• Title/Summary/Keyword: Sketch Analysis

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A case study of problem-based learning (PBL) in classes (PBL을 활용한 <드레이핑> 교과 수업사례 및 학습효과 연구)

  • Kang, Yeo Sun
    • The Research Journal of the Costume Culture
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    • v.29 no.3
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    • pp.346-360
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    • 2021
  • Universities have recently introduced problem-based learning (PBL) to various subjects to enhance problem-solving skills (including self-directed learning and small-group learning) required in industry. The PBL module was applied to the personal production process in a draping class. A study was based on a questionnaire after conducting two PBL modules with a group of students. Each PBL module included 'design analysis', 'presentation of flat sketch and draping plan', 'discussion of the plan', 'evaluation of the draping result and correcting the problem', and 'final evaluation of the completed project'. Results showed that satisfaction with the PBL method and its activities was higher than satisfaction with existing teaching methods. In particular, among the various components, the 'design analysis' and 'the presentation step of flat sketch and draping plan' stages were more helpful to students compared to small-group discussion. Moreover, the effects of PBL were observed through student reflection essays, in which students suggested that PBL was very effective in enhancing problem-solving through self-directed and small-group learning. Despite the overall satisfaction with PBL, students expressed some minor difficulties associated with awkwardness with a novel learning method, lack of diverse perspectives among each group, and poor communication skills. Therefore, the study shows that PBL is highly likely to be useful to students when they are solving pattern drafting problems and making samples through self-directed learning and small-group learning.

An Analysis of the Visual Preference on Parallax Space by Blockage Pattern and Ratio (차폐유형과 차폐도를 달리한 패럴랙스(Parallax) 공간의 시각 선호도)

  • Rho, Jae-Hyun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.35 no.2 s.121
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    • pp.55-63
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    • 2007
  • The purpose of this study is to create a planting design for progressive realization. For this, visual preferences as measured via questionnaire were evaluated by the Scenic Beauty Estimation(SBE) and paired comparison methods. The results can be summarized as follows. Through photo observation, the average visual blockage ratio was 38% and the range of degree of the visual blockage ratio was $30{\sim}50%$. The sketch simulation and filtered pattern received the highest preference score and fumed out to be the most practical pattern out of all the patterns evaluated. Also, in the sketch simulation, the high preference values were observed for a distance of 9 to 12m from the view point to the blockage tree with a D/H ratio of 2. The preference score significantly decreased with the increase of the visual blockage ratio having a turning point at $30{\sim}35%$ of the visual blockage ratio, even though the distance parameters were more important than the visual blockage ratio in the scores. An outstanding view must be handled properly to be preserved or accentuated. Framed, open, enclosed, screened or filtered pattern views should be completely revealed only from their best vantage point, not given away at first glimpse. It this sense, parallax spatial beauty with trees could be improved through the visual aspects of plan arrangements and seems to be an effective design technique for landscape planning and planting design.

A Study on the Types of Design Problem Solving by Analogical Thinking - Focused on the Analysis of Associated Words and Sketch - (유추적 사고에 의한 디자인 문제해결의 유형 - 연상된 단어와 스케치 분석을 중심으로 -)

  • Choi, Eun-Hee;Choi, Yoon-Ah
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.63-70
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    • 2007
  • Analogy in problem solving is similarity-based reasoning facilitated by verbal and visual operation. This similarity-based reasoning generally supports initial phase of idea search. Therefore, this study intends to infer the types of problem solving by tracing the analogy use of verbal and visual representation through a experimental research. According to the result of this research, the types of problem solving by analogy are classified into 'evolving', 'divergent', and 'poor conversion' type. Firstly, 'evolving type' is distinguished between 'combination type' associated different contents to develope a new design and 'transformation type' associated similar words and sketches to be continuously revised and developed. In these types usually structural analogy rather than surface analogy is used. Secondly, in 'divergent type' associated words or sketches are individually represented, and among them one design solution is selected. In this type usually surface analogy is used. Thirdly, in 'poor conversion type' interaction between verbal representation and visual representation does not go on smoothly, and the generation of idea is poor. In here surface analogy is mostly used. These findings could form the basis of skill development of idea generation and conversion in design education.

A Study on Architectural Image Generation using Artificial Intelligence Algorithm - A Fundamental Study on the Generation of Due Diligence Images Based on Architectural Sketch - (인공지능 알고리즘을 활용한 건축 이미지 생성에 관한 연구 - 건축 스케치 기반의 실사 이미지 생성을 위한 기초적 연구 -)

  • Han, Sang-Kook;Shin, Dong-Youn
    • Journal of KIBIM
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    • v.11 no.2
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    • pp.54-59
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    • 2021
  • In the process of designing a building, the process of expressing the designer's ideas through images is essential. However, it is expensive and time consuming for a designer to analyze every individual case image to generate a hypothetical design. This study aims to visualize the basic design draft sketch made by the designer as a real image using the Generative Adversarial Network (GAN) based on the continuously accumulated architectural case images. Through this, we proposed a method to build an automated visualization environment using artificial intelligence and to visualize the architectural idea conceived by the designer in the architectural planning stage faster and cheaper than in the past. This study was conducted using approximately 20,000 images. In our study, the GAN algorithm allowed us to represent primary materials and shades within 2 seconds, but lacked accuracy in material and shading representation. We plan to add image data in the future to address this in a follow-up study.

A study on systematic need analysis and sketch of production management system for Korean small and medium-sized firms (생산관리자동화 기술기반구축을 위한 니드분석 및 국내중소기업형 생산관리자동화 구상에 관한 연구)

  • 김형욱;신병현;최성빈
    • Korean Management Science Review
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    • v.13 no.3
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    • pp.1-21
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    • 1996
  • This study aims to systematize the needs of each area for computerized production management of small- and medium-sized firms and establish the basic design background of their common database. For this purpose, we surveyed the status, needs and appliable characteristics of the firms production system by the categories of industry, size and production type. On the base of these surveys the basic design concept and contents of automatic production system for small and medium-sized firms are proposed.

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Case studies on BIM-based architectural environment performance analysis (건축정보모델링(BIM)기반 건축 환경 성능 사례 분석)

  • Moon, Hyun-Jun;Choi, Min-Seok;Park, Jin-Woo;Ryu, Seung-Ho
    • Proceedings of the SAREK Conference
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    • 2009.06a
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    • pp.1412-1417
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    • 2009
  • BIM(Building Information Modeling) is considered a new paradigm and a powerful method in building design, construction and maintenance. However, it is still hard to implement environmental performance analysis using BIM in design stages. This study aims to reveal practical problems and evaluate interoperability between building design information and performance analysis with case studies. Three case studies are performed using two environmental analysis programs (IES/VE, EnergyPlus) and BIM-based architectural design programs (Revit, GoogleSketchUp) in this paper.

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A study on the Residents¡?Behavior for the Planning of the Shared Community Space (공동주택단지의 공동생활공간 구성을 위한 거주자 사용행태 특성에 관한 연구)

  • 조성희;강혜경
    • Journal of the Korean housing association
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    • v.13 no.3
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    • pp.103-113
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    • 2002
  • The purpose of this study is to find out the characteristics of users'behavior for the planning of the shared community space(SCS). It was analyzed and estimated that the present status of the SCS of the contemporary multi-family housing sites in Korea and the residents'behavior in the SCS. Theoretic investigation and empirical research methods were used in this study. The empirical survey focused on seeking out user-oriented design criteria, based on the analysis of residents'usage behavior for the SCS. The analysis was made by both quantitative and qualitative methods. The results of this study are as follows; First, as to the usage status survey for the SCS, there is a difference in the degree of usage according to their locations. Second, as to the analysis of the SCS through a mental map, the sketch map analysis is found to be a useful research method for the SCS planning by actualizing the residents'behavior characteristics. In detail, the main characteristics in the SCS planning are nearness, centrality, intimacy, combination of facilities and the connection with the main paths of the complex.

A Study on the Invention of Synthetic Visual Analysis Model for Joseon Royal Tombs (조선 왕릉의 경관관리를 위한 통합적 시각구조분석모델 모색방안)

  • Hong, Youn-Soon;Lee, Ai-Ran;Paek, Chong-Chul
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.33 no.2
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    • pp.49-57
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    • 2015
  • The purpose of this study is to provide the visual landscape modelling on Josun royal tombs and surrounding. The visual landscape of traditional heritage is illustrated by the main view points of analysis. This analysis examines limited view points and cannot reflect a reality of environments. Nowadays various equipments and methodologies are developed for the visual landscape research. This study used new tools for analysis which are Sketch up (3D simulation) and mini helicopter (UAV). With those tools, this research examines not only view points of the analysis but also axis views and disincentive environments as a complex analysis. First of all, the research examined 3D modelling for the virtual simulation and drew coordinates and routes for the UAV operating. Secondly, UAV followed this routes and took linear and continuous views that are real scenes. As a result, it drew 3D simulation could illustrate and control the changing of environments such as the forest density and seasonal variations. Thus, comparing both of them shows efficiently landscape analysis. Thirdly, the study compared virtual and real landscape. Using this 3D modelling, this paper able to elaborate heritage environment and surrounding which omitted by view point analysis. Although this study has limitation practice and exercise on the field, the results and suggestions contribute to the various historic heritage managements and conservations. Moreover, it helps to explain the complex and dimensional landscape analysis.

An Analysis And Criticism on Mathematics Terminologies Used in Elementary School Mathematics: Focused on Some Examples (우리나라 초등학교 수학용어의 분석과 비판: 몇 가지 예를 중심으로)

  • Park, Kyo Sik
    • Journal of Elementary Mathematics Education in Korea
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    • v.17 no.1
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    • pp.1-17
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    • 2013
  • In this paper, firstly, 'value', 'vertices', 'height' are discussed, which are used in the multiple contexts. Then 'sketch', 'mental math', 'zero point oneth place/zero point zero oneth place/zero point zereo zero oneth place', 'number of place', 'natural number part/decimal part' are discussed, which are not used consistently. Finally, middle school mathematics terms 'distance', 'number line', 'the value of the expression' are discussed which are used in elementary school mathematics textbooks/workbooks. From these discussions, the following four suggestions are proposed as conclusions. First, as a mathematical term 'value' and 'distance' should be emphasized. As 'distance' is a middle school term, there is a need to consider the 'height' as 'the length of the line segment' instead of 'distance'. Second, 'number of place' which can be replaced with other suitable term, 'the value of the expression' including 'value of $20{\times}4$', 'natural number part/decimal part', 'vertex of pyramid/vertex of cone', 'mental math' should not be used. Third, there is a need to consider the use of 'mixed decimal' and 'proper decimal'. In addition, there is a need to expand the use of 'sketch'. Fourth, there is a need to consider the confirmation of 'number line' as an elementary school mathematics term. In addition, there is a need to consider to specify that 'decimal first place', 'decimal second place', 'decimal third place' can be used equivalently with 'zero point oneth place', 'zero point zero oneth place', 'zero point zereo zero oneth place' respectively.

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Optimized design of Jansen mechanism based on target trajectory tracking method using multi-objective genetic algorithm (Multi-objective Genetic Algorithm 을 이용한 얀센 메커니즘의 목표 궤적 트래킹 기반 최적 설계)

  • Heo, Joon;Hur, Youngkun
    • Proceeding of EDISON Challenge
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    • 2016.03a
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    • pp.455-462
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    • 2016
  • Recently, followed by rapid growth of robotics field, multi-linkage mechanism which can even pass by rough road is getting lots of attention. In this paper, I focused on Jansen mechanism. It's a kinematics object which is named after Dutch artist Theo jansen. Jansen mechanism embraces structure and mechanism which creates locomotion with the combination of the power and simple structure. Theo jansen suggests a 'Holy number'. It's an ideal ratio of leg components length. However, if there's desired gait locomotion, you have to adjust the ratio and the length. But even slight change of the length could cause a big change at the end-point. To solve this problem, I suggest a reverse engineering method to get a ratio of each links by nonlinear optimization with pre-set desired trajectory. First, we converted a movement of the joint of Jansen mechanism to vectors by kinematics analysis of multi-linkage structure. And we showed the trajectory at the end-point. After that, we set desired trajectory which we found most ideal. Then we got the length of the leg components which draws a trajectory as same as trajectory we set, using Multi-objective genetic algorithm toolbox in MATLAB. Result is verified by Edison designer and mSketch. And we analyzed if it could pass through the obstruction which is set dynamically.

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