• Title/Summary/Keyword: Shape-from-shading

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Three Dimensional Shape Estimation by Shading Analysis of Endoscopic Image (음영분석에 의한 내시경 영상의 3차원 형체 추정에 관한 연구)

  • Lee, Tae-Su;Cha, Eun-Jong;Yun, Se-Jin
    • Journal of Biomedical Engineering Research
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    • v.16 no.4
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    • pp.499-506
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    • 1995
  • A new numerical method estimated three dimensional shape of the internal surface of the stomach by analyzing the shading data of endoscopic image. First analyzed was the inherent instrumentational characteristics of the endoscope system, followed by the analysis of the stomach surface properties, both of which affected the imaging properties. We employed these prior informations to implement the iterative algorithm of shading analysis based on Hom's variational approach. The present algorithm was validated by performing simulation on a $256{\times}320$ image data chosen from original $512{\times}512$ image of the stomach surface model. The best 3-dimensional estimation of the surface was achieved with the Lagrangian multiplier, of 0.3, when the algorithm best converged showing minimal estimation error.

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An Image Composition Technique using Water-Wave Image Analysis (물결영상 분석을 통한 이미지 합성기법에 관한 연구)

  • Li, Xianji;Kim, Jung-A;Ming, Shi-Hwa;Kim, Dong-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.1
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    • pp.193-202
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    • 2008
  • In this study, we want to composite the source image and the target image when the environment includes water surface in the target image such as lake, sea, etc. The water surface is different from other common environment. On the water surface, the object must be reflected or refract and sometimes is deformed by the wave of water. In order to composite the object in the source image onto the water image, we analyze the water surface of the target image and let the object be synthesized realistically based on the wave of water. Our composite process consists of three steps. First. we use Shape-from-Shading technique to extract the normal vector of the water surface in the target image. Next, the source image is deformed according to the normal vector map. Finally, we composite the deformed object onto the target image.

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An Analysis on Building Energy Reduction Effect of Exterior Venetian Blind According to Orientation and Reflectance of Slat (블라인드형 외부차양의 종류 및 반사율에 따른 건물에너지 저감효과 분석)

  • Kim, Jin-Ah;Yoon, Seong-Hwan
    • Journal of the Korean Solar Energy Society
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    • v.33 no.2
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    • pp.28-34
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    • 2013
  • It is essential to reduce building energy consumption in office building because government enact policy which encourages building energy certification from 2013. Office building has high cooling energy demand due to large glazed area of facade in these days. Shading devices can be an alternative of reducing high cooling energy demand. So, this study simulated a variety of exterior venetian blinds to know how much building energy be affected by orientation and reflectance of slat. The results of this study are based on Seoul weather data. The following is a summary of this study. 1) As a slat of venetian blinds has the lower reflectance, the more building energy reduced. Reflectance is usually affected by color and material of slat. In case reflectance is 0.2 reduce 4% of building energy than reflectance is 0.8. 2) Horizontal exterior venetian blinds are more effective than vertical exterior venetian blinds in all of orientation. Horizontal shape is average 16% more effective in shading effect than vertical shape. 3) In this case study, the most effective shading device is low reflectance horizontal exterior venetian blinds that result about 18% building energy reduction than no shade model. The results of this research can be used to plan shading devices for energy conservative office building.

Beamforming Method for Target Range Estimation Using Near Field Shading Function (근거리 쉐이딩 함수를 이용한 표적 거리 추정 빔형성 기법)

  • Choi, Joo-Pyoung;Lee, Won-Cheol
    • The Journal of the Acoustical Society of Korea
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    • v.27 no.7
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    • pp.350-356
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    • 2008
  • In this paper, we propose shading functions to the appropriate focused beamforming for near-field target estimation. This near field shading functions are based on Chebychev and Manning windows. In order to obtain the optimum sensor weighting values with the help of the proposed shading technique, we assume that the sensor positions associated to the non-uniformly distributed array are precisely known. We calculate a series of sensor weighting values from the FFT operation of given shading functions in time domain. By applying the shading weights on the sensor array, we can see that the level of sidelobe becomes diminished and the performance of estimating range and azimuth gets improved. In addition, we propose a non-uniform structure in terms of frequency bands, which may minimize the attenuation of incoming signals.

The Development of the Simple SHGC Calculation Method in Case of a Exterior Venetian Blind Using the Simulation (시뮬레이션을 이용한 외부 베네시안 블라인드의 약식 SHGC 계산법 개발)

  • Eom, Jae-Yong;Lee, Chung-Kook;Jang, Weol-Sang;Choi, Won-Ki
    • Journal of the Korean Solar Energy Society
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    • v.35 no.2
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    • pp.73-83
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    • 2015
  • When it comes to these buildings for business use, cooling load during summertime was reported to have great importance which, as a result, impressively increased interest in Solar Heat Gain Coefficient (SHGC). Such SHGC is considered to be lowered with the help of colors and functions of glass itself, internal shading devices, insulation films and others but basically, these external shading devices for initial blocking that would not allow solar heat to come in from outside the buildings are determined to be most effective. Of many different external shading devices, this thesis conducted an analysis on Exterior Venetian Blind. As for vertical shading devices, previous researches already calculated SHGC conveniently using concepts of sky-opening ratios. However in terms of the Venetian Blind, such correlation is not possibly applied. In light of that, in order to extract a valid correlation, this study first introduced a concept called shape factor, which would use the breadth and a space of a shade, before carrying out the analysis. As a consequence, the concept helped this study to find a very similar correlation. Results of the analysis are summarized as follows. (1) Regarding SHGC depending on the surface reflectance of a shade, an average of 2% error is observed and yet, the figure can always be ignored when it comes to a simple calculation. (2) As for SHGC of each bearing, this study noticed deviations of 4% or less and in the end, it is confirmed that extraction can be achieved with no more than one correlation formula. (3) When only the shape factor and nothing else is used for finding a correlation formula, the formula with a deviation of approximately 5% or less is what one would expect. (4) Since the study observed slight differences in bearings depending on ranges of the shape factors, it needed to extract a weighted value of each bearing, and learned that the smaller the shape factor, the wider the range of a weighted value. The study now suggests that a follow-up research to extract a simple calculation formula by dealing with all these various inclined angles of shade, solar radiation conditions of each region (the ratio of diffuse radiation to direct radiation and others) as well as seasonal features should be carried out.

Photometric Stereo Method (측광 입체시법)

  • 김태은;최종수
    • ICROS
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    • v.2 no.6
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    • pp.21-29
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    • 1996
  • 본 논문의 구성은 2장에서는 밝기 분포로부터의 형상복구(Shape from shading)의 한 방법인 고전적인 Photometric stereo mehtod에 대해서 개략적으로 고찰해 보고 3장, 4장에서는 혼성반사모델(Hybrid reflectance model)을 기반으로 하는 2종류의 확장된 Photometric stereo 방법에 대해 설명하고, 각 경우에 대한 시뮬레이션 결과를 2.5차원 및 3차원 형상으로 보이고 고찰한다. 5장에서는 결론 및 고찰에 대해서 언급하고 논문을 마친다.

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Camera and Flash Calibration for 3D Shape Acquisition on a Smartphone (스마트폰에서의 3차원 형상 취득을 위한 카메라와 플래시의 보정 기법)

  • Won, Jae-Hyun;Park, In-Kyu
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06b
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    • pp.294-295
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    • 2011
  • 본 논문에서는 스마트폰의 카메라와 플래시를 이용한 Shape from Shading 방법으로 3차원 형상 취득을 위한 카메라와 플래시의 보정 기법을 제시한다. 영상에서 관찰되는 화소 값은 카메라의 반응곡선에 의해 비선형적으로 표현되고 렌즈의 왜곡으로 인해 3차원 형상 복원에 오차를 발생 시킨다. 기하학적(geometric) 보정과 방사량(radiometric) 보정, 플래시 보정을 수행함으로써 3차원 형상 복원의 오차를 줄인다.

Obtaining 3-dimensional shape of hybrid reflectance surfaces using indirect diffuse illumination (간접 확산 조명을 이용한 혼성반사 표면의 3차원 형상 취득)

  • 김태은;안호근;최종수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.2
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    • pp.301-312
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    • 1996
  • A new approach is presented for recovering the 3-D shape from shading image. Photometric Stereo Method (PSM) is generally based on the direct illumination. In this paper, the reflectance function is derived by introduceing the indirect diffuse illumination in PSM and then applied to hybrid reflectance model which consists fo two components; the Lambertian reflectance and the speclar reflectance. Under the hybrid reflectance model and the indirect diffuse illumination circumstances, the 3-D shape of object can be recovered from the suface normal vector extracted from the surface roughness, the surface reflectance ratio, and the intensity value of a pixel. This method is rapid because of using the reference table and simplifies the restriction condition about the reflectance function existing in prior studies. The recovery efficiency in our method is better than that in prior studies. Also, this method is applied to various types of surfaces by defining general reflectance function.

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Influence of Shading and Irrigation on the Growth and Development of Leaves Tissue in Hot Pepper (고추 고온기 재배 시 차광과 관수가 생육 및 엽육조직 발달에 미치는 영향)

  • Lee, Sang Gyu;Choi, Chang Sun;Lee, Jun Gu;Jang, Yoon Ah;Lee, Hee Ju;Chae, Won Byoung;Do, Kyung Ran
    • Horticultural Science & Technology
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    • v.32 no.4
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    • pp.448-453
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    • 2014
  • Influences of shading and irrigation in summer hot pepper cultivation on the plant growth and mesophyll tissue were investigated. Hot pepper plants were exposed to three shade levels (0, $30{\pm}5$ and $80{\pm}5%$) and irrigated or non-irrigated in greenhouse condition. Plant height and leaf area were highest in 30% shading and stem diameter and fresh and dry weights were highest in no shading. Plant growth was better in rain shelters with irrigation than in those without irrigation. The numbers of hot pepper fruits in the beginning of harvest were 49 in rain shelters without irrigation and shading, 22 in those with irrigation and without shading, 5 in those without irrigation with 30% shading, and 1 in those with irrigation and 30% shading. However, 80% shading showed lowest flower number and flower abscission, resulting in no fruit set, regardless of irritation. This is because carbohydrate translocation from leaves to reproductive organs may be not enough for developing fruits due to the lack of sunlight. The yield of hot pepper tended to be higher in rain shelter with irrigation than in those without irrigation. In optical microscopy observation, the thickness and development of mesophyll tissues decreased as increasing the degree of shading but no effect of irrigation on mesophyll tissues was observed. When stomata were observed with scanning electron microscope (SEM), the shape of stomata was normal but tissues surrounding stomata were slightly wrinkled in plants grown under 30% shading. The large number of abnormal stomata and wrinkled leaves was observed among plants grown in rain shelters with 80% shading. In plants grown in rain shelters without irrigation, tissues surrounding stomata were wrinkled and 10-20% decrease in the number of stomata was observed. Therefore, in hot pepper cultivation in summer with high temperature, shading was not effective for fruit yield and mesophyll tissue development; if shading is unavoidable, high degree of shading is not advisable. Further studies are needed for appropriate cultivar selection and environment-control techniques in hot pepper cultivation in summer with high temperature.

Shape from Shading using the Hierarchical basis Function and Multiresolution Images (계층적 기저함수와 다해상도 영상을 이용한 영사응로부터 물체의 형상복구)

  • 이승배;이상욱;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.29B no.11
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    • pp.73-84
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    • 1992
  • In this paper, an algorithm for recovering the 3-D shape from a single shaded image is proposed. In the proposed algorithm, by using the relation between the height and surface gradient (p, q), a set of linear equations is derived from the linearized reflectance function. Then the 3-D surface is recovered by employing the conjugate gradient technique. In order to improve the convergence speed of the solution, we also employ the hierarchical basis function and multiresolution images in the algorithm. A method for determining the regularization parameter, which is determined by trial and error in the conventional approach, is also introduced. In addition, the proposed algorithm attempts to recover the 3-D surface without requiring the boundary conditions, making it suitable for a real-time implementation. Simulation results for real image as well as synthetic image are provided to demonstrate the performance of the proposed algorithm.

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