• Title/Summary/Keyword: Smart Phone Industry

Search Result 188, Processing Time 0.02 seconds

Signal Sensing System Design for Pedestrian Safety using Beacon Service (비콘 서비스를 사용한 보행자 안전 신호감지시스템의 설계)

  • Lee, Ju-Hyeong;Han, Moon-Seog
    • KIISE Transactions on Computing Practices
    • /
    • v.22 no.11
    • /
    • pp.576-582
    • /
    • 2016
  • Currently, every person possesses a smart phone due to the development of the IT industry. However, crosswalk pedestrian accidents have been sharply increasing due to smart phone use. If a traffic light can recognize smart phones when a smart-phone user approaches and arrives at a given sign, many accidents could be reduced by using beacon signals. Before the era of smart phones, the accident rate involving cell phone use was relatively low. Nevertheless, when considering the development of IT equipment that produces a threat to human life, government cannot regulate smart phone use outside. The purpose of this paper is to indirectly warn a smart phone user in order to reduce the accident rates.

Utilizing Mobile Social Game as a Gamification Advertising Platform (게임화(Gamification)된 광고 플랫폼으로서 모바일 소셜네트워크게임(SNG)의 활용 -모바일 소셜 네트워크 게임(SNG) <레스토랑스타> 사례연구를 중심으로-)

  • Shin, Jiho
    • The Journal of the Korea Contents Association
    • /
    • v.13 no.4
    • /
    • pp.86-96
    • /
    • 2013
  • This study is about utilizing social game as a gamification advertising platform. Since iPhone released to the world, the smart phone industry has rapidly increased. And the development of the smart phone industry has rapidly increased its rate of users in which it has led to leaping growths of new kind of service such as SNS(Social Network Service), and SNG(Social Network Game). The purpose of this study is predicting the development of advertising industry in smart phone paradigm shift. This study focused on social network game as a gamification advertising platform, and studied on case of which is social network game used as a gamification advertising platform. Finally, this study has developed suggestions for new way of advertising by utilizing Mobile social network game as a gamification advertising platform.

A Design and Implementation of the Lift Safety Inspection System using Android Smart Phone (안드로이드기반 스마트폰을 이용한 승강기 안전진단 시스템 설계 및 구현)

  • Choi, Sung-Hyun;Kim, Jong-Soo;Kim, Tai-Suk
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.16 no.1
    • /
    • pp.113-118
    • /
    • 2012
  • This thesis suggests how to design and implement an Android smart phone application which can perform self check or safety inspection of lifts effectively. The safety checks of lifts go in the way that inspectors check the lifts' conditions generally and record manually following a form at the moment. This thesis analyses lift maintenance industry and introduces how to design a system to proceed effective self check using a smart phone with Android OS. By using a smart phone to check lifts, we can have advantages to improve the quality of self check and maintain careers establishing information database about safety items.

Implementation of Appliance Control System Using Smart Phone (스마트폰을 이용한 정보가전기기 제어시스템 구현)

  • Jeon, Byung-Chan;Choi, Gyoo-Seok;Lee, Sang-Joung
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.11 no.3
    • /
    • pp.67-74
    • /
    • 2011
  • With the rapid increase of recent smart phone diffusion, the convergences of home network environments and intelligent home appliances such as digital TV, internet refrigerator, DVD, digital video, communication appliance using a smart phone are highly focussed and become the recent trends in IT industry. In this paper, we design and implement home appliance control system based on the smart phone(Android) network environments. Through several experiments using Android smart phone, we confirmed that the proposed system can control and monitor indoor home appliances conveniently anywhere and anytime from outdoor.

A Study on Market Penetration Strategy for Smart Contents Providers (스마트콘텐츠 기업의 시장진입 전략에 관한 연구)

  • Lee, Chul Sun;Kim, Jong Ho
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.8 no.4
    • /
    • pp.263-272
    • /
    • 2012
  • Lately, as domestic smart phone users exceeds 10 millions, Korea entered into real smart era in which smart contents market grows very quickly. One of feature for smart contents market is that there is few entry barrier for market penetration. So, it is essential for domestic digital contents providers to transform existing digital contents into smart contents to protect the entry of foreign firms into domestic market and to take advantage of opportunities to advance to foreign contents markets. The objective of this study is analyzing strategies of abroad companies which has penetrated into smart contents market successfully and classifying them systematically and the way to execute the proposed strategies. Future works of companies and governments to expand smart contents markets can be summarized as follows. First, they must prepare reliable data to elicitate proper market penetration strategies. Second, it is highly desirable to fuse contents industry and culture industry together. Third, it is urgent to formulate policies to promote SOHO contents companies.

A Study on the Efficient Ecological Policies under the Smart Phone Environment (스마트폰 환경하에서의 효율적인 생태계 정책에 관한 연구)

  • Kim, Sun-Bae;Yang, Hae-Sool
    • Journal of Digital Convergence
    • /
    • v.9 no.5
    • /
    • pp.77-87
    • /
    • 2011
  • The smart phone industry has shown its continuous growth even under global economy crisis and its ecological surrounding is rapidly shifting. In order to retain its global competitive advantage, it is necessary to comprehend and implement a preemptive policy regarding ecological transition of smart phones. Many developed foreign countries including the United States and Europe endeavor to maintain competitiveness in the new ecology of smart phones. Korea, which was once the most leading country in the IT industry, has accepted the fact that it lost an opportunity to take competitive advantage in the market and now it is striving to regain its past reputation. This study aims to examine the new potential category of services and products in this rapidly changing smart phone market and also suggested necessary additional efforts from the government side. We expect this study help the government establish proper ecological policies under Korea's smart phone environment.

Performance Analysis of Transport Time and Legal Stability through Smart OTP Access System for SMEs in Connected Industrial Parks

  • Kim, Ilgoun;Jeong, Jongpil
    • International Journal of Advanced Culture Technology
    • /
    • v.9 no.1
    • /
    • pp.224-241
    • /
    • 2021
  • According to data from the National Police Agency, 75.5 percent of dead traffic accidents in Korea are truck accidents. About 1,000 people die in cargo truck accidents in Korea every year, and two to three people die in cargo truck accidents every day. In the survey, Korean cargo workers answer poor working conditions as an important cause of constant truck accidents. COVID 19 is increasing demand for non-face-to-face logistics. The inefficiency of the Korean transportation system is leading to excessive work burden for small logistics The inefficiency of the Korean transportation system is causing excessive work burden for small individual carriers. The inefficiency of the Korean transportation system is also evidenced by the number of deaths from logistics industry disasters that have risen sharply since 2020. Small and medium-sized Korean Enterprises located in CIPs (Connected Industrial Parks) often do not have smart access certification systems. And as a result, a lot of transportation time is wasted at the final destination stage. In the logistics industry, time is the cost and time is the revenue. The logistics industry is the representative industry in which time becomes money. The smart access authentication system architecture proposed in this paper allows small logistics private carriers to improve legal stability, and SMEs (Small and Medium-sized Enterprises) in CIPs to reduce logistics transit time. The CIPs smart access system proposed in this paper utilizes the currently active Mobile OTP (One Time Password), which can significantly reduce system design costs, significantly reduce the data capacity burden on individual cell phone terminals, and improve the response speed of individual cell phone terminals. It is also compatible with the OTP system, which was previously used in various ways, and the system reliability through the long period of use of the OTP system is also high. User customers can understand OTP access systems more easily than other smart access systems.

A Research on Mobile Malware Model propagated Update Attacks (변조 업데이트를 통해 전파되는 모바일 악성어플리케이션 모델 연구)

  • Ju, Seunghwan;Seo, Heesuk
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.11 no.2
    • /
    • pp.47-54
    • /
    • 2015
  • The popularity and adoption of smart-phones has greatly stimulated the spread of mobile malware, especially on the popular platforms such as Android. The fluidity of application markets complicate smart-phone security. There is a pressing need to develop effective solutions. Although recent efforts have shed light on particular security issues, there remains little insight into broader security characteristics of smart-phone application. Now, the analytical methods used mainly are the reverse engineering-based analysis and the sandbox-based analysis. Such methods are can be analyzed in detail. but, they take a lot of time and have a one-time payout. In this study, we develop a system to monitor that mobile application permissions at application update. We had to overcome a one-time analysis. This study is a service-based malware analysis, It will be based will be based on the mobile security study.

A Comparative Study For Mobile Cloud Computing Environment (모바일 클라우드 컴퓨팅 환경의 비교 연구)

  • Jang, Rae-Young;Jung, Sung-Jae;Bae, Yu-Mi;Sung, Kyung;Soh, Woo-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2011.05a
    • /
    • pp.277-280
    • /
    • 2011
  • After the concept of Cloud Computing was first introduced, IT industry had focused on it. The Cloud Computing market is increasing as many major coporations have been participating in it. Now, the possibility of Mobile Cloud Computing has rising. Needless to say, the growth of Mobile Cloud Computing is explosive. Mobile industry changes its operational system from FeaturePhone to SmartPhone which are based on iPhone or Android. The number of Smart phone users in Korea exceeds 10 millions. Through this study, we will examine sorts and acctual situations of available domestic and international Mobile Cloud Computing Services in SmartPhone. Also, we will investigate the problems of current Mobile Cloud Computing and present the solutions.

  • PDF

The Effect of using Computer & Smart-phone on Decreased Work Efficiency due to Musculoskeletal Disorders ; Mediating Effect of Perceived Musculoskeletal Disorders (컴퓨터 및 스마트폰 사용이 근골격계질환으로 인한 업무능력 저하에 미치는 영향 : 근골격계 질환의 매개효과)

  • Park, Jong-Ho
    • Journal of Distribution Science
    • /
    • v.14 no.3
    • /
    • pp.55-62
    • /
    • 2016
  • Purpose - Average using time of smart-phone for Korean people is 3 hours 39 minutes and most people who are using a computer at home and their workplace can be affected over force to neck and shoulder due to unstable body posture. musculoskeletal disorders which caused by unstable body posture can affect strongly to decrease work efficiency. So this research is designed to measure the effect of using computer & smart-phone on decreased work efficiency due to musculoskeletal disorders and mediating effect between decreased work efficiency and musculoskeletal disorders. Research Design, Data, and Methodology - The author has developed a questionnaire with 6 hypothesis on the basis of previous research result with 5 constructs. The questionnaires were also made by interview and E-mail. 300 copies of questionnaires were distributed and 282 questionnaire were used for the analysis as valid data responses. SPSS ver.21.0 were used and made Cronbach's α and reliability test, correlation, Baron & Kenny 3 step mediated regression analysis. Result - Cronbach's α shows 0.770~0.954 and C.R. is 0.963~0.997 which is higher than 0.7. and AVE was 0.867~0.933. So the data are all acceptable condition. Using for a long time of a computer & smart-phone has a positive effect on musculoskeletal disorders. This means, it can cause musculoskeletal disorders if people use a computer & smart-phone for a long time due to unstable body posture. And musculoskeletal disorders can effect strongly decrease work efficiency. This study also found out that a long time of using computer can cause musculoskeletal disorders rather than using smart-phone a long time. To check mediate effect of musculoskeletal disorders between using a computer & smart-phone and Decreased Work Efficiency, author used 3-step mediated regression analysis of Baron & Kenny (1986). Using a computer for a long time mediate partially and using a smart-phone for a long time mediate completely. This means that using a smart-phone a long time is not the actual reason to decrease work efficiency. But using level of smart-phone is increasing rapidly day by day. So we need to make additional research about this matter seriously. Conclusion - Nowadays, people can not live on without a computer & smart-phone even a moment. But, using a computer for a long time will affect to cause musculoskeletal disorders and it will effect strongly to decrease work efficiency. Before, we thought over that musculoskeletal disorders were diseases of elder people. But, we found out from this study that musculoskeletal disorders can be happen to any people, even children, or workers in heavy industry or engaged in brain work. So we need to be careful when we use a computer for a long time. People also need to be careful to keep correct body posture when using both a computer and smart-phone since a smart-phone became more popular and using time level became longer. Due to increased income and living standard of people, physical growth of young people is so rapid. But the physical environment of society is not suitable for them since it can not follow up the speed of growth. Suitable work table is very important to prevent musculoskeletal disorder which can affect decrease work efficiency. For a person, a society or country, increased productivity is very important since it can directly connected to the job satisfaction. Education and reeducation for the people is also important, but to teach them how to keep good condition of health will be more important since it can increase the quality of work efficiency and quality of life. Computer and Smart-phone is one the best invention of modern society, but it can cause mental and physical disease which can affect decrease work efficiency and productivity. So it is necessary to observe attentively for the situation continually.