• Title/Summary/Keyword: Shot Problem

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Effects of Shot Peening on Crack Growth Resistance in Carburized Gears (침탄치차의 쇼트피닝처리가 크랙진전억제에 미치는 영향)

  • 류성기;정인성
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.18 no.12
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    • pp.3227-3235
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    • 1994
  • This paper deals with an evaluation of the residual stress due to shot peening induced in a carburized gear tooth and its application to the fatigue crack propagation problem. A practical method is proposed on the basis of the assumption that the residual stress is caused by the difference of volume expansion in the case and the core, and the influence of both the reduction of retained austenite and the strain due to shot peening are considered. The evaluated residual stress is close to the measured stress, though the surface stress is rather overestimated. The stress intensity factor is computed by the influence function method, and it is shown that the factor is decreased by the residual stress in shot peened gear tooth. The shot peening is fairly effective to the reduction of fatigue crack growth rate. The crack propagation is simulated and the resistance due to shot peening is quantitatively demonstrated and discussed.

The Effect of Shot Peening on the Bending Strength of Carburized Spur Gear Teeth Based on Fracture Mechanics (파괴역학을 기초로 한 침탄치차의 굽힘강도에 미치는 쇼트피닝(Shot Peening)의 효과에 관한 연구)

  • S.K.Lyu
    • Journal of Advanced Marine Engineering and Technology
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    • v.21 no.5
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    • pp.512-521
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    • 1997
  • This paper deals with an evaluation of the residual stress due to shot peening induced in a car¬burized gear tooth and its application to the fatigue crack propagation problem. The residual stress is estimated based on the assumption that the main cause of residual stress is the volume difference between the case and core due to martensitic transformation in cooling, and the influ¬ence of both the reduction of retained austenite and the strain in the surface layer induced by shot peening are considered. The reliability of the method is examined by comparison with stresses measured by the X-ray diffraction method. The stresses intensity factors are computed by the influence function method and the reduction of the factor due to the residual stress is demonstrat¬ed and discussed based on the fracture mechanics.

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Full Waveform Inversion using a Cyclic-shot Subsampling and a Reference-shot Subset (주기적 송신원 추출과 참조 송신원 부분집합을 이용한 완전 파형 역산)

  • Jo, Sang Hoon;Ha, Wansoo
    • Geophysics and Geophysical Exploration
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    • v.22 no.2
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    • pp.49-55
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    • 2019
  • In this study, we presented a reference-shot subset method for stable convergence of full waveform inversion using a cyclic-shot subsampling technique. Full waveform inversion needs repetitive modeling of wave propagation and thus its calculation time increases as the number of sources increases. In order to reduce the computation time, we can use a cyclic-shot subsampling method; however, it makes the cost function oscillate in the early stage of the inversion and causes a problem in applying the convergence criteria. We introduced a method in which the cost function is calculated using a fixed reference-shot subset while updating the model parameters using the cyclic-shot subsampling method. Through the examples of full waveform inversion using the Marmousi velocity model, we confirmed that the convergence of cost function becomes stable even under the cyclic-shot subsampling method if using a reference-shot subset.

Recent advances in few-shot learning for image domain: a survey (이미지 분석을 위한 퓨샷 학습의 최신 연구동향)

  • Ho-Sik Seok
    • Journal of IKEEE
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    • v.27 no.4
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    • pp.537-547
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    • 2023
  • In many domains, lack of data inhibits adoption of advanced machine learning models. Recently, Few-Shot Learning (FSL) has been actively studied to tackle this problem. Utilizing prior knowledge obtained through observations on related domains, FSL achieved significant performance with only a few samples. In this paper, we present a survey on FSL in terms of data augmentation, embedding and metric learning, and meta-learning. In addition to interesting researches, we also introduce major benchmark datasets. FSL is widely adopted in various domains, but we focus on image analysis in this paper.

Stochastic Square Duels With Continuous Interfiring Times

  • Kwon, T.Y.;Bai, D.S.
    • Journal of the Korean Statistical Society
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    • v.7 no.1
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    • pp.61-80
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    • 1978
  • This paper presents general solutions for stochastic square duels with continuous interfiring times and various firing strategies such as standby (S), concentrated (C), seperated (I) and random (R) firings. Analysis of these square duels with negative exponential interfiring times and equivalent values of rates of fire and single shot kill probabilities reveal three important facts: i) Strategy (C) is advantageous against the opponent's strategy (S) and the advantage becomes more pronounced for lower values of single shot kill probabilities. ii) Strategy (I) is always better than strategy (C) no matter which of (C) and (I) the opponent uses and its relative advantege increases to a quarter as single shot kill probabilities increase to one but decreases to zero as they go to zero. iii) However, strategy (I) has no advantage over strategy (C) for small values of single shot kill probabilities. In this paper, square duels with strategies (C) and (I) are based on the assumptions that duelists are homogeneous and both duelists of one side fire simultaneously. The problem of relaxing these assumptions and extension of square ($2 \times 2$) duels to more general ($m \times n) duels are now being investigated.

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A Case Study on Battle of Forms in International Commercial Contracts (국제상사계약에서 서식분쟁 사례에 관한 연구)

  • Han, Na-Hee;Ha, Choong-Lyoung
    • Korea Trade Review
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    • v.42 no.5
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    • pp.19-42
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    • 2017
  • Nowaday typically international commercial transaction, buyer and seller communicate with each other using standard forms. So called "the battle of forms" results from the exchanges of these forms. There are several problems that have to be solved in the battle of the forms. For example, Do the exchanges of the different terms form a contract? What are the contract terms? Which party's terms could apply? etc. Around the world, two basic types of rules are applied to solve the problem as to the battle of forms : last-shot rule and knock-out rule. In 2015, Hague Conference in Private International Law finally approved Hague Principles. The principles deal with the battle of the forms. Also in 2013, CISG Advisory Council adopted the "Black letter rules" to provide an effective way of resolving regarding the inclusion of standard terms under the CISG. This study would try to comprehensively review the battle of forms concerning Hague Principles and CISG. The aim of this study is to propose the most appropriate way to resolve the problem of the battle of forms both parties.

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Annotation Method based on Face Area for Efficient Interactive Video Authoring (효과적인 인터랙티브 비디오 저작을 위한 얼굴영역 기반의 어노테이션 방법)

  • Yoon, Ui Nyoung;Ga, Myeong Hyeon;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.21 no.1
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    • pp.83-98
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    • 2015
  • Many TV viewers use mainly portal sites in order to retrieve information related to broadcast while watching TV. However retrieving information that people wanted needs a lot of time to retrieve the information because current internet presents too much information which is not required. Consequentially, this process can't satisfy users who want to consume information immediately. Interactive video is being actively investigated to solve this problem. An interactive video provides clickable objects, areas or hotspots to interact with users. When users click object on the interactive video, they can see additional information, related to video, instantly. The following shows the three basic procedures to make an interactive video using interactive video authoring tool: (1) Create an augmented object; (2) Set an object's area and time to be displayed on the video; (3) Set an interactive action which is related to pages or hyperlink; However users who use existing authoring tools such as Popcorn Maker and Zentrick spend a lot of time in step (2). If users use wireWAX then they can save sufficient time to set object's location and time to be displayed because wireWAX uses vision based annotation method. But they need to wait for time to detect and track object. Therefore, it is required to reduce the process time in step (2) using benefits of manual annotation method and vision-based annotation method effectively. This paper proposes a novel annotation method allows annotator to easily annotate based on face area. For proposing new annotation method, this paper presents two steps: pre-processing step and annotation step. The pre-processing is necessary because system detects shots for users who want to find contents of video easily. Pre-processing step is as follow: 1) Extract shots using color histogram based shot boundary detection method from frames of video; 2) Make shot clusters using similarities of shots and aligns as shot sequences; and 3) Detect and track faces from all shots of shot sequence metadata and save into the shot sequence metadata with each shot. After pre-processing, user can annotates object as follow: 1) Annotator selects a shot sequence, and then selects keyframe of shot in the shot sequence; 2) Annotator annotates objects on the relative position of the actor's face on the selected keyframe. Then same objects will be annotated automatically until the end of shot sequence which has detected face area; and 3) User assigns additional information to the annotated object. In addition, this paper designs the feedback model in order to compensate the defects which are wrong aligned shots, wrong detected faces problem and inaccurate location problem might occur after object annotation. Furthermore, users can use interpolation method to interpolate position of objects which is deleted by feedback. After feedback user can save annotated object data to the interactive object metadata. Finally, this paper shows interactive video authoring system implemented for verifying performance of proposed annotation method which uses presented models. In the experiment presents analysis of object annotation time, and user evaluation. First, result of object annotation average time shows our proposed tool is 2 times faster than existing authoring tools for object annotation. Sometimes, annotation time of proposed tool took longer than existing authoring tools, because wrong shots are detected in the pre-processing. The usefulness and convenience of the system were measured through the user evaluation which was aimed at users who have experienced in interactive video authoring system. Recruited 19 experts evaluates of 11 questions which is out of CSUQ(Computer System Usability Questionnaire). CSUQ is designed by IBM for evaluating system. Through the user evaluation, showed that proposed tool is useful for authoring interactive video than about 10% of the other interactive video authoring systems.

Evaluation on Fatigue Crack Propagation Behavior of The Shot-peened and un-peened Spring Steel (쇼트피이닝재와 언피닝재의 피로균열진전거동 평가)

  • Park, Keyong-Dong;Ryu, Chan-Uk
    • Proceedings of the KSME Conference
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    • 2003.04a
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    • pp.247-254
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    • 2003
  • The lightness of components required in automobile and machinery industry is requiring high strength of components. In particular manufacturing process and new materials development for solving the fatigue fracture problem attendant upon high strength of suspension of automobile are actively advanced. In this paper, the effect of compressive residual stress of spring steel(JISG SUP-9) by shot-peening on fatigue crack growth characteristics in high temperatures($100^{\circ}$, $150^{\circ}$, $180^{\circ}$) was investigated with considering fracture mechanics. So, we can obtain followings. (1)Compressive residual stress decreases in high temperature, that is, with increasing temperature. (2)The effect of compressive residual stress on fatigue crack growth behavior in high temperature increases below ${\Delta}K=17{\sim}19MPa$ (3)It was investigated by SEM that the constraint of compress residual stress for plastic zone of fatigue crack tip was decreased in high temperature as compared with room temperature.

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Reliability evaluation plan of Rocket motor system (추진기관 시스템의 신뢰성 평가 방안)

  • Sim, Haeng-Geun;Jang, Ju-Su
    • Proceedings of the Korean Reliability Society Conference
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    • 2011.06a
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    • pp.305-309
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    • 2011
  • Reliability evaluation of One-Shot systems which fly at speed of Mach must evaluate as the result which leads a many firing test. But many firing test the fact that is impossible is actuality with problem of budget. Method of prediction leads consequently with alternative and will be able to present the alternative which evaluates. Prediction of One-Shot systems that how many did accumulate a many experience data according to the accuracy is decided, there is a possibility of seeing. One like shot our country and the method which is indirect leads from the environment where the test data is insufficient and only will not be able to set the direction of prediction, the present paper about such method describes 217 Plus where is a reliability prediction standard which is new the thing in standard.

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A Study on the Effect of Compressive Residual Stress on Fatigue Crack Propagation Behavior of the Shot-peened Spring Steel (쇼트피이닝 가공 스프링강의 압축잔류응력이 피로균열 진전거동에 미치는 영향)

  • 박경동
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.4
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    • pp.117-124
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    • 2003
  • The lightness of components required in automobile and machinery industry is requiring high strength of components. In particular, manufacturing process and new materials development for solving the fatigue fracture problem attendant upon high strength of suspension of automobile are actively advanced. In this paper, the effect of compressive residual stress of spring steel(JISG SUP-9) by shot-peening on fatigue crack growth characteristics in high temperatures($100^{\circ}C$, $150^{\circ}C$, $180^{\circ}C$) was investigated with considering fracture mechanics. So, we can obtain followings. (1)Compressive residual stress decreases in high temperature, that is, with increasing temperature. (2)The effect of compressive residual stress on fatigue crack growth behavior in high temperature increases below $\Delta$K=17~19MPa (3)It was investigated by SEM that the constraint of compressive residual stress for plastic zone of fatigue crack tip was decreased in high temperature as compared with room temperature.