• Title/Summary/Keyword: Smartphone Technologies

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Characterizing Memory References for Smartphone Applications and Its Implications

  • Lee, Soyoon;Bahn, Hyokyung
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.15 no.2
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    • pp.223-231
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    • 2015
  • As smartphones support a variety of applications and their memory demand keeps increasing, the design of an efficient memory management policy is becoming increasingly important. Meanwhile, as nonvolatile memory (NVM) technologies such as PCM and STT-MRAM have emerged as new memory media of smartphones, characterizing memory references for NVM-based smartphone memory systems is needed. For the deep understanding of memory access features in smartphones, this paper performs comprehensive analysis of memory references for various smartphone applications. We first analyze the temporal locality and frequency of memory reference behaviors to quantify the effects of the two properties with respect to the re-reference likelihood of pages. We also analyze the skewed popularity of memory references and model it as a Zipf-like distribution. We expect that the result of this study will be a good guidance to design an efficient memory management policy for future smartphones.

Real-time Heart Rate Measurement based on Photoplethysmography using Android Smartphone Camera

  • Hoan, Nguyen Viet;Park, Jin-Hyeok;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.20 no.2
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    • pp.234-243
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    • 2017
  • With the development of smartphone technologies enable photoplethysmogram (PPG) acquisition by camera and heart rate (HR) measurement. This papers presents improved algorithm to extract HR from PPG signal recorded by smartphone camera and to develop real-time PPG signal processing Android application. 400 video samples recorded by Samsung smartphone camera are imported as input data for further processing and evaluating algorithm on MATLAB. An optimized algorithm is developed and tested on Android platform with different kind of Samsung smartphones. To assess algorithm's performance, medical device Beurer BC08 is used as reference. According to related works, accuracy parameters includes 90% number of samples that has relative errors less than 5%, Person correlation (r) more than 0.9, and standard estimated error (SEE) less than 5 beats-per-minutes (bpm).

A Study on Implementation of the Mobile Application of Aid to Navigation Using Location-based Augmented Reality

  • Jeon, Joong-Sung
    • Journal of Navigation and Port Research
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    • v.43 no.5
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    • pp.281-288
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    • 2019
  • In this paper, we implemented a mobile application of location-based augmented reality that combines self-sensing technology and various safety information using technological advancements of the smartphone. Vessel navigation is a suitable area for augmented reality because it requires accurate knowledge of the distance and location of destinations, danger zones, AtoN, and adjacent vessels. Current smartphone applications only provide 2D images and location information. Such applications do not include information about the surrounding environment, and as a result, they can only function using their own sensing information and surrounding information into a location-based augmented reality. If you provide a variety of sensor information embedded in the smartphone to 'BadaGO', the implemented application through this study, 'BadaGO' can provide safe navigation information to the user device in real time with a variety of its own formed information. The user has a high practicality and applicability of a small ship that is supplied with safe navigation information in a changing marine environment only by providing information through the application on the smartphone.

Visible Light Identification System for Smart Door Lock Application with Small Area Outdoor Interface

  • Song, Seok-Jeong;Nam, Hyoungsik
    • Current Optics and Photonics
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    • v.1 no.2
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    • pp.90-94
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    • 2017
  • Visible light identification (VLID) is a user identification system for a door lock application using smartphone that adopts visible light communication (VLC) technology with the objective of high security, small form factor, and cost effectiveness. The user is verified by the identification application program of a smartphone via fingerprint recognition or password entry. If the authentication succeeds, the corresponding encoded visible light signals are transmitted by a light emitting diode (LED) camera flash. Then, only a small size and low cost photodiode as an outdoor interface converts the light signal to the digital data along with a comparator, and runs the authentication process, and releases the lock. VLID can utilize powerful state-of-the-art hardware and software of smartphones. Furthermore, the door lock system is allowed to be easily upgraded with advanced technologies without its modification and replacement. It can be upgraded by just update the software of smartphone application or replacing the smartphone with the latest one. Additionally, wireless connection between a smartphone and a smart home hub is established automatically via Bluetooth for updating the password and controlling the home devices. In this paper, we demonstrate a prototype VLID door lock system that is built up with LEGO blocks, a photodiode, a comparator circuit, Bluetooth module, and FPGA board.

Morphing and Warping using Delaunay Triangulation in Android Platform (안드로이드 플랫폼에서 들로네 삼각망을 이용한 모핑 및 와핑 기법)

  • Hwang, Ki-Tae
    • Journal of Korea Game Society
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    • v.10 no.6
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    • pp.137-146
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    • 2010
  • According to rapid advent of the smartphone, software technologies which have been used on PCs are being introduced into the smartphone. This paper introduces an implementation of an application software under the Android platform using morphing and warping technology. It composes two face images with morphing technology and also transforms an original face image using warping technology for fun. For this, the image is triangulated by Delaunay Triangulation based on control points which are created by simple LCD touches on the mobile device. The implementation case of this paper will be a good reference for the development of applications like games using morphing and warping technologies over Android platforms.

A Characterisitc Analysis Study of Android based Stereoscopic 3D Technology (안드로이드기반 스테레오스코픽 3D 기술 특성분석 연구)

  • Kim, Cheong Ghil
    • Journal of Satellite, Information and Communications
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    • v.8 no.2
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    • pp.68-73
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    • 2013
  • In recent years, the developments in 3D technologies have initiated the commercialization of 3D services on mobile devices. For this purpose, stereoscopic 3D technology is used, which enables 3D TV on mobile devices including smartphone with glasses-free 3D viewing. As a result, the issues related with stereo imaging have been spotlighted greatly. Especially, three MPEG coding standards are provided for mobile 3D services, namely H.264/AVC with and without SEI message and H.264/MVC. In this respect, this paper presents an overview of developments in stereoscopic technologies for mobile devices to gain some perspective on the changes and progress. in this paper, we verified the availability of android based stereoscipic 3D technology related with mobile 3D TV and Smartphone with special emphasis on 3D video format and 3D features by various technollogy characteristics analysis.

Development of Digilog-type Contents using Augmented Reality

  • Lee, Sang-Hyun
    • International Journal of Advanced Culture Technology
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    • v.7 no.3
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    • pp.126-133
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    • 2019
  • Recently, the development of ICT technology and the spread of smart devices have been applied to various industries using real world and augmented reality technologies. Currently, smartphone photography programs are always using fixed content. Augmented reality technology was used to capture the new concept and real-time situational picture of the young generation. Photographing technology using such augmented reality can cope with various concepts and the position and pose of the user. This paper aims to develop photography contents using augmented reality. In this paper, using augmented reality, combining past photographs with real world, and developing content that can be photographed are reviewed.

Secure Transaction Method on Smartphones with Smartwatches (스마트워치를 이용한 스마트폰에서의 안전한 전자거래방법)

  • Zhou, Jun;Choi, JinChun;Nyang, DaeHun;Lee, KyungHee
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.25 no.3
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    • pp.519-530
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    • 2015
  • With the development of technologies, smartphone provides excellent extensibility and performance. Users can install application programs easily in smartphone, so they can use smartphone in various way. In the past, users used smartphone for enhancing security in personal computer. Nowadays, smartphone has become a major target for attackers. Therefore we needs a reliable portable device for smartphone security. There are various wearable devices such as smartglasses and smartwatches, so they can be used for enhancing security in smartphone. In this paper, we study about that smartwatches can be role for enhancing smartphone security, and we implement transaction information verification scheme, Transaction information verification scheme based on CAPTCHA and CAPTCHA based transaction OTP scheme and experiment with users in prototype application.

Smartphone Controller System using 3-D Acceleration Sensor (3축 가속도센서를 이용한 스마트폰 컨트롤러 시스템)

  • Na, Young-Sik;Chung, Dong-Kun;Lee, Ki-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.4
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    • pp.23-28
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    • 2010
  • Recently, as the number of people using Smartphones increased, several researches has been launched basing it's subject on this issue. In this circumstance, the fusion of sensor technologies and Smartphone offers a variety of functions. The system introduced in the current paper uses a controller which extracts information about accelerating movements of an user. This information is then sent to the Smartphone through Bluetooth communication. The input method proposed in this paper differs from the existing methods such as touch typing or button input in Smartphones. It rather uses the 3-D acceleration sensor which enables users to control their Smartphone anywhere and anytime without directly touching the device. Furthermore, because it is developed for various applications, it can be applied in many different fields.

Design of Measurement Algoritms in the Smart CamRuler (스마트 CamRuler 계측 알고리즘 설계)

  • Oh, Sun-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.149-156
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    • 2013
  • With a rapid growth of smartphone technologies, various applications are developed and diffused actively nowadays. Especially, interesting applications using camera module in a smartphone are developed continuously, mobile users are able to use various useful mobile services in humdrum life. In this paper, we design and implement measurement algorithms which precisely measure the object taken by the camera module in a smartphone. We use 3-axis gyro accelerometer sensor in a smartphone to get the distance, incline and rotation angle in a real time when we take a picture of shooting object and can obtain precise size of it in the picture image. The measurement algorithms proposed in this paper are analyzed and evaluated by a simulation study.