• Title/Summary/Keyword: SimWalk

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Analysis of the Total Head Distribution Using the Random Walk Theory (Pandom Walk이론을 응용한 전수두분포의 해석)

  • Jeong, Dae-Seok;Sim, Tae-Seop;Baek, Yeong-Sik
    • Geotechnical Engineering
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    • v.1 no.2
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    • pp.67-74
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    • 1985
  • A study is made on the determination of the total head distribution using the random walk theory within a confined flow system with complicated boundary conditions. Both nonhomogeniety and anisotropy of the aquifer are considered. The overlying on the aquifer may have sheet piles and the impervious boundary may be inclined. Use is made of the Monte Carlo simulation based on the random walk theory to determine the total head at a given Point. A computer program is developed for practical use. The proposed method was evaluated by comparing the results with those obtained by other method, i.e., the conventional flow net, the finite difference method, and the method of fragment. It is found that all the values are in reasonable agreement and the method is sufficiently accurate for practical use.

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Fractional Diffusion Equation Approach to the Anomalous Diffusion on Fractal Lattices

  • Huh, Dann;Lee, Jin-Uk;Lee, Sang-Youb
    • Bulletin of the Korean Chemical Society
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    • v.26 no.11
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    • pp.1723-1727
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    • 2005
  • A generalized fractional diffusion equation (FDE) is presented, which describes the time-evolution of the spatial distribution of a particle performing continuous time random walk (CTRW) on a fractal lattice. For a case corresponding to the CTRW with waiting time distribution that behaves as $\psi(t) \sim (t) ^{-(\alpha+1)}$, the FDE is solved to give analytic expressions for the Green’s function and the mean squared displacement (MSD). In agreement with the previous work of Blumen et al. [Phys. Rev. Lett. 1984, 53, 1301], the time-dependence of MSD is found to be given as < $r^2(t)$ > ~ $t ^{2\alpha/dw}$, where $d_w$ is the walk dimension of the given fractal. A Monte-Carlo simulation is also performed to evaluate the range of applicability of the proposed FDE.

A Study on the Analysis of Walking Behavior in Transfer Stations after the Improvement of Walking Environment (보행환경개선에 따른 환승역 보행행태 분석 연구)

  • Park, Ji-Hwan;Oh, Seung Hwoon;Rhee, Jong-Ho
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.32 no.3D
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    • pp.189-196
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    • 2012
  • South Korea has achieved economic development rapidly during last 50 years. However, such fast economic development with industrialization caused skyrocketing increase of automobiles. The increase of automobile has created various problems in the cities. Problems like traffic congestion and accident, environmental pollution, noise, and vibration have done human beings, who are the principal agents harm. They have made citizens understand how important Green transportation, especially pedestrian movement, is. Recently, installation of pedestrian facilities has been expanded. If walking facilities are incorrectly designed, they can create inconvenience, danger and the state of emergency due to the lack of safety and pleasant feelings. However, since the importance of the facility designs has been neglected due to the lack of understanding, it is hard to improve the facilities. Therefore, we need various studies of walking simulation in order to research the designs for pedestrians' safety and convenience. The objective of this study is to analyze the pedestrians' behavior and movement in a transfer subway station. The improvement of walking environment was made after chasing and analyzing the pedestrians' movement which is investigated in the actual field using SimWalk simulation program.

Effect of Dual-task Training With Cognitive Motor Task on Walking and Balance Functions in Patients With Chronic Stroke: Randomized Controlled Pilot Study (인지운동 이중과제 훈련이 뇌졸중 환자의 보행과 균형 기능에 미치는 영향: 무작위 대조군 예비연구)

  • Sim, Sun-Mi;Oh, Duck-Won
    • Physical Therapy Korea
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    • v.22 no.2
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    • pp.11-20
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    • 2015
  • The purpose of this study was to evaluate the effect of dual-task training with cognitive effort on the walking and balance functions of chronic stroke patients. The study included 14 chronic stroke patients, who were randomly divided into the experimental group (EG) and control group (CG), each with 7 patients. The EG performed the dual-task training with cognitive effort 3 times a week, 30 minutes for 4 weeks, where as the CG performed single-task training three times a week, for 30 minutes for 4 weeks. Outcome assessments were made with 10 m walk test, timed up and go test, 6 minutes walk test, and Berg balance scale. In within-group comparison, subjects from the EG showed significant differences in all variables (p<.05), while subjects from the CG showed only significant differences in 6 minutes walk test, and Berg balance scale (p<.05). Further, there was significant difference in the improvement rate of 10 m walk test. The findings suggest that the dual-task with cognitive effort may be beneficial for improving walking and balance functions of patients with chronic stroke.

IMU Sensor Emulator for Autonomous Driving Simulator (자율주행 드라이빙 시뮬레이터용 IMU 센서 에뮬레이터)

  • Jae-Un Lee;Dong-Hyuk Park;Jong-Hoon Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.23 no.1
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    • pp.167-181
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    • 2024
  • Utilization of a driving simulator in the development of autonomous driving technology allows us to perform various tests effectively in criticial environments, thereby reducing the development cost and efforts. However, there exists a serious drawback that the driving simulator has a big difference from the real environment, so a problem occurs when the autonomous driving algorithm developed using the driving simulator is applied directly to the real vehicle system. This is defined as so-called Sim2Real problem and can be classified into scenarios, sensor modeling, and vehicle dynamics. This Paper presensts on a method to solve the Sim2Real problem in autonomous driving simulator focusing on IMU sensor. In order to reduce the difference between emulated virtual IMU sensor real IMU sensor, IMU sensor emulation techniques through precision error modeling of IMU sensor are introduced. The error model of IMU sensors takes into account bias, scale factor, misalignmnet, and random walk by IMU sensor grades.

GPU-only Terrain Rendering for Walk-through (Walk-through를 지원하는 GPU 기반 지형렌더링)

  • Park, Sun-Yong;Oh, Kyoung-Su;Cho, Sung-Hyun
    • Journal of Korea Game Society
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    • v.7 no.4
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    • pp.71-80
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    • 2007
  • In this paper, we introduce an efficient GPU-based real-time rendering technique applicable to every kind of game. Our method, without an extra geometry, can represent terrain just with a height map. It makes it possible to freely go around in the air or on the surface, so we can directly apply it to any computer games as well as a virtual reality. Since our method is not based on any geometrical structure, it doesn't need special LOD policy and the precision of geometrical representation and visual quality absolutely depend on the resolution of height map and color map. Moreover, GPU-only technique allows the general CPU to be dedicated to more general work, and as a result, enhances the overall performance of the computer. To date, there have been many researches related to the terrain representation, but most of them rely on CPU or confmed its applications to flight simulation, Improving existing displacement mapping techniques and applying it to our terrain rendering, we completely ruled out the problems, such as cracking, poping etc, which cause in polygon-based techniques, The most important contributions are to efficiently deal with arbitrary LOS(Line Of Sight) and dramatically improve visual quality during walk-through by reconstructing a height field with curved patches. We suggest a simple and useful method for calculating ray-patch intersections. We implemented all these on GPU 100%, and got tens to hundreds of framerates with height maps a variety of resolutions$(256{\times}256\;to\;4096{\times}4096)$.

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Biomechanical study of the Spider Crab as inspiration for the development of a biomimetic robot

  • Rynkevic, Rita;Silva, Manuel F.;Marques, M. Arcelina
    • Biomaterials and Biomechanics in Bioengineering
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    • v.2 no.4
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    • pp.249-269
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    • 2015
  • A problem faced by oil companies is the maintenance of the location register of pipelines that cross the surf zone, the regular survey of their location, and also their inspection. A survey of the state of art did not allow identifying operating systems capable of executing such tasks. Commercial technologies available on the market also do not address this problem and/or do not satisfy the presented requirements. A possible solution is to use robotic systems which have the ability to walk on the shore and in the surf zone, subject to existing currents and ripples, and being able to withstand these ambient conditions. In this sense, the authors propose the development of a spider crab biologically inspired robot to achieve those tasks. Based on these ideas, this work presents a biomechanical study of the spider crab, its modeling and simulation using the SimMechanics toolbox of Matlab/Simulink, which is the first phase of this more vast project. Results show a robot model that is moving in an "animal like" manner, the locomotion, the algorithm presented in this paper allows the crab to walk sideways, in the desired direction.

A Query Language for Quantitative Analysis on Graph Databases (그래프 데이터베이스의 양적 분석을 위한 질의 언어)

  • Park, Sung-Chan;Lee, Sang-Goo
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06a
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    • pp.77-80
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    • 2011
  • 그래프는 전산학의 주요 주제 중 하나이며 World Wide Web과 Social Network의 중요성이 커지면서 더욱 주목을 받고 있다. 그래프와 관련하여 그래프 데이터베이스에 대한 질의 모델에 관한 연구도 중요하게 다투어져 왔다. 하지만 이들 연구는 패턴 매칭을 통한 질의를 주로 다루었다. 하지만 그래프 데이터를 추천이나 검색 등의 응용하기 위해서는 PageRank 등 그래프 내의 연결 구조를 양으로 분석해내는 작업이 요구된다. 또한 SimRank 및 Random Walk with Restart 등 다양한 양적 분석 측도가 제안되고 있다. 이에 따라 본 연구에서는 Random Walk를 기반으로 하는 그래프에 대한 유연한 양적 분석을 지원하는 질의 언어를 제시한다. 또한 기존의 양적 분석 측도들이 본 질의 모델을 통하여 어떻게 표현되는지를 통하여 본 질의 모델의 유용성 및 확장성을 보인다.

Survey of the Fabrication of Dry Adhesive Structures (건식부착물 제작에 대한 개관)

  • Cho, Young-Sam
    • Elastomers and Composites
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    • v.44 no.2
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    • pp.112-115
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    • 2009
  • In nature, some creatures have the ability to walk vertically or upside down on various natural surfaces. One of them, Tokay Gecko has billions of nano-hair at the epidermis of its digital. These nano hairs makes atomistic attractive force to the surface, therefore, it could walk and run on the vertical or upside surfaces. Recently, many researchers tried to fabricate the dry adhesive structure mimicking the nano-hair structure. in this study, I tried to survey these studies to discuss the direction of future fabrication works of dry adhesive structures.

Freezing and Thawing Properties of Polypropylene Fiber Reinforced Eco-concrete (폴리프로필렌 섬유보강 에코콘크리트의 동결융해 특성)

  • Sung Chan-Yong
    • Journal of The Korean Society of Agricultural Engineers
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    • v.48 no.2
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    • pp.59-66
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    • 2006
  • This study is performed to evaluate freezing and thawing properties of polypropylene fiber reinforced eco-concrete using soil, natural coarse aggregate, soil compound and polypropylene fiber. The mass loss ratio is decreased with increasing the content of natural coarse aggregate and soil compound, but it is increased with increasing the content of polypropylene fiber. The ultrasonic pulse velocity, dynamic modulus of elasticity and durability factor are increased with increasing the content of natural coarse aggregate and soil compound, but it is decreased with increasing the content of polypropylene fiber. The mass loss ratio, ultrasonic pulse velocity, dynamic modulus of elasticity and durability factor are $1.49{\sim}3.32%,\;1,870{\sim}2,465\;m/s,\;77X10^2{\sim}225X10^2\;MPa\;and\;84.6{\sim}92.8$ after freezing and thawing 300 cycles, respectively. These eco-concrete can be used for environment-friendly side walk and farm road.