• Title/Summary/Keyword: Software Communication Architecture

Search Result 342, Processing Time 0.026 seconds

System-level Function and Architecture Codesign for Optimization of MPEG Encoder

  • Choi, Jin-Ku;Togawa, Nozomu;Yanagisawa, Masao;Ohtsuki, Tatsuo
    • Proceedings of the IEEK Conference
    • /
    • 2002.07c
    • /
    • pp.1736-1739
    • /
    • 2002
  • The advanced in semiconductor, hardware, and software technologies enables the integration of more com- plex systems and the increasing design complexity. As system design complexity becomes more complicated, System-level design based on the If block and processor model is more needed in most of the RTL level or low level. In this paper, we present a novel approach fur the system-level design, which satisfies the various required constraints and an optimization method of image encoder based on codesign of function, algorithm, and architecture. In addition, we show an MPEG-4 encoder as a design case study. The best tradeoffs between algorithm and architecture are necessary to deliver the design with satisfying performance and area constraints. The evaluations provide the effective optimization of motion estimation, which is in charge of an amount of performance in the MPEG-4 encoder module.

  • PDF

An Architecture Supporting Adaptation and Evolution in Fourth Generation Mobile Communication Systems

  • Prehofer, Christian;Kellerer, Wolfgang;Hirschfeld, Robert;Berndt, Hendrik;Kawamura, Katsuya
    • Journal of Communications and Networks
    • /
    • v.4 no.4
    • /
    • pp.336-343
    • /
    • 2002
  • A major challenge for next generation mobile communication is capturing the system architecture’s complexity with all its internal and external dependencies. Seamless integration of heterogeneous environments in all system parts is a key requirement. Moreover, future systems have to consider the different evolution cycles of individual system parts. Among those, services are expected to change the fastest. With respect to these considerations, we propose an overall architecture for next generation mobile communication systems. It covers all system parts from wireless transmission to applications including network and middleware platform. Our approach focuses on adaptability in terms of recon- figurability and programmability to support unanticipated system evolution. Therefore, we consider abstraction layers which consist of adaptable cooperating components grouped by open platforms rather than rigid system layers. In addition to that, we introduce cross-layer cooperation allowing an efficient use of the available resources. Specific scenarios illustrate the feasibility of our approach.

The Effectiveness of MOOS-IvP based Design of Control System for Unmanned Underwater Vehicles (MOOS-IvP를 이용한 무인잠수정 제어기 개발의 효용성)

  • Kim, Jiyeon;Lee, Dongik
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.9 no.3
    • /
    • pp.157-163
    • /
    • 2014
  • This paper demonstrates the benefit of using MOOS-IvP in the development of control system for Unmanned Underwater Vehicles(UUV). The demand for autonomy in UUVs has significantly increased due to the complexity in missions to be performed. Furthermore, the increased number of sensors and actuators that are interconnected through a network has introduced a need for a middleware platform for UUVs. In this context, MOOS-IvP, which is an open source software architecture, has been developed by several researchers from MIT, Oxford University, and NUWC. The MOOS software is a communication middleware based on the publish-subscribe architecture allowing each application to communicate through a MOOS database. The IvP Helm, which is one of the MOOS modules, publishes vehicle commands using multi-objective optimization in order to implement autonomous decision making. This paper explores the benefit of MOOS-IvP in the development of control software for UUVs by using a case study with an auto depth control system based on self-organizing fuzzy logic control. The simulation results show that the design and verification of UUV control software based on MOOS-IvP can be carried out quickly and efficiently thanks to the reuse of source codes, modular-based architecture, and the high level of scalability.

A Distributed Control Architecture for Advanced Testing In Realtime

  • Thoen Bradford K.;Laplace Patrick N.
    • Proceedings of the Earthquake Engineering Society of Korea Conference
    • /
    • 2006.03a
    • /
    • pp.563-570
    • /
    • 2006
  • Distributed control architecture is based on sharing control and data between multiple nodes on a network Communication and task sharing can be distributed between multiple control computers. Although many communication protocols exist, such as TCP/IP and UDP, they do not have the determinism that realtime control demands. Fiber-optic reflective shared memory creates the opportunity for realtime distributed control. This architecture allows control and computational tasks to be divided between multiple systems and operate in a deterministic realtime environment. One such shared memory architecture is based on Curtiss-Wright ScramNET family of fiber-optic reflective memory. MTS has built seismic and structural control software and hardware capable of utilizing ScramNET shared memory, opening up infinite possibilities in research and new capabilities in Hybrid and Model-In-The-Loop control.

  • PDF

Designing SCA-Based Component Framework for Dynamic Deployment of SDR Components (SDR 컴포넌트의 동적 배치를 위한 SCA 기반 컴포넌트 프레임워크의 설계)

  • 김세화;홍성수;장래혁
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.9 no.3
    • /
    • pp.241-253
    • /
    • 2003
  • SCA (Software Communication Architecture), which has been adopted as a SDR(Software Defined Radio) Forum standard, provides a framework that successfully exploits common design patterns of embedded systems software. However, the SCA is inadequate as a component framework since it does not explicitly specify (1) a component model that defines how to express a component interface and how to implement it, (2) a package model that defines what and how to package in deployment units, and (3) a deployment model that defines the deployment environment and deployment process. In this paper, we propose a SCA-based component framework for SDR. Specifically, we present (1) a component model that defines a component as a specialized CORBA object that implements object management functionality, (2) a package model exploiting the existing XML descriptors of the SCA, and (3) a deployment model that defines a SCA-based deployment environment, a boot-up process that restores the deployment state, and a deployment process that supports lazy application instantiation and dynamic component replacement.

Software Complexity and Management for Real-Time Systems

  • Agarwal Ankur;Pandya A.S.;Lbo Young-Ubg
    • Journal of information and communication convergence engineering
    • /
    • v.4 no.1
    • /
    • pp.23-27
    • /
    • 2006
  • The discipline of software performance is very broad; it influences all aspects of the software development lifecycle, including architecture, design, deployment, integration, management, evolution and servicing. Thus, the complexity of software is an important aspect of development and maintenance activities. Much research has been dedicated to defining different software measures that capture what software complexity is. In most cases, the description of complexity is given to humans in forms of numbers. These quantitative measures reflect human-seen complexity with different levels of success. Software complexity growth has been recognized to be beyond human control. In this paper, we have focused our discussion on the increasing software complexity and the issue with the problems being faced in managing this complexity. This increasing complexity in turn affects the software productivity, which is declining with increase in its complexity.

Compatibility Analysis Between Security Tactics and Broker Architecture Pattern (보안 전술과 Broker 아키텍처 패턴간의 호환성 분석)

  • Kim, Suntae
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.15 no.4
    • /
    • pp.19-24
    • /
    • 2015
  • Security has been a major concern in software development. Security tactics are reusable building blocks providing a general solution for recurring security concerns at the architectural level. They are often used together with architectural patterns which provide a general solution for architecting software systems. However, use of security tactics in architectural patterns has been understood only conceptually without concrete understanding of how their involved elements should be structurally and behaviorally co-designed. In this paper, we present model-driven analyses of security tactics in the context of Broker architectural patterns and provide evidences of the analyses in real world case studies.

Implementation of a modem for home network power line communication based on improved LonWorks technology (향상된 론웍 기반의 홈 네트워크용 전력선 모뎀 구현)

  • 마낙원;김녹원;김우섭;이창은;문경덕;김석기
    • Proceedings of the IEEK Conference
    • /
    • 2002.06a
    • /
    • pp.367-370
    • /
    • 2002
  • In this paper, we propose a new node architecture LonWorh control Network for home network system environmint using power line communications. Using conventional Lon Work technology is a many disputable points for home network. LonWork network system needs high-cost development equipment. Moreover, conventional Lon Work system can not implement high-grade algorithms and variety application operation. because of the limitation of processing ability in Neuron chip. For that reason, the proposed structure is applicable to low-cost and more complex applications which are impossible in home network using conventional Lonworks structure. The proposed structure is implemented with some hardware and かone software for power line home network. The physical layer and the MAC layer of the LonTalk protocol within ton Work are implemented in hardware, which decreases the development costs communication processor. The upper of link layer of the LonTalk protocol is implemented with software, which decreases the development costs of software and increases the flexibility of tile system and increases the extension of the system. We verified the commercial feasibility of the proposed system through the power line tests with the existing LonWorks network in home network. As a result, it is concluded that the proposed architecture provides increasing flexibility and decreasing cost of the system.

  • PDF

A Study on Architecture for Embedded Software Testing Tool (임베디드 소프트웨어 테스팅 도구를 위한 아키텍처에 관한 연구)

  • Jang Seon-Jae;Kim Ji-Young;Son Lee-Kyeong;Kim Haeng-Kon
    • Annual Conference of KIPS
    • /
    • 2006.05a
    • /
    • pp.219-222
    • /
    • 2006
  • 임베디드 소프트웨어는 IT기술의 발달과 하드웨어의 다양한 보급 등으로 인해 널리 사용되기 시작했으며, 일반적인 소프트웨어와는 다른 방식으로 제작되며, 절대 표준이 없기 때문에 다양한 방식으로 개발되고 있다. 임베디드 소프트웨어 품질 및 생산성을 위해서는 체계적인 테스팅 방법론이 요구된다. 기존의 테스팅 방법으로는 복잡하고 높은 수준의 임베디드 소프트웨어 기능들을 테스트하는데 한계점이 많다. 본 논문에서는 기존 소프트웨어 테스팅과 임베디드 소프트웨어 테스팅의 차이점을 제시하고 효율적인 임베디드 소프트웨어 테스팅이 가능한 지원도구의 요구사항과 전형적인 방법을 탈피하여 자동화된 테스팅 방법 및 도구인 ESTE(Embedded Software Testing Environments)의 구조와 지원 기능을 제시하고자 한다.

  • PDF

Towards a Server-Centric Interaction Architecture for Wireless Applications

  • Saarinen, Jussi;Mikkonen, Tommi;Tarkoma, Sasu;Heikkinen, Jani;Pitkanen, Risto
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.2 no.2
    • /
    • pp.103-119
    • /
    • 2008
  • Traditional web-based services that require users to browse via documents and fill out forms, are difficult to use with mobile devices. Moreover, as the web paradigm assumes active clients, further complications are introduced in cases where the server is the active entity, instead of the client. This paper presents a Server-Centric Interaction Architecture (SCIA) for wireless applications. The architecture enables servers to initiate communication with clients as well as push secure targeted data to them, in a piecemeal fashion. It further enables the development of highly collaborative wireless services with interactive user interfaces.