• Title/Summary/Keyword: Sketch-Box

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Sketch Annotation Input Technique by using Sketch Box in Collaborative Environments (협업 환경에서 스케치 상자를 이용한 스케치 주석 입력 기법)

  • Sin, Eun-Joo;Choy, Yoon-Chul;Lim, Soon-Bum
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.6
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    • pp.450-453
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    • 2009
  • The sketch technique is being researched as the method of expressing intentions in 3D virtual space for cooperative work. The annotation which is necessary in 3D virtual space 1) not only enables the quick, easy and intuitive delivery of contents" but 2) must enable the input of sketch even on diverse and complicated surfaces and 3) must be expressed to recognize this in various angles in case of having the significance of 3D. Even if the sketch technique settles the precondition of 1), if 2) and 3) are not considered, the annotation is unable to deliver the contents accurately to the participant of cooperative work. Accordingly, a sketch annotation technique which enables the input of annotation even on complicated surfaces and also considers the contents of 3D is proposed using sketch-box technique.

A Study on Display Technique of Sketch Annotation in 3D Virtual Space for Collaboration (3D 가상공간에서 의사표현을 위한 Sketch Annotation 제시기법에 관한 연구)

  • Sin, Eun-Joo;Choy, Yoon-Chul;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.12 no.10
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    • pp.1466-1477
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    • 2009
  • With development of 3D virtual space technology, diverse studies on 3D virtual space are being conducted because virtual space is being recognized as an appropriate technology for the field of urban and architectural design. However, while the process of urban and architectural design is done based on collaboration of various interested parties, there is lack of studies that support such collaboration. Communication within the virtual space must be provided for 3D virtual space to support collaboration, and a quick and direct technique of expressing one's intentions is required. sketch technique is effective. Ambiguous lines of sketch are extremely effective in that the range of thoughts in the idea stage can be broadened. However, such traditional sketch technique alone is difficult to support collaboration in 3D virtual space. That is because diverse shapes of 3D space require input of sketch. Accordingly in this study, sketch annotation that can effectively deliver intentions in 3D space was studied. Annotation technique using sketch-box was examined.

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Template-based Automatic 3D Model Generation from Automotive Freehand Sketch (템플릿을 이용한 자동차 프리핸드 스케치의 3D 모델로 자동변환)

  • Cheon, S.U.;Han, S.H.
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.4
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    • pp.283-297
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    • 2007
  • Seamless data integration in the CAx chain of the CAD/CAPP/CAM/CNC has been achieved to a high degree, but research concerning the transfer of data from conceptual sketches to a CAD system should be carried out further. This paper presents a method for reconstructing a 3D model from a freehand sketch. Sketch-based modeling research can be classified into gestural modeling methods and reconstructional modeling methods. This research involves the reconstructional modeling method. Here, Mitani's seminal work, designed for box-shaped 3D model using a predefined template, is improved by leveraging a relational template and specialized for automotive design. Matching between edge graphs of the relational template and the sketch is formulated and solved as the assignment problem using the feature vectors of the edges. Including the stroke preprocessing method required to generate an edge graph from a sketch, necessary procedures and relevant techniques for implementing the template-based modeling method are described. Examples from a working implementation are given.

A Research about optimum design of the walking robot using Jansen mechanism (얀센 메커니즘을 이용한 보행로봇의 최적설계에 관한 연구)

  • YONGZHU, JIN;Chi, Hyoung Geun
    • Proceeding of EDISON Challenge
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    • 2016.03a
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    • pp.384-388
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    • 2016
  • This paper proposed a m.Sketch to search the optimal link lengths for a legged walking robot. In order to apply the m.Sketch for the proposed, set the design parameters of the constraints and use the m.Skecth to get optimal GL(Groud Length) and GAC(Ground Angle Coefficient). The legged robot designed based on four-bar linkage theory and Theo Jansen mechanism. The stride length of the legged walking robot was defined based on the proposed kinematic analysis. Use the Edison Design m.Sketch simulate and find the optimal link length having the best of the Ground Length (GL) and Ground Angle Coefficient(GAC). And use these length implemented the Theo Jansen mechanism both in Science box parts and acrylic. In addition to the further expansion of the legs to reach the goaltranslating heavy objects or person.

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A Study on the Congress Palace in new city(E42) of Rome - Focused on the Adalberto Libera's project(1937-1943) - (로마 신도시(E42) 국제회의장에 관한 연구 - 아달베르토 리베라의 당선작(1937-1943)을 중심으로-)

  • Lee, Dae-Jin
    • Journal of architectural history
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    • v.18 no.4
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    • pp.81-99
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    • 2009
  • The study is on the analysis of Adalberto Libera's works, which are those of the competition works for international congress hall in 'E42'. I exerted a conclusion from analysis and studies of congress palace as well as informed data about architect Libera and uninformed original sketch of it. 1. Through analysis of original sketch data in possession of archives of paris Centre Pompidue and relevant sketch from the works, Libera adopts the modern architecture of Italy to the formalization process of concept as one of architectural methods. 2.In contrast to the way of elucidation of historicity of classicism architect, Libera's initial sketch is one of the traits from modernist's architectural concept process. Libera completes his architectural style to have developed new architecture vocabulary from 'Floating transparent box' which was result from intuition and imagination. 3 By comparing all the first plan, the second plan and constructed project, we can infer that Libera's plan was influenced by E42's classicism urban environment and masterplanner Piacentini. In addition, through historicity explanation method of modernist, it is adjudicated that the front side of facade with classism and the back side of facade with modern are partially accepted. 4. By analysing architectural concept's formalization process from original sketch of Congress palace, outstanding architect of Italian Fascism architecture, it provided new methods of architectural programming with the concrete examples.

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Jansen Mechanism Walker Made with EDISON Science Box (EDISON 과학상자를 이용한 얀센 메커니즘 보행 기구 제작)

  • Jang, Hoik;Lee, Hyeongbeom;Lee, Junghyeok
    • Proceeding of EDISON Challenge
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    • 2016.03a
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    • pp.434-442
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    • 2016
  • Jansen mechanism is composed of mechanical walking linkages that are designed and optimized by Theo Jansen in 1990. Although he has made optimum values for linkage dimensions for Jansen Mechanism, there are still various applications for this mechanism and also various optimum values for each application. In this paper, Jansen Mechanism optimization has been processed for the Science Box. The Science Box has its own linkage dimensions and related components and makes space for optimization process. For the optimization 3 to 4 linkage were selected which had no similar ratios of linkages between other applied Jansen mechanisms and to reduce experiment numbers. Response Surface Method was used with Minitab 17 for optimization and m.sketch was used for experimentation. Intuitive method had to be used to find optimum values as with RSM optimum value could not be found. EDISON Designer was used to make final CAD model with optimum values and laser cutter was used to get appropriate acryl panels for legs.

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Eight Legs walker by using janssen mechanism (얀센 메커니즘을 활용한 보행체)

  • Seok, Jun young;Hong, Jun gi
    • Proceeding of EDISON Challenge
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    • 2016.03a
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    • pp.485-488
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    • 2016
  • In this paper, the mechanism that works by using eight legs is proposed. The walker has eleven bars instead of wheel, it shows a Biologically-inspired movement method. their driving appearance is very similar with creature which walks by its legs. For example, a crab and spider so on. This mechanism has simple style that can expand its size and attach more legs beside. For the competition regulation, we had to find working parts in the science box and some other things that can be found easily in the surroundings only usual material. The mission is making a machine that is enable to pass obstacle and to walk well. This paper followed the rules by regulation.

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2D SUB-3D STM Approach for Design and Analysis of 3D Structural Concrete (3D 콘크리트 부재의 해석 및 설계를 위한 2D SUB-3D STM 방법)

  • 윤영묵;김승억;오진우;박정웅
    • Proceedings of the Korea Concrete Institute Conference
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    • 1998.04b
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    • pp.415-420
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    • 1998
  • In this paper, 2D SUB-3D STM approach for analysis and design of 3D structural concrete is presented. In the approach several 2D sub strut-tie models which are representations of compressive and tensile stress flows of each projected plane of 3D structural concrete are utilized in the sketch of a 3D strut-tie model, in the evaluation of effective strengths of compressive concrete struts, and in the verification of geometric compatibility and bearing capacity of critical nodal zones of 3D strut-tie model. To prove the validity and rationality of the suggested approach, the behavior and strength of a prestressed box girder diaphragm tested to failure are evaluated.

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Optimization on Working Trajectory of a Quadruped Robot Based on Jansen Mechanism (얀센 메커니즘 기반의 4 족 로봇의 보행 궤적의 최적화)

  • Bae, JoonSeok;Yu, SeongMin;Kim, MinJun;Jeong, EunSik;Han, SangMin;Hwang, WooJung;Choi, JaeNeung;Lee, ChoonYeol
    • Proceeding of EDISON Challenge
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    • 2016.03a
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    • pp.397-403
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    • 2016
  • Various walking robot platforms have been developed to carry out missions such as explorations, pass of obstacle or inspections of dangerous environments. In this work, a four legs mechanism based on Jansen mechanism is developed, which can follow a certain track and overcome obstacles. To find the ideal locus, computer programs are used such as M. sketch and Working model. Using these program tools, moderate linkage sizes are selected in Science Box. Furthermore, in order to optimize design of legs, a level average analysis is used as well as Edison S/W. Through the design optimization, improved stride of locus is found.

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