• 제목/요약/키워드: Sound perception

검색결과 269건 처리시간 0.025초

차량 잡음 환경에서 엔트로피 기반의 음성 구간 검출 (Voice Activity Detection Based on Entropy in Noisy Car Environment)

  • 노용완;이규범;이우석;홍광석
    • 융합신호처리학회논문지
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    • 제9권2호
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    • pp.121-128
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    • 2008
  • 정확한 음성 구간 검출은 음성 인식 및 음성 코딩 그리고 음성 통신 시스템 등과 같은 음성 어플리케이션의 성능에 큰 영향을 미친다. 본 논문에서는 실제 운전하고 있는 상태에서 다양한 차량 노이즈 환경의 음성 구간 검출 방법을 제안한다. 기존의 음성 구간 검출은 시간 에너지, 주파수 에너지, 영 교차율, spectral entropy 등 다양한 방법을 사용하였으며 잡음 환경에서 급격하게 성능이 저하되는 단점이 있었다. 본 논문에서는 기존의 spectral entropy를 기반으로 하여 MFB(Mel-frequency Filter Banks) spectral entropy, 기울기 FFT(Fast Fourier Transform) spectral entropy, 기울기 MFB spectral entropy를 이용한 음성 구간 검출 방법을 제안한다. MFB는 멜 스케일과 FFT를 곱한 것으로 멜 스케일은 인간이 소리를 인지할 때 주파수에 대해 비선형적인 스케일이며 음성의 특징을 잘 반영한다. 제안한 MFB spectral entropy 방법은 다양한 차량 잡음 환경에서 음성 및 비음성 분별 능력을 향상시킬 수 있으며 실험 결과 93.21%의 음성 구간 검출율을 나타내었다. 이는 기존의 spectral entropy 방법과 비교할 때 MFB를 이용한 음성 구간 검출 방법이 3.2%의 검출율이 향상되었다.

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지속가능성 교육으로서 초등학교 환경교육 체계화 연구 (A Study on the Systematizing Environmental Course for Sustainable Education in the Elementary School)

  • 최영분;민병미;최돈형
    • 한국환경교육학회지:환경교육
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    • 제18권1호
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    • pp.1-30
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    • 2005
  • Environmental education as worldwide sustainable education is effective when it is carried out as early as possible. But we do not have any aims and textbooks for environmental education in the elementary school. The purpose of this study is systematizing environmental syllabus as sustainable education. To achieve this purpose, firstly, the meaning of environmental education as sustainable education was conceptualized, secondly, the aims of environmental education was set up, thirdly, domains of environmental education was revised, and lastly, the syllabus for environmental instruction were created for each grade. Literature review was practiced over 143 textbooks and teacher's guidebooks from the 4th to 7th curriculum period. The result of this study follows. First, environmental education as sustainable education in the elementary school was conceptualized as an integrative education to keep the lifelong education and welfare. Second, the synthetic aim of environmental education as sustainable education in the elementary school was set up as 'cultivating desirable environmental people that behave for the sustainable future with environment-friendly value and attitude. Third, our environmental domains were divided into 11-12 independent areas, and ESSD (Environmentally Sound and Sustainable Development) was located on the subcategory of environmental domain. These domains were revised into three environmental domains and five sub-domains. Fourth, according to the aims of environmental education as sustainable education and five environmental domains, 253 objectives were established. Fifth, objectives of environmental education of 10 subject matters and integrative objectives were presented. Sixth, based on the objectives of domains and subject matters, 255 contents for environmental education in the elementary school were abstracted and distributed to each grade in the consideration of balance among domains and appropriateness of grades. Seventh, analytic results of textbooks of 7th curriculum shows heavy stress on the 'knowledge perception' section and deficiency on the altitudes and behavior section. The environment-related level and contents overlapped and fragmented deeply. Furthermore, 33 parts of textbooks could bring to mis-concept on environment.

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가상현실에서 Haptic 디바이스를 활용한 난타 음악 구현에 관한 연구 (A Study on the Implementation of Nanta Music using a Haptic Device in Virtual Reality)

  • 고영혁
    • 한국인터넷방송통신학회논문지
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    • 제11권4호
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    • pp.125-130
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    • 2011
  • 본 논문은 난타 음악과 상호작용하는 햅틱 포스 피드백기술의 활용 가능성을 조사했다. 촉감처리기술을 포함하는 VR기술과 사용자에게 원기둥 객체들과 컵 객체의 터치를 제공하는 햅틱 디바이스를 사용했다. 햅틱 디바이스는 VR 공간에서 터치 모델을 이용하는데 활용되었다. 실험을 위한 Matlab/Simulink와 Handshake의 proSENCE Virtual Touch Toolbox는 프로그램 툴로 사용되었다. 각각 x, y, z축의 움직임을 나타내는데 필요한 함수는 3D로 모델화한 컵속에 물의 자연스런 움직임을 묘사하도록 적용했다. 컵속의 정해진 물의 양은 다른 소리를 갖는다. 실험에서 3D 객체의 외형을 인지하는 것과 터치에 의해서 촉감을 느끼는 것은 Haptic의 인지와 함께 난타음악과 연결하여 표현되었다. 또한, 포인터를 활용해서 VR공간에서 게임이나 콘텐츠 개발이 가능함을 확인하였다.

Phonetic Functionalism in Coronal/Non-coronal Asymmetry

  • Kim, Sung-A.
    • 음성과학
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    • 제10권1호
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    • pp.41-58
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    • 2003
  • Coronal/non-coronal asymmetry refers to the typological trend wherein coronals rather than non-coronals are more likely targets in place assimilation. Although the phenomenon has been accounted for by resorting to the notion of unmarkedness in formalistic approaches to sound patterns, the examination of rules and representations cannot answer why there should be such a process in the first place. Furthermore, the motivation of coronal/non-coronal asymmetry has remained controversial to date even in the field of phonetics. The present study investigated the listeners' perception of coronal and non-coronal stops in the context of $VC_{1}C_{2}V$ after critically reviewing the three types of phonetic accounts for coronal/non-coronal asymmetry, i.e., articulatory, perceptual, and gestural overlap accounts. An experiment was conducted to test whether the phenomenon in question may occur, given the listeners' lack of perceptual ability to identify weaker place cues in VC transitions as argued by Ohala (1990), i.e., coronals have weak place cues that cause listeners' misperception. 5pliced nonsense $VC_{1}C_{2}V$ utterances were given to 20 native speakers of English and Korean. Data analysis showed that majority of the subjects reported $C_{2}\;as\;C_{1}$. More importantly, the place of articulation of C1 did not affect the listeners' identification. Compared to non-coronals, coronals did not show a significantly lower rate of correct identifications. This study challenges the view that coronal/non-coronal asymmetry is attributable to the weak place cues of coronals, providing evidence that CV cues are more perceptually salient than VC cues. While perceptual saliency account may explain the frequent occurrence of regressive assimilation across languages, it cannot be extended to coronal/non-coronal asymmetry.

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인터액티브 사용자 매뉴얼 가이드라인 개발에 관한 연구 - 모바일 서비스를 중심으로 - (A development of interactive manual system guideline for mobile service.)

  • 이종호
    • 디자인학연구
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    • 제15권3호
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    • pp.29-38
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    • 2002
  • 최근 모바일 휴대폰을 이용한 서비스 종류는 기하급수적으로 증가하고 있다. 또한 잦은 휴대폰 기기의 교체와 통신 서비스 회선의 변경으로 인하여 사용자들은 그 어느 때보다도 모바일 서비스 이용에 어려움을 겪고 있다고 할 수 있다. 그러나 정작 도움을 주어야 하는 매뉴얼은 휴대폰 사용 상황의 특성상 큰 도움을 주지 못하고 있는 실정이다. 모바일 휴대폰에는 1) 휴대폰 기기 자체기능, 2) 인터넷 서비스 기능, 및 3) 통신회선 자체 서비스 기능 등이 혼재되어 있고, 주로 이동 중에 사용되므로, 매뉴얼 이용 공간과 사용자 기능습득의 공간이 일치하기 힘들다는 점이 두드러진다. 따라서 바람직한 모바일 휴대폰의 사용자 매뉴얼은 모바일 휴대폰 시스템 자체 내에서 포괄적으로 포함하는 것이 바람직한 모델이다. 본 연구는 이러한 시스템 자체 내에서 활용될 수 있는 사용자 매뉴얼의 가능성에 주목하고, 1) 전자 매뉴얼의 정보 표현 방식과 그에 대한 사용자의 반응을 조사하고, 2) 사용자의 정보습득 패턴을 분석하여 3) 시각적 단서(Visual Cue)의 제공이 사용자 매뉴얼 사용의 편의성을 향상시킴을 발견하여 이를 모바일 핸드폰에 활용하기 위한 가이드라인을 개발함을 그 목적으로 하였다.

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의사소통장애인의 조음치료를 위한 한국형 전자구개도의 구현 (Preliminary study of Korean Electro-palatography (EPG) for Articulation Treatment of Persons with Communication Disorders)

  • 우승탁;박영빈;오다희;하지완
    • 센서학회지
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    • 제28권5호
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    • pp.299-304
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    • 2019
  • Recently, the development of rehabilitation medical technology has resulted in an increased interest in speech therapy equipment. In particular, research on articulation therapy for communication disorders is being actively conducted. Existing methods for the diagnosis and treatment of speech disorders have many limitations, such as traditional tactile perception tests and methods based on empirical judgment of speech therapists. Moreover, the position and tension of the tongue are key factors of speech disorders with regards to articulation. This is a very important factor in the distinction of Korean characters such as lax, fortis, and aspirated consonants. In this study, we proposed a Korean electropalatography (EPG) system to easily measure and monitor the position and tension of the tongue in articulation treatment and diagnosis. In the proposed EPG system, a sensor was fabricated using an AgCl electrode and biocompatible silicon. Furthermore, the measured signal was analyzed by implementing the bio-signal processing module and monitoring program. In particular, the bio-signal was measured by inserting it into the palatal from an experimental control group. As a result, it was confirmed that it could be applied to clinical treatment in speech therapy.

DentalVibe versus lignocaine hydrochloride 2% gel in pain reduction during inferior alveolar nerve block in children

  • Menni, Alekhya Chowdary;Radhakrishna, Ambati Naga;Prasad, M. Ghanashyam
    • Journal of Dental Anesthesia and Pain Medicine
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    • 제20권6호
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    • pp.397-402
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    • 2020
  • Background: Inferior alveolar nerve block (IANB) is the most common, painful, and anxiety-provoking procedure involving needle insertion for anesthetic solution deposition. DentalVibeⓇ (DV) delivers vibration at a sustained frequency as a counter-stimulation to the site of injection, thereby alleviating pain. The aim of this study was to evaluate and compare the effectiveness of DV and lignocaine hydrochloride 2% gel (Lox 2% jelly) in pain reduction during IANB in children. Methods: A split-mouth randomized clinical trial was designed with a sample of 60 children (age, 6 to 12 years) requiring bilateral IANB for various dental procedures; DV was used while administering IANB and Lox 2% jelly was used as the topical anesthetic before administering IANB at subsequent appointments. During both appointments, pain perception was measured using the sound, eye, motor (SEM) scale and Wong-Baker faces pain rating scale (WBFPRS); oxygen saturation (SpO2) and pulse rate were measured using a pulse oximeter before, during, and after the IANB procedure. The obtained values were tabulated and subjected to statistical analysis. Wilcoxon test was used for intergroup comparison, and Friedman test, for intragroup comparison of measured variables at different treatment phases. Results: The medians and interquartile ranges of the WBFPRS scores recorded during the IANB procedure for DV and Lox 2% jelly were 2 (2-4) and 2 (0-2), respectively (P < 0.05). The SEM scale scores, mean SpO2, and pulse rate did not show any significant differences during the IANB procedure between both treatments. Conclusion: Both DV and Lox 2% jelly were found to be effective in pain reduction during IANB in children.

텍스트 마이닝을 활용한 ASMR 콘텐츠 분야에 따른 소비자 인식 및 구전효과 차이점 분석: ASMR 제품리뷰 및 ASMR How-to 콘텐츠 중심으로 (The User Perception in ASMR Marketing Content through Social Media Text-Mining: ASMR Product Review Content vs ASMR How-to Content)

  • ;최재원
    • 한국정보시스템학회지:정보시스템연구
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    • 제30권4호
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    • pp.1-20
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    • 2021
  • Purpose Nowadays, Autonomous Sensory Meridian Response (ASMR) is rapidly growing in popularity and increasingly appearing in marketing. Not even in TV commercial advertisement, ASMR also fast growing in one-person media communication, many brands and social media influencers used ASMR for their marketing contents. The purpose of this study is to measure consumers' perceptions about the products in ASMR marketing content and compare the differences in communication effect of ASMR content creator between product review and how-to in the same Macro tier influencer - the YouTuber that has 10,000-100,000 subscribers. Design/methodology/approach The research methods selected ASMRtist that do product review content and how-to content, Text comments data was collected from 200 videos of tech-device review videos and beauty-fashion videos. A total of 52,833 text comments were analyzed by applying the LDA topic modeling algorithm and social network analysis. Findings Through the result, we can know that ASMR is good at taking attention of viewers with ASMR triggers. In the Tech device reviews field, ASMR viewers also focus on the product like product's performance and purchase. However, there are many topics related to reaction of ASMR sound, trigger, relaxation. In the Beauty-fashion field, viewers' topics mainly focus on the reaction of the ASMR trigger, response to ASMRtist and other topics are talking about makeup - fashion, product, purchase. From LDA result, many ASMR viewers comment that they feel more comfortable when watching the marketing content that uses ASMR. This result has shown that ASMR marketing contents have a good performance in terms of user watching experience, so applying ASMR can take more consumer intention. And the result of social network analysis showed that product review ASMRtist have a higher communication effectiveness than how-to ASMRtist in the same tier. As an influencer marketing strategy, this study provides information to establish an efficient advertising strategy by using influencers that create ASMR content.

간호대학 신입생의 음주 유형 (Subjective Perception of Drinking among New College Students of Nursing)

  • 김수진;임선영;이은주
    • 대한통합의학회지
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    • 제11권1호
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    • pp.99-111
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    • 2023
  • Purpose : Although quantitative research on alcohol consumption among nursing students is important, qualitative research is needed to determine the subjective views of individual students, such as their feelings and thoughts, and ensure the implementation of a targeted alcohol intervention program. Q-methodology is a systematic approach that examines the subjective perspectives of individuals, including their views, beliefs, and attitudes, enabling understanding of the types and characteristics according to the individual's subjectivity structure. This study examined the subjective perceptions of drinking among freshmen in nursing college using Q methodology. Methods : Q-sorting was conducted, collecting 38 P samples and 40 statements. The data were analyzed using the PC QUANL program. The principal component factor analysis method was used for Q-factor analysis. Results : The results identified four types of drinking perceptions among freshmen in nursing college. Type 1 was "safety and health pursuit," type 2 was "friendship pursuit," type 3 was "'norm-oriented," and type 4 was "sound manners." When looking at the subjective perceptions of drinking among freshmen in nursing college, there was a common opinion that drinking should not be forced and that it is an individual choice. However, the difference in views (positive and negative) of drinking shows the need for customized educational programs and interventions suitable for each type. Conclusion : Nursing freshmen should be prepared to play an important role in health care as an educational role and model in preventing damage from drinking and maintaining health promotion throughout their life by habituating proper drinking behavior during college life. In addition, it is necessary to develop a plan to increase positive awareness of drinking among nursing students through various strategic programs that can participate in sobriety prevention programs within the university.

뷰포리아를 이용한 언어 학습 어플리케이션 개발 (Development of Language Learning Application Using Buforia)

  • 윤동언;이효상;오암석
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2021년도 춘계학술대회
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    • pp.131-133
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    • 2021
  • 최근 들어 매년마다 낮아지고 있는 출산율에 비해서 자녀 1인당 평균 교육비는 증가하면서 나날히 교육에 대한 비용은 증가하며 이에 따라서 교육의 질 또한 달라지고 있다. 본 논문에서는 유니티의 뷰포리아 기술을 사용하여 언어 학습에 대하여 더욱 효율적인 제공을 목적으로 한다. 유니티를 기반으로 하여 스마트폰의 카메라를 활용한 어플리케이션을 이용하여 그림을 비추면 입체적인 그림과 함께 소리를 통해서 학습자에게 흥미를 유발해 효과적인 언어 발달을 제공한다. 부모들은 이러한 교육을 제공함으로 써 아이에게 질 높은 교육을 제공하는 만족감을 얻을 수 있다. 학습을 하는 아이에게는 스마트폰이 단순히 동영상 시청, 게임을 하는 기기가 아닌 교육적인 요소로 자리 잡는 효과를 가진다. 최종적으로 교육의 질을 높임으로 써 부모에게 만족감을 주고 학습을 하는 아이에게는 언어 학습과 함께 스마트폰이 교육용 기기의 역할도 한다는 인식을 심어주는 효과가 있다.

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