• Title/Summary/Keyword: Sound Color

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Characteristics of the Functional Panel Made from Foamed Aluminum (발포알루미늄을 이용하여 제조한 기능성 판넬 특성 연구)

  • Kim, Jae-Yong;Um, Myeong-Heon;An, Dae-Hyun;Shim, Myeong-Jin
    • Applied Chemistry for Engineering
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    • v.17 no.1
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    • pp.62-66
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    • 2006
  • In this work, the properties of environmentally friendly functional panel made from waste aluminum were investigated. Product quality enhancement was pursued through an improved viscosity process, a mixing process by agitating, a foaming process, a cooling process, and a color addition process. An acoustic transmission attenuation test, a sound adsorption rate measurement test, and a foaming condition and scrap mixing test were implemented. As a result, the functional panel made from waste aluminum was ultra lightweight and had excellent properties such as soundproof, sound interception, and shielding harmful electromagnetic waves. Also, the functional panel showed low thermal conductivity (about 2.2 kcal/mh) and excellent heat-insulating property.

Algorithm for Discrimination of Brown Rice Kernels Using Machine Vision

  • C.S. Hwang;Noh, S.H.;Lee, J.W.
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 1996.06c
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    • pp.823-833
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    • 1996
  • An ultimate purpose of this study is to develop an automatic brown rice quality inspection system using image processing technique. In this study emphasis was put on developing an algorithm for discriminating the brown rice kernels depending on their external quality with a color image processing system equipped with an adaptor for magnifying the input image and optical fiber for oblique illumination. Primarily , geometrical and optical features of sample images were analyzed with unhulled paddy and various brown rice kernel samples such as sound, cracked, green-transparent , green-opaque, colored, white-opaque and brokens. Secondary, an algorithm for discrimination of the rice kernels in static state was developed on the basis of the geometrical and optical parameters screened by a statistical analysis(STEPWISE and DISCRIM Procedure, SAS ver.6). Brown rice samples could be discriminated by the algorithm developed in this study with an accuracy of 90% to 96% for the sound , cracked, colored, broken and unhulled , about 81% for the green-transparent and the white-opaque and about 75% for the green-opaque, respectively. A total computing time required for classification was about 100 seconds/1000 kernels with the PC 80486-DX2, 66MHz.

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Color Distribution Analysis of Maxillary Primary Central Incisors using a Spectrophotometer (분광광도계를 이용한 상악 유중절치의 부위에 따른 색조 분포 연구)

  • Yi, Seoksoon;Jang, Jihye;Lee, Daewoo;Yang, Yeonmi;Kim, Jaegon
    • Journal of the korean academy of Pediatric Dentistry
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    • v.46 no.1
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    • pp.93-100
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    • 2019
  • The objective of this study was to analyze the color distribution of the maxillary primary central incisors and the relationship between the color of each tooth region by dividing tooth into incisal, middle and cervical region using a spectrophotometer. The subjects were 105 sound maxillary primary central incisors from 3 to 6 years old children. Color measurements were performed by one dentist using same protocol. CIE $L^*$, $a^*$, $b^*$, $C^*$, $h^*$ data and the best matched shades with coverage error were obtained for each region and whole labial surface. There was a significant difference in CIE $L^*$, $a^*$, $b^*$ according to regions and the difference in color between each region was more than the clinical acceptance. By correlating the relationship between the color of each region with $L^*$, $a^*$, $b^*$ values, it is possible to extrapolate the color of other region with one color or to be used as data for making restorative materials and prostheses that are more aesthetically pleasing for primary teeth.

A Study on Audio-Visual Interactive Art interacting with Sound -Focused on 21C Boogie Woogie (사운드에 반응하는 시청각적인 인터랙티브 아트에 관한 연구)

  • Son, Jin-Seok;Yang, Jee-Hyun;Kim, Kyu-Jung
    • Cartoon and Animation Studies
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    • s.35
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    • pp.329-346
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    • 2014
  • Art is the product from the combination of politics, economy, and social and cultural aspects. Recent development of digital media has affected on the expansion of visual expression in art. Digital media allow artists to use sound and physical interaction as well as image as an plastic element for making a work of art. Also, digital media help artists create an interactive, synaesthetic and visual perceptive environment by combining viewers' physical interaction with the reconstruction of image, sound, light, and among other plastic elements. This research was focused on the analysis of the relationship between images in art work and the viewer and data visualization using sound from the perspective of visual perception. This research also aimed to develop an interactive art by visualizing physical data with sound generating from outer stimulus or the viewer. Physical data generating from outer sound can be analyzed in various aspects. For example, Sound data can be analyzed and sampled within pitch, volume, frequency, and etc. This researcher implemented a new form of media art through the visual experiment of LED light triggered by sound frequency generating from viewers' voice or outer physical stimulus. Also, this researcher explored the possibility of various visual image expression generating from the viewer's reaction to illusionary characteristics of light(LED), which can be transformed within external physical data in real time. As the result, this researcher used a motif from Piet Mondrian's Broadway Boogie Woogie in order to implement a visual perceptive interactive work reacting with sound. Mondrian tried to approach at the essence of visual object by eliminating unnecessary representation elements and simplifying them in painting and making them into abstraction consisting of color, vertical and horizontal lines. This researcher utilized Modrian's simplified visual composition as a representation metaphor in oder to transform external sound stimulus into the element of light(LED), and implemented an environment inducing viewers' participation, which is a dynamic composition maximizing a synaesthetic expression, differing from Modrian's static composition.

Smart Affect Jewelry based on Multi-modal (멀티 모달 기반의 스마트 감성 주얼리)

  • Kang, Yun-Jeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.7
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    • pp.1317-1324
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    • 2016
  • Utilizing the Arduino platform to express the emotions that reflect the colors expressed the jewelry. Emotional color expression utilizes Plutchik's Wheel of Emotions model was applied to the similarity of emotions and colors. It receives the recognized value from the temperature, lighting, sound, pulse sensor and gyro sensor of a smart jewelery that can be easily accessible from your smartphone processes that recognize and process the emotion applied the rules of inference based on ontology. The emotional feelings color depending on the color looking for the emotion seen in context and applied to the smart LED jewelry. The emotion and the color combination of contextual information extracted from the recognition sensors are reflected in the built-in smart LED Jewelry depending on the emotions of the wearer. Take a light plus the emotion in a smart jewelery can represent the emotions of the situation, the doctor will be able to be a tool of representation.

The Effect of Dining Space Color and Design on Customers' Psychological Reactions, Satisfaction and Reuse Intention in Restaurants (외식업 식공간 색채 및 디자인 연출이 고객의 심리적 반응과 만족 및 재이용 의도에 미치는 영향)

  • Huh, Yeong-Uook
    • Culinary science and hospitality research
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    • v.21 no.2
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    • pp.103-118
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    • 2015
  • This study is intended to look into the effect of dining space color and design on customers' psychological response, satisfaction, and reuse intention of restaurants. To achieve this, an empirical survey was carried out based on responses from 400 dining-out customers. The results were as follows. The dining space color and design had a significant and positive effect on customers' psychological reaction, satisfaction and reuse intention of restaurants. This is a result of positively evaluated service through an increased customer emotional response to simultaneous factors. It also suggest a recognition of a customer's psychological response in forming images based on restaurant attributes aside from food quality, such technique, ornamental equipment, sound, and design factors harmonized with indoor environment, in an attempt to increase customer interest in an increasingly competitive business environment. Consequently, dining space color and design can lead to customers' psychological satisfaction and reuse intention.

A Study on the Analysis of the Characteristics of the Real-time Behavior Space Design - Focused on the Works of onl and NOX - (물리구축환경의 지능적 부활로서의 실시간 행태 공간의 특성 분석 - onl과 NOX의 작품을 중심으로 -)

  • Lee Hanna;Park Hyun-Ok
    • Korean Institute of Interior Design Journal
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    • v.14 no.4 s.51
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    • pp.19-26
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    • 2005
  • Digital technology continually makes a space evolves. The real-time behavior design communicates the data with the situation of circumference of the space(visitors moving, interior and exterior situations). The space form was changed because it interfaces in real time. The purpose of this study was finding out the characteristics of real-time behavior space design through the analysis of space formative languages, sensorium, S-R and material. This study will be the one of basic references for the digital space design. The boundary of this study set limits to the works of digital space designer who applies the real-time exchanging data to their design among the digital space design works from 1996 to 2004. But it excepted from the real-time behavior space in virtual realty. Therefore, the objects of this study were the works of onl and NOX(paraSITE, Trans-port 2001, Muscle, MotormeCCa, Handdrawspace, Saltwater Pavilion, Son-O-House, H2O Expo). The method was the contents analysis of space formative languages(Greg Lynn's ten space formative languages; bleb, blob, branch, flower, fold, lattice, teeth, shred, skins and strand), sensorium, S-R and material. The results of the study are as follows: 1) The organizational elements; Space formative languages(bleb, blob, fold, shred, skins, strand), stimulation(Human Participation, Human Moving, Weather Conditions), and response(Spatial Moving, Sound Pattern, Lighting Pattern, color Pattern, Activating Particles, Moving Picture, Virtual Friend) 2) The material Use; Sound, lights, and network have been used in the space. Immaterial matter will be used the main material of space design in 21"'century, 3)The spatial types; formal changing of space, projecting immaterial elements, and changing the sound.

Study on Bruise Detection of 'Fuji' apple using Hyperspectral Reflectance Imagery (초분광 반사광 영상을 이용한 '후지' 사과의 멍 검출에 관한 연구)

  • Cho, Byoung-Kwan;Baek, In-Suck;Lee, Nam-Geun;Mo, Chang-Yeun
    • Journal of Biosystems Engineering
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    • v.36 no.6
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    • pp.484-490
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    • 2011
  • Defects exist underneath the fruit skin are not easily discernable by using conventional color imaging technique in the visible wavelength ranges. Development of sensitive detection methods for the defects is necessary to ensure accurate quality sorting of fruits. Hyperspectral imaging techniques, which combine the features of image and spectroscopy to acquire spatial and spectral information simultaneously, have demonstrated good potentials for identifying and detecting anomalies on biological substances. In this study, a high spatial resolution hyperspectral reflectance technique was presented as a tool for detecting bruises on apple. The two-band ratio (494 nm / 952 nm) and simple threshold methods were applied to investigate the feasibility of discriminating the bruises from sound tissue of apple. The pixel wise accuracy of the discrimination was 74%. The resultant images processed with selected wavebands and morphologic algorithm distinctively showed the early stages of bruises on apple which were not discernable by naked eyes as well as a conventional color camera. Results demonstrated good potential of the hyperspectral reflectance imaging for detection of bruises on apple.

A Study on the Application of 3D Digital Technology to Producing Cyber Fashion Gallery (3D 디지털 기술을 활용한 패션 갤러리 제작에 관한 연구)

  • Kim, Ji-Eon
    • The Research Journal of the Costume Culture
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    • v.15 no.3 s.68
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    • pp.446-460
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    • 2007
  • This study shows that digital technology is adapted practical method in fashion design process and virtual simulation and cyber fashion gallery based on virtual reality are researched. This study is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing color and texture used on 3D simulation. The results of this study are as follows: 1. This study produced Cyber Fashion Gallery in virtual space to the form of CD Rom title and web title by Macromedia Director 8.5, Macromedia Flash, Sound Forge. And it is enlarged the field of expression in aspect of Fashion Exhibition, beyond restriction of time and space. 2. Clothes modelling tools is able to easily adapt to various textiles and patterns in 3D dynamic virtual mannequin before making clothes. Digital technology is able to express image changed color and texture, especially new material, multi-finishing material and brilliant material and so on. So this study is able to develop tools for study of fashion coordination. 3. Cyber Fashion Gallery consists of gallery, story, painting, symbolism, example, image, quit. This study is enlarged the range of clothing expression by digital technology and open to possibility customized-manufacture.

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Development of Digital Endoscopic Data Management System (디지탈 내시경 데이터 management system의 개발)

  • Song, C.G.;Lee, S.M.;Lee, Y.M.;Kim, W.K.
    • Proceedings of the KOSOMBE Conference
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    • v.1996 no.11
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    • pp.304-306
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    • 1996
  • Endoscopy has become a crucial diagnostic and theraputic procedure in clinical areas. Over the past three years, we have developed a computerized system to record and store clinical data pertaining to endoscopic surgery of laparascopic cholesystectomy, peviscopic endometriosis, and surgical arthroscopy. In this study, we are developed computer system, which is composed of frame grabber, sound board, VCR control board, LAN card and EDMS(endoscopic data management software). Also, computer system has controled over peripheral instruments as a color video printer, video cassette recorder, and endoscopic input/output signals(image and doctor's speech). Also, we are developed one body system of camels control unit including an endoscopic miniature camera and light source. Our system offer unsurpassed image quality in terms of resolution and color fidelity. Digital endoscopic data management system is based on open architecture and a set of widely available industry standards, namely: windows 3.1 as a operating system, TCP/IP as a network protocol and a time sequence based database that handles both an image and drctor's speech synchronized with endoscopic image.

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