• Title/Summary/Keyword: Simulation Based Acquisition

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Framework for an Advanced Naval Ships Acquisition based on PLM (PLM 기반 함정획득을 위한 프레임워크 개발 방법론)

  • Shin, Jong-Gye;Oh, Dae-Kyun
    • Journal of the Society of Naval Architects of Korea
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    • v.46 no.2
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    • pp.189-202
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    • 2009
  • As naval ships become more complex with the reduced cost and time for their development, modeling and simulation are increasingly used. The US navy has being applied the concept of a simulation-based acquisition(SBA) to their acquisition process. However, there have been few studies on a simulation-based acquisition for naval ships (SBA-NS) in the Korean naval shipbuilding. In this paper, we discuss a framework to establish collaborative environment(CE) for an advanced naval ships acquisition based on PLM. For this, we propose architectures and a naval ship information model for design the framework of the SBA-NS. To design the framework, we develop the methodology that is composed of three major processes that are the requirement analysis process, the SBA-NS architectures design process and the design process of a reference model of a naval ship product information. Applying the methodology, the framework suitable for the Korean Navy context is developed.

A Case Study on Military Modeling and Simulation for SBA'sEffectiveness Estimation (SBA 효과도 분석을 위한 국방 모의 실험 사례분석)

  • Choi, Dal-Nim;Kim, Hyung-Jong
    • Journal of Software Engineering Society
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    • v.24 no.3
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    • pp.91-99
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    • 2011
  • The weapon system acquisition for national defense is too costly, risky and requires high quality result. Because of these characteristics of the weapon system acquisition, the modeling and simulation is a prerequisite process for enhancing the effectiveness and efficiency of weapon system acquisition. We call the process as SBA (Simulation Based Acquisition). However the modeling and simulation entails costs of model development, execution and analysis. Thus, the SBA's effectiveness analysis is needed. Especially, we developed 4 types of index which represent the effectiveness thoroughly and we applied them to various weapon systems' acquisition process. This work presents the necessity of SBA by showing the application of suggested effectiveness index in various defense weapon system acquisition cases.

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Research on a Conceptual Model of Architecture Framework for Simulation based Acquisition (SBA를 위한 아키텍처 프레임워크 개념모델에 관한 연구)

  • Sohn, MyE
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.309-318
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    • 2010
  • Simulation-based acquisition(SBA) is a new acquisition paradigm to deliver combat systems cheaper, faster, and better. ROK MND adopts the vision of SBA and is pushing ahead with dramatic reform. However, ROK MND does not develop the SBA architecture framework which facilitates the reuse of tools and techniques and data software code and algorithms among participants of collaborative environments. In this paper, we propose a conceptual Model of architecture framework for SBA. To do so, we analyse acquisition process of MND and propose the to-be operational view that describes fundamental concept for how Government, Industry, and Academia can collaborate and share information more effectively throughout the acquisition process. Furthermore, we identify the tools and techniques that supports the operational nodes, and propose technical view and all view, too. technical view compose of set of standards that can ensure interoperability among tools, techniques and data, and all view provide an overarching description of the architecture.

Innovative Management Strategy and Methodologies for Acquisition Programs of the Defense Weapon System (국방무기체계 획득사업의 혁신적 추진전략과 방법론)

  • Lee, Sang-Heon;Yoon, Bong-Kyoo
    • IE interfaces
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    • v.20 no.3
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    • pp.363-375
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    • 2007
  • Under the fast technology changes and budget constraints, the organizations related to national defense face increased demands to develop innovative strategy and methodology to maximize performance with drastically reduced cost. In this context, the management of innovation and change in the defense acquisition area is vital to the Ministry of National Defense, related organizations and industries. In this paper, we discuss three comprehensive innovation strategies and methodologies for the defense acquisition area preparing for next-generation warfare; EVMS (earned value management system), PBL (performance based logistics) and SBA (simulation based acquisition). These collaborating innovative efforts enable us to tackle defense challenges for government and industries with a flexible and optimistic approach that maximizes productivity and performance with minimum cost.

Development of Simulation Architecture Framework for Simulation Based Acquisition (모의기반획득을 위한 시뮬레이션 아키텍처 프레임워크 개발)

  • Cho, Kyu-Tae;Shim, Jun-Yong;Lee, Yong-Heon;Lee, Seung-Young;Kim, Sae-Hwan
    • Journal of the Korea Society for Simulation
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    • v.19 no.3
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    • pp.81-89
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    • 2010
  • Recent modeling and simulation technology is being used in various fields. Especially in the field of military, Simulation-Based Acquisition (SBA) is recognized as a essential policy. To effectively carry out SBA, modeling and simulation techniques should be applied in the whole life-cycle for the weapon system development, and simulation architecture framework which provides easily reusable and interoperability is needed. Through reusability and interoperability, the costs of constructing the integrated collaborate environment for simulation based acquisition can be minimized. In this study, we define requirements, issues for enhancing reusability and interoperability, and propose simulation framework as a solution of the problem including structural design. Proposing simulation framework provides common functions for producing simulator as reusable units and easily changeable structure on user's purpose. In addition, we provide the result for applying simulation framework to our project.

RUP Model Based SBA Effectiveness Analysis by Considering the V Process and Defense Simulation Hierarchy (V 프로세스와 국방시뮬레이션 모델유형을 고려한 RUP 모델 기반의 SBA 효과도 분석)

  • Cha, HyunJu;Kim, Hyung Jong;Lee, Hae Young
    • Journal of the Korea Society for Simulation
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    • v.24 no.3
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    • pp.55-60
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    • 2015
  • This paper presents an SBA (simulation-based acquisition) effectiveness analysis environment using the RUP (Relational Unified Process) model. The RUP model has 4 phases which cover the whole development steps such as requirement analysis, design, development and test. By applying the RUP model, SW development can be represented with the iterations of developments for each phase. Such a characteristics of the model would make the model suitable for defense acquisition. In this paper, we show the relation between the RUP model and V process model, which is the foundation for defense acquisition. In order to show how the model could be applied to SBA effectiveness analysis, graphical user interfaces for the analysis are presented at the end of the paper.

Basic Design System Centered on Product Structure for Improvement of Naval Ship Acquisition Systems (함정 획득시스템 개선을 위한 제품구조 중심의 기본설계시스템)

  • Oh, Dae-Kyun;Min, Young-Ki
    • Journal of the Society of Naval Architects of Korea
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    • v.48 no.3
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    • pp.215-221
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    • 2011
  • To improve the naval ship acquisition process, systems engineering, modeling and simulation, etc. have been introduced, and there has been ongoing research on acquisition systems for effective support of it. However, due to characteristics of the naval ship acquisition process, development process mainly carried out at a shipyard such as basic design, detailed design, construction and test is difficult to integrate with the acquisition systems of IPT(Integrated Project Team). In addition, research aimed to improve this is rather lacking. In this paper, the naval ship product structure concept proposed in previous research was applied to the basic design system at shipyard, and basic research for expanding the coverage of naval ship acquisition systems to the basic design phase is performed. A data structure of modeling system appropriate to the basic design phase was proposed through research findings and the prototype system based on it was implemented.

A Study on Quality Improvement Methodology based on SE and M&S for Navy Ship Acquisition Process (함정의 품질 제고 방법론 연구)

  • Cho, Man-Hyeong;Choi, Bong-Wan
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.1
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    • pp.198-213
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    • 2012
  • Navy ship acquisition management business contributed to the korean Navy and defense exports with government suppliers in Korea for over 40 years. But due to advanced technology, development trend of Navy ship and defense export requirements, it enable to make a contribution to a better system improvement are being demanded. In this paper, an adjective Navy ship acquisition process is presented in order to improve the acquisition process takes the first step for acquisition planning process to enhance the efficiency and rationality that is based on consensus of Navy ship expert and experienced. In addition, systems engineering (SE) and quality control (QC) techniques based on Modeling and Simulation are investigated to carry out efficient project management and scientific quality control system in Navy ship acquisition process. Finally, it is suggested to apply SE/QC based on M&S for Navy ship acquisition process using civilian infrastructure and organizations in order to take advantage of the world's leading domestic industry based on considering the difficult conditions of Navy ship suppliers.

Simulation Game-Based Learning for Middle School Students' Academic Emotions and Learning Achievement

  • JUNG, Yunha;LIM, Kyu Yon
    • Educational Technology International
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    • v.17 no.2
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    • pp.151-174
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    • 2016
  • This study examined the effects of simulation game-based learning on academic emotions (positive, negative) and achievement (factual, conceptual, procedural knowledge acquisition). Sixty-three students from a high school located in South Korea were chosen for the study. The students were assigned to either an experimental group for simulation game-based learning or a comparison group for instructor-led lectures. The results demonstrated that there was a significant difference between the comparison and experimental groups in both positive and negative academic emotions. However, there was no significant difference in factual, conceptual and procedural knowledge acquisition. The results indicate that simulation game-based learning generates more positive emotions than instructor-led lectures.