• 제목/요약/키워드: Simulator Experiment

검색결과 430건 처리시간 0.03초

승마시뮬레이터 훈련과 평류안뜰자극이 자세균형능력과 고유수용성감각에 미치는 영향 (The Effects of Ability to Balance Posture and Proprioception by Horse Riding Simulator and Galvanic Vestibular Stimulation)

  • 조운수;김용남;박장성;진희경
    • 한국전문물리치료학회지
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    • 제19권2호
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    • pp.39-47
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    • 2012
  • The purpose of this study is to examine the influence of a horse riding simulator and galvanic vestibular stimulation on improving the ability to balance posture and proprioception. Thirty healthy adults participated and were randomly assigned to a horse riding simulator group ($n_1$=10), galvanic vestibular stimulation (GVS) group ($n_2$=10), control group ($n_3$=10). Experiment groups were trained 3 times per week over 6 weeks. The ability to balance posture was measured by force plate and proprioception was measured by Joint position sense. The following results were obtained. the changes of balance index were significant interaction in each group in accordance with the experiment time in 0, 3 and 6 weeks (p<.05). All groups showed the most decreasing pattern compared with the control group. But was not statistically significant. Proprioception was significant interaction in each group in accordance with the experiment time (p<.05). All groups showed the most decreasing pattern compared with the control group. The above results indicated that the 6 weeks horse riding simulator and galvanic vestibular stimulation training demonstrated positive effects in the ability to balance posture and proprioception. These results suggest that the horse riding simulator and galvanic vestibular stimulation training could be therapeutic intervention that can improve balance and postural control.

On a Ship Manoeuvring Simulator Newly Developed by Korea Maritime University

  • Sohn, Kyoung-Ho;Kim, Jin-Kook;Yang, Seung-Yeul
    • 해양환경안전학회:학술대회논문집
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    • 해양환경안전학회 2002년도 추계학술발표회
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    • pp.111-124
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    • 2002
  • Ship manoeuvring simulator has been widely utilized for training mariners, for assessing safety, for developing harbour and port, and for designing ships. We discuss a ship manoeuvring simulator which has been newly developed by Korea Maritime University. The simulator consists of simulator bridge and control console. All the computers used in the simulator are connected with one another by UDP or TCP network system. All the instruments are connected with interface computer by signal line which is controlled by RS232 communication protocol, or by voltage controlled A/D board. Next the mathematical model of ship manoeuvring motion in harbour areas, and ship and terrain modeling technique are also briefly discussed. Finally using the simulator an experiment of distance cognition and a simulation example of berthing/deberthing manoeuvre are shown.

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A Study on Construction of Collision Reproducing Simulator and Application to Analysis of Marine Casualty

  • Sohn, Kyoung-ho;Bae, Jun-young
    • 한국항해항만학회지
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    • 제28권2호
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    • pp.113-119
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    • 2004
  • Ships' collision accident has often occurred in congested waterways or in harbour areas. To examine the cause of collision accident may be necessary to prevention against another similar one. We discuss the construction of ship-manoeuvring-simulator system used for reproducing ships' collision phenomenon The system consists of one simulator bridge for own ship and two control consoles for own ship and target ship. Own ship and target ship are linked each other, and are simultaneously manoeuvred in simulator bridge or at control console respectively. And a simulator experiment for reproducing ships' collision phenomenon and for examining the cause of accident is carried out. Through the present case study, we find out that the constructed simulator system is very useful for reproducing ships' collision phenomenon and for examining the cause of accident.

The Prediction of Minimum Miscible Pressure for CO2 EOR using a Process Simulator

  • Salim, Felicia;Kim, Seojin;Saputra, Dadan D.S.M.;Bae, Wisup;Lee, Jaihyo;Kim, In-Won
    • Korean Chemical Engineering Research
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    • 제54권5호
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    • pp.606-611
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    • 2016
  • Carbon dioxide injection is a widely known method of enhanced oil recovery (EOR). It is critical for the $CO_2$ EOR that the injected $CO_2$ to reach a condition fully miscible with oil. To reach the miscible point, a certain level of pressure is required, which is known as minimum miscibility pressure (MMP). In this study, a MMP prediction method using a process simulator is proposed. To validate the results of the simulation, those are compared to a slim tube experiment and several empirical correlations of previous literatures. Aspen HYSYS is utilized as the process simulator to create a model of $CO_2$/crude oil encounter. The results of the study show that the process simulator model is capable of predicting MMP and comparable to other published methods.

DRIVER BEHAVIOR WITH ADAPTIVE CRUISE CONTROL

  • Cho, J.H.;Nam, H.K.;Lee, W.S.
    • International Journal of Automotive Technology
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    • 제7권5호
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    • pp.603-608
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    • 2006
  • As an important and relatively easy to implement technology for realizing Intelligent Transportation Systems(ITS), Adaptive Cruise Control(ACC) automatically adjusts vehicle speed and distance to a preceding vehicle, thus enhancing driver comfort and safety. One of the key issues associated with ACC development is usability and user acceptance. Control parameters in ACC should be optimized in such a way that the system does not conflict with driving behavior of the driver and further that the driver feels comfortable with ACC. A driving simulator is a comprehensive research tool that can be applied to various human factor studies and vehicle system development in a safe and controlled environment. This study investigated driving behavior with ACC for drivers with different driving styles using the driving simulator. The ACC simulation system was implemented on the simulator and its performance was evaluated first. The Driving Style Questionnaire(DSQ) was used to classify the driving styles of the drivers in the simulator experiment. The experiment results show that, when driving with ACC, preferred headway-time was 1.5 seconds regardless of the driving styles, implying consistency in driving speed and safe distance. However, the lane keeping ability reduced, showing the larger deviation in vehicle lateral position and larger head and eye movement. It is suggested that integration of ACC and lateral control can enhance driver safety and comfort even further.

기계장비의 구조 특성 예측 시뮬레이터 (Simulator of Accuracy Prediction for Developing Machine Structures)

  • 이찬홍;하태호;이재학;김양진
    • 한국정밀공학회지
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    • 제28권3호
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    • pp.265-274
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    • 2011
  • This paper presents current state of the prediction simulator of structural characteristics of machinery equipment accuracy. Developed accuracy prediction simulator proceeds and estimates the structural analysis between the designer and simulator through the internet for convenience of designer. 3D CAD model which is input to the accuracy prediction simulator would simplified by the process of removing the small hole, fillet and chamfer. And the structural surface joints would be presented as the spring elements and damping elements for the structural analysis. The structural analysis of machinery equipment joints, containing rotary motion unit, linear motion unit, mounting device and bolted joint, are presented using Finite Element Method and their experiment. Finally, a general method is presented to tune the static stiffness at a rotation joint considering the whole machinery equipment system by interactive use of Finite Element Method and static load experiment.

Simulator Sickness에 의해 유발되는 생리적 변화가 감성평가에 미치는 영향 (Effects of Physiological Changes Evoked by Simulator Sickness on Sensibility Evaluation)

  • 민병찬;정순철;성은정;전효정;김철중
    • 감성과학
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    • 제4권1호
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    • pp.23-31
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    • 2001
  • Psychological and physiological effects from simulator sickness could be an important bias factor for sensibility evaluation. The present experiment investigated the effects of simulator sickness on sensibility evaluation in the controlled condition of driving a car for 60 minutes on a constant speed (60km/h) in graphic simulator. The simulator sickness was measured and analysed for every five minutes using their subjective evaluation and physiological signals. Results of the subjective evaluation showed that there was significant difference between rest and driving condition at 10 minutes from the start of driving, and the level of difference was increased linearly with time. The analysis on central and autonomic nervous systems showed the significant difference between rest and driving conditions after 5 minutes from the start of the driving on the parameters $\alpha$/total and $\beta$/total, and increased level of sympathetic nervous system. But there was no significant difference between different time conditions. The results indicates that physiological changes from simulator sickness can be a bias factor in objective evaluation of human sensibility which also, uses physiological signals. That is, the changes on the parameter $\alpha$/total and $\beta$/total, and on activation level of sympathetic nervous system from simulator sickness can be a bias factor for evaluation of the level of pleasantness and tension. Therefore the effort on improving the analysis by minimizing or eliminating the bias factors should be done for better and accurate sensibility evaluation in simulator environments.

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Simulator Sickness의 개인적인 민감도에 따른 심리생리학적 반응의 차이 (Differences of Psychophysiological Responses due to Individual Sensitivity of Simulator Sickness)

  • 정순철;민병찬;정은지;이봉수;이정한;김철중
    • 산업경영시스템학회지
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    • 제25권2호
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    • pp.11-18
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    • 2002
  • Psychological and physiological effects of the simulator sickness could be important bias factors for the sensibility evaluation. The purpose of the present study was to clear the differences of psychophysiological responses due to individual sensitivity of simulator sickness. The present experiment tried to investigate the simulator sickness objectively by observing the change of the simulator sickness for the different level of sickness groups (sick and non_sick group). The subjective evaluations using Simulator Sickness Questionnaire (SSQ) and physiological responses were measured every five minutes when they were driving as 60km/h in the driving graphic simulator. Response level of the subjective evaluation for all subjects on the simulator sickness was linearly increased with time for every item, and the response level of sick group was bigger than that of non_sick group. When the analysis on central nervous system was done separately on the sick and the non_sick group, there was significant difference in the parameter $\theta$/total at Fz and Cz. Although the analysis on autonomic nervous system for all subjects showed the increased activation of sympathetic nervous system, there was no significant difference between the sick and non_sick group. In summary, it is necessary to select the subjects who feel less simulator sickness in order to be accurate sensibility evaluation. The parameters to distinguish between the sick and non_sick group were the change on $\theta$/total and subjective evaluation using SSQ.

굴삭기 시뮬레이터의 설계 (Design of Simulator for the Excavator)

  • 김동수;배상규;김정수
    • 유공압시스템학회논문집
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    • 제3권3호
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    • pp.14-19
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    • 2006
  • Recently, the cylinder of the excavator is applied in the various environment. So, we need the development of the simulator for the excavator. The simulator has the effects of the decrease of the cost and improvement of the cylinder's performance. In this paper, we design the simulator for the excavator and makes an analysis of the dynamics and structure. The simulator was applied to the excavator's models of 10ton, 20ton and 30ton because we built the data base of a real excavator's cylinder of information in the experiment. And we used the FEM analysis for the comparative study on the characteristics.

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자연형 IVB(Independent Visual Background)의 Simulator Sickness 감소효과 (Effects of Natural Independent Visual Background for Reducing Simulator Sickness)

  • 김도회;임정위
    • 산업경영시스템학회지
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    • 제25권3호
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    • pp.28-33
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    • 2002
  • Several studies indicated that an independent visual background (IVB) reduced simulator sickness (SS) and balance disturbance associated with exposure to virtual environments (VEs) and motion simulators. A recent study showed that an IVB comprised of an earth-fixed grid was less effective in a complex driving simulator than in a simple VE. Subjects' post-experiment reports indicated that the VE motion "induced" motion of the earth-fixed grid m. This led to the suggestion that an IVB comprised of clouds would be less subject to induced motion and therefore would alleviate nausea more effectively than a grid IVB. Clouds are "natural" and are usually perceived as relatively stable, whereas a grid has no inherent stability. 12 subjects were exposed to complex motion through a simulated environment in a driving simulator under 3 IVB conditions: grid, less clouds, many clouds. They reported less nausea when the many-cloud IVB was used relative to the grid IVB condition. grid IVB condition.