• Title/Summary/Keyword: Simulation Methodology

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Multi-fidelity Modeling and Simulation Methodology to Enhance Simulation Performance of Engineering-level Defense Model (공학급 국방 모델의 시뮬레이션 성능 향상을 위한 다중 충실도 M&S 기법 연구)

  • Choi, Seon Han;Seo, Kyung-Min;Kwon, Se Jung;Kim, Tag Gon
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.67-82
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    • 2013
  • This paper presents multi-fidelity modeling and simulation (M&S) methodology to enhance simulation performance of engineering-level defense models. In this approach, a set of models with varying degrees of fidelity is exercised to reduce computational expense maintaining a similar level of system effectiveness. For multi-fidelity M&S principles, this paper defines model fidelity from two perspectives (i.e., model behavior and execution), and suggests the Fidelity Change Point (FCP) to specify the fidelity conversion. With these concepts, this paper centers on three ideas: 1) two models' structure which are the Behavioral-Fidelity Interchangeable Model (B-FIM) and the Executional-Fidelity Interchangeable Model (E-FIM), 2) modeling formalism, and 3) a simulation algorithm to support them. From an abstract case study regarding a target tracking scenario with the utilization of the proposed method, we can gain interesting experimental results regarding the enhancement of simulation performance. Finally, we expect that this work will serve various M&S-based analysis areas for enhancing simulation performance.

Design Evaluation of Portable Electronic Products Using AR-Based Interaction and Simulation (증강현실 기반 상호작용과 시뮬레이션을 이용한 휴대용 전자제품의 설계품평)

  • Park, Hyung-Jun;Moon, Hee-Cheol
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.3
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    • pp.209-216
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    • 2008
  • This paper presents a novel approach to design evaluation of portable consumer electronic (PCE) products using augmented reality (AR) based tangible interaction and functional behavior simulation. In the approach, the realistic visualization is acquired by overlaying the rendered image of a PCE product on the real world environment in real-time using computer vision based augmented reality. For tangible user interaction in an AR environment, the user creates input events by touching specified regions of the product-type tangible object with the pointer-type tangible object. For functional behavior simulation, we adopt state transition methodology to capture the functional behavior of the product into a markup language-based information model, and build a finite state machine (FSM) to controls the transition between states of the product based on the information model. The FSM is combined with AR-based tangible objects whose operation in the AR environment facilitates the realistic visualization and functional simulation of the product, and thus realizes faster product design and development. Based on the proposed approach, a product design evaluation system has been developed and applied for the design evaluation of various PCE products with highly encouraging feedbacks from users.

A Basic Study on Relationship between Reliability and Congestion Cost of Composite Power System (복합전력계통의 신뢰도와 혼잡비용과의 상관관계성에 관한 기초 연구)

  • Choi, J.S.;Tran, T.T.;Kwon, J.J.;Jeong, S.H.;Bo, Shi;Mount, Timothy;Thomas, Robert
    • Proceedings of the KIEE Conference
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    • 2006.11a
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    • pp.275-278
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    • 2006
  • This paper describes a probabilistic annual congestion cost assessment of a grid at a composite power system derived from a model. This probabilistic congestion cost assessment simulation model includes capacity limitation and uncertainties of the generators and transmission lines. In this paper, the proposed probabilistic congestion cost assessment model is focused on an annualized simulation methodology for solving long-term grid expansion planning issues. It emphasizes the questions of "how should the uncertainties of system elements (generators, lines and transformers, etc.) be considered for annual congestion cost assessment from the macro economic view point"? This simulation methodology comes essentially from a probabilistic production cost simulation model of composite power systems. This type of model comes from a nodal equivalent load duration curve based on a new effective load model at load points. The characteristics and effectiveness of this new simulation model are illustrated by several case studies of a test system.

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DEVSim++ - NS2 Interoperating Environment for Protocol Evaluation (프로토콜 평가를 위한 DEVSim++ 와 NS2 의 연동 환경)

  • 김회준;김탁곤
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.253-258
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    • 2002
  • This paper proposes a methodology for development of protocol models. The methodology attempts to employ two modeling environments in models development, NS2 and DEVSim++, which will interoperate during simulation. NS2 is a widely used network simulator in protocol research, which employs an informal modeling approach. Within the approach time and state information of protocol models are not explicitly described, thus being hard to validate model. On the other hand the DEVS formalism is a mathematical framework for modeling a discrete event system in a hierarchical, modular manner. In DEVS, model's time and state information is described explicitly, By using DEVS formalism, models can easily be validated and errors in the modeling stage can be reduced. However, the DEVS simulator, DEVSim++, supports a small amount of models library which are required to build simulation models of general communication network. Although NS2 employs an informal modeling approach and models validation is difficult, it supports abundant models library validated by experimental users. Thus, combination of DEVS models and NS2 models may be an effective solution for network modeling. Such combination requires interoperation between DEVSim++ simulator and NS2 simulator. This paper develops an environment for such interoperation. Correctness and effectiveness of the implemented interoperation environment have been validated by simulation of UDP and TCP models.

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Virtual Prototyping of Consumer Electronic Products by Embedding HMI Functional Simulation into VR Techniques (HMI 기능성 시뮬레이션과 VR 기법과의 연동을 통한 개인용 전자제품의 가상시작 방안)

  • Park, Hyung-Jun;Bae, Chae-Yeol;Lee, Kwan-Heng
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.2
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    • pp.87-94
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    • 2007
  • The functional behavior of a consumer electronic product is nearly all expressed with human-machine interaction (HMI) tasks. Although physical prototyping and computer aided design (CAD) software can show the appearance of the product, they cannot properly reflect its functional behavior. In this paper, we propose an approach to virtual prototyping (VP) that incorporates HMI functional simulation into virtual reality techniques in order to enables users to capture not only the realistic look of a consumer electronic product but also its functional behavior. We adopt state transition methodology to capture the HMI functional behavior of the product into a state transition chart, which is later used to construct a finite state machine (FSM) for the functional simulation of the product. The FSM plays an important role to control the transition between states of the product. We have developed a VP system based on the proposed approach. The system receives input events such as mouse clicks on buttons and switches of the virtual prototype model, and it reacts to the events based on the FSM by activating associated activities. The system provides the realistic visualization of the product and the vivid simulation of its functional behavior using head-mounted displays (HMD) and stereo speakers. It can easily allow users to perform functional evaluation and usability testing. A case study about the virtual prototyping of an MP3 player is given to show the usefulness of the proposed approach.

Enhancement of Artillery Simulation Training System by Neural Network (신경망을 이용한 포병모의훈련체계 향상방안)

  • Ryu, Hai-Joon;Ko, Hyo-Heon;Kim, Ji-Hyun;Kim, Sung-Shick
    • Journal of the military operations research society of Korea
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    • v.34 no.1
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    • pp.1-11
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    • 2008
  • A methodology for the improvement of simulation based training system for the artillery is proposed in this paper. The complex nonlinear relationship inherent among parameters in artillery firing is difficult to model and analyze. By introducing neural network based simulation, accurate representation of artillery firing is made possible. The artillery training system can greatly benefit from the improved prediction. Neural networks learning is conducted using the conjugate gradient algorithm. The evaluation of the proposed methodology is performed through simulation. Prediction errors of both regression analysis model and neural networks model are analyzed. Implementation of neural networks to training system enables more realistic training, improved combat power and reduced budget.

Many-to-Many Warship Combat Tactics Generation Methodology Using the Evolutionary Simulation (진화론적 시뮬레이션을 이용한 다대다 함정교전 전술 생성 방법론)

  • Jung, Chan-Ho;Ryu, Han-Eul;You, Yong-Jun;Chi, Sung-Do;Kim, Jae-Ick
    • Journal of the Korea Society for Simulation
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    • v.20 no.3
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    • pp.79-88
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    • 2011
  • In most existing warships combat simulation system, the tactics of a warship is manipulated by human operators. For this reason, the simulation results are restricted due to the stereotype of human operators. To deal with this, we have employed the genetic algorithm for supporting the evolutionary simulation environment. In which, the tactical decision by human operators is replaced by the human model with a rule-based chromosome for representing tactics so that the population of simulations are created and hundreds of simulation runs are continued on the basis of the genetic algorithm without any human intervention until to find emergent tactics which shows the best performance throughout the simulation. This paper proposes an evolutionary tactics generation methodology for the emergent tactics in many-to-many warship combat simulation. To do this, 3:3 warship combat simulation tests are performed.

Face Recognition Using A New Methodology For Independent Component Analysis (새로운 독립 요소 해석 방법론에 의한 얼굴 인식)

  • 류재흥;고재흥
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2000.11a
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    • pp.305-309
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    • 2000
  • In this paper, we presents a new methodology for face recognition after analysing conventional ICA(Independent Component Analysis) based approach. In the literature we found that ICA based methods have followed the same procedure without any exception, first PCA(Principal Component Analysis) has been used for feature extraction, next ICA learning method has been applied for feature enhancement in the reduced dimension. However, it is contradiction that features are extracted using higher order moments depend on variance, the second order statistics. It is not considered that a necessary component can be located in the discarded feature space. In the new methodology, features are extracted using the magnitude of kurtosis(4-th order central moment or cumulant). This corresponds to the PCA based feature extraction using eigenvalue(2nd order central moment or variance). The synergy effect of PCA and ICA can be achieved if PCA is used for noise reduction filter. ICA methodology is analysed using SVD(Singular Value Decomposition). PCA does whitening and noise reduction. ICA performs the feature extraction. Simulation results show the effectiveness of the methodology compared to the conventional ICA approach.

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Development of a Practical Method to Optimize Two-Quality Characteristics in Injection Molded Parts (사출 성형품의 두 품질특성 최적화를 위한 실용적 방법의 개발)

  • Park, Jong-Cheon;Cha, Jae-Ho
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.14 no.6
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    • pp.90-97
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    • 2015
  • Optimization of multi-quality characteristics in injection molded parts is very important, but it is sometimes difficult for part/mold designers. The objective of this study is to develop a practical design methodology for optimizing two-quality characteristics of injection molded parts. To attain this end, we developed a new design-range reduction algorithm based on Taguchi's orthogonal arrays for two characteristics. Then, the algorithm was integrated with commercial injection-molding simulation tools. A feature of the proposed methodology is that it allows field-designers unfamiliar with general optimization methods to be able to apply the methodology to their design problems with ease. Finally, we have applied the proposed design methodology to optimization of weldlines and deflections in an actual bezel model. The results show the usefulness of this methodology.

Robust Design of Warpage in Injection-Molded Parts Using the Response Surface Methodology (반응표면분석법을 이용한 사출성형품의 휨의 강건설계)

  • 박종천;김경모;안흥일
    • Transactions of Materials Processing
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    • v.10 no.6
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    • pp.493-499
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    • 2001
  • An optimal robust design methodology has been developed to minimize warpage in injection-molded pats. The response surface methodology was applied to obtain a functional relationship between design variables and warpage value, and the modified complex method was used as an optimization tool to search for an optimal design solution over prescribed design region. To attain robustness against process variations, Taguchi's SN ratio was introduced as the design metric. The proposed optimal design procedure was applied to an actual part, the Guide-ASF model of a fax machine, and the usefulness of the methodology was shown through the CAE simulation using a commercial injection molding software package.

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