• Title/Summary/Keyword: Streaming video system

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Design and Implementation of UCC Multimedia Service Systems (UCC 멀티미디어 서비스 시스템 설계 및 구현)

  • Bok, kyoung-soo;Yeo, myung-ho;Lee, mi-sook;Lee, nak-gyu;Yoo, kwan-hee;Yoo, jae-soo
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.178-182
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    • 2007
  • In this paper, we design and implement the UCC services prototype system for image and video. The proposed system consists of the two components such as the multimedia processing subsystem and the metadata management subsystem, and provides the API to UCC service developers. The multimedia processing subsystem supports the media management and editing of image and video, and the streaming services of video. The metadata management subsystem supports the metadata management and retrieval of image and video, and the reply management and script processing of UCC.

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Education of Spoken English by using internet video database systems (인터넷 환경에서 동영상 데이터베이스 시스템을 이용한 영어 학습)

  • Hwang, In-Jae;Hong, Dong-Kweon
    • Journal of The Korean Association of Information Education
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    • v.3 no.1
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    • pp.65-74
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    • 1999
  • People in the world can send and get useful information from anywhere via internet. Using the internet for educational purposes has been studied for several years. In this paper, we have been designed and implemented video database systems for English education. In the system we have studied ways to build and retrieve useful information from video database systems. By using our system we can easily find required video segment and can play it in real-time way by using streaming techniques.

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Mobile Interactive Broadcasting Learning Solution Study on Development of Education (모바일 양방향 화상 교육시스템 개발에 관한 연구)

  • Kim, Tai-Dal;Lee, Byung-Kwon
    • Journal of Internet Computing and Services
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    • v.13 no.1
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    • pp.57-63
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    • 2012
  • Recently, Development of high-speed internet networks can be a real-time video conference system. SD-quality still images using the software codec system exists, and two-way system with mobile systems, but in most video only send and receive video system. In this study, HD web-cam using the two-way live broadcasts simultaneously in the education system and the mobile system has developed an audible system. In the study using the H.264 standard video compression techniques were applied to high-bandwidth compression technology, smart phones, to develop a streaming server for broadcasting were applied. Video sharing, document, web-sharing was made possible in real time. In addition, the private IP for WiFi zone, available anytime, anywhere that can be converted to a public IP technology, IP tunneling technology applied.

Panorama Streaming System (파노라마 스트리밍 시스템)

  • 김보연;장경호;정순기
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.517-519
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    • 2003
  • 데이터 전송기술의 발달과 인터넷 멀티미디어 기술의 발달로 스트리밍(streaming) 기법은 인터넷 방송, 영화. 광고 및 교육 분야에 널리 이용되고 있다. 그러나 기존의 스트리밍 기법은 서버(server)에서 클라이언트(client)로 데이터를 전송시 공중파방송처럼 단방향성을 가진다. 즉 서버는 클라이언트의 요구사항을 수용할 수 없도록 설계되어 있으며, 영상의 시각영역에 제한성을 가진다. 본 논문에서는, 기존의 스트리밍 기법과 달리 넓은 시각 영역을 가진 파노라마 비디오 (panorama video)에서의 스트리밍 시스템을 제안한다. 제안하는 시스템은 클라이언트와 서버간의 상호작용(interaction)을 위해, 파노라마 영상을 독립된 작은 스트립(strip)으로 세분화 시킨 후 클라이언트의 요구(시점 변화, 임의의 프레임의 접근)에 따라 능동적으로 압축 전송함으로써 클라이언트와 서버간의 상호작용이 가능한 양방향 스트리밍 시스템이다.

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Design and Implementation of Real Time Streaming Service System (실시간 스트리밍 서비스 시스템 설계 및 구현)

  • 이명희;전형수;이재현;유철중;장옥배
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04a
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    • pp.247-249
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    • 2001
  • 최근 VOD(Video On Demand)나 AOD(Audio On demand) 서비스가 급증하면서 멀티미디어 스트리밍 기술에 대한 관심이 커지고 있다. 기존의 스트리밍 서비스는 정적으로 멀티미디어를 전송하므로 네트워크 환경의 대역폭(bandwidth) 변화에 대처하는데 한계가 있다. 이러한 문제점을 해결하기 위하여 본 논문에서는 실시간 스트리밍 서비스(RTSS; Real Time Streaming Service) 시스템을 제안한다. RTSS 시스템은 동화상의 끊김없는 전송보장을 위해 미디어 스케일링 방식을 사용하고, 대역폭 변화에 능동적으로 대처할 수 있도록 동적인 멀티미디어 전송을 이용한다. 기존의 스트리밍 서비스의 버퍼링 방식의 단점을 해결하기 위하여 본 논문에서는 프레임 조정방식과 화질 조정방식을 동시에 채택하여 적용함으로써 고화질이 보장되는 전송환경과 느린 회선에서도 끊김없이 안정적인 스트리밍 서비스를 제공받을수 있도록 한다.

Implementation of Energy-Efficient Multimedia Embedded System using PXA270 processor (PXA270 프로세서를 사용한 저전력 멀티미디어 임베디드 시스템의 구현)

  • Kim, Sang-Duck;Lee, Hoo-Sung;Park, Seong-Su
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.945-948
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    • 2005
  • In wireless and handheld platforms area, performance, power and cost are key metrics for product success. This is driving increasing levels of on-chip integration in state-of-the-art application processors. The purpose of this project is to optimize and design the energy-efficient embedded system that properly displays video and audio in real time. The requirements are for the media player to be capable of decoding real-time streaming video and audio with the least possible energy consumption for a variety of different clips at different resolutions. We implemented this Linux based multimedia player on Intel's PXA27x platform.

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Design and Implementation of Parallel MPEG Encoder with MPI on Cluster System (클러스터환경에서 MPI를 이용한 병렬 MPEG인코더의 설계 및 구현)

  • Lee, Joa-Hyoung;Jung, In-Bum
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.10
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    • pp.1744-1750
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    • 2008
  • As the computing and network technique move rm and spread widly, the usage of multimedia application becomes in general while the usage of text based application becomes low. Especially the application which treats the streaming media such as video or movie, one of multimedia data, holds a majority in the usage of computing. MPEG, one of the typical compression standard of streaming media, provides very high compression ratio so that general users could be close to the streaming media with easy usage. However, the encoding of MPEG requires lots of computing power and time. In the paper, we design and implement a parallel MPEG encoder with MPI in cluster envrionment to reduce the encoding time of MPEG.

Proxy Design for Improving the Efficiency of Stored MPEG-4 FGS Video Delivery over Wireless Networks

  • Liu, Feng-Jung;Yang, Chu-Sing
    • Journal of Communications and Networks
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    • v.6 no.3
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    • pp.280-286
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    • 2004
  • The widespread use of the Internet and the maturing of digital video technology have led to an increase in various streaming media application. However, new classes of hosts such as mobile devices are gaining popularity, while the transmission became more heterogeneous. Due to the characteristics of mobile networks such as low speed, high error bit rate, etc., the applications over the wireless channel have different needs and limitations from desktop computers. An intermediary between two communicating endpoints to hide the heterogeneous network links is thought as one of the best approaches. In this paper, we adopted the concept of inter-packet gap and the sequence number between continuously received packets as the error discriminator, and designed an adaptive packet sizing mechanism to improve the network efficiency under varying channel conditions. Based on the proposed mechanism, the packetization scheme with error protection is proposed to scalable encoded video delivery. Finally, simulation results reveal that our proposed mechanism can react to the varying BER conditions with better network efficiency and gain the obvious improvement to video quality for stored MPEG-4 FGS video delivery.

A Design and Implementation of Application based on HTML5 of N-Screen Service (N-Screen Service를 위한 HTML5 기반의 Application 설계 및 구현)

  • Kim, Jeong-Jae;Seo, Joo-Hyun;Choi, Hyun-Woo;Lee, Jun-Ho;Kim, Jun-su;Cho, Kuk-Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.671-674
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    • 2012
  • Recently, depending on the development of smart devices, a variable services have been offered to meet user's convenience. Due to these advance, the needs of users are extremely being diversified and more specific. In that situation, the needs for the N-Screen system has been varied and gradually evolved. An existing N-Screen system that use the way of video streaming upload its multimedia contents to their own cloud server so that might take a long play-reaction time and the number of user is limited by the server's performance. Because of the web based protocol adopted by existing N-Screen system, there are many different problems like high delay, overhead and something caused by simplex data communications. Therefore, to solve the problems above, this study proposes an application based on HTML5. This application supports Video tag and Progressive download via HTML5 so that improves the play-reaction time for multimedia contents. This system can also get rid of the chronic problems such as an access limitation for lots of users as per video streaming encoding. Also, through web sockets, this study proposes a system that has lower delay than the existing system and communicates in full duplex to be able to link dynamically.

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System for Neologism Information Support in Real-Time Streaming Service (실시간 스트리밍 서비스에서 신조어 정보 제공 시스템)

  • Seungyong, Lee;Neunghoe, Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.1
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    • pp.203-207
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    • 2023
  • Recently, real-time streaming services are gaining popularity among the MZ generation and the market size is continuously growing. Pre-recorded and edited videos only show one-way communication, but real-time streaming services have the advantage of responding immediately to questions and requests from users, as they enable two-way communication. With the transition from face-to-face culture to non-face-to-face culture due to the COVID-19 pandemic, the number of users communicating in real-time video for activities such as classes, meetings, and leisure has dramatically increased. However, as real-time streaming services become more active and diverse generations participate, there is a problem of conflicts arising from language differences, including the use of neologisms. To address this issue, this paper proposes a method of collecting the meaning of neologisms through the Wikipedia API and presenting them to each other, so that they can understand each other's intentions.