• Title/Summary/Keyword: Symbolic coding

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Implementation of the modified-signed digit(MSD) number adder using triple rail-coding input and symbolic substitution (Triple rail-coding 입력과 기호치환을 이용한 변형부호화자리수 가산기 구현)

  • Shin, Chang-Mok;Kim, Soo-Joong;Seo, Dong-Hoan
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.41 no.6
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    • pp.43-51
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    • 2004
  • An optical parallel modified signed-digit(MSD) number adder system is proposed by using triple rail-coding input patterns and serial arrangement method of symbolic substitution. By combing overlapped arithmetic results. which are produced by encoding MSD input as triple rail-coding patterns. into the same patterns, symbolic substitution rules are reduced and also by using serialized and space-shifted input patterns in optical experiments, the optical adder without space-shifting operation, NOR operation and threshold operation is implemented.

Type and Component of Fashion Brand Concepts (패션 브랜드 컨셉의 유형 및 구성 요소 분석)

  • Kim, Saehee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.38 no.4
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    • pp.495-505
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    • 2014
  • This study investigated the type of fashion brand concepts and derived the components of fashion brand concepts. A total of 125 brand concept texts of women's wear brands were collected from "2012/2013 Korea Fashion Brand Annual" (S. M. Kim, 2012). A qualitative research method was employed. To investigate the types of fashion brand concepts, the texts were classified into three types such as functional, symbolic, and experiential concepts, and four complex types such as functional/symbolic, functional/experiential, symbolic/experiential, and functional/symbolic/experiential concepts. Open coding and axial coding provided the components of fashion brand concepts. The results were as follows. First, an investigation of the types of fashion brand concepts indicated differences in the types of fashion brand concepts and the types of general product brand concepts. One content of a fashion brand concept could be interpreted as more than two concept types; consequently, many fashion brand concepts did not fit the notion of the types of general product brand concept. Most fashion brand concepts simultaneously encompassed more than two types of brand concepts at once. Second, the components of fashion brand concepts consisted of 55 subjects, 7 sub-categories (physical/intrinsic product characteristics, symbolic/conceptual product characteristics, target demographics, target consumer behavior, brand capability, brand values, and brand management/marketing) and 3 categories (product, target consumer, and brand).

Design of an Educational Symbolic Coding Application for Drone Education (드론 교육 적용이 가능한 교육용 심볼릭 코딩 어플리케이션 설계)

  • Ok-Kyoon Ha;Ju-hyeon Lee;Dong-myung Kim;Byeong-chan Choi;Hyeong-guk Jo;Min-jae Kang
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.375-376
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    • 2023
  • 정보기술의 발전으로 인해 코딩 교육의 중요성이 부각되고 있다. 코딩 교육과 다양한 분야와 융합된 교육 모델이 제시되고 있으며 그 중 드론을 활용한 코딩 교육 방법이 일부 존재하지만 오락성이 강조되거나 드론 조종에 초점을 두고 있어 코딩 역량 향상에는 한계가 있다. 본 논문에서는 학습자의 안전성을 보장하고 코딩 역량 향상을 위해 드론 교육에 적용 가능한 교육용 심볼릭 코딩 어플리케이션을 제시한다. 제시하는 어플리케이션은 사용자가 SW 설계 수준의 순서도 기반 심볼릭 코딩을 학습하고 코딩 결과를 드론 시뮬레이션 또는 실제 드론에 적용하여 확인할 수 있는 기능을 제공한다. 이를 통해 학습자들에게 실제적인 코딩 경험을 제공하고 창의적인 문제 해결 능력과 창의성 향상을 기대할 수 있다.

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Design of Genetic Algorithms-based Fuzzy Polynomial Neural Networks Using Symbolic Encoding (기호 코딩을 이용한 유전자 알고리즘 기반 퍼지 다항식 뉴럴네트워크의 설계)

  • Lee, In-Tae;Oh, Sung-Kwun;Choi, Jeoung-Nae
    • Proceedings of the KIEE Conference
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    • 2006.04a
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    • pp.270-272
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    • 2006
  • In this paper, we discuss optimal design of Fuzzy Polynomial Neural Networks by means of Genetic Algorithms(GAs) using symbolic coding for non-linear data. One of the major subject of genetic algorithms is representation of chromosomes. The proposed model optimized by the means genetic algorithms which used symbolic code to represent chromosomes. The proposed gFPNN used a triangle and a Gaussian-like membership function in premise part of rules and design the consequent structure by constant and regression polynomial (linear, quadratic and modified quadratic) function between input and output variables. The performance of the proposed model is quantified through experimentation that exploits standard data already used in fuzzy modeling. These results reveal superiority of the proposed networks over the existing fuzzy and neural models.

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Hybrid Multi-layer Perceptron with Fuzzy Set-based PNs with the Aid of Symbolic Coding Genetic Algorithms

  • Roh, Seok-Beom;Oh, Sung-Kwun;Ahn, Tae-Chon
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.155-157
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    • 2005
  • We propose a new category of hybrid multi-layer neural networks with hetero nodes such as Fuzzy Set based Polynomial Neurons (FSPNs) and Polynomial Neurons (PNs). These networks are based on a genetically optimized multi-layer perceptron. We develop a comprehensive design methodology involving mechanisms of genetic optimization and genetic algorithms, in particular. The augmented genetically optimized HFPNN (namely gHFPNN) results in a structurally optimized structure and comes with a higher level of flexibility in comparison to the one we encounter in the conventional HFPNN. The GA-based design procedure being applied at each layer of HFPNN leads to the selection of preferred nodes (FPNs or PNs) available within the HFPNN. In the sequel, two general optimization mechanisms are explored. First, the structural optimization is realized via GAs whereas the ensuing detailed parametric optimization is carried out in the setting of a standard least square method-based learning. The performance of the gHFPNNs quantified through experimentation where we use a number of modeling benchmarks-synthetic and experimental data already experimented with in fuzzy or neurofuzzy modeling.

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Changes in Strauss & Corbin's Grounded Theory (Strauss와 Corbin 근거이론의 변화)

  • Kim, Ji Eun
    • Journal of Korean Academy of Nursing
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    • v.49 no.5
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    • pp.505-514
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    • 2019
  • Purpose: This study aimed to introduce and elucidate changes in Strauss and Corbin's grounded theory and discuss its application to the field of nursing in South Korea. Methods: The changes in grounded theory by Strauss and Corbin were examined through a literature review of grounded theory from its inception. Results: Strauss and Corbin acknowledged their philosophical backgrounds of symbolic interactionism and pragmatism; however, their methodology based on positivism overwhelmed their epistemology and ontology. This inconsistency has been represented by the coding paradigm and the premise of "emergent from the data." In the revised version of Basics, Strauss and Corbin modified their theory to weaken the coding paradigm and strengthen the strategies for the development of substantive theory. Conclusion: Strauss and Corbin's revised grounded theory did not fully address the inconsistency of their epistemology and ontology between their acknowledgement and methodology. However, these changes constitute a meaningful step toward resolving inconsistencies and highlight the development of substantive theory. This has implications for Korean nursing researchers who have utilized methodologies in grounded theory with dogmatic approaches; grounded theory, with its evolving nature, is not a finalized method and calls for open approaches for the development of a grounded theory that fits Korean nursing.

Performance of Novel Line Coding Scheme for Flicker-Free and Dimming Control in Visible Light Communication Systems (가시광 통신 시스템에서의 Flicker 방지 및 밝기 조절을 위한 새로운 라인코딩 기법의 성능)

  • Hwang, Yu Min;Kim, Yoon Hyun;Kim, Jin Young
    • Journal of Satellite, Information and Communications
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    • v.7 no.3
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    • pp.41-46
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    • 2012
  • Visible light communication(VLC) system based on LED devices has some specific advantages compared with RF system. First, visible light is harmless to human and there is no limit to using frequency band. Also, VLC system has good security performance, and it can use the very wide frequency band for data transmission. However, for simultaneously using the illumination and data transmission in VLC systems, degradation of code rate is occurred. So, in this paper, we proposed the novel line coding scheme for flicker free and efficient dimming control in VLC systems. From the simulation results, it is confirmed that proposed scheme has good flicker, dimming, and transmission performance compared to conventional variable pulse position modulation(VPPM) scheme.

Railway Software Analysis Tool using Symbolic Execution Method (심볼릭 수행 방법을 이용한 철도 소프트웨어 코드분석 도구제안)

  • Jo, Hyun-Jeong;Hwang, Jong-Gyu;Shin, Duck-Ho
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.65 no.4
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    • pp.242-249
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    • 2016
  • The railway system is being converted to the computer system from the existing mechanical device, and the dependency on software is being increased rapidly. Though the size and degree of complexity of software for railway system are slower than the development speed of hardware, it is expected that the size will be grown bigger gradually and the degree of complexity will be increased also. Accordingly, the validation of reliability and safety of embedded software for railway system was started to become influential as the important issue. Accordingly, various software test and validation activities are highly recommended in the international standards related railway software. In this paper, we presented a software coding analysis tool using symbolic execution for railway system, and presented its result of implementation.

Characteristics of Hanfu Street Snaps on TikTok (틱톡에 나타난 한푸 스트리트 스냅의 특성)

  • Zhang, Luyue;Yim, Eun-Hyuk
    • Fashion & Textile Research Journal
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    • v.24 no.5
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    • pp.519-529
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    • 2022
  • This research analyzed the characteristics of Hanfu street snaps in the Chinese version of TikTok to determine the development and meaning of Hanfu. Based on grounded theory, this study selected 102 representative cases by sorting Hanfu street snaps on TikTok according to popularity. Subsequently, through open coding, the cases were organized and summarized into five main categories. The findings are as follows: 1) The national cultural pride has enabled a greater number of Hanfu fans and groups to upload short videos promoting the Hanfu movement on TikTok to expand the influence of the activities and popularize cultural knowledge. 2) The users attempted cross-cultural communication by participating in cultural festivals in Western countries wearing Hanfu. 3) The 'See now buy now' function of TikTok enables numerous Hanfu merchants to upload short videos about Hanfu products to promote their products and boost sales. 4) As 'gamification' affects everyday life, computer game enthusiasts among them wear Hanfu in the form of role-playing. 5)As a unique "meme" phenomenon on TikTok, wearing Hanfu to make interesting videos has also become a form of entertainment. Thus, although the characteristics of Hanfu street snaps on TikTok originated from the transmission of Hanfu culture, the culture has now been transformed through social media into symbolic consumption and play culture.

Geocoding Scheme for Multimedia in Indoor Space Based on IndoorGML (IndoorGML을 활용한 실내공간 멀티미디어 위치 인코딩 방법)

  • Li, Ki Joune
    • Spatial Information Research
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    • v.21 no.4
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    • pp.35-45
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    • 2013
  • Most multimedia contains location information whether they are implicit or explicitly, and which are very useful for several purposes. In particular, we may use location information in defining query conditions to retrieve relevant multimedia. For this reason, a number of works have been done to organize and retrieve geo-referenced multimedia data. However, they mostly focus on outdoor space where position is identified by (x, y, z) coordinates. In this paper, we focus on multimedia in an alternative space, indoor space, which differs from outdoor space in several aspects. First indoor space is considered as symbolic space, where location is identified by a symbolic code such as room number rather than coordinates. Second, topological information is a crucial element in providing indoor spatial information services. Third, indoor space is in more micro-scale than outdoor space, which influences on determining the visibility of cameras. Based on these different characteristics of indoor space, we survey the requirements of management systems of indoor geo-referenced multimedia. Then we propose a geo-coding scheme for multimedia in indoor space as an extension of IndoorGML, an OGC(Open Geospatial Consortium) candidate standard for indoor spatial information. We also present a prototype system called, IngC (INdoor Geo-Coding) developed to store and manage indoor geo-referenced multimedia.