• Title/Summary/Keyword: Smart Phone Application

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Robust User Activity Recognition using Smartphone Accelerometer Sensors (스마트폰 가속도 센서를 이용한 강건한 사용자 행위 인지 방법)

  • Jeon, Myung Joong;Park, Young Tack
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.9
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    • pp.629-642
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    • 2013
  • Recently, with the advent of smart phones, it brought many changes in lives of modern people. Especially, application utilizing the sensor information of smart phone, which provides the service adapted by user situations, has been emerged. Sensor data of smart phone can be used for recognizing the user situation, Because it is closely related to the behavior and habits of the user. currently, GPS sensor one of mobile sensor has been utilized a lot to recognize basic user activity. But, depending on the user situation, activity recognition system cannot receive GPS signal, and also not collect received data. So utilization is reduced. In this paper, for solving this problem, we suggest a method of user activity recognition that focused on the accelerometer sensor data using smart phone. Accelerometer sensor is stable to collect the data and it's sensitive to user behavior. Finally this paper suggests a noble approach to use state transition diagrams which represent the natural flow of user activity changes for enhancing the accuracy of user activity recognition.

The Study on Service Design Development for Pharmacy Users: Using Smart Phone Application

  • Lee, Dong-Min;Park, Hye-Jung;Lee, Dong-In
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.1
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    • pp.93-100
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    • 2012
  • Objective: This study is to review the current state of services offered to pharmacy users, and develop a service design converging a prescription service and a smart phone application service in order to enhance patients' experience at pharmacies and home. Background: Under the new medical system; separation of prescribing and dispensing drugs, a doctor writes a prescription to their patients and patients have their prescription filled at the pharmacy. As the number of flue, allergy and atopy patients has increased, waiting lines have been longer at pharmacies. Besides, the current medical service system lacks of providing proper information on prescribed pills to patients. There are already services offered during waiting times such as offering free drinks, magazines or suggesting general drugs which you can buy without prescription, however they neither cover the current medical service's shorts nor shorten the waiting time. Method: I researched objective and perceived waiting times reduction methods, the current service status at pharmacies, and the government's policy direction in a medical service. Also, I observed a patient's journey from the hospital to pharmacy and then home. I examined the circumstance at pharmacies, patients' behaviors and their thoughts during their journey, and extracted three main goals to design a service in order to help patients have positive perception during the waiting time; (1) to reduce the perceived time by the way of visualizing time and offering readings about what patients consider necessary, (2) to educate patients what they are into and how to get through, (3) to establish trust among patients, doctors and pharmacists. Based on three goals, I designed a structure and a wireframe for a new service application of smart phones. Results: With a new service design for pharmacy users, users can track their medical record and visit the information about their current medical treatments anytime. Also the service helps patients build reliable relationships with doctors and pharmacists. Conclusion: Experience is not just an activity but series of multiple activities. The serving range of a medical service should not be determined by stakeholders but user's holistic experience. By approaching a service design with a holistic vision, it can enrich not only a temporary experience but also a whole life well being. Application: Since there are already many service applications advising patients about their illness and finding right doctors, this service design is focused on the experience from getting a prescription till feeling better. The next move is to combine those two parts medical services and design an integrated service application. As a prescription is going to be coded in numbers, we might consider to design an un-attended pharmacy which can shorten huge amount of time for filling prescriptions.

Response Technique for the Vulnerability of Broadcast Intent Security in Android (안드로이드 브로드캐스트 인텐트의 보안 취약성 대응기법)

  • Lim, Jae-Wan;Ryu, Hwang-Bin;Yoon, Chang-Pyo
    • Convergence Security Journal
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    • v.12 no.6
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    • pp.61-67
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    • 2012
  • Accordingly the number of smart-phone-based malicious codes is also increasing and their techniques for malicio us purpose are getting more clever and evolved. Among them, the malicious codes related to Android take the major portion and it can be estimated that they are based on open source so that the access to the system is easy. Intent is a technique to support the communication between application's components by transmitting message subjects in Android. Intent provides convenience to developers, but it can be utilized as security vulnerability that allows the developer with a malicious purpose to control the system as intended. The vulnerability of intent security is that personal information can be accessed using discretionally its proper function given to application and smart phone's functions can be maliciously controlled. This paper improves with the Intent security vulnerability caused by the smart phone users' discretional use of custom kernel. Lastly, it verifies the malicious behaviors in the process of installing an application and suggests a technique to watch the Intent security vulnerability in realtime after its installation.

Design and Control of Ball Robot capable of Driving Control by Wireless Communication (무선통신을 이용한 주행 제어가 가능한 볼 로봇의 설계 및 제어)

  • Lee, Seung-Yeol;Jeong, Myeong-Jin
    • Journal of IKEEE
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    • v.23 no.4
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    • pp.1236-1242
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    • 2019
  • Recently, according to improvement of robot technology, research for mobile robot is increasing. Mobile robot having 2-wheels or 4-wheels is easy for straight driving but is difficult for direction change and rotation. So, ball robot having one contact point with base is interested by researchers. By characteristics of the one contact, ball robot is required the balancing and driving control. In this paper, smart phone application, which is usable for control by wireless communication, is proposed. The ball robot having the proposed smart phone application is designed and manufactured. Balancing and driving control by wireless communication is conducted. From the test, it is conformed that ball robot has the control performances as roll angle error is ±0.8deg, pitch angle error is ±0.7deg, x-axis position error is ±0.1m, and y-axis position error is ±0.08m for 1m driving control.

Electromagnetic wave Shielding Materials for the Wireless Power Transfer Module in Mobile Handset (휴대단말기 무선전력 전송모듈용 전자기파 차폐소재)

  • Bae, Seok;Choi, Don-Chul;Hyun, Soon-Young;Lee, Sang Won
    • Journal of the Korean Magnetics Society
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    • v.23 no.2
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    • pp.68-76
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    • 2013
  • Currently, wireless power transmission technology based on magnetic induction was employed in battery charger for smart phone application. The system consists of wireless power transmitter in base station and receiver in smart phone. Size and thickness of receiver was strictly limited in the newest smart phone. In order to achieve high efficiency of a tiny small wireless power receiver module, sub-millimeter thick electromagnetic wave shielding sheet having high permeability and Q was essential component. It was found that magnetic field from transmitter to receiver can be intensified by sufficient shielding cause to minimize leakage magnetic flux by those magnetic properties. This leads to high efficiency of wireless power transmission and protects crucial integrated circuit of main board from electromagnetic noise. The important soft magnetic materials were introduced and summarized for the current small-power wireless power charger and NFC application and mid-power home appliance and high-power automotive application in the near future.

Design and Implementation of Smart phone-based Records Management Application for Sports Clubs (운동부 지도자들을 위한 스마트폰 기반 기록관리 어플리케이션의 설계 및 구현)

  • Ha, Tai-Hyun;Kim, Se-Min
    • Journal of Digital Convergence
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    • v.10 no.11
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    • pp.395-402
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    • 2012
  • This study has been conducted to design and implement smart phone-based application which can keep records effectively to improve athletes' ability. To boost their performance, they need to receive training as realistic as possible. As a way to do that, training should be performed with some fitness equipments, sporting apparatus, facilities, and conditions. However, it is also possible to improve their ability by motivating athletes with checking and recording their performance. This study ascertains that using scoring records actually motivates athletes when comparing the result of youth basketball team using the records keeping system with that of not using it. Accordingly, smart phone-based records keeping application has been designed and developed. Also, through a survey targeting athletic coaches who have used the system, training efficiency has been measured and it turns out that it actually motivates athletes to improve their abilities.

A study on Development of Remote Vehicle Fault Diagnostic System (원격 자동차 고장 진단 시스템 개발에 대한 연구)

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.224-227
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    • 2015
  • Data transmission via the car driver's tethered smart phone may have a volume-dependent billing in case car driver' phone transmits data in real-time to the remote data center. The on-board diagnosis data generated are temporary stored locally to mobile remote diagnosis application on the car driver's phone, and then transmit to the data center later when car driver connects to the Internet. To increase the easiest of using the remote vehicle application without blocking other tasks to be executing on the cloud, node.js stands as a suitable candidate for handling tasks of data storage on the cloud via mobile network. We demonstrate the effectiveness of the proposed architecture by simulating a preliminary case study of an android application responsible of real time analysis by using a vehicle-to- smart phones applications interface approach that considers the smart phones to act as a remote user which passes driver inputs and delivers output from external applications. In this paper, we propose a study on development of Remote Vehicle fault diagnostic system features web server architecture based event loop approach using node.js platform, and wireless communication to handle vehicle diagnostics data to a data center.

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Smart Coupon System Using Smart Phone (스마트폰을 활용한 쿠폰 시스템)

  • Cha, Minjae;Moon, Mikyeong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.235-236
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    • 2012
  • 현재 대부분의 사람들이 스마트폰을 사용하고 있다. 스마트폰 애플리케이션은 수만에서 수십만 개가 제공되고 있으며 활용 분야도 폭이 넓고 계속 발전하고 있다. 본 논문에서는 상점에서 직접 받는 기존의 종이쿠폰을 대신할 쿠펀즈(Coupon Fun Stack) 애플리케이션에 대해 제안하고 이를 개발한 내용에 대해 기술한다. 고객은 쿠펀즈 애플리케이션을 통해 자신이 방문하였거나 또는 방문할 관심있는 상점들의 쿠폰들을 등록할 수 있으며 이를 함께 관리할 수 있다. 또한 본 앱을 통해 등록된 상점의 상세정보를 볼 수 있으며, 고객은 해당 상점의 자신의 보유 쿠폰 현황과 서비스 정보를 볼 수 있다. 여러 장의 종이쿠폰을 대신할 본 앱을 통해 고객들은 간편함과 편리함을 얻게 될 것이며, 각 상점에서는 본 시스템을 갖춤으로써 고객들에게 좀 더 높은 질의 서비스를 제공할 수 있게 될 것이다.

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The Impacts of Perceived Attributes on Continuance of the Smart Phone App Store (스마트폰 앱스토어에 대한 지각특성이 지속이용에 미치는 영향)

  • Lee, Kook-Yong
    • Korean Management Science Review
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    • v.30 no.3
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    • pp.33-54
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    • 2013
  • The purpose of this study is to examine the relationships between Product Quality (Popularity, Playfulness) and Information Quality (Informativeness, Reliability), System Quality (Ease of Use, Security), Trust and Continuance Intention in Smart Phone Application Market. To identify these affecting relationships, the secondary data or past studies were collected and theoretically arranged. I made the theoretical proposed model to explain the relationships between the constructs, identify the operational definitions and 13 Hypotheses were established, there was executed the survey of 250 customers of Smart Phone Application Market. Using the collected data, previous performances to confirm the construct validity and internal consistency by Cronbach's a was executed and Partial Least Square Analysis to confirm the hypotheses in proposed model was conducted using the Smart-PLS Software. As the result of test that make the relations of used variables clear, we can get the conclusion as followings; First, Product Popularity has the positive effect on Informativeness, except reliability of Information. Second, it was significantly tested the effect on the Ease of use and Security by Product Playfulness. Third, Informativeness and Ease of Use, Security of App Store have the significantly positive effects on the Users' Trust directly. From the empirical test, I suggest the strategic advices in App Store Companies. To increase the Users' Continuance Intention or Loyalty, it would be developed that a variety of methods and ways to raise the Product Popularity and Playfulness, Informativeness, Ease of Use and Security of App Store. It is necessary for sticking the Users to raise the positive trust building and Continuance Intention.

The Development of the User-Customizable Favorites-based Smart Phone UX/UI Using Tap Pattern Similarity (탭 패턴 유사도를 이용한 사용자 맞춤형 즐겨찾기 스마트 폰 UX/UI개발)

  • Kim, Yeongbin;Kwak, Moon-Sang;Kim, Euhee
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.8
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    • pp.95-106
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    • 2014
  • In this paper, we design a smart phone UX/UI and a tap pattern recognition algorithm that can recognize tap patterns from a tapping user's fingers on the screen, and implement an application that provides user-customizable smart phones's services from the tap patterns. A user can generate a pattern by tapping the input pad several times and register it by using a smart phone's favorite program. More specifically, when the user inputs a tap pattern on the input pad, the proposed application searches a stored similar tap pattern and can run a service registered on it by measuring tap pattern similarity. Our experimental results show that the proposed method helps to guarantee the higher recognition rate and shorter input time for a variety of tap patterns.