as Fuzzy Set based Polynomial Neurons (FSPNs) and Polynomial Neurons (PNs). These networks are based on a genetically optimized multi-layer perceptron. We develop a comprehensive design methodology involving mechanisms of genetic optimization and genetic algorithms, in particular. The augmented genetically optimized HFPNN (namely gHFPNN) results in a structurally optimized structure and comes with a higher level of flexibility in comparison to the one we encounter in the conventional HFPNN. The GA-based design procedure being applied at each layer of HFPNN leads to the selection of preferred nodes (FPNs or PNs) available within the HFPNN. In the sequel, two general optimization mechanisms are explored. First, the structural optimization is realized via GAs whereas the ensuing detailed parametric optimization is carried out in the setting of a standard least square method-based learning. The performance of the gHFPNNs quantified through experimentation where we use a number of modeling benchmarks-synthetic and experimental data already experimented with in fuzzy or neurofuzzy modeling.

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Strauss와 Corbin 근거이론의 변화 (Changes in Strauss & Corbin's Grounded Theory)

  • 김지은
    • 대한간호학회지
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    • 제49권5호
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    • pp.505-514
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    • 2019
  • Purpose: This study aimed to introduce and elucidate changes in Strauss and Corbin's grounded theory and discuss its application to the field of nursing in South Korea. Methods: The changes in grounded theory by Strauss and Corbin were examined through a literature review of grounded theory from its inception. Results: Strauss and Corbin acknowledged their philosophical backgrounds of symbolic interactionism and pragmatism; however, their methodology based on positivism overwhelmed their epistemology and ontology. This inconsistency has been represented by the coding paradigm and the premise of "emergent from the data." In the revised version of Basics, Strauss and Corbin modified their theory to weaken the coding paradigm and strengthen the strategies for the development of substantive theory. Conclusion: Strauss and Corbin's revised grounded theory did not fully address the inconsistency of their epistemology and ontology between their acknowledgement and methodology. However, these changes constitute a meaningful step toward resolving inconsistencies and highlight the development of substantive theory. This has implications for Korean nursing researchers who have utilized methodologies in grounded theory with dogmatic approaches; grounded theory, with its evolving nature, is not a finalized method and calls for open approaches for the development of a grounded theory that fits Korean nursing.

가시광 통신 시스템에서의 Flicker 방지 및 밝기 조절을 위한 새로운 라인코딩 기법의 성능 (Performance of Novel Line Coding Scheme for Flicker-Free and Dimming Control in Visible Light Communication Systems)

  • 황유민;김윤현;김진영
    • 한국위성정보통신학회논문지
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    • 제7권3호
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    • pp.41-46
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    • 2012
  • LED 기반 가시광 통신 시스템은 RF통신과 달리 인체에 무해하며, 주파수 허가를 받을 필요가 없고, 보안 특성이 우수하며, 넓은 가시광 대역을 사용할 수 있는 시스템이다. 하지만 LED 발광을 조명과 광 데이터 전송으로 동시에 사용하기 위해 깜박거림 방지와 밝기 조절 기능의 구현이 요구되는데 이때 code rate의 열화가 발생한다. 따라서 고속 멀티미디어 데이터 전송을 위해 본 논문에서 가시광 통신 시스템에서 적용 가능한 line coding기법 Symbolic-PPM(Pulse Position Modulation)을 제안하고 기존의 VPPM(Variable Pulse Position Modulation) 기법과 비교하여 깜박거림 방지 및 밝기 조절 기능을 구현 한 상태에서 고속 데이터 전송을 위한 전송 효율 증가 효과를 모의실험을 통하여 검증하였다.

심볼릭 수행 방법을 이용한 철도 소프트웨어 코드분석 도구제안 (Railway Software Analysis Tool using Symbolic Execution Method)

  • 조현정;황종규;신덕호
    • 전기학회논문지P
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    • 제65권4호
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    • pp.242-249
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    • 2016
  • The railway system is being converted to the computer system from the existing mechanical device, and the dependency on software is being increased rapidly. Though the size and degree of complexity of software for railway system are slower than the development speed of hardware, it is expected that the size will be grown bigger gradually and the degree of complexity will be increased also. Accordingly, the validation of reliability and safety of embedded software for railway system was started to become influential as the important issue. Accordingly, various software test and validation activities are highly recommended in the international standards related railway software. In this paper, we presented a software coding analysis tool using symbolic execution for railway system, and presented its result of implementation.

틱톡에 나타난 한푸 스트리트 스냅의 특성 (Characteristics of Hanfu Street Snaps on TikTok)

  • 장로월;임은혁
    • 한국의류산업학회지
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    • 제24권5호
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    • pp.519-529
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    • 2022
  • This research analyzed the characteristics of Hanfu street snaps in the Chinese version of TikTok to determine the development and meaning of Hanfu. Based on grounded theory, this study selected 102 representative cases by sorting Hanfu street snaps on TikTok according to popularity. Subsequently, through open coding, the cases were organized and summarized into five main categories. The findings are as follows: 1) The national cultural pride has enabled a greater number of Hanfu fans and groups to upload short videos promoting the Hanfu movement on TikTok to expand the influence of the activities and popularize cultural knowledge. 2) The users attempted cross-cultural communication by participating in cultural festivals in Western countries wearing Hanfu. 3) The 'See now buy now' function of TikTok enables numerous Hanfu merchants to upload short videos about Hanfu products to promote their products and boost sales. 4) As 'gamification' affects everyday life, computer game enthusiasts among them wear Hanfu in the form of role-playing. 5)As a unique "meme" phenomenon on TikTok, wearing Hanfu to make interesting videos has also become a form of entertainment. Thus, although the characteristics of Hanfu street snaps on TikTok originated from the transmission of Hanfu culture, the culture has now been transformed through social media into symbolic consumption and play culture.

IndoorGML을 활용한 실내공간 멀티미디어 위치 인코딩 방법 (Geocoding Scheme for Multimedia in Indoor Space Based on IndoorGML)

  • 이기준
    • Spatial Information Research
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    • 제21권4호
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    • pp.35-45
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    • 2013
  • 대부분의 멀티미디어 데이터는 위치정보를 가지고 있다. 따라서 각 멀티미디어 데이터에 적절한 위치정보를 추가하면, 다양한 용도로 활용이 가능하다. 특히 멀티미디어의 위치검색이 다양한 검색조건으로 제공될 수 있다. 지금까지 멀티미디어의 위치는 주로 실외공간의 (x, y, z) 좌표공간을 기반으로 정의된다. 최근 실내공간 정보기술이 발달하면서 실외뿐 아니라, 실내공간에서도 다양한 위치기반 서비스가 가능하며, 멀티미디어의 실내공간 안에서의 위치를 정의할 수 있게 되었다. 그러나 실내공간의 위치는 실외공간의 위치참조체계와 다르다. 예를 들어, 실내공간에서 위치를 지정할 때는 좌표를 이용하지 않고, 층과 방의 번호를 이용한다. 방 번호와 같은 기호를 이용하여 위치를 지정하는 공간을 기호공간이라고 한다. 본 논문에서는 기호공간을 기반으로 실내공간에서 만들어진 멀티미디어 자료의 위치를 지정하는 방법을 제안한다. 이 방법은 특히 현재 진행 중인 OGC의 실내공간정보 표준인 IndoorGML에서 제시하는 데이터모델을 이용한다. 따라서 본 방법은 실내공간에서 만들어진 멀티미디어의 위치를 효과적으로 표현하며, 동시에 여러 시스템이나 서비스간의 호환성을 높이는데 유용하다.