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Sketch Annotation Input Technique by using Sketch Box in Collaborative Environments  

Sin, Eun-Joo (숙명여자대학교 멀티미디어과학과)
Choy, Yoon-Chul (연세대학교 컴퓨터과학과)
Lim, Soon-Bum (숙명여자대학교 멀티미디어과학과)
Abstract
The sketch technique is being researched as the method of expressing intentions in 3D virtual space for cooperative work. The annotation which is necessary in 3D virtual space 1) not only enables the quick, easy and intuitive delivery of contents" but 2) must enable the input of sketch even on diverse and complicated surfaces and 3) must be expressed to recognize this in various angles in case of having the significance of 3D. Even if the sketch technique settles the precondition of 1), if 2) and 3) are not considered, the annotation is unable to deliver the contents accurately to the participant of cooperative work. Accordingly, a sketch annotation technique which enables the input of annotation even on complicated surfaces and also considers the contents of 3D is proposed using sketch-box technique.
Keywords
3D VR; Sketch Interface; Collaboration; Sketch-Box; Annotation;
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  • Reference
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