• Title/Summary/Keyword: Space Packet Protocol

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An Effective Solution to Overcome the Restriction of SACK Blocks' Number in TCP SACK (오프셋을 활용한 효율적인 TCP SACK 메커니즘)

  • Lin, Cui;Hong, Choong-Seon
    • The KIPS Transactions:PartC
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    • v.12C no.7 s.103
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    • pp.1039-1046
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    • 2005
  • TCP SACK is the unique mechanism to reflect the situation of sink's sequence space, some TCP variants and proposals can perform in conjunction with SACK mechanism for achieving optimal performance. By definition of RFC 2018, however, each contiguous block of data queued at the data receiver is defined in the SACK option by two 32-bit unsigned integers in network byte order. Since TCP Options field has a 40-byte maximum length, when error bursts now, we note that the available option space may not be sufficient to report all blocks present in the receiver's queue and lead to unnecessarily force the TCP sender to retransmit Packets that have actually been received by TCP sink. For overcoming this restriction, in this thesis, a new solution named 'one-byte offset based SACK mechanism' is designed to further improve the performance or TCP SACK and prevent those unwanted retransmissions. The results or both theory analysis and simulation also show that his proposed scheme operates simply and more effectively than the other existing schemes by means of the least bytes and most robust mechanism to the high packet error rates often seen in networks environment.

Wireless u-PC: Personal workspace on an Wireless Network Storage (Wireless u-PC : 무선 네트워크 스토리지를 이용한 개인 컴퓨팅 환경의 이동성을 지원하는 서비스)

  • Sung, Baek-Jae;Hwang, Min-Kyung;Kim, In-Jung;Lee, Woo-Joong;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.9
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    • pp.916-920
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    • 2008
  • The personal workspace consists of user- specified computing environment such as user profile, applications and their configurations, and user data. Mobile computing devices (i.e., cellular phones, PDAs, laptop computers, and Ultra Mobile PC) are getting smaller and lighter to provide personal work-space ubiquitously. However, various personal work-space mobility solutions (c.f. VMWare Pocket ACE[1], Mojopac[2], u-PC[3], etc.) are appeared with the advance of virtualization technology and portable storage technology. The personal workspace can be loaded at public PC using above solutions. Especially, we proposed a framework called ubiquitous personal computing environment (u-PC) that supports mobility of personal workspace based on wireless iSCSI network storage in our previous work. However, previous u-PC could support limited applications, because it uses IRP (I/O Request Packet) forwarding technique at filter driver level on Windows operating system. In this paper, we implement OS-level virtualization technology using system call hooking on Windows operating system. It supports personal workspace mobility and covers previous u-PC limitation. Also, it overcomes personal workspace loading overhead that is limitation of other solutions (i.e., VMWare Pocket ACE, Mojopac, etc). We implement a prototype consisting of Windows XP-based host PC and Linux-based mobile device connected via WiNET protocol of UWB. We leverage several use~case models of our framework for proving its usability.

LISP based IP Address Virtualization Technique for Resource Utilization on Virtualized SDN (가상화된 SDN에서 효과적인 자원 활용을 위한 LISP 기반 IP 주소 가상화 기법)

  • Go, Youngkeun;Yang, Gyeongsik;Yu, Bong-yeol;Yoo, Chuck
    • Journal of KIISE
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    • v.43 no.12
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    • pp.1404-1411
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    • 2016
  • Network virtualization is a technique that abstracts the physical network to provide multiple virtual networks to users. Virtualized network has the advantage to offer flexible services and improve resource utilization. In SDN architecture, network hypervisor serves to virtualize the network through address virtualization, topology virtualization and policy virtualization. Among them, address virtualization refers to the technique that provides an independent address space for each virtual network. Previous work divided the physical address space, and assigned an individual division to each virtual network. Each virtual address is then mapped one-to-one to a physical address. However, this approach requires a lot of flow entries, thus making it disadvantageous. Since SDN switches use TCAM (Ternary Contents Addressable Memory) for the flow table, it is very important to reduce the number of flow entries in the aspect of cost and scalability. In this paper, we propose a LISP based address virtualization, which separates address spaces for the physical and virtual addresses and transmits packet through tunneling, in order to resolve the limitation of the previous studies. By implementing a prototype, we show that the proposed scheme provides better scalability.

Effective address assignment method in hierarchical structure of Zigbee network (Zigbee 네트워크 계층 구조에서의 효율적인 주소 할당 방법)

  • Kim, Jae-Hyun;Hur, Soo-Jung;Kang, Won-Sek;Lee, Dong-Ha;Park, Yong-Wan
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.10
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    • pp.20-28
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    • 2007
  • Zigbee sensor network base on IEEE802.15.4 has local address of 2 byte on transmit packet data which is pick up the address for each sensor node. Sensor network is requested low power, low cost, many nodes at hues physical area. There for Zigbee is very good solution supporting for next Ubiquitous generation but the Zigbee sensor network has address allocation problem of each sensor node. Is established standard from Zigbee Alliance, to the address allocation method uses Cskip algorithm. The Cskip algorithm use the hazard which allocates an address must blow Hop of the maximum modification and child node number. There is to address allocation and from theoretically it will be able to compose a personal 65536 sensor nodes only actual with concept or space, only 500 degree will be able to compose expansion or the low Zigbee network. We proposed an address allocation method using coordinate value for Zigbee sensor network.

A Hierarchical Underwater Acoustic Sensor Network Architecture Utilizing AUVs' Optimal Trajectory Movements (수중 무인기의 최적 궤도 이동을 활용하는 계층적 수중 음향 센서 네트워크 구조)

  • Nguyen, Thi Tham;Yoon, Seokhoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.12
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    • pp.1328-1336
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    • 2012
  • Compared to terrestrial RF communications, underwater acoustic communications have several limitations such as limited bandwidth, high level of fading effects, and a large underwater propagation delay. In this paper, in order to tackle those limitations of underwater communications and to make it possible to form a large underwater monitoring systems, we propose a hierarchical underwater network architecture, which consists of underwater sensors, clusterheads, underwater/surface sink nodes, autonomous underwater vehicles (AUVs). In the proposed architecture, for the maximization of packet delivery ratio and the minimization of underwater sensor's energy consumption, a hybrid routing protocol is used. More specifically, cluster members use Tree based routing to transmit sensing data to clusterheads. AUVs on optimal trajectory movements collect the aggregated data from clusterhead and finally forward the data to the sink node. Also, in order to minimize the maximum travel distance of AUVs, an Integer Linear Programming based algorithm is employed. Performance analysis through simulations shows that the proposed architecture can achieve a higher data delivery ratio and lower energy consumption than existing routing schemes such as gradient based routing and geographical forwarding. Start after striking space key 2 times.

A Study on Implementation of a VC-Merge Capable High-Speed Switch on MPLS over ATM (ATM기반 MPLS망에서 VC-Merge 가능한 고속 스위치 구현에 관한 연구)

  • Kim, Young-Chul;Lee, Tae-Won;Lee, Dong-Won
    • The KIPS Transactions:PartC
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    • v.9C no.1
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    • pp.65-72
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    • 2002
  • In this paper, we implement a high-speed swatch tilth the function for label integration to enhance the expansion of networks using the label space of routers efficiently on MPLS over ATM networks. We propose an appropriate hardware structure to support the VC-merge function and differentiated services simultaneously. In this paper, we use the adaptive congestion control method such as EPD algorithm in carte that there is a possibility of network congestion in output buffers of each core LSR. In addition, we justify the validity of the proposed VC-merge method through simulation and comparison to conventional Non VC-merge methods. The proposed VC-merge capable switch is modeled in VHDL. synthesized, and fabricated using the SAMSUNG 0.5um SOG process.

A Study of Future Internet Testbed Construction using NetFGA/OpenFlow Switch on KOREN/KREONET (KOREN/KREONET기반 NetFPGA/OpenFlow 스위치를 이용한 미래인터넷 테스트 베드 구축 방안 연구)

  • Park, Man-Kyu;Jung, Whoi-Jin;Lee, Jae-Yong;Kim, Byung-Chul
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.7
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    • pp.109-117
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    • 2010
  • Building a large-scale testbed for Future Internet is very important to evaluate a new protocol and new network architecture designed by clean-slate approach. In Korea, new Future Internet testbed project, called FIRST (Future Internet Research for Sustainable Testbed), has been started since Mar. 2009 to design and test new protocols. This project is working together with ETRI and 5 universities. The FIRST@PC is to implement a virtualized hardware-accelerated PC-node by extending the functions of NetFPGA card and build a Future Internet testbed on the KOREN and KREONET for evaluating newly designed protocols and interesting applications. In this paper, we first briefly introduce FIRST@PC project and explain a 'MAC in IP Capsulator' user-space program using raw-socket in Linux to interconnect OpenFlow enabled switch sites on the KOREN and KREONET. After that, we address test results for TCP throughput performance for varying packet size. The test results show that the software based capsulator can support a reasonable bandwidth performance for most of applications.