• Title/Summary/Keyword: Spatio-Temporal Ontology

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Spatio-Temporal Semantic Sensor Web based on SSNO (SSNO 기반 시공간 시맨틱 센서 웹)

  • Shin, In-Su;Kim, Su-Jeong;Kim, Jeong-Joon;Han, Ki-Joon
    • Spatial Information Research
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    • v.22 no.5
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    • pp.9-18
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    • 2014
  • According to the recent development of the ubiquitous computing environment, the use of spatio-temporal data from sensors with GPS is increasing, and studies on the Semantic Sensor Web using spatio-temporal data for providing different kinds of services are being actively conducted. Especially, the W3C developed the SSNO(Semantic Sensor Network Ontology) which uses sensor-related standards such as the SWE(Sensor Web Enablement) of OGC and defines classes and properties for expressing sensor data. Since these studies are available for the query processing about non-spatio-temporal sensor data, it is hard to apply them to spatio-temporal sensor data processing which uses spatio-temporal data types and operators. Therefore, in this paper, we developed the SWE based on SSNO which supports the spatio-temporal sensor data types and operators expanding spatial data types and operators in "OpenGIS Simple Feature Specification for SQL" by OGC. The system receives SensorML(Sensor Model Language) and O&M (Observations and Measurements) Schema and converts the data into SSNO. It also performs the efficient query processing which supports spatio-temporal operators and reasoning rules. In addition, we have proved that this system can be utilized for the web service by applying it to a virtual scenario.

Representation of various situations in the virtual reality by using Spatio-temporal graph (Spatio-temporal graph를 이용한 가상현실 속의 상황 표현 방법)

  • Cho, kyu-myoung;Park, jong-hee
    • Proceedings of the Korea Contents Association Conference
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    • 2010.05a
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    • pp.428-430
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    • 2010
  • 가상현실에서 실제 사람처럼 행동하는 가상거주자는 스스로 주변의 상황을 판단하고 평가를 내리게 된다. 이러한 상황에 대한 판단은 얼마나 정확하고 다양한 자료가 주어졌느냐에 따라서 달라지게 된다. 본 논문에서는 Spatio-temporal graph(ST graph)를 사용하여 시간과 공간에 대한 데이터를 정의하고, ontology의 개념을 더하여 다양한 상황에 대한 표현이 가능하게 하였다. 이 표현 방법으로 가상거주자는 어떠한 상황을 마주하더라도 주변 환경이나 공간에 대한 데이터를 가지고 분석하여 필요한 행동을 할 수 있게 될 것이다.

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Ontology-Based Dynamic Context Management and Spatio-Temporal Reasoning for Intelligent Service Robots (지능형 서비스 로봇을 위한 온톨로지 기반의 동적 상황 관리 및 시-공간 추론)

  • Kim, Jonghoon;Lee, Seokjun;Kim, Dongha;Kim, Incheol
    • Journal of KIISE
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    • v.43 no.12
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    • pp.1365-1375
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    • 2016
  • One of the most important capabilities for autonomous service robots working in living environments is to recognize and understand the correct context in dynamically changing environment. To generate high-level context knowledge for decision-making from multiple sensory data streams, many technical problems such as multi-modal sensory data fusion, uncertainty handling, symbolic knowledge grounding, time dependency, dynamics, and time-constrained spatio-temporal reasoning should be solved. Considering these problems, this paper proposes an effective dynamic context management and spatio-temporal reasoning method for intelligent service robots. In order to guarantee efficient context management and reasoning, our algorithm was designed to generate low-level context knowledge reactively for every input sensory or perception data, while postponing high-level context knowledge generation until it was demanded by the decision-making module. When high-level context knowledge is demanded, it is derived through backward spatio-temporal reasoning. In experiments with Turtlebot using Kinect visual sensor, the dynamic context management and spatio-temporal reasoning system based on the proposed method showed high performance.

Distributed In-Memory based Large Scale RDFS Reasoning and Query Processing Engine for the Population of Temporal/Spatial Information of Media Ontology (미디어 온톨로지의 시공간 정보 확장을 위한 분산 인메모리 기반의 대용량 RDFS 추론 및 질의 처리 엔진)

  • Lee, Wan-Gon;Lee, Nam-Gee;Jeon, MyungJoong;Park, Young-Tack
    • Journal of KIISE
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    • v.43 no.9
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    • pp.963-973
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    • 2016
  • Providing a semantic knowledge system using media ontologies requires not only conventional axiom reasoning but also knowledge extension based on various types of reasoning. In particular, spatio-temporal information can be used in a variety of artificial intelligence applications and the importance of spatio-temporal reasoning and expression is continuously increasing. In this paper, we append the LOD data related to the public address system to large-scale media ontologies in order to utilize spatial inference in reasoning. We propose an RDFS/Spatial inference system by utilizing distributed memory-based framework for reasoning about large-scale ontologies annotated with spatial information. In addition, we describe a distributed spatio-temporal SPARQL parallel query processing method designed for large scale ontology data annotated with spatio-temporal information. In order to evaluate the performance of our system, we conducted experiments using LUBM and BSBM data sets for ontology reasoning and query processing benchmark.

How to Construct Spatio-Temporal Ontologies for U-City Contents (유시티 콘텐츠를 위한 시공간 온톨로지 구축 방법)

  • Nah, Bang-Hyun;Kwon, Chang-Hee;Park, Rae-Hoon;Yoon, Hyung-Goog
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.7
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    • pp.2632-2637
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    • 2010
  • Information in UbiComp Environment are transformed to knowledge by relationship in a spatio-temporal location, and then became intelligent contents with task procedures or application models. The entities in U-City has lots of relationships. It is important in U-City contents to provide intelligent and personalized response to meet the intention of users. We extend the spatial ontology model of SPIRIT to other domain. Domain ontologies are consist of type, relation, and instance ontologies. When the relationship model by shared concepts are not defined, we used the spatio-temporal events to find relationships. So we proposed the methods to recommend semantically related terms, not syntactically.

A Design of Ontology-driven Historical Information Services (온톨로지 기반 역사정보서비스 설계)

  • Nah, Bang-Hyun;Kwon, Chang-Hee
    • Journal of Advanced Navigation Technology
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    • v.14 no.2
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    • pp.143-150
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    • 2010
  • Ontologies, which are consist of entities and their relationships, have been used to implement various scenarios of information services. That is because an entity can be understood well when the surrounding entities and the relationships are known. In describing historical events. The spatio-temporal locations connote the historical context comprehensively. Therefore spatio-temporal locations are one of the most important carriers to connect the historical events. In this paper we analyzed the usage scenarios to access and retrieve historical information, and proposed the design of ontologies for historical information services for making historical stories based on spatio-temporal reference frame.

An Active Mining Framework Design using Spatial-Temporal Ontology (시공간 온톨로지를 이용한 능동 마이닝 프레임워크 설계)

  • Hwang, Jeong-Hee;Noh, Si-Choon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.9
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    • pp.3524-3531
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    • 2010
  • In order to supply suitable services to users in ubiquitous computing environments, it is important to consider both location and time information which is related to all object and user's activity. To do this, in this paper, we design a spatial-temporal ontology considering user context and propose a system architecture for active mining user activity and service pattern. The proposed system is a framework for active mining user activity and service pattern by considering the relation between user context and object based on trigger system.

An Implementation of Spatio-Temporal Graph to Represent Situations in the Virtual World (가상현실 속의 상황 표현을 위한 시공간 그래프의 구현)

  • Park, Jong-Hee;Jung, Gung-Hun
    • The Journal of the Korea Contents Association
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    • v.13 no.6
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    • pp.9-19
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    • 2013
  • In this paper, we develop a Spatio-Temporal graph as of a key component of our knowledge representation Scheme. We design an integrated representation scheme to depict not only present and past but future in parallel with the spaces in an effective and intuitive manner. An event in general occupies not only a space but a time. Hence a crucial premise for the simulation of virtual situations is to position events in the multi-dimensional context, that is, 3-D space extended by the temporal dimension. Furthermore an event tends to have physical, social and mental aspects intertwined. As a result we need diverse information structures and functions to model entities and relations associated with events and to describe situations in different stances or perspectives of the virtual agents. These structures and functions are implemented in terms of integrated and intuitive representation schemes at different levels such as Ontology View, Instance View, ST View, Reality View. The resulting multi-dimensional comprehensive knowledge structure accommodates multi-layered virtual world developing in the time to maximize the diversity of situations in the historical context. The viability of this knowledge representation scheme is demonstrated with a typical scenario applied to a simulator implemented based on the ST Graph. The virtual stage based on the ST graph can be used to provide natural contexts for situated learning or next-generation simulation games.

A Design of Ontology-driven U-Service in U-City (U-City에 있어서 온톨로지 기반 U-서비스 설계)

  • Kwon, Chang-Hee
    • Journal of Digital Convergence
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    • v.10 no.7
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    • pp.179-184
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    • 2012
  • The ultimate purpose of cities is 'the enhancement of quality of life in city'. In order to achieve this, it is required to optimize the Ontology-driven ubiquitous services included in the U-City and UIS of regions and communities and so on. Almost U-Service's contents are related to spatial or temporal extent. So it is important to design Spatio-temporal event schema for efficient access to U-City. There is a rapid change into an urban society in the shape of Ontology-driven ubiquitous services in which a content on a region or an incident is newly reconstructed through various ideas with the influence of the ubiquitous environment.

Spatio-temporal Graph for Representing Historical Situations in Virtual Reality (가상현실 속의 상황 표현을 위한 시공간 그래프)

  • Park, Jong-Hee;Cho, Kyu-Myoung
    • The Journal of the Korea Contents Association
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    • v.12 no.8
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    • pp.1-12
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    • 2012
  • We develop the Spatio-Temporal Graph to imbue the historical context to the situations in a virtual world, and an ontology to enable a structural description of their elements such as the objects, relationships, and activities. In the time dimension the graph models all the temporal phases of the future besides the past and present in a comprehensive manner, and all the spatial aspects in an intuitive but efficient fashion. The overall architecture composing the Physical Layer, Logical Layer and Conceptual Layer which are integrated according to their interrelations allows events occurring in their corresponding worlds to be simulated in historical context. The S-T Graph could be used both to simulate the situations in the virtual world and to realize the knowledge systems of the virtual inhabitants to be used in judging and evaluating those situations. By adding temporal changes to the multi-layered architecture of our virtual world, this model lays a foundation for maximizing the diversity of situations in the simulation of a virtual world.