• Title/Summary/Keyword: Service-Oriented Computing

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Implementation of User-friendly Intelligent Space for Ubiquitous Computing (유비쿼터스 컴퓨팅을 위한 사용자 친화적 지능형 공간 구현)

  • Choi, Jong-Moo;Baek, Chang-Woo;Koo, Ja-Kyoung;Choi, Yong-Suk;Cho, Seong-Je
    • The KIPS Transactions:PartD
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    • v.11D no.2
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    • pp.443-452
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    • 2004
  • The paper presents an intelligent space management system for ubiquitous computing. The system is basically a home/office automation system that could control light, electronic key, and home appliances such as TV and audio. On top of these basic capabilities, there are four elegant features in the system. First, we can access the system using either a cellular Phone or using a browser on the PC connected to the Internet, so that we control the system at any time and any place. Second, to provide more human-oriented interface, we integrate voice recognition functionalities into the system. Third, the system supports not only reactive services but also proactive services, based on the regularities of user behavior. Finally, by exploiting embedded technologies, the system could be run on the hardware that has less-processing power and storage. We have implemented the system on the embedded board consisting of StrongARM CPU with 205MHz, 32MB SDRAM, 16MB NOR-type flash memory, and Relay box. Under these hardware platforms, software components such as embedded Linux, HTK voice recognition tools, GoAhead Web Server, and GPIO driver are cooperated to support user-friendly intelligent space.

The Recovery Techniques on the Web Services-based e-Engineering Framework for Reliability Improvement (웹 서비스 기반 e-엔지니어링 프레임워크의 신뢰성 향상을 위한 회복 기법)

  • Kim, Dong-Uk;Kuk, Seung-Hak;Kim, Hyeon-Soo;Lee, Jai-Kyung
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.1
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    • pp.76-80
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    • 2008
  • In order to reduce a product life cycle and to improve productivity, it is required to automate the design/analysis processes. In general, since the design/analysis processes need a lot of time and resources, the various engineering resources should be integrated and utilized effectively in the distributed environments. KIMM (Korea Institute of Machinery and Materials) constructed the SOA-based e-Engineering framework to automate the execution of the design/analysis processes and to integrate the engineering resources in the distributed environments. This paper presents the concepts and the structures of the e-Engineering framework. Also it classifies the exceptional cases that will be able to occur in the e-Engineering framework and suggests the recovery techniques from the exceptional cases with viewpoints of the engineering process and the task, respectively.

Design and Implementation of the Web-based Learning System for C Programming Language (웹 기반 C 프로그래밍 언어 학습 시스템의 설계 및 구현)

  • Woo, Yeomyeong;Bang, Jiwoong;Song, Jaemin;Yoo, Jinyeong;Lee, Sangjun
    • KIISE Transactions on Computing Practices
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    • v.20 no.12
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    • pp.640-645
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    • 2014
  • We now live in a society that is highly information-oriented, and as a result programming education has become more important and is emphasized day by day. Currently, there is strong support for carrying out programming education in early childhood, and various Web-based services have launched to provide programming education. Currently, Web-based programming education services have not yet launched in Korea. In particular, Web-based education services for C language programming, which is used in various areas in industry, are lacking due to limitations in the development environments. In this paper, we design and implement a Web-based programming learning system, 'ICANC', to provide the necessary information to learn and practice the C language.

The Implementation of a User Location and Preference-based Appointed Place Recommendation Mobile Application (사용자의 위치와 선호도에 기반한 약속 장소 추천 모바일 애플리케이션 구현)

  • Bae, Hyeji;Song, Jina;Lee, Yujin;Lee, Jongwoo
    • KIISE Transactions on Computing Practices
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    • v.21 no.6
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    • pp.403-411
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    • 2015
  • Nowadays, in the so-called 'smart era', people are likely to feel more comfortable in on-line meetings than in off-line meetings. However, on-line meetings are often considered unimportant and it is difficult for participants to share their feelings. This paper suggests a mobile application that can revitalize off-line meetings to address these problems. Wecok Application, which suggests the best meeting place by applying users' preferences and their locations, provides a function-oriented user interface and simple touch flow. Wecok consists of a client/server software, and currently supports only three users simultaneously. It enables exchange of off-line and on-line communication by expanding meetings from on-line to off-line. By using Wecok, users can easily decide on an off-line meeting place.

Space Reengineering and Amended UML Approach to Requirement Analysis for Ubiquitous Smart Space Development (유비쿼터스 지능 공간 요구분석을 위한 공간재설계법 및 수정된 UML 접근법)

  • Kwon, Oh-Byung;Lee, Nam-Yeon;Sim, Jae-Mun
    • The Journal of Society for e-Business Studies
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    • v.12 no.4
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    • pp.99-125
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    • 2007
  • Recently, as the development of Ubiquitous Smart Space (USS) such as U-City is proliferating, preparing a development methodology dedicated to USS characteristics has become one of the crucial issues to increase the productivity of the USS projects. However, since the legacy development methodologies such as traditional UML do not consider the critical components of ubiquitous computing space such as context-awareness, service oriented architecture and multi-agent communication, they are not optimized for USS analysis and design. Hence, the purpose of this paper is to propose a USS-sophisticated development methodology. To do so, a hybrid approach, BPR-USS for space reengineering and UML-USS by amending UML with corresponding toolkit based on StarUML has been implemented. To show the feasibility of the approach described in this paper, an illustrative example with an actual USS development project for a multiplex space in Seoul is shown.

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An Application of Ubiquitous Information Technology for Integrated Management of National Park (국립공원 통합관리를 위한 유비쿼터스 정보기술 활용방안)

  • Bae, Min-Ki
    • Journal of the Korean Association of Geographic Information Studies
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    • v.10 no.3
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    • pp.134-148
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    • 2007
  • There is not enough knowledge on how to use, build, and apply ubiquitous technologies such as the ubiquitous sensor network, GIS, statistic analysis system, mobile GPS system etc. Also there are other questions such as, how should the knowledge information resources be managed and web decision making system developed for national park management. The purpose of this study is to propose a framework for the national park integrated management system based on ubiquitous information technology. This study will include followings: 1) this study explores what ubiquitous information technologies are needed for national park management, 2) this study proposes building strategies about the spatial and attribute database using ubiquitous information technologies, and links methods among geographic information system, analysis program, sensor network, etc. The results of this study will contribute towards deciding a direction for national park policy in preparation for the ubiquitous computing oriented society.

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Consumers attitude towards Internet banking services in an underdeveloped country: A case of Pokhara, Nepal

  • Shrestha, Deepanjal;Wenan, Tan;Rajkarnikar, Neesha;Jeong, Seung Ryul
    • Journal of Internet Computing and Services
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    • v.21 no.5
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    • pp.75-85
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    • 2020
  • The application of Internet technology has created enormous impact on banking sector with the implementation of many techno-oriented services like Internet banking, EFT, branchless banking, Automated Clearing House (ACH) transactions etc. Study of customer's attitude in terms of trust, perceived risk and ease of use of a particular technology is as an important parameter for acceptance or rejection of a technology. To explore the customers'attitude for Internet banking this research is undertaken. The research is carried out in Pokhara valley which is the second largest city and tourism capital of Nepal. The study employs descriptive research design with stratified sampling procedure for eight top commercial banks. A set of 25 customers is taken from each selected 8 banks making a sample size of 200 respondents. A fixed set of question related to demographic factors is provided personally or by visiting the location of the customers of Internet banking service and collected accordingly. Reliability test is performed using Cronbach's alpha and data is analyzed using inferential statistics to present the results of the study. This study provides knowledge on the current scenario of Internet banking and helps banks in cost saving, mass customization, product innovation, improved marketing and communication. This study is very important for financial institutions like banks, government agencies and business houses to understand the perception of customers towards Internet banking and technology as a whole. The study also supplements the gap in literature on technology and banking in Nepal and serves as an important knowledge base.

Discovery of Behavior Sequence Pattern using Mining in Smart Home (스마트 홈에서 마이닝을 이용한 행동 순차 패턴 발견)

  • Chung, Kyung-Yong;Kim, Jong-Hun;Kang, Un-Gu;Rim, Kee-Wook;Lee, Jung-Hyun
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.19-26
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    • 2008
  • With the development of ubiquitous computing and the construction of infrastructure for one-to-one personalized services, the importance of context-aware services based on user's situation and environment is being spotlighted. The smart home technology connects real space and virtual space, and converts situations in reality into information in a virtual space, and provides user-oriented intelligent services using this information. In this paper, we proposed the discovery of the behavior sequence pattern using the mining in the smart home. We discovered the behavior sequence pattern by using mining to add time variation to the association rule between locations that occur in location transactions. We can predict the path or behavior of user according to the recognized time sequence and provide services accordingly. To evaluate the performance of behavior consequence pattern using mining, we conducted sample t-tests so as to verify usefulness. This evaluation found that the difference of satisfaction by service was statistically meaningful, and showed high satisfaction.

A Multi-Agent Message Transfer Architecture based on the Messaging Middleware ZeroMQ (메시지 지향 미들웨어 ZeroMQ 기반의 다중 에이전트 메시지 전송 구조)

  • Chang, Hai Jin
    • KIISE Transactions on Computing Practices
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    • v.21 no.4
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    • pp.290-298
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    • 2015
  • This paper suggests a multi-agent message transport architecture based on the message-oriented middleware ZeroMQ. Compared with the other middlewares such as CORBA, Ice, and Thrift, ZeroMQ receives a good score in the evaluation of performance, QoS (Quality of Service), patterns, user friendliness, and resources. The suggested message transfer architecture borrowed many basic concepts like agent platform, AMS (Agent Management System), and MTS (Message Transfer System) from FIPA (Foundation for Intelligent Physical Agents) standard multi-agent specifications, and the architecture inherited the strength of the architecture from the multi-agent framework SMAF (Smart Multi-Agent Framework). The architecture suggested in this paper is a novel peer-to-peer architecture which is not known to the ZeroMQ community. In the suggested architecture, every MTS agent uses only one ZeroMQ router socket to support peer-to-peer communication among MTS agents. The suggested architecture can support closely collaborating software areas such as intelligent robots as well as the traditional application areas of multi-agent architecture. The suggested architecture has interoperability and scalability with the ZeroMQ devices and patterns.

Identification of Microservices to Develop Cloud-Native Applications (클라우드네이티브 애플리케이션 구축을 위한 마이크로서비스 식별 방법)

  • Choi, Okjoo;Kim, Yukyong
    • Journal of Software Assessment and Valuation
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    • v.17 no.1
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    • pp.51-58
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    • 2021
  • Microservices are not only developed independently, but can also be run and deployed independently, ensuring more flexible scaling and efficient collaboration in a cloud computing environment. This impact has led to a surge in migrating to microservices-oriented application environments in recent years. In order to introduce microservices, the problem of identifying microservice units in a single application built with a single architecture must first be solved. In this paper, we propose an algorithm-based approach to identify microservices from legacy systems. A graph is generated using the meta-information of the legacy code, and a microservice candidate is extracted by applying a clustering algorithm. Modularization quality is evaluated using metrics for the extracted microservice candidates. In addition, in order to validate the proposed method, candidate services are derived using codes of open software that are widely used for benchmarking, and the level of modularity is evaluated using metrics. It can be identified as a smaller unit of microservice, and as a result, the module quality has improved.