• 제목/요약/키워드: Studio

검색결과 819건 처리시간 0.025초

An Economic Analysis of the Determinants of Studio Apartment Prices in Seoul

  • Jeong, Seung-Young;Son, Jin-A
    • 유통과학연구
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    • 제12권9호
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    • pp.47-52
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    • 2014
  • Purpose - There has been little research on the variables influencing studio apartment values. This study aims to identify variables affecting the value of studio apartments in Seoul by empirically examining the interaction between sale prices and characteristics studio apartment characteristics. Research design, data, and methodology - We have analyzed data pertaining to 142 studio apartments in September 2010. A regression analysis model is constructed to test the significance of the variables in relation to the studio apartment sale prices per m2 in Seoul. Results - The age of the building is comparatively more significant than land use as the explanatory variable. Land price is the key variable affecting studio apartment sale prices and investors are willing to pay high implicit sale prices for locations that are associated with high land prices. Conclusions - The age of buildings explains a significant portion of the variability of the sale prices of studio apartment. Higher land prices result in higher sale prices for studio apartments. The older the buildings, the lower the sale prices of the studio apartments.

Customization and Autonomy : Characteristics of the Ideal Design Studio Instructor in Design Education

  • Cho, Ji Young
    • Architectural research
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    • 제15권3호
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    • pp.123-132
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    • 2013
  • Design studio is a unique type of course in architecture and interior design education, in which learning is based on student-instructor interaction and learning by doing; yet little research has been conducted on student perceptions of the ideal design studio instructor. The purpose of this paper was to identify characteristics of the ideal studio instructor from student perspectives. Three award-winning design studio instructors' studio activities were observed, and the three instructors and their 40 students were interviewed. As a result, characteristics in four categories were identified. The author argues that providing customized feedback and allowing student autonomy are the two distinct characteristics that students value in design studio as compared to students in other fields or type of courses. The findings provide valuable insights to design educators who would like to strengthen their teaching studios by listening to student voices.

인터렉티브 가상 스튜디오와 몰입형 시청자 환경 (Interactive Virtual Studio & Immersive Viewer Environment)

  • 김래현;박문호;고희동;변혜란
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1999년도 KOBA 방송기술 워크샵
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    • pp.87-93
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    • 1999
  • In this paper, we introduce a novel virtual studio environment where a broadcaster in the virtual set interacts with tele-viewers as if they are sharing the same environment as participants. A tele-viewer participates physically in the virtual studio environment by a dummy-head equipped with video "eyes" and microphone "ears" physically located in the studio. The dummy head as a surrogate of the tole-viewer follows the tele-viewer's head movements and views and hears through the dummy head like a tele-operated robot. By introducing the tele-presence technology in the virtual studio setting, the broadcaster can not only interact with the virtual set elements like the regular virtual studio environment but also share the physical studio with the surrogates of the tele-viewers as participants. The tele-viewer may see the real broadcaster in the virtual set environment and other participants as avatars in place of their respective dummy heads. With an immersive display like HMD, the tele-viewer may look around the studio and interact with other avatars. The new interactive virtual studio with the immersive viewer environment may be applied to immersive tele-conferencing, tele-teaching, and interactive TV program productions.program productions.

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원룸 형 주거공간을 위한 가변적 Wall Storage System 가구디자인 연구 (The Furniture Design Study of Changeable Wall Storage System for a Studio)

  • 김명태;김준희
    • 한국가구학회지
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    • 제22권1호
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    • pp.1-12
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    • 2011
  • Recently, the studio which is urban housing form is rapidly growing up by new residential space according to increasing 1~2 person households form because of Modern members who have changing patterns of life and diversification of social values. The resident of the studio who lives or uses the space for a work such as students, office worker and soho-jok has various characters by a society nature changes and a regional peculiarity. The studio form and function is getting change according to variety trend changes and their life styles. The role and use of residential space also have variety such as the resident who lives in the studio. This study is to find the space utilization for them and reasonable housing solution in that structure, furniture and Wall Storage System of existing studio which is based on the common life patterns. The study's purpose is to propose the furniture design of changeable Wall Storage System according to the analysis.

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스튜디오 지브리 애니메이션 제작방식 변경 이유에 대한 고찰 (A Study about reason why did Studio Ghibli have to change their animation producing process.)

  • 조형익
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2014년도 추계학술대회
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    • pp.125-127
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    • 2014
  • 일본의 메이저 애니메이션 제작 회사인 스튜디오 지브리는 그 동안 명작 애니메이션을 발표, 상업적, 예술적 성공을 거두면서 일본을 넘어서 세계의 유수한 애니메이션 제작 회사로 명성을 떨쳐왔다. 하지만 지브리를 이끌었던 미야자키 하야오의 후계자 양산에 실패하고 미야자키 하야오의 은퇴가 임박하자 스튜디오 해체설이 나돌았다. 결국 2014년 6월 지브리 주주총회에서 제작팀 해산을 발표하게 되었다. 이는 스튜디오 해체는 아니지만 제작방식을 변경하게 된 것이다. 이 논문에서는 왜 스튜디오 지브리가 고유의 제작방식을 변경하게 되었는지 그 이유와 여러 요인에 대해 알아보고자 한다.

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미국 스튜디오퍼니쳐 운동의 대두에 관한 연구 (A Study on the Emergence of the Studio Furniture Movement in the United States)

  • 김성아
    • 한국가구학회지
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    • 제13권1호
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    • pp.49-59
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    • 2002
  • The studio furniture movement that expanded in the United States after the Second World War was truly American creation representing highly sophisticated individualism versus industrial anonymity. The studio furniture movement can be traced back to the 1930s in terms of its influences and emergences. Based on the ideals of Arts and Crafts movements from the earlier decades, studio furniture movement emerged in the 1950s in reaction to Bauhaus inspired industrially produced furniture. Studio furniture has represented an alternative for people who wanted individual objects in their homes rather than industrially produced products. Opposed to plastics and industrial materials, artists in studio furniture mainly focused on one natural material, emphasizing its singular beauty. There were significant roles and influences of craft education along with Scandinavian influences in terms of spreading out the movement. A historical examination of furniture from the 1930s until the 1960s illustrates how this significant movement began in the mid-century.

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무동 스튜디오(Meudon Studio)에 관한 연구 (A Study on the Plan)

  • 최재석
    • 건축역사연구
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    • 제1권1호
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    • pp.191-204
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    • 1992
  • This study is done in order to settle down as a Architecture Movement mainly had conducted by Theo van Doesburg. The process of this research is mainly focus on the Theo van Doesburg had used it as a house and studio, which had built in November 1930 since Agust 1925. Even though the works and theories of Theo van Doesburg had widely inffuenced on Modern Architects, these were the only experimental paper architecture by conceptural proposal of plastic architecture. Namely, The value of his works and theories did not overcome experimental archtecture. but, Theo van Doesburg left one work, at Meudon near Paris. This study intends to clear the special features of changing process and spatial characteristics on planing throughout from the planning to accomplisment of it.

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Multi-Sever based Distributed Coding based on HEVC/H.265 for Studio Quality Video Editing

  • Kim, Jongho;Lim, Sung-Chang;Jeong, Se-Yoon;Kim, Hui-Yong
    • Journal of Multimedia Information System
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    • 제5권3호
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    • pp.201-208
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    • 2018
  • High Efficiency Video Coding range extensions (HEVC RExt) is a kind of extension model of HEVC. HEVC RExt was specially designed for dealing the high quality images. HEVC RExt is very essential for studio editing which handle the very high quality and various type of images. There are some problems to dealing these massive data in studio editing. One of the most important procedure is re-encoding and decoding procedure during the editing. Various codecs are widely used for studio data editing. But most of the codecs have common problems to dealing the massive data in studio editing. First, the re-encoding and decoding processes are frequently occurred during the studio data editing and it brings enormous time-consuming and video quality loss. This paper, we suggest new video coding structure for the efficient studio video editing. The coding structure which is called "ultra-low delay (ULD)". It has the very simple and low-delayed referencing structure. To simplify the referencing structure, we can minimize the number of the frames which need decoding and re-encoding process. It also prevents the quality degradation caused by the frequent re-encoding. Various fast coding algorithms are also proposed for efficient editing such as tool-level optimization, multi-serve based distributed coding and SIMD (Single instruction, multiple data) based parallel processing. It can reduce the enormous computational complexity during the editing procedure. The proposed method shows 9500 times faster coding speed with negligible loss of quality. The proposed method also shows better coding gain compare to "intra only" structure. We can confirm that the proposed method can solve the existing problems of the studio video editing efficiently.

원룸형 다가구주택 거주자의 주거선택 중요도와 주거만족도 - 광주광역시를 중심으로 - (Priority of Residential Choice and Housing Satisfaction among Studio-type Multi-family Housing Dwellers in the City of Gwangju)

  • 강희구;김미희
    • 한국주거학회논문집
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    • 제21권3호
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    • pp.11-21
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    • 2010
  • The purpose of this study is to gather baseline data on perceived priority of residential choice and housing satisfaction rates among consumers with the aim of using this information for future planning. Self-administered questionnaires were provided to 196 studio-type multi-family housing dwellers in the City of Gwangju from 2009 Apri 5th to 29th. The collected data was used to conduct comparative and descriptive statistical analysis: factor analysis, t-test, one-way ANOVA, correlation analysis. The main findings obtained are as follows: Firstly, in relation to perceived priority of residential choice, dwellers identified seven factors as important. Secondly, in terms of housing satisfaction about a unit room, the respondents identified five factors as important. This study confirmed that there existed passive correlation between priority of residential choice and housing satisfaction among residents in studio-type multi-family housings in Gwangju. It is very necessary to project a studio-type multi-family housing close to transportation for easy access, avoiding commercial districts. Delicate interior and design will attract more female residents as well as fully-equipped parking lots for people who drive to their workplace. According to research on a degree of housing satisfaction, all respondents expressed dissatisfaction with "noise". Therefore, in dealing with construction plans of studio apartment units, from now on, sound proofing facilities are required to reduce the acoustic invasion of privacy, especially, for units with more than two people. In order to satisfy all the demand of residents in studio apartment units, we have to pursue systematic and succeeding research about a studio-type multi-family housing well-fitted for the actual circumstances of local area and suitable for longer stay. To sum up, more research and development will be required for high-class studio-type multiplex housing for sale in dealing with households with financial stability such as two-paycheck couples, so-called DINK, or a professional single person, in the future.

A Study of Changes in Production by Domestic Broadcasters Using Virtual Studio

  • Lee, Jun-Sang;Park, Sung-Dae;Kim, Chee-Yong
    • Journal of information and communication convergence engineering
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    • 제9권1호
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    • pp.117-123
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    • 2011
  • This paper is for investigation and analysis of how a visual studio is widely used by domestic broadcasting companies and broadcasting companies' production environment. The history of a visual studio goes back to start of computer graphic. A visual studio is a way to produce a program using graphic sets created by a computer rather than actual setting, and it allows to express beyond limitations of actual studio settings and various imagery visual effects can be created by a computer. A visual studio can create 3-dimensional graphic and these graphics can be inter-locked with actual camera images to make visual spaces for various programs. These flows are aiming to achieve very natural image which is hard to distinguish it is artificially created rather than just to produce programs with simple image synthesis, and this paper analyzes the producing changes of domestic broadcasting visual studios as well as its usage and suggests the idealist direction for developing the production.