• Title/Summary/Keyword: Streaming Video

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Performance Analysis of Viewport-dependent Tiled Streaming on 16K Ultra High-quality 360-degree Video (16K 초고화질 360도 영상에서의 사용자 시점 기반 타일 스트리밍 성능 검증)

  • Jeong, Jong-Beom;Lee, Soonbin;Kim, Inae;Ryu, Eun-Seok
    • Journal of Internet Computing and Services
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    • v.22 no.3
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    • pp.1-8
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    • 2021
  • Ultra high-quality and ultra high-resolution omnidirectional 360-degree video streaming is needed to provide immersive media through head-mounted display(HMD) in virtual reality environment, which requires high bandwidth and computational complexity. One of the approaches avoiding these problems is to apply viewport-dependent selective streaming using tile-based segmentation method. This paper presents a performance analysis of viewport-dependent tiled streaming on 16K ultra high-quality 360-degree videos and 4K 360-degree videos which are widely used. Experimental results showed 42.47% of bjotegaard delta rate(BD-rate) saving on 16K ultra high-quality 360-degree video tiled streaming compared to viewport-independent streaming while 4K 360-degree video showed 26.41% of BD-rate saving. Therefore, this paper verified that tiled streaming is more efficient on ultra-high quality video.

A Case Study on Real-time Live Video Streaming Content (실시간 방송 영상 콘텐츠 사례 연구)

  • SHI, YU;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.19 no.4
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    • pp.251-257
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    • 2021
  • With the development of new media, great changes are taking place in the way people get information. The change is the use of video content that can deliver content in a more three-dimensional way than words or photos. After 2016, the number of live video streaming content providers and users has increased. In this paper the write takes the 1 personal live video streaming content as the research object. And the write takes live video streaming content on YouTube live or Douyu TV as a research example. In this paper, the writer analyzes the digital information content in the live video streaming case. And the writer expounds the necessity of these visual information and the characteristics of real-time live video streaming content. Especially since 2020, because of the influence of the COVID-19, the live video streaming industry has begun to combine with the traditional industry. It is expected that the integration of digital cutting-edge technology and live video streaming will not only provide diversity in the content, but also create more social value for the video content consumption culture. Therefore, The writer thinks it is necessary to conduct in-depth research on the social responsibility of real-time live content in the future.

Implementing VVC Tile Extractor for 360-degree Video Streaming Using Motion-Constrained Tile Set

  • Jeong, Jong-Beom;Lee, Soonbin;Kim, Inae;Lee, Sangsoon;Ryu, Eun-Seok
    • Journal of Broadcast Engineering
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    • v.25 no.7
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    • pp.1073-1080
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    • 2020
  • 360-degree video streaming technologies have been widely developed to provide immersive virtual reality (VR) experiences. However, high computational power and bandwidth are required to transmit and render high-quality 360-degree video through a head-mounted display (HMD). One way to overcome this problem is by transmitting high-quality viewport areas. This paper therefore proposes a motion-constrained tile set (MCTS)-based tile extractor for versatile video coding (VVC). The proposed extractor extracts high-quality viewport tiles, which are simulcasted with low-quality whole video to respond to unexpected movements by the user. The experimental results demonstrate a savings of 24.81% in the bjøntegaard delta rate (BD-rate) saving for the luma peak signal-to-noise ratio (PSNR) compared to the rate obtained using a VVC anchor without tiled streaming.

An Adaptive Transmission Scheme for Variable Bit Rate Streaming Video over Internet (인터넷 상의 가변 비트율 비디오 스트리밍을 위한 적응형 전송 기법)

  • Son Sung-Hoon;Baek Yun-Cheol
    • The KIPS Transactions:PartA
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    • v.12A no.3 s.93
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    • pp.197-204
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    • 2005
  • In this paper, we consider the transmission or variable bit rate (VBR) stored video for the distributed video streaming service over Internet. In streaming service, users often suffer from the discontinuity in playback due to the decrease in bandwidth during transmission according to bandwidth renegotiation protocol. We propose a novel transmission technique to overcome this problem for stored variable bit rate video. This scheme uses a priori information of stored VBR video to continue streaming without playback discontinuity. In addition, an approximation scheme for the buffer-bandwidth relation is proposed in order to facilitate the admission control under the proposed scheme.

A Bandwidth Estimation Scheme to Improve the QoE of HTTP Adaptive Streaming in the Multiple Client Environment

  • Kim, Sangwook;Chung, Kwangsue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.1
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    • pp.308-324
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    • 2018
  • HTTP adaptive streaming (HAS) is a promising technology for delivering video content over the Internet. HAS-based video streaming solutions rely on bandwidth estimation to select the appropriate video bitrate. Video streaming solutions that consider network conditions provide users with seamless video playback. However, when multiple clients compete for a common bottleneck link, conventional bandwidth estimation schemes that consider only one client overestimate the network bandwidth due to the ON-OFF traffic pattern. The bandwidth overestimation can cause Quality of Experience (QoE) degradation, such as unnecessary changes in video quality, and unfairness of video quality. In this paper, we propose a client-side bandwidth estimation scheme to obtain a better QoE of HAS in the multiple-client environment. The proposed scheme differentiates the client buffer status according to the buffer occupancy, and then estimates the available network bandwidth based on the buffer status and segment throughput. We evaluate the performance of HAS implemented in the ns-3 network simulator. Simulation results show that compared with the conventional schemes, the proposed scheme can enhance the QoE.

Buffer-Based Adaptive Bitrate Algorithm for Streaming over HTTP

  • Rahman, Waqas ur;Chung, Kwangsue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.11
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    • pp.4585-4603
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    • 2015
  • Video streaming services make up a large proportion of Internet traffic on both fixed and mobile access throughout the world. Adaptive streaming allows for dynamical adaptation of the bitrate with varying network conditions, to guarantee the best user experience. Adaptive bitrate algorithms face a significant challenge in correctly estimating the throughput as it varies widely over time. In this paper, we first evaluate the throughput estimation techniques and show that the method that we have used offers stable response to throughput fluctuations while maintaining a stable playback buffer. Then, we propose an adaptive bitrate scheme that intelligently selects the video bitrates based on the estimated throughput and buffer occupancy. We show that the proposed scheme improves viewing experience by achieving a high video rate without taking unnecessary risks and by minimizing the frequency of changes in the video quality. Furthermore, we show that it offers a stable response to short-term fluctuations and responds swiftly to large fluctuations. We evaluate our algorithm for both constant bitrate (CBR) and variable bitrate (VBR) video content by taking into account the segment sizes and show that it significantly improves the quality of video streaming.

Cross-layer Video Streaming Mechanism over Cognitive Radio Ad hoc Information Centric Networks

  • Han, Longzhe;Nguyen, Dinh Han;Kang, Seung-Seok;In, Hoh Peter
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.11
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    • pp.3775-3788
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    • 2014
  • With the increasing number of the wireless and mobile networks, the way that people use the Internet has changed substantively. Wireless multimedia services, such as wireless video streaming, mobile video game, and mobile voice over IP, will become the main applications of the future wireless Internet. To accommodate the growing volume of wireless data traffic and multimedia services, cognitive radio (CR) and Information-Centric Network (ICN) have been proposed to maximize the utilization of wireless spectrum and improve the network performance. Although CR and ICN have high potential significance for the future wireless Internet, few studies have been conducted on collaborative operations of CR and ICN. Due to the lack of infrastructure support in multi-hop ad hoc CR networks, the problem is more challenging for video streaming services. In this paper, we propose a Cross-layer Video Streaming Mechanism (CLISM) for Cognitive Radio Ad Hoc Information Centric Networks (CRAH-ICNs). The CLISM included two distributed schemes which are designed for the forwarding nodes and receiving nodes in CRAH-ICNs. With the cross-layer approach, the CLISM is able to self-adapt the variation of the link conditions without the central network controller. Experimental results demonstrate that the proposed CLISM efficiently adjust video transmission policy under various network conditions.

Adaptive Rate Control Scheme for Streaming-based Content Sharing Service

  • Lee, Sunghee;Chung, Kwangsue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.4
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    • pp.784-799
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    • 2013
  • This paper presents an adaptive rate control scheme for streaming-based content sharing service. This scheme delivers multimedia contents from a user device to another device or seamlessly redirects streaming service across heterogeneous user devices. In the proposed scheme, a streaming server adjusts video quality level according to the network and client status. Our scheme is different from other rate control schemes, because the video quality at the server is decided not only based on the available bandwidth, but also based on the device characteristics and bandwidth requirement at the access network. We also propose a bandwidth estimation method to achieve more equitable bandwidth allocations among streaming flows competing for the same narrow link with different Round Trip Times (RTTs). Through the simulation, we prove that our scheme improves the network stability and the quality of streaming service by appropriately adjusting the quality of the video stream. The simulation results also demonstrate the ability of the proposed scheme in ensuring RTT-fairness while remaining throughput efficient.

Visual-Attention-Aware Progressive RoI Trick Mode Streaming in Interactive Panoramic Video Service

  • Seok, Joo Myoung;Lee, Yonghun
    • ETRI Journal
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    • v.36 no.2
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    • pp.253-263
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    • 2014
  • In the near future, traditional narrow and fixed viewpoint video services will be replaced by high-quality panorama video services. This paper proposes a visual-attention-aware progressive region of interest (RoI) trick mode streaming service (VA-PRTS) that prioritizes video data to transmit according to the visual attention and transmits prioritized video data progressively. VA-PRTS enables the receiver to speed up the time to display without degrading the perceptual quality. For the proposed VA-PRTS, this paper defines a cutoff visual attention metric algorithm to determine the quality of the encoded video slice based on the capability of visual attention and the progressive streaming method based on the priority of RoI video data. Compared to conventional methods, VA-PRTS increases the bitrate saving by over 57% and decreases the interactive delay by over 66%, while maintaining a level of perceptual video quality. The experiment results show that the proposed VA-PRTS improves the quality of the viewer experience for interactive panoramic video streaming services. The development results show that the VA-PRTS has highly practical real-field feasibility.

Cross Layer Optimization for Scalable Video Streaming (효율적인 Scalable Video Streaming을 위한 Cross Layer Optimization)

  • Yoon, Min-Young;Cho, Hee-Young;Suh, Doug-Young
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.352-354
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    • 2005
  • As further Studies on 4th generation mobile telecommunication are progressed, the importance of a Cross-Layer is being increased. However, it has focused on coordination model only between MAC layer and PHY layer. It is necessary to expand into II' layer and upper layers. In this paper, we introduce a Cross-layer optimization which can be used to transmit video data with effect by managing resources among layers. It can gives further more adaptive method to solve QoS model problem than single layer.

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