• 제목/요약/키워드: Students for Language Course

검색결과 134건 처리시간 0.024초

프로그래밍입문 수업에서 스크래치 활용 효과분석 (The Effect of teaching Scratch in introductory programming course)

  • 박정신;조석봉
    • 디지털융복합연구
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    • 제10권9호
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    • pp.449-456
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    • 2012
  • 초보자들은 프로그래밍 입문 수업을 통해 프로그래밍 언어의 문법적 지식뿐만 아니라, 알고리즘 구상과 프로그램 작성을 위한 문제해결력을 키우는 과정이 필요하다. 문제를 해결하기 위한 문제해결력을 키우는 과정 없이 프로그래밍언어의 지식과 문법위주의 교육이 주가 되는 현실에서 기초 학력수준이 상대적으로 낮은 전문대학의 컴퓨터전공 학생들이 프로그래밍언어 수업에서 느끼는 어려움은 더 크다고 할 수 있다. 본 연구에서는 교육용 프로그래밍언어인 스크래치를 활용한 학생들이 활용하지 않은 반 학생들에 비해 문제 해결력, 프로그래밍 작성 능력, 수업의 만족도면에서 크게 향상되었음을 비교 분석하였다.

Project-based CALL Class: Linking the Theory and Practice

  • Yang, Eun-Mi
    • 영어어문교육
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    • 제10권1호
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    • pp.53-76
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    • 2004
  • This paper introduces a class model based on a course, Internet English, offered by an English department at a university. The course has dual purposes of developing students I English skills and Internet using skills at the same time. In support of using the Internet for language learning, the advantages of project-based language learning and constructivist learning in relation to CALL are explored. The activities in this course, which are basically project-based under the paradigm of constructivist learning perspective, are explained in detail to show the relationship between second language learning theory and teaching application. The way how the four language skills - speaking, listening, reading, and writing - are integrated in this class is described as well. Finally, judgmental evaluation of the course by the students is noted. The results show that a project-based CALL class could be a promising class model to realize an integrative, constructivist, and authentic learning.

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A Case Study of Two Korean Students' Classroom Interactions in a Graduate Course in America

  • Nam, Jung-Mi
    • 영어어문교육
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    • 제13권3호
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    • pp.57-75
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    • 2007
  • This small-scale research project attempts to describe and explore the Korean students' perspectives on oral classroom interaction in a second language classroom in a graduate course in America. Based on the interpretist paradigm, this study employed the qualitative research methodology, triangulating the following methods: class observation, interviews, and document analysis. The findings are that the Korean participants perceived the importance of oral classroom interaction in an American classroom, and that there were shared several factors which influence their participation such as socio-cultural differences, course content, English skills, course requirement, and classroom activity types. Based upon the findings, pedagogical implications are provided for the teachers to help Korean students achieve academic success in American universities.

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한국어 교육에서의 인스타그램 활용 가능성 탐색 -미국 대학교의 사례를 중심으로- (Exploring the Instructional Use of Instagram for Korean Language Learning)

  • 안재린;심윤진
    • 한국어교육
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    • 제29권4호
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    • pp.65-92
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    • 2018
  • This study explored how a particular social media can be used to supplement elementary-level Korean language course in the US public university. The researchers administered a survey measuring students' patterns and habits of social media use. Based on the survey results, researchers designed six different types of learning materials and uploaded them regularly to Instagram throughout the semester. At the end of the semester, a survey was conducted to find out students' satisfactory level. From the 44 students' responses, the study found out that using Instagram 1) is more accessible to students than any other learning management system, 2) is fun and students are willing to participate, 3) increased the target language exposure and authentic language use, 4) increased interaction between teachers, students and even other native speakers, and 5) is helpful to improve listening and other language skills. The study closes with the suggestion for further experimental studies.

The Effects of Visual Stimulation and Body Gesture on Language Learning Achievement and Course Interest

  • CHOI, Dongyeon;KIM, Minjeong
    • Educational Technology International
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    • 제16권2호
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    • pp.141-166
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    • 2015
  • The purpose of this study was to examine the effects of using visual stimulation and gesture, namely embodied language learning, on learning achievement and learner's course interest in the EFL classroom. To investigate the effectiveness of the proposed purpose, thirty two third-grade elementary school students participated and were assigned into four English learning class conditions (i.e., using animated graphic and gestures condition, using only animated graphic condition, using still pictures and gesture condition, and control condition). The research questions for this study are addressed below: (1) What differences are there in post and delayed learning achievement between imitating gesture group and non-imitating one and between animated graphic group and still picture one? (2) What differences are there in course interest between imitating gesture group and non-imitating one and between animated graphic group and still picture one? The Embodiment-based English learning system for this study was designed by using Microsoft's Kinect sensing devices. The results of this study revealed that students of imitating gesture group memorized and retained better words and sentence structure than those of the other groups. As for learner's course interest measurement, imitating gesture group showed a highly positive response to attention, relevance, and satisfaction for curriculum and using animated graphic influenced satisfaction as well. This finding can be attributed to the embodied cognition, which proposes that the body and the mind are inseparable in the constitution of cognition and thus students using visual simulation and imitating related gesture regard the embodied language learning approach more satisfactory and acceptable than the conventional ones.

A Case Study of Puzzle Solving Applied to Programming Practice

  • Kang, Dae-Ki
    • 공학교육연구
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    • 제13권2호
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    • pp.3-6
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    • 2010
  • In this paper, we report a case study of applying puzzle solving as a programming practice. There are many students, who have attended computer programming language courses, have had difficulties in accomplishing the course assignments. It is because just following and citing the programming language course materials is not sufficient for constructing computer programs. Many professional developers have stated that computer programming for small problems is an art of puzzle solving, where developing enterprise-size computer programming projects involves architectural insights which are already dealt in software engineering literatures. Following those backgrounds, we have explored the applicability of puzzle solving in a C++ object oriented programming course and have reported the results. The experimental results show that puzzle solving is effective to the students who are interested in computer programming and have at least beginner-level knowledge and expertise, but it turned out that puzzle solving assignments still does not draw much attention of the students who are not seriously interested in computer programming.

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A Review of an Enhancement Course for College Students' Standardized English Test

  • Lee, Eunpyo;Shin, Myeong-Hee
    • 영어어문교육
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    • 제18권1호
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    • pp.153-169
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    • 2012
  • This study reviews an English enhancement course implemented for medical and nursing college students of 2011 to improve their standardized English test scores. A total of 117 first-year students underwent the pre-test and the post-TOEIC in November 2011. After the pre-test, lectures on listening enhancement strategies and problem solving tactics on reading comprehension were supplemented with 4 times of enhancement-tests. Their pre- and post-TOEIC results were compared to see if such enhancement strategies were effective to improve their TOEIC scores. It was further to investigate, through survey questionnaires, how the subjects felt about a number of pre-test-type TOEIC exercise with what-to-listen and how-to-infer listening strategies and pattern-drill practices for reading comprehension. It was found that the scores of listening comprehension improved significantly for both major students whereas reading scores showed slight decrease among nursing majors. It is concluded that administering numerous pre-test-type-TOEIC exercise is effective for students to improve their listening scores supplemented with listening strategies Also, students' response showed positive toward the enhancement course.

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The Development and Application of International Collaborative Writing Courses on the Internet

  • Chong, LarryDwan
    • 영어어문교육
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    • 제13권2호
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    • pp.25-45
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    • 2007
  • In this article, I discuss an International Collaborative Writing Course on the Internet (ICWCI) that focused on the learning effectiveness Korean EFL students (KEFLSs) perceived to be necessary to exchange with international EFL students (IEFLSs). The course development was based on an internet-based instructional module, applying widely accepted EFL theories for modern foreign language instruction: collaborative learning, process writing, project-based learning, and integrated approaches. Data from online discussion forum, mid-of-semester and end-of-semester surveys, and final oral interviews are conducted and discussed. KEFLSs and IEFLSs were questioned about (a) changes in attitude towards computers assisted language learning (CALL); (b) effect of computer background on motivation; (c) perception of their acquired writing skills; and (d) attitude towards collaborative learning. The result of this study demonstrated that the majority of ICWCI participants said they enjoyed the course, gained fruitful confidence in English communication and computer skills, and felt that they made significant progress in writing skills. In spite of positive benefits created by the ICWCI, it was found that there were some issues that are crucial to run appropriate networked collaborative courses. This study demonstrates that participants' computer skills, basic language proficiency, and local time differences are important factors to be considered when incorporating the ICWCI as these may affect the quality of online instructional courses and students' motivation toward network based collaboration interaction.

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비전공자 대상의 컴퓨터 프로그래밍 입문 교양 수업에서의 학습자의 어려움 분석 (Difficulty Analysis of an Introductory Computer Programming Course for non-Major Students)

  • 김재경;손의성
    • 창의정보문화연구
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    • 제7권2호
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    • pp.69-77
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    • 2021
  • 과거 프로그래밍은 컴퓨팅 관련 전공자들을 대상으로 일부의 학생들이 배우는 과목이었으나, 오늘날 소프트웨어 중심 산업이 도래함에 따라 컴퓨팅사고 교육과 함께 컴퓨팅 문제 해결의 도구로서 모든 전공 분야의 학생들에게 교육이 이루어지고 있다. 그러나 컴퓨팅 입문 과목을 필수로 이수해야 하는 학습자들은 익숙하지 않은 컴퓨팅 문제 해결 방식과 프로그래밍 언어라는 새로운 내용에 학습에 큰 어려움을 겪으며 학습 효과, 자신감, 흥미 저하와 같은 부정적인 현상으로 이어질 수 있다. 본 논문에서는 비전공자들이 프로그래밍 언어 과목을 학습하면서 겪는 어려움의 원인을 설문 조사, 일지 및 성취도를 질적 및 양적 연구로 분석하여 파악하고, 이를 최소화할 수 있도록 방안을 제시하여 향후 어려움을 최소화하는 교육 방안의 설계에 도움이 되고자 한다.

직무분석에 기초한 공학영어 교수요목 개발 (A Development of Technical English Subject Based on the Job Description)

  • 김현효
    • 한국산학기술학회:학술대회논문집
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    • 한국산학기술학회 2006년도 추계학술발표논문집
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    • pp.102-105
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    • 2006
  • Under the current wave of globalization, engineering programs in Korea are determined to adopt an Accreditation System for Engineering Education, which is inevitable to acquire competitiveness in the world market. To meet the needs of engineering students to pursue their career as internationally qualified engineer, a development of tailored English course for them is needed. I tried to develop a Technical English syllubus as an ESP(English for specific purpose) course for engineering students based on the job description provided by O'NET(Occupational Information Network). O'NET describes and defines what kinds of abilities are needed for various workers, including engineers. Mechanical Engineer type is selected for research and 17 abilities are listed to be the most needed abilities which are over 50% in importance score and 6 language related abilities are listed among them, which shows the importance of language abilities in the engineering job sites.

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