• Title/Summary/Keyword: Spatial Query Processing

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Design and Development of Simulation Framework for Processing Window Query in Wireless Spatial Data Broadcasting Environment (무선 공간 데이터 방송 환경에서 범위 질의 처리를 위한 시뮬레이션 프레임워크의 설계와 구현)

  • Im, Seokjin;Hwang, Hee-Joung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.173-178
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    • 2014
  • Smart devices linked to high speed networks enable us to obtain location dependent data at anywhere and anytime. In this environment, a wireless data broadcast system can deal with enormous data request from a great number of clients effectively. In order to set up an efficient wireless data broadcast system, various data scheduling and indexing schemes have been proposed. However, a simulation framework to evaluate the schemes is not reported yet. In this paper, we design and develop a simulation framework for a wireless data broadcast system. The developed simulation framework can evaluate quickly a wireless data broadcast system and has scalability to adopt various data scheduling and indexing schemes for wireless data broadcasting.

A Node Relocation Strategy of Trajectory Indexes for Efficient Processing of Spatiotemporal Range Queries (효율적인 시공간 영역 질의 처리를 위한 궤적 색인의 노드 재배치 전략)

  • Lim Duksung;Cho Daesoo;Hong Bonghee
    • Journal of KIISE:Databases
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    • v.31 no.6
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    • pp.664-674
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    • 2004
  • The trajectory preservation property that stores only one trajectory in a leaf node is the most important feature of an index structure, such as the TB-tree for retrieving object's moving paths in the spatio-temporal space. It performs well in trajectory-related queries such as navigational queries and combined queries. But, the MBR of non-leaf nodes in the TB-tree have large amounts of dead space because trajectory preservation is achieved at the sacrifice of the spatial locality of trajectories. As dead space increases, the overlap between nodes also increases, and, thus, the classical range query cost increases. We present a new split policy and entry relocation policies, which have no deterioration of the performance for trajectory-related queries, for improving the performance of range queries. To maximally reduce the dead space of a non-leaf node's MBR, the Maximal Area Reduction (MAR) policy is used as a split policy for non-leaf nodes. The entry relocation policy induces entries in non-leaf nodes to exchange each other for the purpose of reducing dead spaces in these nodes. We propose two algorithms for the entry relocation policy, and evaluate the performance studies of new algorithms comparing to the TB-tree under a varying set of spatio-temporal queries.

Trajectory Indexing for Efficient Processing of Range Queries (영역 질의의 효과적인 처리를 위한 궤적 인덱싱)

  • Cha, Chang-Il;Kim, Sang-Wook;Won, Jung-Im
    • The KIPS Transactions:PartD
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    • v.16D no.4
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    • pp.487-496
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    • 2009
  • This paper addresses an indexing scheme capable of efficiently processing range queries in a large-scale trajectory database. After discussing the drawbacks of previous indexing schemes, we propose a new scheme that divides the temporal dimension into multiple time intervals and then, by this interval, builds an index for the line segments. Additionally, a supplementary index is built for the line segments within each time interval. This scheme can make a dramatic improvement in the performance of insert and search operations using a main memory index, particularly for the time interval consisting of the segments taken by those objects which are currently moving or have just completed their movements, as contrast to the previous schemes that store the index totally on the disk. Each time interval index is built as follows: First, the extent of the spatial dimension is divided onto multiple spatial cells to which the line segments are assigned evenly. We use a 2D-tree to maintain information on those cells. Then, for each cell, an additional 3D $R^*$-tree is created on the spatio-temporal space (x, y, t). Such a multi-level indexing strategy can cure the shortcomings of the legacy schemes. Performance results obtained from intensive experiments show that our scheme enhances the performance of retrieve operations by 3$\sim$10 times, with much less storage space.

Information Service of Real-time Emergency Room Location using MongoDB (MongoDB를 활용한 실시간 응급실 위치 정보 서비스)

  • Shin, Dong-Jin;Hwang, Seung-Yeon;Jang, Seok-Woo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.6
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    • pp.63-68
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    • 2022
  • Currently, there are a total of 68 emergency rooms based on Seoul, South Korea, and there is a portal site that allows you to inquire the location of the emergency room, but it is difficult to use in an actual emergency situation because it consists of selecting a gu and a self-governing dong. In addition, it may be more efficient to go to the emergency room directly because you may miss the golden time necessary for survival in a situation where you call 119 and wait for the rescue team. Therefore, in this paper, we propose a service that can quickly search the location of the emergency room based on a specific location through various functions supported by MongoDB. After downloading emergency room location data based on Seoul Metropolitan City, storing it in MongoDB, processing the data through various processing techniques, and applying a spatial index, you can query the emergency room based on distance from a specific location in real time.

WPS-based Satellite Image Processing onWeb Framework and Cloud Computing Environment (클라우드 컴퓨팅과 웹 프레임워크 환경에서 WPS 기반 위성영상 정보처리)

  • Yoon, Gooseon;Lee, Kiwon
    • Korean Journal of Remote Sensing
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    • v.31 no.6
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    • pp.561-570
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    • 2015
  • Till now, applications of many kinds of satellite images have been accentuated in the datacentric scientific studies, researches regarding system development and concerned technologies for them are on the un-matured stage. Especially, satellite image processing requires large volume data handling and specific analysis functionalities, so that practical necessity of base study for system development is emphasized on. In the view of information system, various edged trends such as web standards, cloud computing, or web framework are utilized owing to their application benefits proven and business needs. Considered these aspects, a testing implementation was carried out using OpenStack cloud computing environment and e-government framework. As for the processing functions, WPS in GeoServer, as one of OGC web standards, was applied to perform interoperable data processing scheme between two or more remote servers. Working with the server implemented, client-side was also developed using several open sources such as HTML 5, jQuery, and OpenLayers. If it is that completed further experiments onsite applications with actual multi-data sets and extension of on-demand functionalities with the result of this study, it will be referred as an example case model for complicated and complex system design and implementation which needs cloud computing, geo-spatial web standards and web framework.

Video Index Generation and Search using Trie Structure (Trie 구조를 이용한 비디오 인덱스 생성 및 검색)

  • 현기호;김정엽;박상현
    • Journal of KIISE:Software and Applications
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    • v.30 no.7_8
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    • pp.610-617
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    • 2003
  • Similarity matching in video database is of growing importance in many new applications such as video clustering and digital video libraries. In order to provide efficient access to relevant data in large databases, there have been many research efforts in video indexing with diverse spatial and temporal features. however, most of the previous works relied on sequential matching methods or memory-based inverted file techniques, thus making them unsuitable for a large volume of video databases. In order to resolve this problem, this paper proposes an effective and scalable indexing technique using a trie, originally proposed for string matching, as an index structure. For building an index, we convert each frame into a symbol sequence using a window order heuristic and build a disk-resident trie from a set of symbol sequences. For query processing, we perform a depth-first search on the trie and execute a temporal segmentation. To verify the superiority of our approach, we perform several experiments with real and synthetic data sets. The results reveal that our approach consistently outperforms the sequential scan method, and the performance gain is maintained even with a large volume of video databases.

ECoMOT : An Efficient Content-based Multimedia Information Retrieval System Using Moving Objects' Trajectories in Video Data (ECoMOT : 비디오 데이터내의 이동체의 제적을 이용한 효율적인 내용 기반 멀티미디어 정보검색 시스템)

  • Shim Choon-Bo;Chang Jae-Woo;Shin Yong-Won;Park Byung-Rae
    • The KIPS Transactions:PartB
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    • v.12B no.1 s.97
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    • pp.47-56
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    • 2005
  • A moving object has a various features that its spatial location, shape, and size are changed as time goes. In addition, the moving object has both temporal feature and spatial feature. It is one of the highly interested feature information in video data. In this paper, we propose an efficient content-based multimedia information retrieval system, so tailed ECoMOT which enables user to retrieve video data by using a trajectory information of moving objects in video data. The ECoMOT includes several novel techniques to achieve content-based retrieval using moving objects' trajectories : (1) Muitiple trajectory modeling technique to model the multiple trajectories composed of several moving objects; (2) Multiple similar trajectory retrieval technique to retrieve more similar trajectories by measuring similarity between a given two trajectories composed of several moving objects; (3) Superimposed signature-based trajectory indexing technique to effectively search corresponding trajectories from a large trajectory databases; (4) convenient trajectory extraction, query generation, and retrieval interface based on graphic user interface

Long-term Location Data Management for Distributed Moving Object Databases (분산 이동 객체 데이타베이스를 위한 과거 위치 정보 관리)

  • Lee, Ho;Lee, Joon-Woo;Park, Seung-Yong;Lee, Chung-Woo;Hwang, Jae-Il;Nah, Yun-Mook
    • Journal of Korea Spatial Information System Society
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    • v.8 no.2 s.17
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    • pp.91-107
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    • 2006
  • To handling the extreme situation that must manage positional information of a very large volume, at least millions of moving objects. A cluster-based sealable distributed computing system architecture, called the GALIS which consists of multiple data processors, each dedicated to keeping records relevant to a different geographical zone and a different time zone, was proposed. In this paper, we proposed a valid time management and time-zone shifting scheme, which are essential in realizing the long-term location data subsystem of GALIS, but missed in our previous prototype development. We explain how to manage valid time of moving objects to avoid ambiguity of location information. We also describe time-zone shifting algorithm with three variations, such as Real Time-Time Zone Shifting, Batch-Time Zone Shifting, Table Partitioned Batch-Time Zone Shifting, Through experiments related with query processing time and CPU utilization, we show the efficiency of the proposed time-zone shifting schemes.

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Synthetic Trajectory Generation Tool for Indoor Moving Objects (실내공간 이동객체 궤적 생성기)

  • Ryoo, Hyung Gyu;Kim, Soo Jin;Li, Ki Joune
    • Journal of Korean Society for Geospatial Information Science
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    • v.24 no.4
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    • pp.59-66
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    • 2016
  • For the performance experiments of databases systems with moving object databases, we need moving object trajectory data sets. For example, benchmark data sets of moving object trajectories are required for experiments on query processing of moving object databases. For those reasons, several tools have been developed for generating moving objects in Euclidean spaces or road network spaces. Indoor space differs from outdoor spaces in many aspects and moving object generator for indoor space should reflect these differences. Even some tools were developed to produce virtual moving object trajectories in indoor space, the movements generated by them are not realistic. In this paper, we present a moving object generation tool for indoor space. First, this tool generates trajectories for pedestrians in an indoor space. And it provides a parametric generation of trajectories considering not only speed, number of pedestrians, minimum distance between pedestrians but also type of spaces, time constraints, and type of pedestrians. We try to reflect the patterns of pedestrians in indoor space as realistic as possible. For the reason of interoperability, several geospatial standards are used in the development of the tool.

Vector Approximation Bitmap Indexing Method for High Dimensional Multimedia Database (고차원 멀티미디어 데이터 검색을 위한 벡터 근사 비트맵 색인 방법)

  • Park Joo-Hyoun;Son Dea-On;Nang Jong-Ho;Joo Bok-Gyu
    • The KIPS Transactions:PartD
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    • v.13D no.4 s.107
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    • pp.455-462
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    • 2006
  • Recently, the filtering approach using vector approximation such as VA-file[1] or LPC-file[2] have been proposed to support similarity search in high dimensional data space. This approach filters out many irrelevant vectors by calculating the approximate distance from a query vector using the compact approximations of vectors in database. Accordingly, the total elapsed time for similarity search is reduced because the disk I/O time is eliminated by reading the compact approximations instead of original vectors. However, the search time of the VA-file or LPC-file is not much lessened compared to the brute-force search because it requires a lot of computations for calculating the approximate distance. This paper proposes a new bitmap index structure in order to minimize the calculating time. To improve the calculating speed, a specific value of an object is saved in a bit pattern that shows a spatial position of the feature vector on a data space, and the calculation for a distance between objects is performed by the XOR bit calculation that is much faster than the real vector calculation. According to the experiment, the method that this paper suggests has shortened the total searching time to the extent of about one fourth of the sequential searching time, and to the utmost two times of the existing methods by shortening the great deal of calculating time, although this method has a longer data reading time compared to the existing vector approximation based approach. Consequently, it can be confirmed that we can improve even more the searching performance by shortening the calculating time for filtering of the existing vector approximation methods when the database speed is fast enough.