• Title/Summary/Keyword: Standard Data Schema

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Automatic Construction of SHACL Schemas for RDF Knowledge Graphs Generated by R2RML Mappings

  • Choi, Ji-Woong
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.8
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    • pp.9-21
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    • 2020
  • With the proliferation of RDF knowledge graphs(KGs), there arose a need of a standardized schema representation of the graph model for effective data interchangeability and interoperability. The need resulted in the development of SHACL specification to describe and validate RDF graph's structure by W3C. Relational databases(RDBs) are one of major sources for acquiring structured knowledge. The standard for automatic generation of RDF KGs from RDBs is R2RML, which is also developed by W3C. Since R2RML is designed to generate only RDF data graphs from RDBs, additional manual tasks are required to create the schemas for the graphs. In this paper we propose an approach to automatically generate SHACL schemas for RDF KGs populated by R2RML mappings. The key of our approach is that the SHACL shemas are built only from R2RML documents. We describe an implementation of our appraoch. Then, we show the validity of our approach with R2RML test cases designed by W3C.

A Design and Implementation of Movie Information Retrieval System based on MPEG-7 (MPEG-7 기반의 영상정보 검색시스템설계 및 구현)

  • Kwak Kil Sin;Joo Kyung Soo
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.1 s.33
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    • pp.73-84
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    • 2005
  • An increasing in quantity of multimedia data brought a new problem that expected data should be retrieved fast and exactly. The adequate representation is a key element for the efficient retrieval For this reason, the MPEG-7 standard was established for description of multimedia contents in 2001. Recently, the new metadata were developed to represent characteristics of movie information resources by Korea Federation of Film Archives. In this paper. we designed and implemented a movie information retrieval system. This system used XML schema to accept movie information metada. This system offers a keyword retrieval using high-level metadata based on movie information and similarity retrieval using low-level metadata based on MPEG-7. As a result, that ill be Possible more efficient movie information interchange . movie information metadata reuse and fast retrieve.

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A Clustering Technique using Common Structures of XML Documents (XML 문서의 공통 구조를 이용한 클러스터링 기법)

  • Hwang, Jeong-Hee;Ryu, Keun-Ho
    • Journal of KIISE:Databases
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    • v.32 no.6
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    • pp.650-661
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    • 2005
  • As the Internet is growing, the use of XML which is a standard of semi-structured document is increasing. Therefore, there are on going works about integration and retrieval of XML documents. However, the basis of efficient integration and retrieval of documents is to cluster XML documents with similar structure. The conventional XML clustering approaches use the hierarchical clustering algorithm that produces the demanded number of clusters through repeated merge, but it have some problems that it is difficult to compute the similarity between XML documents and it costs much time to compare similarity repeatedly. In order to address this problem, we use clustering algorithm for transactional data that is scale for large size of data. In this paper we use common structures from XML documents that don't have DTD or schema. In order to use common structures of XML document, we extract representative structures by decomposing the structure from a tree model expressing the XML document, and we perform clustering with the extracted structure. Besides, we show efficiency of proposed method by comparing and analyzing with the previous method.

Design and Implementation of XQL Query Processing System Using XQL-SQL Query Translation (XQL-SQL 질의 변환을 통한 XQL 질의 처리 시스템의 설계 및 구현)

  • Kim, Chun-Sig;Kim, Kyung-Won;Lee, Ji-Hun;Jang, Bo-Sun;Sohn, Ki-Rack
    • The KIPS Transactions:PartD
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    • v.9D no.5
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    • pp.789-800
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    • 2002
  • XML is a standard format of web data and is currently used as a prevailing language for exchanging data. Most of the commercial data are stored in a relational database. It is quite important to convert these conventionally stored data into those for exchange and use them in data exchange, or to get the query results effectively by utilizing XQL on XML data which are store in a relational database. Thus, it is absolutely required to have a proper query processing mechanism for XML data and to maintain many XML data properly. Up to now, many cases of researches on the storage and retrieval of XML data have been carried out and under study. But, effective retrieval and storage system for path queries like XQL has yet to be contrived. Thus, in this paper, a schema to store XML data is designed, in which DFS-Numbegering method is used to store data effectively. And an effective path query processing method is also designed and implemented, in which a traditional relational database engine is used. That is, XQL is converted into SQL with a XQL processor if a user makes query XQL in a system. A database system executes SQL, and a XML generator uses a generated record and makes a XML document.

Development of Multimedia Annotation and Retrieval System using MPEG-7 based Semantic Metadata Model (MPEG-7 기반 의미적 메타데이터 모델을 이용한 멀티미디어 주석 및 검색 시스템의 개발)

  • An, Hyoung-Geun;Koh, Jae-Jin
    • The KIPS Transactions:PartD
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    • v.14D no.6
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    • pp.573-584
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    • 2007
  • As multimedia information recently increases fast, various types of retrieval of multimedia data are becoming issues of great importance. For the efficient multimedia data processing, semantics based retrieval techniques are required that can extract the meaning contents of multimedia data. Existing retrieval methods of multimedia data are annotation-based retrieval, feature-based retrieval and annotation and feature integration based retrieval. These systems take annotator a lot of efforts and time and we should perform complicated calculation for feature extraction. In addition. created data have shortcomings that we should go through static search that do not change. Also, user-friendly and semantic searching techniques are not supported. This paper proposes to develop S-MARS(Semantic Metadata-based Multimedia Annotation and Retrieval System) which can represent and extract multimedia data efficiently using MPEG-7. The system provides a graphical user interface for annotating, searching, and browsing multimedia data. It is implemented on the basis of the semantic metadata model to represent multimedia information. The semantic metadata about multimedia data is organized on the basis of multimedia description schema using XML schema that basically comply with the MPEG-7 standard. In conclusion. the proposed scheme can be easily implemented on any multimedia platforms supporting XML technology. It can be utilized to enable efficient semantic metadata sharing between systems, and it will contribute to improving the retrieval correctness and the user's satisfaction on embedding based multimedia retrieval algorithm method.

Spatio-Temporal Query Processing System based on GML for The Mobile Environment (모바일 환경을 위한 GML 기반 시공간 질의 처리 시스템)

  • Kim, Joung-Joon;Shin, In-Su;Won, Seung-Ho;Lee, Ki-Young;Han, Ki-Joon
    • Spatial Information Research
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    • v.20 no.3
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    • pp.95-106
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    • 2012
  • Recently, with increase and development of the wireless access network area, u-GIS Service is supported in various fields. Especially, spatio-temporal data is used in the mobile environment for the u-GIS service. However, there is no standard for the spatio-temporal data used in different spaces, spatio-temporal data processing technology is necessary to makes interoperability among mobile u-GIS services. Furthermore, it is also necessary to develop the system of gathering, storing, and managing the spatio-temporal data in consideration of small capacity and low performance of mobile devices. Therefore, in this paper, we designed and implemented a spatio-temporal query processing system based on GML to manage spatio-temporal data efficiently in the mobile environment. The spatio-temporal query processing system based on GML can offer a structured storage method which maps a GML schema to a storage table and a binary XML storage method which uses the Fast Infoset technique, so as to support interoperability that is an important feature of GML and increase storage efficiency. we can also provide spatio-temporal operators for rapid query processing of spatio-temporal data of GML documents. In addition, we proved that this system can be utilized for the u-GIS service to implement a virtual scenario.

Metadata Management System for XML-based Digital Broadcasting (XML 기반 디지털 방송용 메타데이타 관리시스템)

  • Park Jong-Hyun;Kim Byung-Kyu;Lee Young-Hee;Lee Min-Woo;Jung Min-Ok;Kang Ji-Hoon
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.4
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    • pp.334-348
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    • 2005
  • The goal of next generation digital broadcasting is offering the interaction among consumers and providers as well as variety services. One of the important factors for this new broadcasting environment keeps the interoperability among providers and consumers since the environment is distributed. Therefore a standard metadata for digital broadcasting is required and TV-Anytime metadata is one of the metadata standards for digital broadcasting. The terminal nodes of TV-Anytime metadata are defined by using MPEG-7 metadata. MPEG-7 metadata is standard metadata for describing multimedia content. Therefore, if we use the MPEG-7 metadata for describing broadcasting content can offer multimedia search services like content-based search by the extension of metadata. The efficient management system for these metadata is important for offering the services with high Duality on real broadcasting environment TV-Anytime metadata and MPEG-7 metadata are technically defined using a single XML schema, so its instances are XML data. Currently, a lot of systemsfor managing XML data are proposed in many researchers and we can expect to adapt these systems for managing broadcasting metadata. But the methods used in these systems are not specific methods for managing broadcasting metadata because of methods for general-purpose. In this paper, we find the properties of broadcasting metadata and develop an efficient metadata management system that is based on the found properties. Since our systemis implemented on real broadcasting environment, we expect that the system is most efficient and suitable. Also our system is interoperable since we use XQuery as query language for querying broadcasting metadata.

A Methodology for the Establishment of CityGML Based 3D Drainage Facility Information Model for Runoff Analysis (강우우수 유출해석을 위한 CityGML 기반 3차원 도시 배수시설 정보모델 구축 방안)

  • Lee, Sang-Ho;Jang, Young-Hoon;Kim, Jong Myung
    • Journal of Korean Society of Disaster and Security
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    • v.9 no.2
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    • pp.77-86
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    • 2016
  • In this study, we have created CityGML based 3D information model for drainage facility, manhole and terrain. It conducted analysis of the rainfall-runoff leak through the information model for obtaining interoperability for information integration between city models. The models have advantages to manage the infrastructure information in point of semantic meaning and geometric information by converting the original 2D GIS construction information into the 3D information model. The input values can be automatically generated through the 3D information model of this study, while the values should be entered manually in the conventional method. Also, it can be useful to check the flooding level and related locations by connecting the result of rainfall interpretation and information model.

Development of a GML 3.0 Encoding System Using Mapping Rules (매핑 규칙을 활용한 GML 3.0 엔코딩 시스템의 개발)

  • Lee, Yong-Soo;Kim, Dong-O;Son, Hoon-Soo;Han, Ki-Joon
    • Journal of Korea Spatial Information System Society
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    • v.5 no.1 s.9
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    • pp.27-38
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    • 2003
  • Recently, because of the extensive use of geographic information in the various fields, the requirement for the easy circulation and utilization of the various geographic information among the individuals, organizations, societies and countries is raised. In order to support the interoperability of the heterogeneous geographic information in the various fields, OGC(Open GIS Consortium) proposed the GML(Geography Markup Language) specification that defines the XML encoding rule about the heterogeneous geographic information. In addition, ISO/TC 211 adopted the GML specification to make it as the international standard. Therefore, in this paper we first analyzed the GML 3.0 specification in detail that can support the interoperability of the heterogeneous geographic information. And then we suggested and applied the mapping rule that define the encoding method to improve the encoding process easily and efficiently. Finally we designed and implemented the GML 3.0 encoding system using the mapping rule to encode the geographic information that was constructed in spatial databases into the GML 3.0 document. Especially, we used ZEUS as a spatial database system to test our encoding system in this paper.

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MPEG-U based Advanced User Interaction Interface System Using Hand Posture Recognition (손 자세 인식을 이용한 MPEG-U 기반 향상된 사용자 상호작용 인터페이스 시스템)

  • Han, Gukhee;Lee, Injae;Choi, Haechul
    • Journal of Broadcast Engineering
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    • v.19 no.1
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    • pp.83-95
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    • 2014
  • Hand posture recognition is an important technique to enable a natural and familiar interface in HCI(human computer interaction) field. In this paper, we introduce a hand posture recognition method by using a depth camera. Moreover, the hand posture recognition method is incorporated with MPEG-U based advanced user interaction (AUI) interface system, which can provide a natural interface with a variety of devices. The proposed method initially detects positions and lengths of all fingers opened and then it recognizes hand posture from pose of one or two hands and the number of fingers folded when user takes a gesture representing a pattern of AUI data format specified in the MPEG-U part 2. The AUI interface system represents user's hand posture as compliant MPEG-U schema structure. Experimental results show performance of the hand posture recognition and it is verified that the AUI interface system is compatible with the MPEG-U standard.