• Title/Summary/Keyword: Simulcast

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Reducing Channel Capacity for Scalable Video Coding in a Distributed Network

  • Kim, Hyun-Pil;Lee, Suk-Han;Lee, Jung-Hee;Lee, Yong-Surk
    • ETRI Journal
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    • v.32 no.6
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    • pp.863-870
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    • 2010
  • In recent years, the development of multimedia devices has meant that a wider multimedia streaming service can be supported, and there are now many ways in which TV channels can communicate with different terminals. Generally, scalable video streaming is known to provide more efficient channel capacity than simulcast video streaming. Simulcast video streaming requires a large network bandwidth for all resolutions, but scalable video streaming needs only one flow for all resolutions. In previous research, scalable video streaming has been compared with simulcast video streaming for network channel capacity, in two user simulation environments. The simulation results show that the channel capacity of SVC is 16% to 20% smaller than AVC, but scalable video streaming is not efficient because of the limit of the present network framework. In this paper, we propose a new network framework with an SVC extractor. The proposed network framework shows a channel capacity 50% (maximum) lower than that found in previous research studies.

Design of Multiple Routing for Simulcast

  • Kim, Chang-Su;Cho, Kwang-Hee;Jeong, Dae-Jin;Jung, Ki-Ung;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.652-653
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    • 2016
  • In ad hoc networks, the neighbors of a transmitter often experience very different propagation and channel conditions, and therefore these neighbors will differ in their ability to recover information from a transmitted message. In this paper, the properties of a multiple routing scheme in ad hoc networks, based on a simulcast transmission that allocates randomly unequal transmission rates on multiple links according to the simulcast capabilities, are investigated.

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Adaptive Spatio-Temporal Prediction for Multi-view Coding in 3D-Video (3차원 비디오 압축에서의 다시점 부호화를 위한 적응적 시공간적 예측 부호화)

  • 성우철;이영렬
    • Journal of Broadcast Engineering
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    • v.9 no.3
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    • pp.214-224
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    • 2004
  • In this paper, an adaptive spatio-temporal predictive coding based on the H.264 is proposed for 3D immersive media encoding, such as 3D image processing, 3DTV, and 3D videoconferencing. First, we propose a spatio-temporal predictive coding using the same view and inter-view images for the two TPPP, IBBP GOP (group of picture) structures 4hat are different from the conventional simulcast method. Second, an 2D inter-view direct mode for the efficient prediction is proposed when the proposed spatio-temporal prediction uses the IBBP structure. The 2D inter-view direct mode is applied when the temporal direct mode in B(hi-Predictive) picture of the H.264 refers to an inter-view image, since the current temporal direct mode in the H.264 standard could no: be applied to the inter-view image. The proposed method is compared to the conventional simulcast method in terms of PSNR (peak signal to noise ratio) for the various 3D test video sequences. The proposed method shows better PSNR results than the conventional simulcast mode.

A Study on the MPEG-2 Coding Performance of 3D Endoscopic Image Sequence (3D 내시경 영상시컨스의 MPEG-2 코딩 효율에 관한 연구)

  • Song, C.G.;Lee, Y.M.;Lee, S.M.;Kim, W.K.;Lee, J.H.;Lee, M.H.
    • Proceedings of the KOSOMBE Conference
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    • v.1997 no.05
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    • pp.84-87
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    • 1997
  • In this study, for the coding of stereoscopic video sequence, two approaches are presented based on simulcast mathod and sidefield image format. The field sequential method for stereoscopic visualization have been specified. Also, camera parameter and shooting conditions for each test sequence are studied. Coding method based on sidefield format structure revealed better performance over simulcast in PSNR.

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The Selective Retransmission in the Simulcast and Scalable Streaming (Simulcast와 스케일러블 전송 방식에서의 선택적인 재전송)

  • Cho, Chang-Sik;Mah, Pyeong-Soo;Kang, Ji-Hoon
    • Annual Conference of KIPS
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    • 2002.11a
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    • pp.45-48
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    • 2002
  • 무선 이동통신환경에서는 시간에 따라 네트워크에 의한 데이터 손실, 일관성 없는 패킷의 도착 간격 등과 같은 문제와 전송 속도의 저하가 발생함으로써 일정한 수준의 QoS 를 제공하기 어렵다. 이러한 문제점에 대처하기 위하여 다중 비트율 코딩, 트랜스코딩 등과 같은 기술이 제안되었다. 그러나 이러한 방식들은 서버의 과도한 연산량 요구나 저장 공간 낭비라는 단점을 가지고 있다. 본 논문에서는 이러한 문제점을 해결하기 위해 다중 비트율 코딩 방식과 스케일러블 코딩 방식을 결합하여 네트워크 QoS 변화에 유연하게 적응될 수 있는 방식을 제시한다. 기존의 심플 혹은 메인 프로파일이 네트워크의 상태가 일정하다는 것을 전제로 하는 반면, 스케일러블 프로파일은 기본 데이터와 부가 데이터를 분리하여 하나의 파일로 관리되므로 서버의 연산량을 줄이고, 저장 공간도 절약한다. 또한 같은 스트림에 대해서도 단말기의 능력에 따라서 부가 데이터를 복호화 할지를 결정할 수 있어 여러 사용자에게 같은 스트림 데이터를 전송할 수 있는 장점이 있다.

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An Efficient SVC Transmission Method in an If Network (IP 네트워크 전송에 적합한 효율적인 SVC 전송 기법)

  • Lee, Suk-Han;Kim, Hyun-Pil;Jeong, Ha-Young;Lee, Yong-Surk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.4B
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    • pp.368-376
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    • 2009
  • Over recent years, the development of multimedia devices has meant that a wider multimedia streaming service can be supported, and there are now many ways in which TV channels can communicate with different terminals. Generally, scalable video streaming is known to provide more efficient channel capacity than simulcast video streaming. Simulcast video streaming requires a large network bandwidth for all resolutions, but scalable video streaming needs only one flow for all resolutions. On the contrary, to preserve the same video quality, SVC(Sealable Video Coding) needs a higher bit-rate than AVC(non-layered Video Coding) due to the coding penalty($10%{\sim}30%$). In previous research, scalable video streaming has been compared with simulcast video streaming for network channel capacity, in two-user simulation environments. The simulation results show that the channel capacity of SVC is $16{\sim}20%$ smaller than AVC, but scalable video streaming is not efficient because of the limit of the present network framework. In this paper, we propose a new network framework with a new router using EDE(Extraction Decision Engine) and SVC Extractor to improve network performance. In addition, we compare the SVC environment in the proposed framework with previous research on the same way subject. The proposed network framework shows a channel capacity 50%(maximum) lower than that found in previous research studies.

Transmission Technology of DTTB (Digital Terrestrial Television Broadcast) (지상파 디지털 TV방송의 전송방식)

  • 박병렬
    • Journal of the Korean Professional Engineers Association
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    • v.34 no.4
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    • pp.30-35
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    • 2001
  • The 8-VSB modulation technology developed by ATSC was adapted for national terrestrial DTV broadcasting. It uses same bandwidth of 6㎒ as the one of NTSC TV broadcasting. The simulcast on the both of analog and digital is mandated for some period, some shortage within the limited frequency resource . ATSC transmission technology is excellent in long distance broadcasting, but it is even poorer than other transmission technology In mobile receiving. The design of transmission system in the ATSC broadcasting is food enough with the provision of wide area service without Interference from adjacent channel. To provide adequate DTV service within the broadcasting area, transmission technology is an important factor

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On the NTSC Cochannel Interference Rejection System Using Adaptive Notch Filter (적응 노치필터를 이용한 NTSC 동일 채널 간섭 제거 시스템)

  • 양윤기;이종열;이상욱;조남익
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.10
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    • pp.2053-2063
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    • 1994
  • Recently, there has been much interest in the terrestrial broadcasting of the HDTV signal. However, in the Simulcast where the NTSC and HDTV signal are transmitted using the same channel, the cochannel interference occurs which degrade the transmission performance. Recently, the GA(Grand Alliance) proposed the cochannel interference rejection system which use comb filter. However, this method shows poor performance for the NTSC carrier variation [7]. In this paper we propose a novel NTSC cochannel interference rejection system which shows improved performance for the NTSC carrier variation. In the proposed scheme, the adaptive notch filter is employed along with adaptive channel equalizer. In this paper, we also present some analytical results on the NTSC rejection performance of the GA and proposed scheme. Computer simulation results reveal that the proposed scheme outperforms order outperforms order of 10 in the BER(bit error rate) sense for the normal condition.

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Design and Performance Analysis of Multicarrier 16QAM System in Simulcast Fading Channel (동시전송 감쇠 채널에서 다중반송파 16QAM 시스템의 설계 및 성능분석)

  • Kim, Gyeong-Deok;Lee, Chang-Jae;Hwang, Seong-Hyeon;Choe, Hyeong-Jin
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.37 no.10
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    • pp.26-36
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    • 2000
  • In this paper, we design the nonoverlapping multicarrier modulation (MCM) system for high rate paging system and evaluate the Performance by computer simulation. In conventional paging system, FSK was usually used, but we select QAM for high bandwidth efficiency. Transmitter structure adopts that of 4-16QAM of the iDEN$\^$TM/ and receiver consists of symbol timing recovery, carrier recovery and automatic gain control. In addition, pilot symbol aided modulation (PSAM) which can overcome the simulcast fading channel is considered and we also propose the optimum pilot symbol pattern. Finally, we show the performance of the overall 4-16QAM system by computer simulation.

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Complexity Reduction Method Using Inter-layer CU Depth Information for Scalable Video Coding Base on HEVC (계층 간 CU 깊이 예측을 이용한 HEVC SVC 고속 부호화 방법)

  • Jang, Hyeong-Moon;Nam, Jung-Hak;Sim, Dong-Gyu
    • Journal of Broadcast Engineering
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    • v.17 no.5
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    • pp.765-780
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    • 2012
  • In this paper, we propose a fast mode decision method that determines the coding unit depth for enhancement layers to improve an encoding speed of a scalable video encoder based on HEVC. To decide the coding unit depth of the enhancement layer, firstly, the coding unit depth of the corresponded coding unit in the basement layer is employed. At this stage, the final CU depth is decided by calculating the rate-distortion costs of one lower depth to one upper depth of the referenced depth. The proposed method can reduce a computational load since it does not calculate the rate-distortion costs for all the depths of a target CU. We found that the proposed algorithm decreases encoding complexity of 26% with approximately 1.4% bit increment, compared with the simulcast encoder of the HM 4.0.