• 제목/요약/키워드: Social Design Process

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소셜미디어와 PDM 시스템을 활용한 협업적 제품자료관리 교육 (Education of Collaborative Product Data Management by Using Social Media in a Product Data Management System)

  • 도남철
    • 한국CDE학회논문집
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    • 제20권3호
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    • pp.254-262
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    • 2015
  • This study proposes an approach to Product Data Management (PDM) education for collaborative product data management, which can support collaborative product development process. This approach introduces social media and a PDM system into a framework for PDM education supported by consistent product development process and product data model. It has been applied to two PDM classes and the result shows that the social media in PDM education can support not only experiences of the collaborative product data management but also interactive and informal communications among instructors and participants using integrated social media with product data during courses.

치유환경의 행태지원성과 지속가능성 개념에 관한 연구 - 저층 친환경 의료시설 사례 중심으로 - (A Study on the Behavioral Affordance of Healing Environment and Concept of Sustainability - Focused on the Eco-Friendly Low-Rise Medical Facilities -)

  • 전종우;김광호
    • 한국실내디자인학회논문집
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    • 제22권4호
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    • pp.158-166
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    • 2013
  • The purpose of this study is to suggest a direction for eco-friendly healing space design for healthcare facilities in the future. Theoretical review and case study on the concept of sustainable design, spatial expression and behavioral affordance were used as research method. Through these reviews, the 3 elements of the total healing environment -physical, psychological and social- have correspondence with elements of spatial expression; Refuge, Flow, Prospect and Void. And these are related to the eight kinds of Behavioral affordance which are subdivided into WORK&STUDY, REST, CIRCULATION, VISUAL SEQUENCE, SOCIAL EXCHANGE, REFRESHMENT, COMMUNITY and MEDITATION. And the concept of sustainable design consists of 6 principles ; Natural system, People, Place, The cycle of life, Energy & natural resources and Process. Through correlation analysis of behavioral affordance and 6 principles, the result of this study presents that the physical elements of the total healing space was mainly associated with the principles of people, place and the cycle of life. Psychological element was related to principle of natural system, human, place and process. And social element was associated with the principles of human, place and process. According to this analysis, the case study of four low-rise eco-friendly medical facilities was undertaken. Sustainability was evaluated in total healing environmental through this case study.

Ontology Development for Cultural Knowledge of Thai-Khmer Textiles

  • Jutamas Promthong;Malee Kabmala;Wirapong Chansanam
    • Journal of Information Science Theory and Practice
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    • 제11권2호
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    • pp.12-21
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    • 2023
  • This study aims to develop ontologies regarding cultural knowledge of Thai-Khmer textiles by applying the Knowledge Engineering Methodology to build upon the ontologies. The process includes 1) generating the ontologies' objectives, 2) building ontologies, and 3) evaluating the ontologies. The researchers used OntOlogies Pitfall Scanner (OOPS!) to minimize defects and asked two experts to evaluate the ontologies' design. Protégé was used to design the ontologies, and WIDOCO was used to present the ontologies through the World Wide Web. It was found that the developed ontology consists of two classes, 16 sub-classes, and 16 relationships. The ontologies assessment found that there were seven items to fix according to the OOPS! software. Apart from the assessment program, the experts mentioned that all five aspects were suitable; namely, the ontology design was evaluated at 4.51 (Likert), the process of identifying scopes of definitions and objectives of development was 4.61, the applications and guidelines for further development was 4.58, the process of forming classes was 4.53, and the process of generating class's properties was 4.50.

제품자료 객체를 이용한 설계자 네트워크 분석 (Analysis of Networks among Design Engineers Using Product Data Objects)

  • 차춘남;도남철
    • 산업경영시스템학회지
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    • 제39권3호
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    • pp.139-146
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    • 2016
  • This study proposes a methodology to analyse social networks among participating design engineers during product development projects. The proposed methodology enables product development managers or the participating design engineers to make a proper decision on product development considering the performance of participating design engineers. It considers a product development environment where an integrated product data management (PDM) system manages the product development data and associated product development processes consistently in its database, and all the design engineers share the product development data in the PDM database for their activities in the product development project. It provides a novel approach to build social networks among design engineers from an operational product development data in the PDM database without surveys or monitoring participating engineers. It automatically generates social networks among the design engineers from the product data and relationships specified by the participants during the design activities. It allows analysts to gather operational data for their analysis without additional efforts for understanding complex and unstructured product development processes. This study also provides a set of measures to evaluate the social networks. It will show the role and efficiency of each design engineers in the social network. To show the feasibility of the approach, it suggests an architecture of social network analysis (SNA) system and implemented it with a research-purpose PDM system and R, a statistical software system. A product configuration management process with synthetical example data is applied to the SNA system and it shows that the approach enables analysts to evaluate current position of design engineers in their social networks.

분류시스템 개발과정에서의 협력에 대한 연구 (A Study on Collaboration in Classification System Development Practice)

  • 박옥남
    • 한국문헌정보학회지
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    • 제42권4호
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    • pp.181-199
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    • 2008
  • 본 연구는 실제 분류 시스템 개발자들의 행태를 이해하는 데 그 목적이 있다. 이를 위하여, 협력행태를 중심으로 협력의 유형, 협력에 영향을 미치는 요인, 협력이 분류 시스템 개발에 미치는 영향 등을 조사하였다. 또한 협력에 대한 이해가 분류 교육자, 연구자, 개발자에게 제공하는 의의를 논의하였다. 자료는 문헌조사, 현장인터뷰, 관찰법, 이메일의 방법을 통하여 수집되었다. 본 연구는 이미지 분류 시스템 개발팀을 대상으로 조사하였으며 사회과정모델을 연구의 프레임워크로 채택하였다.

웹기반 협조적 설계환경에 있어서 커뮤니케이션 미디어 개발을 위한 기초적 연구 (A Basic Study for Development of Communication System on Web Based Collaborative design Environment)

  • 우성호
    • 한국실내디자인학회논문집
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    • 제13권5호
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    • pp.223-229
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    • 2004
  • The investment scale of design project has been increased rapidly following the recent social and economical demand. The demand of user has been changed variously together with social background like the increase of interest for the high level information oriented society and environment. In addition, it is necessary for the experts like coordinator, architect, color expert, and light designer to collaborate in the interior design process. The expertise diverse areas should be related closely and collaboratively for the smooth processing. It is necessary for the design environment to be changed in order to exchange the information effectively within the proposed period by the variety fields' experts. It is a collaborative design in the design studio that the multi-members collect the related data, suggest the idea, and discuss closely, which makes a decision for the new design concept and design plan in the fixed time. It is necessary to make a new kind of communication media concept in the design process, where the multi-members participate, and the collaborative design is processed in physically simultaneous space or in the far distance such as it is done above. In this paper, it is investigated for the communication for the design and creative behavior to explain the collaborative work in the process of design. The characteristics of collaborative design and demand design environment are summarized in the background of this kind of the creative behavior concept. Especially, the communication media for increasing the process effectiveness is explained and the concept for the development of web based collaborative design system is summarized.

프로세스 모델에서 도출한 조직간 사회관계에 대한 분석과 조직 재설계 (Analysis of Social Relations Among Organizational Units Derived from Process Models and Redesign of Organization Structure)

  • 최인준;송민석;김광명;이용혁
    • 대한산업공학회지
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    • 제33권1호
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    • pp.11-25
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    • 2007
  • Despite surging interests in analyzing business processes, there are few scientific approaches to analysis and redesign of organizational structures which can greatly affect the performance of business processes. This paper presents a method for deriving and analyzing organizational relations from process models using social network analysis techniques. Process models contain information on who performs which processes and activities, along with the assignment of organizational units such as departments and roles to related activities. To derive social relations between organizational units from process models, three types of metrics are formally defined: transfer of work metrics, subcontracting metrics, and cooperation metrics. By applying these metrics, various relations among organizational units can be derived and analyzed. To verify the proposed method and metrics, they are applied to standard process models of the semiconductor and electronic, and automotive industry in Korea. This paper presents a taxonomy for diagnosing organization structure based on the presented approach. The paper also discusses how to combine analyses in the taxonomy for redesign of organizational structures.

뇌 병변 장애아동을 위한 책상 개발의 융복합 연구 (A Convergence Study on the Development of the Desk for Children with Cebral Palsy)

  • 조숙경;박정임
    • 한국가구학회지
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    • 제26권4호
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    • pp.435-444
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    • 2015
  • The purpose of this study were to design and develop the user centered desk which considered children with cebral palsy in Korea. The developing process of the desk were performed the convergence study of the University Department of the Social Welfare and the Living Furniture Design. First of all, the 2 students and their professor of the Department of Social Welfare analyzed the literature, observed the children with cebral palsy and the needs survey of the service providers of a Welfare Center for children with cebral palsy. All of the information gathered were provided for the Department of the living Furniture Design. Second, the 2 students and their professor of the Department the Living Furniture Design proceeded the design concept, mocked up the desk for the children with cebral palsy. This was the user centered desk which considered of the features of children with cebral palsy body. Based on the results, the convergence study implications were discussed.

디지털 프로세스를 활용한 공간디자인의 장소성 표현에 관한 연구 (A Study on the Expression of Placeness in Space Design using Digital Process)

  • 박혜경;안신욱
    • 한국실내디자인학회논문집
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    • 제40호
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    • pp.149-157
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    • 2003
  • The placeness has been lost in space design since Modernism, especially Internationalism. Digital space design of today is one of the means to complement that. The purpose of this study is to grasp a trend in the expression of placeness, being appeared in digital space design process through case analysis. As the result of this study, the placeness in digital design process expressed by parametric elements had each effective internal algorithms. Especially, space design using digital process were expressed placeness by physical context such as topography, conditions of location, landscape, axis of road, traffic elements and climate. And social context were expressed by user experience through his cognition.

모두를 위한 플랫폼 사용자 경험 디자인을 중심으로 한 소셜미디어 플랫폼 기반 일상 아카이브 설계 (Archival Platform for Everyone : Archival Design with Social Media Platform Based on User Experience Design)

  • 양인호
    • 기록학연구
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    • 제66호
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    • pp.157-201
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    • 2020
  • 본 연구는 공공기록의 전통적인 수집 프로세스에서 벗어나 일상기록의 수집과 소통의 방안으로서 소셜 미디어 플랫폼을 기반으로 한 '소셜 아카이브'를 제안하였다. 소셜 아카이브는 다양한 사람이 모여 소통하고, 공유할 수 있는 '광장'을 지향한다. '기록'을 매개체로 일상을 기록할 수 있는 공간으로서 다양한 분야에 기초 연구의 기반을 제공하는 것을 목표로 하며, 연구자와 연구자, 연구자와 생산자 등 다양한 이용자 간의 소통 공간으로 기능하는 것을 목적으로 한다. 이를 위해 기존 선행 연구를 중심으로 일상 아카이브 구축 시 고려해야 할 사항을 '패러다임 변화에 따른 창의적인 방법론', '유관기관과의 네트워크 구축', '연구자를 위한 서비스', '지속성을 위한 유지방안'으로 정리하고, 소셜미디어의 특성을 중심으로 소셜 아카이브 플랫폼으로서 소셜미디어의 가능성을 논하였다. 마지막으로 사용자 경험 디자인 프로세스를 살펴보면서 소셜 아카이브의 일부 기능을 설계하고, UX 디자인 과정에서 고려해야할 사항을 제시하였다.