• Title/Summary/Keyword: Surface Smoothing

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Iso-density Surface Reconstruction using Hierarchical Shrink-Wrapping Algorithm (계층적 Shrink-Wrapping 알고리즘을 이용한 등밀도면의 재구성)

  • Choi, Young-Kyu;Park, Eun-Jin
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.6
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    • pp.511-520
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    • 2009
  • In this paper, we present a new iso-density surface reconstruction scheme based on a hierarchy on the input volume data and the output mesh data. From the input volume data, we construct a hierarchy of volumes, called a volume pyramid, based on a 3D dilation filter. After constructing the volume pyramid, we extract a coarse base mesh from the coarsest resolution of the pyramid with the Cell-boundary representation scheme. We iteratively fit this mesh to the iso-points extracted from the volume data under O(3)-adjacency constraint. For the surface fitting, the shrinking process and the smoothing process are adopted as in the SWIS (Shrink-wrapped isosurface) algorithm[6], and we subdivide the mesh to be able to reconstruct fine detail of the isosurface. The advantage of our method is that it generates a mesh which can be utilized by several multiresolution algorithms such as compression and progressive transmission.

The relativity of the emitted light of discharge plasma and C02 laser output (방전 플라즈마 빛의 검출량과 CO2레이저 출력의 상관관계)

  • Kim, Tae-Kyun;Lee, Im-Geun;Choi, Jin-Young;Kim, Hee-Je
    • Proceedings of the KIEE Conference
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    • 2004.07c
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    • pp.1954-1956
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    • 2004
  • Nowadays, $CO_2$ lasers are used widely in many applications such as materials fabrication, communications, remote sensing and military purpose etc. Especially, $CO_2$ lasers are in the spotlight at surface handling and heat processing. It is important to control the laser output power and beam Quality in those fields. And those are studied the important parameters deciding the fluctuation of laser beam are smoothing capacitor, frequency and the characteristics of laser resonator. But the study of plasma parameters of $CO_2$ lasers are little. So we detect the $CO_2$ laser from emitted $CO_2$ laser discharge plasma using a non-contact photo tansistor sensor and Low pass filter. In this study, The relativity of the emitted light of discharge plasma and CO2 laser output.

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Rendering of Particle-Based Water Data Using Point Rendering Method (점 렌더링 기법을 사용한 입자 기반 물 데이터의 렌더링)

  • Lee, Jae-Hak;Cha, Deuk-Hyun;Chang, Byung-Joon;Ihm, In-Sung;Kim, Jang-Hee;Koo, Bon-Ki
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1262-1270
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    • 2006
  • 사실적인 물 애니메이션을 위한 격자 기반 시뮬레이션 기법은 자연스러운 물의 움직임뿐만 아니라 부드러운 물의 표면을 잘 표현해주는 장점이 있다. 이러한 격자 기반 방법과 함께 상대적으로 적은 계산으로 안정적인 결과를 산출해주는 입자 기반의 액체 시뮬레이션 기법이 최근 애니메이션 분야에 적용되기 시작했고, 그로 인하여 입자로 이루어진 시뮬레이션 데이터에 특화된 효과적인 렌더링 기술의 개발이 요구되고 있다. 본 논문에서는 주로 3차원 스캔 데이터와 같이 물체 표면을 샘플링 하여 얻어진 점 집합에 대한 렌더링 기법을 확장하여, 위상 변화가 크고 점 집합에 의해 내부까지 표현되는 물 데이터의 특성에 적합한 렌더링 기법을 제안한다. 본 기법에서는 시뮬레이션을 통하여 얻은 입자 데이터로부터 물의 표면을 표현해주는 새로운 점 집합을 생성하고, 시뮬레이션 된 데이터의 특성을 잘 반영하도록 각 점에 대한 법선 벡터와 반지름을 결정한다. 특히 가공된 점 집합 데이터에 대하여 확장된 점 집합 렌더링 기법을 적용함으로써 입자 데이터가 표현해주는 세밀한 부분들을 보존하면서, 부드러운 물의 표면을 가시화할 수 있도록 하였다.

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Automatic Generation of Triangular Ginite Element Meshes on Three-Dimensional Surfaces (3차원 곡면에서 삼각형 유한요소망의 자동생성)

  • 채수원;손창현
    • Korean Journal of Computational Design and Engineering
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    • v.1 no.3
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    • pp.224-233
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    • 1996
  • An automatic mesh generation scheme with triangular finite elements on three-dimensional surfaces has been developed. The surface triangulation process is performed as follows. To begin, surfaces with key nodes are transformed to two-dimensional planes and the meshes with triangular elements are constructed in these planes. Finally, the constructed meshes are transformed back to the original 3D surfaces. For the mesh generation, an irregular mesh generation scheme is employed in which local mesh densities are assigned by the user along the boundaries of the analysis domain. For this purpose a looping algorithm combined with an advancing front technique using basic operators has been developed, in which the loops are recursively subdivided into subloops with the use of the best split lines and then the basic operators generate elements. Using the split lines, the original boundaries are split recursively until each loop contains a certain number of key nodes, and then using the basic operators such as type-1 and type-2, one or two triangular elements are generated at each operation. After the triangulation process has been completed for each meshing domain, the resulting meshes are finally improved by smoothing process. Sample meshes are presented to demonstrate the versatility of the algorithm.

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Deep Level Situation Understanding for Casual Communication in Humans-Robots Interaction

  • Tang, Yongkang;Dong, Fangyan;Yoichi, Yamazaki;Shibata, Takanori;Hirota, Kaoru
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.15 no.1
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    • pp.1-11
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    • 2015
  • A concept of Deep Level Situation Understanding is proposed to realize human-like natural communication (called casual communication) among multi-agent (e.g., humans and robots/machines), where the deep level situation understanding consists of surface level understanding (such as gesture/posture understanding, facial expression understanding, speech/voice understanding), emotion understanding, intention understanding, and atmosphere understanding by applying customized knowledge of each agent and by taking considerations of thoughtfulness. The proposal aims to reduce burden of humans in humans-robots interaction, so as to realize harmonious communication by excluding unnecessary troubles or misunderstandings among agents, and finally helps to create a peaceful, happy, and prosperous humans-robots society. A simulated experiment is carried out to validate the deep level situation understanding system on a scenario where meeting-room reservation is done between a human employee and a secretary-robot. The proposed deep level situation understanding system aims to be applied in service robot systems for smoothing the communication and avoiding misunderstanding among agents.

A Study on Filling Polygonal Holes in a Polygon-based Reverse Engineering System (폴리곤 기반 역공학 시스템의 구멍메움에 관한 연구)

  • Jeon, Yong-Tae;Park, Kwang-Hyun;No, Hyung-Min;Choi, Young
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.4
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    • pp.140-147
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    • 2004
  • In reverse engineering, the whole surfaces of the three-dimensional product are measured using 3D positional scanners. The raw triangle meshes constructed from a scanned point set are not well fitted for direct use in the downstream engineering or graphic activities. No object can be fully described by a single scan. Although multiple scans are usually taken and aligned to achieve a complete model, a set of scanned points does not entirely wrap the whole object. This is because some surfaces may be inaccessible to the scanner, so some portion of the scanned surface may be missing. This paper discusses the algorithms of a hole-filling that are crucial to refine the triangle meshes. In this paper, the holes are filled with flat triangles first by subdivision operation and then smoothed with neighboring triangles. This process continues until it converges to a certain user-defined iteration number. Examples are given and discussed to validate the system.

Study on Numerical Simulation Using Body-fitted Corrdinate System for Complex Terrain (복잡 지표경계 영역에서 경계 일치 좌표계를 이용한 수치 시뮬레이션에 관한 연구)

  • 홍정혜
    • Journal of Korean Society for Atmospheric Environment
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    • v.16 no.4
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    • pp.339-350
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    • 2000
  • The three-dimensional new corrdinate system over a single hill double hills and complex terrain with a single hill and a rectangular obstacle was generated using a body-fitted coordinate system. Control of the coordinate line distribution in the field was executed by generalizing the elliptic generating system to Poisson equation. ▽2ξ=P. The new coordinate system was well fitted to the surface boundary of single hill and double hills. But in the case of complex terrain with hill and rectangular obstacle there was smoothing tendency around the rectangular obstacle. In order to show the validity of the body-fitted coordinate system the heat diffusion equation was transformed and the temperature distribution was calculated over the various terrain. The results showed the temperature distribution was very symmetrical and stable around hills and obstacle. As a result the couple of a body-fitted coordinate system and the heat diffusion equation were executed successfully. Wind field over complex terrain with hill and rectangular obstacle which represent urban area was simulated stably in body-fitted coordinate system. The qualitative result show the enhancement of wind speed at the upwind direction of a hill and a rectangular obstacle and the recirculation zone at the downwind direction.

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A Study on Development Direction in Furniture Design for the Elderly (노인을 위한 가구디자인 개발 방향 연구)

  • Cho, Sook-Kyung;Yeoum, Soon-Gyo
    • Journal of the Korea Furniture Society
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    • v.27 no.4
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    • pp.343-351
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    • 2016
  • This study was jointly conducted by the department of nursing science in a college of natural sciences and the furniture design department in the art and physical education to research the critical factors for the furniture development for the Elderly in consideration of the surging number of senior citizens not only in Korea but also globally. On the basis of the Elderly's physical and mental characteristics investigated by the department of nursing science, the furniture design guideline for the Elderly was presented. The following points should be considered at designing the furniture for the Elderly. First, multiple functions like chair with removable toilet bowl and part lighting in bed are advantageous. Second, the dimension of furniture such as chair, bed and sofa should be ergonomically thought in terms of structure for the Elderly's convenience. Third, the bright and vivid color of furniture should be chosen from the aspect of the design, while the different kinds of blue should be avoided. Small patterns and high glossy are not recommendable, but various kinds of feelings in different shapes are suggested. Forth, the material should contribute to the fracture prevention and for that sponge, fabric and leather smoothing the surface of furniture are recommendable as the finishing treatment in a wide variety of colors.

A comparative study on the spatial hierarchy by the form of the basestone in ancient architecture between Baekje, Silla and Japan (고대 백제.신라.일본의 초석 형태에 따른 공간위계 비교연구)

  • Han, Wook
    • Korean Institute of Interior Design Journal
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    • v.17 no.6
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    • pp.3-10
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    • 2008
  • The basestone is a kind of foundation part of the building and can be said to deliver the loads from the upper part to ground. It is the explanation of structural role for the basestone. But the basestone has been used as the decorative element in a building. So this study is on design of the basestone. First the type division can be studied as form of the basestones. Also the investigation of development aspect of them needs to as times and the spatial characteristics. Another goal of this study is on the design characteristics of the basestone from the comparison to the basestone in ancient Japan was initiated in the architectural technology from Korea. The results are as follows. In Baekje rectangular basestones were used in static space for ceremony and circular ones were used in dynamic space for life. Also the basestones with joojwa(smoothing surface for sitting on column) were used for accessory buildings rather than main. In Silla the same type of basestone was made in a temple but according to hierarchy of buildings the sizes of them seem to have been different. The other side in Japan carved basestones were for the main buildings and for the accessory natural stones were used to. According to the hierarchy of the buildings the kinds of stones were different.

Numerical Analysis of Magnetic Flux Density Distribution by an Openable Magnetic Flux Generator for MIAB Welding (MIVB 용접용 개폐형 자속발생기에 의한 자원밀도분포의 수치해석)

  • Ku Jin-Mo;Kim Jae-Woong
    • Journal of Welding and Joining
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    • v.22 no.6
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    • pp.50-56
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    • 2004
  • MlAB(magnetically impelled arc butt) welding is a sort of pressure welding method by melting two pipe sections with high speed rotating arc and upsetting two pipes in the axial direction. The electro-magnetic force, the driving force of the arc rotation, is generated by interaction of arc current and magnetic field induced from the magnetic flux generator in the welding system. In this study, an openable coil system for the generation of magnetic flux and a 3-dimensional numerical model for analyzing the electro-magnetic field were proposed. Through the fundamental numerical analyses, a magnetic concentrator was adopted for smoothing the magnetic flux density distribution in the circumferential direction. And then a series of numerical analysis were performed for investigating the effect of system parameters on the magnetic flux density distribution in the interested welding area.. Numerical quantitative analyses showed that magnetic flux density distribution generated from the proposed coil system is mainly dependent on the exciting current in the coil and the position of coil or concentrator from the pipe outer surface. And the gap between pipe ends and arc current are also considered as important factors on arc rotating behavior.