• Title/Summary/Keyword: Six degree of freedom

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An assumed-stress hybrid element for static and free vibration analysis of folded plates

  • Darilmaz, Kutlu
    • Structural Engineering and Mechanics
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    • v.25 no.4
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    • pp.405-421
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    • 2007
  • A four-node hybrid stress element for analysing orthotropic folded plate structures is presented. The formulation is based on Hellinger-Reissner variational principle. The element is developed by combining a hybrid plane stress element and a hybrid plate element. The proposed element has six degree of freedom per node and permits an easy connection to other type of elements. An equilibrated stress field in each element and inter element compatible boundary displacement field are assumed independently. Static and free vibration analyses of folded plates are carried out on numerical examples to show that the validity and efficiency of the present element.

Real-time collision-free landing path planning for drone deliveries in urban environments

  • Hanseob Lee;Sungwook Cho;Hoon Jung
    • ETRI Journal
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    • v.45 no.5
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    • pp.746-757
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    • 2023
  • This study presents a novel safe landing algorithm for urban drone deliveries. The rapid advancement of drone technology has given rise to various delivery services for everyday necessities and emergency relief efforts. However, the reliability of drone delivery technology is still insufficient for application in urban environments. The proposed approach uses the "landing angle control" method to allow the drone to land vertically and a rapidly exploring random tree-based collision avoidance algorithm to generate safe and efficient vertical landing paths for drones while avoiding common urban obstacles like trees, street lights, utility poles, and wires; these methods allow for precise and reliable urban drone delivery. We verified the approach within a Gazebo simulation operated through ROS using a six-degree-of-freedom drone model and sensors with similar specifications to actual models. The performance of the algorithms was tested in various scenarios by comparing it with that of stateof-the-art 3D path planning algorithms.

An Adaptive Flight Control Law Design for the ALFLEX Flight Control System

  • Imai, Kanta;Shimada, Yuzo;Uchiyama, Kenji
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.148.5-148
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    • 2001
  • In this report, an adaptive flight control law based on a linear-parameter-varying (LPV) model is presented for a flight control system. The control system is designed to track an output of a vehicle to a reference signal from the guidance system, which generates a reference flight path. The proposed adaptive control law adjusts the controller gains continuously on line as flight conditions change. The obtained adaptive controller guarantees global stability over a wide flight envelope. Computer simulation involving six-degree-of-freedom nonlinear flight dynamics is applied to Japan´s automatic landing flight experimental vehicle (ALFLEX) to examine the effectiveness of the proposed adaptive flight control law.

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ANALYSIS OF TWO-DIMENSIONAL FLOW AROUND AN OSCILLATING CYLINDER USING MOVING MESH TECHNIQUES (격자 변형 기법을 사용한 운동하는 2차원 실린더 주위의 유동 해석)

  • Lee, Hee-Bum;Rhee, Shin-Hyng
    • 한국전산유체공학회:학술대회논문집
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    • 2010.05a
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    • pp.542-547
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    • 2010
  • Recently, thanks to advanced computational power and numerical techniques, it is made possible to analyze the flow around moving bodies using computational fluid dynamics techniques. In those simulations, moving mesh techniques should be able to represent both the body motion and boundary deformation which are frequently encounterd in fluid-structure interaction and/of six degree-of-freedom problems. There are several moving mesh techniques such as the Laplacian operator based, tension spring based and elastic deformation based methods. In the present study, the Laplacian operator based method was utilized and the results were validated. For the validation, the flow around an oscillating two-dimensional cylinder was simulated and analyzed.

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Fluid-structure interaction analysis of two-dimensional flow around a moving cylinder (유체-구조 연성 기법을 사용한 움직이는 2차원 실린더 주위의 유동 해석)

  • Lee, Hee-Bum;Rhee, Shin-Hyung
    • 한국전산유체공학회:학술대회논문집
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    • 2011.05a
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    • pp.68-74
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    • 2011
  • Recently, thanks to the advanced computational power and numerical methods, it is made possible to analyze the flow around moving bodies using computational fluid dynamics techniques. In those simulations, moving mesh techniques should be able to represent both the body motion and boundary deformation, which are frequently encountered in fluid-structure interaction and/or six degree-of-freedom problems. In the present study, the staggered loosely coupling algorithm was used for fluid-structure interaction and the Laplacian operator based technique was used for moving mesh. For the verification of the developed computational method, the flow around a two-dimensional cylinder was simulated and analyzed.

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A Gain-Scheduled Autopilot Design for a Bank-To-Turn Missile Using LMI Optimization and Linear Interpolation

  • Shin, Myoung-Ho;Chung, Myung-Jin;Lee, Chiul-Hwa
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.48.3-48
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    • 2001
  • A gain-scheduled autopilot design for a bank-to-turn (BTT) missile is developed by using the Linear Matrix Inequality (LMI) optimization technique and a state-space lineal interpolation method. The missile dynamics are brought to a quasilinear parameter varying (quasi-LPV) form. Robust linear control design method is used to obtain state feedback controllers for the LPV systems with exogenous disturbances at the frozen values of the scheduling parameters. Two gam-scheduled controllers for the pitch axis and the yaw/roll axis are constructed by linearly interpolating the robust state-feedback gains. The designed controller is applied to a nonlinear six-degree-of-freedom (6-DOF) simulations.

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Research on The Crash Location and Speed Distribution of Low Altitude Fixed-Wing Aircraft (저고도 운용 고정익 항공기의 고장 시 추락지점 및 속도 분포 연구)

  • Nam, Hong-Su;Park, Bae-Seon;Lee, Hak-Tae
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.50 no.1
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    • pp.59-66
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    • 2022
  • In order to solve the problem of urban traffic congestion, Urban Air Mobility (UAM) concept using Electric Vertical Take-off and Landing (eVTOL) aircraft has been gaining popularity, and many domestic and international studies are underway. However, since these aircraft inevitably fly over densely populated areas, it is essential to ensure safety, which starts with accurately analyzing the crash risk. In this paper, the locations and impact speeds of crash are computed using six degree-of-freedom simulations of an eVTOL aircraft in a fixed-wing mode. System malfunction was modeled by a sudden loss of thrust with control surfaces being stuck during cruise. Because most of these eVTOL aircraft are still under development, a methodology of constructing a six degree-of-freedom dynamics model from generic specification is also developed. The results show that the crash locations are highly concentrated right under the aircraft within a square that has an edge length similar to the cruise altitude. Speed distribution is more complicated because almost identical crash locations can be achieved by two very different paths resulting in a large variation in the speeds.

Evaluation of Human Demonstration Augmented Deep Reinforcement Learning Policies via Object Manipulation with an Anthropomorphic Robot Hand (휴먼형 로봇 손의 사물 조작 수행을 이용한 사람 데모 결합 강화학습 정책 성능 평가)

  • Park, Na Hyeon;Oh, Ji Heon;Ryu, Ga Hyun;Lopez, Patricio Rivera;Anazco, Edwin Valarezo;Kim, Tae Seong
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.5
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    • pp.179-186
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    • 2021
  • Manipulation of complex objects with an anthropomorphic robot hand like a human hand is a challenge in the human-centric environment. In order to train the anthropomorphic robot hand which has a high degree of freedom (DoF), human demonstration augmented deep reinforcement learning policy optimization methods have been proposed. In this work, we first demonstrate augmentation of human demonstration in deep reinforcement learning (DRL) is effective for object manipulation by comparing the performance of the augmentation-free Natural Policy Gradient (NPG) and Demonstration Augmented NPG (DA-NPG). Then three DRL policy optimization methods, namely NPG, Trust Region Policy Optimization (TRPO), and Proximal Policy Optimization (PPO), have been evaluated with DA (i.e., DA-NPG, DA-TRPO, and DA-PPO) and without DA by manipulating six objects such as apple, banana, bottle, light bulb, camera, and hammer. The results show that DA-NPG achieved the average success rate of 99.33% whereas NPG only achieved 60%. In addition, DA-NPG succeeded grasping all six objects while DA-TRPO and DA-PPO failed to grasp some objects and showed unstable performances.

Exploration of the Development Direction of Virtual Exhibition Using 3D Architectural Space (3D 건축공간을 활용한 가상 전시의 발전 방향 탐색)

  • Kim, Jong Kouk
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.979-986
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    • 2022
  • In this study, the virtual exhibition using 3D architectural space was analyzed in terms of the viewer's experience. For this purpose, the analysis items of the virtual architectural space include whether the actual architectural space is reproduced, the introduction of surreal elements, the degree of freedom of movement and circulation, the level of photorealism of spatial expression, the level of reproduction of the exhibits and information provision method, and the interaction with other participants. Six virtual exhibition projects designed by a well-known architect were selected and analyzed. Three directions were found through the analysis. First, even when designing a virtual exhibition space with a high degree of freedom, there is a tendency to present a familiar architectural environment. Second, the current method of creating a virtual architectural space is that the method using a 360-degree rendering image and the method using a game engine coexist with pros and cons. Third, the interaction between participants in the virtual exhibition is implemented only by using a game engine. It is expected that the virtual space production environment using the game engine to be developed will become more advantageous in the future.

Determination of Identifiable Parameters and Selection of Optimum Postures for Calibrating Hexa Slide Manipulators

  • Park, Jong-Hyuck;Kim, Sung-Gaun;Rauf, Abdul;Ryu, Je-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2737-2742
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    • 2003
  • Kinematic calibration enhances absolute accuracy by compensating for the fabrication tolerances and installation errors. Effectiveness of calibration procedures depends greatly on the measurements performed. While the Cartesian postures are measured completely, all of the geometric parameters can be identified to their true values. With partial pose measurements, however, few geometric parameters may not be identifiable and effectiveness of the calibration results may vary significantly within the workspace. QR decomposition of the identification Jacobian matrix can reveal the non-identifiable parameters. Selecting postures for measurement is also an important issue for efficient calibration procedure. Typically, the condition number of the identification Jacobian is minimized to find optimum postures. This paper investigates identifiable parameters and optimum postures for four different calibration procedures - measuring postures completely with inverse kinematic residuals, measuring postures completely with forward kinematics residuals, measuring only the three position components, and restraining the mobility of the end-effector using a constraint link. The study is performed for a six degree-of-freedom fully parallel HexaSlide type paralle manipulator, HSM. Results verify that all parameters are identifiable with complete posture measurements. For the case of position measurements, one and for the case of constraint link, three parameters were found non-identifiable. Optimal postures showed the same trend of orienting themselves on the boundaries of the search space.

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