• Title/Summary/Keyword: Super High Definition Image

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SHD Digital Cinema Distribution over a Fast Long-Distance Network

  • Takahiro Yamaguchi;Daisuke Shirai;Mitsuru Nomura;Kazuhiro Shirakawa;Tatsuya Fujii;Tetsuro Fujii;Kim, io-Oguchi
    • Journal of Broadcast Engineering
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    • v.9 no.2
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    • pp.119-130
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    • 2004
  • We have developed a prototype super-high-definition (SHD) digital cinema distribution system that can store, transmit, and display eight-million-pixel motion pictures that have the image quality of a 35-mm film movie. The system contains a movie server, a real-time decoder, and an SHB projector. Using a Gigabit Ethernet link and TCP/IP, the server transmits JPEG2000 compressed motion picture data streams to the decoder at transmission speeds as high as 300 Mbps. The received data streams are decompressed by the decoder, and then projected onto a screen via the projector. By using an enlarged TCP window, multiple TCP streams, and a shaping function to control the data transmission quantity, we achieved real-time streaming of SHD movie data at about 300 Mbps between Chicago and Los Angeles, a distance of more than 3000 km. We also improved the decoder performance to show movies with Image qualities of 450 Mbps or higher. Since UDP is more suitable than TCP for fast long-distance streaming, we have developed an SHD digital cinema UDP relay system, in which UDP is used for transmission over a fast long-distance network. By using four pairs of server-side-proxy and decoder-side-proxy, 450-Mbps movie data streams could be transmitted.

Enhanced Prediction for Single Image Super-Resolution Using Multi-Layer Linear Mappings (다층 선형 매핑 기반 단일영상 초해상화를 위한 강화 예측법)

  • Choi, Jae-Seok;Kim, Munchurl
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2016.11a
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    • pp.117-118
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    • 2016
  • 최근 UHDTV(ultra high definition television)가 가정에 보급이 많이 되고 있는 추세지만, UHD급 콘텐츠가 매우 부족한 실정이다. 따라서 저해상도 FHD(full high definition) 영상을 고해상도 영상으로 변환시켜 재활용할 수 있는 초해상화(super-resolution, SR) 기술의 필요성이 커졌다. 그 중, 다층의 레이어로 구성된 다층 선형 매핑(multi-layer linear mappings, MLLM)을 기반으로 하는 제안된 초해상화 기법은 상대적으로 낮은 복잡도로 좋은 품질의 고해상도 영상을 복원할 수 있었다. 최근에는 강화 예측법을 추가하여 복원된 고해상도 영상의 품질을 더 향상시키는 기법이 등장하였는데, 이를 바탕으로 본 논문에서는 제안했었던 MLLM 기법을 위한 강화 예측법 기법을 새롭게 제안한다. 제안하는 초해상화 기법은 기존 MLLM 기법과 딥러닝 기반 초해상화 기법보다 높은 품질의 고해상도 영상을 생성하는 것을 확인하였다.

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Super Resolution using Dictionary Data Mapping Method based on Loss Area Analysis (손실 영역 분석 기반의 학습데이터 매핑 기법을 이용한 초해상도 연구)

  • Han, Hyun-Ho;Lee, Sang-Hun
    • Journal of the Korea Convergence Society
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    • v.11 no.3
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    • pp.19-26
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    • 2020
  • In this paper, we propose a method to analyze the loss region of the dictionary-based super resolution result learned for image quality improvement and to map the learning data according to the analyzed loss region. In the conventional learned dictionary-based method, a result different from the feature configuration of the input image may be generated according to the learning image, and an unintended artifact may occur. The proposed method estimate loss information of low resolution images by analyzing the reconstructed contents to reduce inconsistent feature composition and unintended artifacts in the example-based super resolution process. By mapping the training data according to the final interpolation feature map, which improves the noise and pixel imbalance of the estimated loss information using a Gaussian-based kernel, it generates super resolution with improved noise, artifacts, and staircase compared to the existing super resolution. For the evaluation, the results of the existing super resolution generation algorithms and the proposed method are compared with the high-definition image, which is 4% better in the PSNR (Peak Signal to Noise Ratio) and 3% in the SSIM (Structural SIMilarity Index).

Single Image Super-Resolution Using Multi-Layer Linear Mappings (다층 선형 매핑 기반 단일영상 초해상화 기법)

  • Choi, Jae-Seok;Kim, Munchurl
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2016.06a
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    • pp.9-11
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    • 2016
  • 최근 UHDTV(ultra high definition television) 등의 고해상도 디스플레이가 시장에 등장하면서, 기존의 저해상도 FHD(full high definition) 영상을 고해상도 영상으로 변환할 수 있는 초해상화(super-resolution, SR) 기법들이 각광을 받고 있다. 그 중, 선형 매핑(linear mapping)을 사용하여 저해상도 패치(patch)로부터 고해상도 패치를 복원하는 초해상화 기법은 상대적으로 낮은 복잡도로 좋은 품질의 고해상도 영상을 생성한다. 그러나 이러한 기법은 단순한 선형 매핑을 기반으로 하기 때문에 복잡한 비선형적(nonlinear) 저해상도-고해상도 관계를 예측하기 힘든 단점이 있다. 최근 각광받는 딥러닝(deep learning) 기술은 다층(multi-layer) 네트워크를 쌓아 입력과 출력 간의 복잡한 비선형 관계를 훈련시켜 좋은 성능을 보이는데, 이를 바탕으로 본 논문에서는 다중의 레이어로 구성된 다층 선형 매핑(multi-layer linear mappings, MLLM)을 기반으로 하는 초해상화 기법을 새롭게 제안한다. 제안하는 다층 선형 매핑은 기존 선형 매핑보다 비선형적 관계를 더 잘 예측하여 높은 품질의 고해상도 영상을 생성할 수 있게 한다. 제안된 초해상화 기법은 딥러닝 기반 초해상화 기법과 필적하는 품질의 고해상도 영상을 생성하면서도 더 낮은 복잡도를 지니는 것을 확인하였다.

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Super Resolution Algorithm Based on Edge Map Interpolation and Improved Fast Back Projection Method in Mobile Devices (모바일 환경을 위해 에지맵 보간과 개선된 고속 Back Projection 기법을 이용한 Super Resolution 알고리즘)

  • Lee, Doo-Hee;Park, Dae-Hyun;Kim, Yoon
    • KIPS Transactions on Software and Data Engineering
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    • v.1 no.2
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    • pp.103-108
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    • 2012
  • Recently, as the prevalence of high-performance mobile devices and the application of the multimedia content are expanded, Super Resolution (SR) technique which reconstructs low resolution images to high resolution images is becoming important. And in the mobile devices, the development of the SR algorithm considering the operation quantity or memory is required because of using the restricted resources. In this paper, we propose a new single frame fast SR technique suitable for mobile devices. In order to prevent color distortion, we change RGB color domain to HSV color domain and process the brightness information V (Value) considering the characteristics of human visual perception. First, the low resolution image is enlarged by the improved fast back projection considering the noise elimination. And at the same time, the reliable edge map is extracted by using the LoG (Laplacian of Gaussian) filtering. Finally, the high definition picture is reconstructed by using the edge information and the improved back projection result. The proposed technique removes effectually the unnatural artefact which is generated during the super resolution restoration, and the edge information which can be lost is amended and emphasized. The experimental results indicate that the proposed algorithm provides better performance than conventional back projection and interpolation methods.

Face recognition rate comparison with distance change using embedded data in stereo images (스테레오 영상에서 임베디드 데이터를 이용한 거리에 따른 얼굴인식률 비교)

  • 박장한;남궁재찬
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.6
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    • pp.81-89
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    • 2004
  • In this paper, we compare face recognition rate by PCA algorithm using distance change and embedded data being input left side and right side image in stereo images. The proposed method detects face region from RGB color space to YCbCr color space. Also, The extracted face image's scale up/down according to distance change and extracts more robust face region. The proposed method through an experiment could establish standard distance (100cm) in distance about 30∼200cm, and get 99.05% (100cm) as an average recognition result by scale change. The definition of super state is specification region in normalized size (92${\times}$112), and the embedded data extracts the inner factor of defined super state, achieved face recognition through PCA algorithm. The orignal images can receive specification data in limited image's size (92${\times}$112) because embedded data to do learning not that do all learning, in image of 92${\times}$112 size averagely 99.05%, shows face recognition rate of test 1 99.05%, test 2 98.93%, test 3 98.54%, test 4 97.85%. Therefore, the proposed method through an experiment showed that if apply distance change rate could get high recognition rate, and the processing speed improved as well as reduce face information.

A Study on the Utilization of 4K/UHD Camera with 2/3" Sensor : Focused on Application of HD Lens (2/3" 센서를 활용한 4K/UHD 카메라 활용방안 연구 : HD 렌즈 활용을 중심으로)

  • Kim, Sang-il;Park, Sung-chul;Kwon, Soon-chul;Lee, Seung-hyun;Hamacher, Alaric
    • Journal of Digital Contents Society
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    • v.16 no.2
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    • pp.227-234
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    • 2015
  • Recently, there is more and more demand on broadcasting display environment that provides a sense of realism basically with high quality and high definition as in UHDTV, so various kinds of 4K cameras have been released. Super 35mm sensor 4K/UHD cameras being generally used can be usefully applied to the single camera-based system such as advertisements, dramas, nature documentaries, and culture programs. However, in the multicamera-based system such as entertaining programs, sports, and concerts, relay broadcasting may face limitations as there are restrictions of close-up or tight shots according to the distance. Besides, 4K lenses are not enough compared with the previous HD lenses' group, so there are limitations in camera photographing shots that have been realized in HD filming. Therefore, to complement this, the use of 2/3 inch sensor 4K/UHD cameras is being demanded, and it is also needed to use various lenses' groups to produce UHD image contents. Accordingly, this study used Grass Valley's LDX 4K/UHD camera to analyze its applicability based on the picture quality test at the use of HD lenses in 2/3 sensors and also the possibility of its efficient application.