• Title/Summary/Keyword: Software design

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A Study on the Design and Effect of Computational Thinking and Software Education

  • Kwon, Jungin;Kim, Jaehyoun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.8
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    • pp.4057-4071
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    • 2018
  • The software centered world following the fourth industrial revolution is rapidly approaching us. Countries around the world attach importance to software's ability as one of the key elements for training future human resources. In order to train software centered human resources, each university has designated Software Education as an essential curriculum for not only major but also non-majors. In the past Software Education was an education for a major, but recent Software Education was changed to the essential education that is necessary for all living in the software centered world. In the past the curriculum was focused on software development and implementation-oriented education, but recent curriculum emphasizes sequential arranging and thinking of problem solving. In order to reflect trends in recent Software Education in detail, we integrate Software Education with major concept of Computational Thinking. In this paper, we analyzed the effect of the main concept of Computational Thinking on Software Education for non-majored learners who received Software Education based on Computational Thinking (here refers to learners who major in humanities, social sciences and arts). In addition, research models of satisfaction, self-efficacy, and occupational change was established as the elements of Software Education, and it was found that there was a relation between Computational Thinking and Software Education.

Online face-to-face instructional design model for Software Education using Virtual Classroom (버추얼 클래스룸을 활용한 소프트웨어교육 온라인 대면 교수 설계 모형)

  • Seo, SeongChae;Kim, Chul
    • Journal of The Korean Association of Information Education
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    • v.26 no.1
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    • pp.75-84
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    • 2022
  • Currently, education is being conducted through face-to-face classes and instructional design using blended learning, an integrated online and offline model that utilizes online characteristics. As the paradigm of education has changed from face-to-face classes to non-face-to-face classes since COVID-19, teaching methods to respond to changes are required in the educational field. In this paper, as a instructional design model using online, we proposed a instructional design model that conducts online classes in non-real time and then conducts online face-to-face classes using virtual classrooms in real time. In addition, a teaching strategy that can apply the online face-to-face teaching design model using the proposed virtual class room to software classes was presented. The proposed instructional design model will be able to prepare for a paradigm shift in education with a teaching design that can accommodate the characteristics of face-to-face education online.

Determination of bearing type effect on elastomeric bearing selection with SREI-CAD

  • Atmaca, Barbaros;Ates, Sevket
    • Advances in Computational Design
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    • v.2 no.1
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    • pp.43-56
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    • 2017
  • The aim of this paper is to develop software for designing of steel reinforced elastomeric isolator (SREI) according to American Association for State Highway and Transportation Officials Load and Resistance Factor Design (AASHTO LRFD) Specifications. SREI is used for almost all bridge types and special structures. SREI-structures interface defines support boundary conditions and may affect the seismic performance of bridges. Seismic performance of the bridge is also affected by geometrical and materials properties of SREI. The selection of SREI is complicated process includes satisfying all the design constraints arising from code provisions and maximizing performance at the lowest possible cost. In this paper, design stage of SREI is described up to AASHTO LRFD 2012. Up to AASHTO LRFD 2012 analysis and design program of SREI performed different geometrical and material properties are created with C# object-oriented language. SREI-CAD, name of the created software, allows an accurate design for economical estimation of a SREI in a short time. To determine types of SREI effects, two different types of bearings, rectangular and circular with similar materials and dimension properties are selected as an application. Designs of these SREIs are completed with SREI-CAD. It is seen that ensuring the stability of circular elastomer bearing at the service limit state is generally complicated than rectangular bearing.

Implementation of Segment_LCD display based on SoC design

  • Ling, Ma;Kim, Kab-Il;Son, Young-I.
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.59-62
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    • 2003
  • The purpose of this paper is to present how to implement Segment_LCD display using SoC design. The SoC design is achieved by using an ARM_based Excalibur device. The Excalibur device offers an outstanding embedded development platform with ARM922T and FPA. The design in the Excailbur device uses the embedded AR띤 Processor core and the AMBA high-performance bus (AHH) to write to a memory-mapped slave peripheral in the FPGA portion of the device. Here, Segment_LCD is one kind of memory-mapped slave peripherals. In order to Implement the Segment_LCD display based on SoC design, four steps are fellowed. At first, IP modules are made by using Verilog HDL. Secondly, the ARM processor of the Excalibur is programmed using C in ADS (ARM Developer Suite). And in the third step, the whole system is simulated and verified. At last, modules are downloaded to SoCMaster kit. Both Quartus II software and ModelSim5.5e software are the key software tools during the design.

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The SoC using Embedded Systems (임베디드시스템을 사용한 시스템온칩)

  • Park, Chun-Myoung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.481-484
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    • 2007
  • This paper presents a method of constructing the system-on-chip(SoC) based on embedded systems. The proposed method is more compact and effectiveness than former methods. The requirements generation start high level performance simulation and then passes to an executable specification suitable for implementation using a hardware/software co-design tool. The reuse of pre-exiting components is supported, as well as synthesis of the system interface, but only after much work is done to program the hardware/software co-design tool. The actual design flow described allows feedback among all design levels, e.g. from implementation up to requirements, throughout the process. In the future, it is necessary to development the advanced method of constructing system-on-chip based on embedded systems.

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Design and Implementation of Management Systems for Software License (소프트웨어 라이선스 관리시스템의 설계 및 구현 : K사 사례를 중심으로)

  • Kang, Yong-Sik;Kwon, Sun-Dong;Ko, Mi-Hyun
    • Journal of Information Technology Applications and Management
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    • v.20 no.3_spc
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    • pp.315-331
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    • 2013
  • As the business has been highly informatized, many companies has bought the software for their works. There are two types of software license. One is a site license and the other is a user license. This paper is focused on the user license. User license has the number of the right to use software. So, software managers always need to know the number of licenses in use and should limit the number of software license in use. If someone in the company use a software without license, he will be treated as a piracy. In that case, the company should pay for the settlement cost for the exceeding license use. In this paper, we suggest the model how we can limit the installation of the software within the number of licenses by license management system.

A Product Data Model for the Integration Module for Supporting Collaborations on Hardware and Software Development (소프트웨어 하드웨어 협동설계를 위한 통합모듈을 지원하는 제품자료모델)

  • Do, Namchul
    • Journal of Information Technology Services
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    • v.11 no.4
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    • pp.171-180
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    • 2012
  • Since software and hardware integration has became a strategic tool for companies to innovate their products, an information system that can comprehensively manage software and hardware integrated product development is critical for the current product development. This paper proposed a product data model that can support modules of related software and hardware parts in Product Data Management(PDM) integrated with Software Configuration Management(SCM). The model allows engineers to define software and hardware product structure independently, and support the integration module that can summon related software and hardware parts to build a comprehensive module for collaboration. Through the integration module, engineers can identify and examine the effectiveness of their design alternatives to other related parts form different disciplines. The product data model was implemented as a prototype PDM system and tested with an example robotics product.

Development of Design System for EPS Cushioning Package of Monitor Using Axiomatic Design (공리적 설계를 이용한 모니터용 EPS 완충 포장 설계 시스템 개발)

  • Yi, Jeong-Wook;Ha, Dae-Yul;Lee, Sang-Woo;Lim, Jae-Moon;Park, Gyung-Jin
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.27 no.10
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    • pp.1644-1652
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    • 2003
  • The monitor product is packed by cushioning materials because the monitor can be broken during transportation. However, the addition of the cushioning material increased the volume of the product. Therefore, it is required that the usage of cushioning material be minimized. In practice, design engineers have followed the ad hoc design with experiences of predecessors. Automation of the design process is very important for the reduction of engineering cost, and can be achieved by an excellent design process and software development. According to Axiomatic design, a design flow is defined and a software system is developed for automated design. At first, a basic model is defined. A user can modify the model from menus and design is carried out according to the input from the user. Finite element models are automatically generated based on the design. A nonlinear finite element analysis program called LS/DYNA3D is linked for the impact analysis. The process of Design of Experiments using orthogonal array is installed to minimize the maximum acceleration in drop test. Therefore, a new design can be proposed by the system. The program is designed according to the Independence Axiom of Axiomatic design. FRs and DPs of the software system are defined and decomposed by zigzagging process. Independent modules can be generated by analysis of the full design matrix and each module is coded as class in Object Oriented Programming (OOP). Design results are discussed.

A Study on the educational method of the conceptual approach of 3D animation (3D Animation 교육에 대한 개념적 접근 방식에 대한 연구)

  • 최성원
    • Archives of design research
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    • v.12 no.4
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    • pp.53-60
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    • 1999
  • Nowdays many people using and learning 3D Software. However, like artists drawing by brush, that most of designers misunderstood that 3D Software is cover everything as a tool. This sort of situation, change of 3D Software will come to the front very seriously. It can be result about lack of understanding 3D in general and some kind of illusion about 3D Software. These were changing like training school that was teaching only function for technique. Therefore, to prevent above things, this research paper will be based on a conception, that compare with 3D which called cyber space and the real world. That is explanation of construction about 3D Software generally, that will basis how does people think about the world. It function of 3D Software will take concrete shape gradually, which is after general description and understanding and the users will be quick to understand, no need to difficult of access for beginners. In addition, higher education ay university is no longer training center. Lastly, it will be able to capability as an essentially figure. Nowdays many people using and learning 3D Software. However, like artists drawing by brush, that most of designers misunderstood that 3D Software is cover everything as a tool. This sort of situation, change of 3D Software will come to the front very seriously. It can be result about lack of understanding 3D in general and some kind of illusion about 3D Software. These were changing like training school that was teaching only function for technique. Therefore, to prevent above things, this research paper will be based on a conception, that compare with 3D which called cyber space and the real world. That is explanation of construction about 3D Software generally, that will basis how does people think about the world. If function of 3D Software will take concrete shape gradually, which if after general description and understanding and the users will be quick to understand, no need to difficult of access for beginners. In addition, higher education ay university is no longer training center. Lastly, it will be able to capability as an essentially figure.

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Software Engineering Research Trends Meta Analyzing for Safety Software Development on IoT Environment (IoT 환경에서 안전한 소프트웨어 개발을 위한 소프트웨어공학 메타분석)

  • Kim, Yanghoon;Park, Wonhyung;Kim, Guk-boh
    • Convergence Security Journal
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    • v.15 no.4
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    • pp.11-18
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    • 2015
  • The new environments arrive such as ICT convergence, cloud computing, and big data, etc., how to take advanta ge of the existing software engineering technologies has become an important key. In addition, the importance of re quirement analysis for secure software and design phase has been shown in the IoT environment While the existing studies have focused on the utilization of the technique applied to IoT environment, the studies for enhancing analys is and design, the prerequisite steps for safely appling these techniques to the site, have been insufficient. So, we tr y to organize research trends based on software engineering and analyze their relationship in this paper. In detail, w e classify the research trends of software engineering to perform research trends meta-analysis, and analyze an ann ual development by years. The flow of the major research is identified by analyzing the correlation of the key word s. We propose the strategies for enhancing the utilization of software engineering techniques to develop high-quality software in the IoT environment.