• Title/Summary/Keyword: Sound externalization

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A Sound Externalization Method for Realistic Audio Rendering in a Headphone Listening Environment (헤드폰 청취환경에서의 실감 오디오 재현을 위한 음상 외재화 기법)

  • Kim, Yong-Guk;Chun, Chan-Jun;Kim, Hong-Kook;Lee, Yong-Ju;Jang, Dae-Young;Kang, Kyeong-Ok
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.5
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    • pp.1-8
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    • 2010
  • In this paper, a sound externalization method is proposed for out-of-the-head localization in a headphone listening environment. In order to reduce timbre distortion by the conventional methods using a measured a head-related transfer function (HRTF) or early reflections, the proposed method integrates a model-based HRTF with reverberation. In addition, for improving frontal externalization performance, techniques such as decorrelation and spectral notch filtering are included. To evaluate the performance of the proposed externalization method, subjective listening tests are conducted by using different types of sound sources such as white noise, sound effects, speech, and music. It is shown from the test results that the proposed externalization method can localize sound sources farther away from out of the head than the conventional method.

Externalization of sound image in 3D sound system based on headphone

  • Youngsik Yoon;Park, Youngjin
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.51.3-51
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    • 2002
  • 3D sound user often finds the results that the sound image appear to originate either inside, or close to, the head when he uses headphone-based binaural system. This phenomenon is called in-head localization(IHL). The main factors were chosen to evaluate externalization performance : individualized HRTFs, near-field HRTF characteristics and reverberation. Direct comparison was conducted among them, especially two factors\ulcorner reverberation and near-field HRTFs.

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Sound Source Externalization Algorithm Using Modified HRTFs and an Acoustic Simulation Method (변형된 머리전달 함수 및 음향 시뮬레이션 기법을 이용한 음상 외재화 알고리즘)

  • Lee, Yong-Ju;Jang, Dae-Young;Jang, In-Seon;Kang, Kyeong-Ok
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.8
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    • pp.714-722
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    • 2009
  • This paper presents a new sound source externalization algorithm for increasing spaciousness and presence on earphone or headphone environments. To do this, we used modified head related transfer functions (M-HRTFs) and room impulse responses acquired by an acoustic simulation method. M-HRTFs developed by ETRI have less tone color distortion of original sound sources than traditional HRTFs. The acoustic simulation method is used to obtain more natural reflected sound. To verify the proposed externalization algorithm, we performed a listening test. From the test, the proposed algorithm is effective in externalizing the sound sources especially when they are on the left and right sides.

Efficient Individualization Method of HRTFs Using Critical-band Based Spectral Cue Control

  • Hur, Yoo-Mi;Park, Young-Cheol;Lee, Seok-Pil;Youn, Dae-Hee
    • The Journal of the Acoustical Society of Korea
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    • v.30 no.4
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    • pp.167-180
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    • 2011
  • Recently, 3-D audio technologies are commonly implemented through headphones. A major problem of the headphone-based 3-D audio is in-the-head localization, which occurs due to the inaccurate Head-Related Transfer Function (HRTF). Since the individual measurements of HRTFs are impractical, there have been several researches for HRTF customization. In this paper, an efficient method of customizing HRTFs for the sound externalization is proposed. Firstly, it is determined which part will be customized in HRTF through psychoacoustical experiments. Then, the method controlling spectral notches and envelopes to provide individual localization cues are described. Since the proposed method is based on a critical-band rate, the structure is much simpler than that of previous studies, but still effective. The performance was evaluated through a series of subjective tests, and the results confirmed that the customized HRTF using proposed method could replace the measured individual HRTF successfully.

Sound Externalization using Multichannel Room Impulse Response (멀티채널 룸임펄스 응답 기반 외재화 알고리즘)

  • Jang, In-Seon;Lee, Yong-Ju;Jang, Dae-Young;Kang, Kyeong-Ok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2008.02a
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    • pp.139-142
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    • 2008
  • 헤드폰 또는 이어폰으로 오디오 청취 시 흔히 음상이 머리 내부에 맺히는 현상이 발생하게 되며, 이러한 현상을 음상 내재화(Inside Head Localization; IHL)라 한다. 오디오의 음상이 머리 주변 혹은 머리 내부에 맺히게 되면 공간감이나 입체감이 떨어지게 되어 음향의 현실감을 저하시키게 되며 또한 청취에 따른 피로도가 증가하게 된다. 이러한 음상 내재화 현상을 제거하여, 헤드폰/이어폰을 통해 오디오 청취 시 음상이 머리의 외부에 맺히도록(Out of Head Localization; OHL) 하는 기술을 음상 외재화(Sound Externalization) 기술이라 한다. 룸 임펄스 응답이 방향 큐와 연계하여 생성되었을 경우 외재화가 가능하다는 실험적 사실을 바탕으로 기존의 음상 외재화 방법은 일반적인 HRTF (Head Related Transfer Function)를 이용하여 외재화 필터를 구성해왔다. 본 논문에서는 구체마이크로폰을 이용하여 녹음한 멀티채널 룸 임펄스 응답을 기반으로 모델링 된 외재화 필터를 이용한 음원 외재화 방법을 제안한다. 또한 실험 및 결과 분석을 통하여 본 알고리즘의 전방 음원 외재화 성능의 우수성을 입증하고, 외재화 알고리즘 적용 후의원 신호 음상 보존 성능을 확인한다.

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Objective and Subjective Test of a Virtual Sound Reproduction Using a Headphone (헤드폰을 이용한 가상음향 재현의 주관적, 객관적 평가)

  • 최원재;김상명
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2003.05a
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    • pp.611-616
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    • 2003
  • The headphone is regarded as the most effective means for reproducing 3-dimentional virtual sound due to its channel separation property. However, there still exist several serious problems in headphone reproduction, such as, 'front-back confusion' and in-head localization'. These well-known problems are in general assessed by the subjective test that is based on human judgment. In this paper, an objective test is conducted in parallel with the subject test in order to validate the objective reproduction performance. Such a combined approach may be a more scientific and systematic approach to the reproduction performance.

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