• Title/Summary/Keyword: Stereo video

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FEASIBILITY ON GENERATING STEREO MOSAIC IMAGE

  • Noh, Myoung-Jong;Lee, Sung-Hun;Cho, Woo-Sug
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.201-204
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    • 2005
  • Recently, the generation of panoramic images and high quality mosaic images from video sequences has been attempted by a variety of investigations. Among a matter of investigation, in this paper, left and right stereo mosaic image generation utilizing airborne-video sequence images is focused upon. The stereo mosaic image is generated by creating left and right mosaic image which is generated by front and rear slit having different viewing angle in consecutive video frame images. The generation of stereo mosaic image proposed in this paper consists of several processes: camera parameter estimation for each video frame image, rectification, slicing, motion parallax elimination and image mosaicking. However it is necessary to check the feasibility on generating stereo mosaic image as explained processes. Therefore, in this paper, we performed the feasibility test on generating stereo mosaic image using video frame images. In doing so, anaglyphic image for stereo mosaic images is generated and tested for feasibility check.

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Stereo Video Retargeting with Representative Seams in a Group of Stereoscopic Frames

  • Nguyen, Hai Thanh;Won, Chee Sun
    • ETRI Journal
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    • v.35 no.6
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    • pp.980-989
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    • 2013
  • The important requirements for stereo video retargeting are threefold: keeping temporal coherence, preventing depth distortion, and minimizing shape distortions of the retargeted video. To meet these requirements, the left and right video sequences are divided into groups of frames (GoFs), where the GoF is a basic unit for the seam carving and we assign a set of fixed seams for all frames within the GoF. To determine the fixed seams for each GoF, we need to find the GoF boundary in the video first. Then, the representative frame for each GoF is generated by considering the spatial saliency and temporal coherence. Also, the confidence of the stereoscopic correspondence between the left and right frames is considered to prevent depth distortion.

Heterogeneous Resolution Stereo Video Coding System (이종 해상도 스테레오 비디오 코딩 시스템)

  • Park, Sea-Nae;Sim, Dong-Gyu
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.162-173
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    • 2008
  • In this paper, we propose an effective stereo-view video coding method that considers stereo-view and displayer characteristics. Current many stereo video displayers are designed for not only stereo display but also conventional single view display. In these systems, the resolution of two input videos for a stereo mode is half of that of single view for compatibility with conventional single view video services. In this raper, we propose a stereo video codec to deal with both single view and stereo view services by encoding whole left image and down-sampled right image. However, direct disparity estimation is not possible between two views because the resolution of a left image is different from that of the corresponding right image. So, we propose a disparity estimation method to make use of full information of the left reference image without down-sampling. In experimental result, we achieved $0.5{\sim}0.8\;dB$ coding gain, compared with several conventional algorithms.

Real-Time Compressed Video Acquisition System for Stereo 360 VR (Stereo 360 VR을 위한 실시간 압축 영상 획득 시스템)

  • Choi, Minsu;Paik, Joonki
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.965-973
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    • 2019
  • In this paper, Stereo 4K@60fps 360 VR real-time video capture system which consists of video stream capture, video encoding and stitching module is been designed. The system captures stereo 4K@60fps 360 VR video by stitching 6 of 2K@60fps stream which are captured through HDMI interface from 6 cameras in real-time. In video capture phase, video is captured from each camera using multi-thread in real-time. In video encoding phase, raw frame memory transmission and parallel encoding are used to reduce the resource usage in data transmission between video capture and video stitching modules. In video stitching phase, Real-time stitching is secured by stitching calibration preprocessing.

Stereo Video Delivery System for Enhanced Immersion (실감성 증진을 위한 스테레오 비디오 전송 시스템)

  • 장혜영;오세찬;김종원;우운택;변옥환
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.6
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    • pp.602-609
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    • 2003
  • Emerging high-speed next-generation Internet is enabling immersive media communication systems and applications to realize geographically distributed team collaborations while overcoming the limit of distance and time. Focusing on the reliable real-time delivery of 3D (i.e., stereo) video among corresponding parties, in this paper, key schemes for stereo video processing/display and reliable transport of stereo video packets over high-speed Internet are designed and implemented. The performance of proposed stereo video delivery system is evaluated both by emulating various network situations for quantitative comparison and by transmitting over real-world Internet up to the speed of around 100 Mbps. The results demonstrate the feasibility of the proposed system in supporting the desired immersive communication.

Stereoscopic Conversion of Object-based MPEG-4 Video (객체 기반 MPEG-4 동영상의 입체 변환)

  • 박상훈;김만배;손현식
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.2407-2410
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    • 2003
  • In this paper, we propose a new stereoscopic video conversion methodology that converts two-dimensional (2-D) MPEG-4 video to stereoscopic video. In MPEG-4, each Image is composed of background object and primary object. In the first step of the conversion methodology, the camera motion type is determined for stereo Image generation. In the second step, the object-based stereo image generation is carried out. The background object makes use of a current image and a delayed image for its stereo image generation. On the other hand, the primary object uses a current image and its horizontally-shifted version to avoid the possible vertical parallax that could happen. Furthermore, URFA(Uncovered Region Filling Algorithm) is applied in the uncovered region which might be created after the stereo image generation of a primary object. In our experiment, show MPEG-4 test video and its stereoscopic video based upon out proposed methodology and analyze Its results.

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A Study on Generation of Free Stereo Mosaic Image Using Video Sequences (비디오 프레임 영상을 이용한 자유 입체 모자이크 영상 제작에 관한 연구)

  • Noh, Myoung-Jong;Cho, Woo-Sug;Park, June-Ku
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.4
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    • pp.453-460
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    • 2009
  • For constructing 3D information using aerial photograph or video sequences, left and right stereo images having different viewing angle should be prepared in overlapping area. In video sequences, left and right stereo images would be generated by mosaicing left and right slice images extracted in consecutive video sequences. Therefore, this paper is focused on generating left and right stereo mosaic images that are able to construct 3D information and video sequences could be made for the best use. In the stereo mosaic generation, motion parameters between video sequences should be firstly determined. In this paper, to determine motion parameters, free mosaic method using geometric relationship, such as relative orientation parameters, between consecutive frame images without GPS/INS geo-data have applied. After determining the motion parameters, the mosaic image have generated by 4 step processes: image registration, image slicing, determining on stitching line, and 3D image mosaicking. As the result of experiment, generated stereo mosaic image and analyzed result of x, y-parallax have showed.

Zerotree Entropy Based Coding of Stereo Video Sequences

  • Thanapirom, S.;Fernando, W.A.C.;Edirisinghe, E.A.
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.908-911
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    • 2002
  • Over the past 30 years, many efficient 2D video coding techniques have been presented and developed from many research centers for commercialization. However, direct application of these monocular compression schemes is not optimal for stereo video coding. In this paper, we present a new technique for coding stereo video sequences based on Discrete Wavelet Transform (DWT). The proposed technique exploits Zerotree Entropy Coding (ZTE) that makes use of the wavelet block concept to achieve low bit rate stereo video coding. The one of two image streams, called main stream, is independently coded by modified MPEG-4 encoder and the other stream, called auxiliary stream, is coded by predicting from its corresponding image, its previous image or its follow image.

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Detection of View Reversal in a Stereo Video

  • Son, Ji Deok;Song, Byung Cheol
    • IEIE Transactions on Smart Processing and Computing
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    • v.2 no.5
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    • pp.317-321
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    • 2013
  • This paper proposes a detection algorithm for view reversal in a stereoscopic video using a disparity map and motion vector field. We obtain the disparity map of a stereo image was obtained using a specific stereo matching algorithm and classify the image into the foreground and background. Next, the motion vector field of the image on a block basis was produced using a full search algorithm. Finally, the stereo image was considered to be reversed when the foreground moved toward the background and the covered region was in the foreground. The proposed algorithm achieved a good detection rate when the background was covered sufficiently by its moving foreground.

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Affine Model for Generating Stereo Mosaic Image from Video Frames (비디오 프레임 영상의 자유 입체 모자이크 영상 제작을 위한 부등각 모델 연구)

  • Noh, Myoung-Jong;Cho, Woo-Sug;Park, Jun-Ku;Koh, Jin-Woo
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.3
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    • pp.49-56
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    • 2009
  • Recently, a generation of high quality mosaic images from video sequences has been attempted by a variety of investigations. Among the matter of investigation, in this paper, generation on stereo mosaic utilizing airborne-video sequence images is focused upon. The stereo mosaic is made by creating left and right mosaic which are fabricated by front and rear slices having different viewing angle in consecutive video frames. For making the stereo mosaic, motion parameters which are able to define geometric relationship between consecutive video frames are determined. For determining motion parameters, affine model which is able to explain relative motion parameters is applied by this paper. The mosaicing method using relative motion parameters is called by free mosaic. The free mosaic proposed in this paper consists of 4 step processes: image registration with reference to first frame using affine model, front and rear slicing, stitching line definition and image mosaicing. As the result of experiment, the left and right mosaic image, anaglyphic image for stereo mosaic images are showed and analyzed y-parallax for checking accuracy.

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