• Title/Summary/Keyword: Service scenarios

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Attack Scenarios and Countermeasures using CoAP in IoT Environment (IoT기기에서 SSDP 증폭 공격을 이용한 공격기법 및 대응 방안)

  • Oh, Ju-Hye;Lee, Keun-Ho
    • Journal of the Korea Convergence Society
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    • v.7 no.4
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    • pp.33-38
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    • 2016
  • DDoS attack has been continuously utilized that caused the excessively large amount of traffic that network bandwidth or server was unable to deal with paralyzing the service. Most of the people regard NTP as the biggest cause of DDoS. However, according to recently executed DDoS attack, there have been many SSDP attack in the use of amplified technique. According to characteristics of SSDP, there is no connection for making a forgery of source IP address and amplified resources feasible. Therefore, it is frequently used for attack. Especially, as it is mostly used as a protocol for causing DDoS attack on IoT devices that constitute smart home including a wireless router, media server, webcam, smart TV, and network printer. Hereupon, it is anticipated for servers of attacks to gradually increase. This might cause a serious threat to major information of human lives, major government bodies, and company system as well as on IoT devices. This study is intended to identify DDoS attack techniques in the use of weakness of SSDP protocol occurring in IoT devices and attacking scenario and counter-measures on them.

Application of Variant Game Elements System for Phonics Education (파닉스 적용 사례로 본 게임 요소 가변 시스템)

  • Seo, Eun-Hye;Kyung, Byung-Pyo;Ryu, Seuc-Ho;Lee, Wan-Bok
    • Journal of Korea Game Society
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    • v.10 no.2
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    • pp.113-121
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    • 2010
  • This study proposes an educational game system that fit for portable internet environment as a solution to disadvantages of conventional education systems such as lack of understanding learners' learning level and one-way learning. The study analyses conventional e-Learning contents and platforms and proposes a new system adequate for high contents reusability and user-demand service. The learning contents that mainly consist of animations and games can be adjusted to learners' level, and therefore, learners can study according to various scenarios, not constrained in a fixed pattern. Our system is expected to bring much more fun to learners and the education can be conducted more effectively. To show the effectiveness of our system, an example of english pronunciation game was illustrated. As a result, the week points of the conventional e-Learning was overcame and new features of the interactivity was adopted to build a more effective educational game system.

Implementation of Remote Monitoring Scenario using CDMA Short Message Service for Protected Crop Production Environment

  • Bae, Keun-Soo;Chung, Sun-Ok;Kim, Ki-Dae;Hur, Seung-Oh;Kim, Hak-Jin
    • Journal of Biosystems Engineering
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    • v.36 no.4
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    • pp.279-284
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    • 2011
  • Protected vegetable production area is greater than 26% of the total vegetable production area in Korea, and portion of protected production area is increasing for flowers and fruits. To secure stable productivity and profitability, continuous and intensive monitoring and control of protected crop production environment is critical, which is labor- and time-consuming. Failure to maintain proper environmental conditions (e.g., light, temperature, humidity) leads to significant damage to crop growth and quality, therefore farmers should visit or be present close to the production area. To overcome these problems, application of remote monitoring and control of crop production environment has been increasing. Wireless monitoring and control systems have used CDMA, internet, and smart phone communications. Levels of technology adoption are different for farmers' needs for their cropping systems. In this paper, potential of wireless remote monitoring of protected agricultural environment using CDMA SMS text messages was reported. Monitoring variables were outside weather (precipitation, wind direction and velocity, temperature, and humidity), inside ambient condition (temperature, humidity, $CO_2$ level, and light intensity), irrigation status (irrigation flow rate and pressure), and soil condition (volumetric water content and matric potential). Scenarios and data formats for environment monitoring were devised, tested, and compared. Results of this study would provide useful information for adoption of wireless remote monitoring techniques by farmers.

A Study on the Durability and Running Stability Evaluation of the Korean PRT (한국형 소형궤도차량(PRT)의 내구성 및 주행안정성 평가 연구)

  • Cho, Jeonggil;Kim, Junwoo;Kim, Hyuntae;Koo, Jeongseo;Kang, Seokwon;Jeong, Raggyo
    • Transactions of the Korean Society of Automotive Engineers
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    • v.22 no.5
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    • pp.50-58
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    • 2014
  • The PRT(Personal Rapid Transit) system is highly interested to meet a need for demand-responsive transport service and increasing demands of traffic in Korea recently. And it is being spotlighted as an eco-friendly transportation system. For these reasons, researches on the PRT system are actively undergoing in Korea. In this study, we evaluated the static structural and fatigue strengths based on ASCE-APM standards and ERRI B 12/RP 17 by means of FE simulation. We also evaluate the running stability by multi-body dynamic analyses and the rollover safety by a theoretical static stability factor according to the road modeling scenarios for the PRT system. From the results of this study, we confirmed the durability and running stability of the Korean PRT under development.

An Overhead Comparison of MMT and MPEG-2 TS in Broadcast Services (방송 서비스에서 MMT와 MPEG-2 TS의 오버헤드 비교)

  • Park, MinKyu;Kim, Yong Han
    • Journal of Broadcast Engineering
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    • v.21 no.3
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    • pp.436-449
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    • 2016
  • This paper compares the transport overhead of MMT (MPEG Media Transport) with that of MPEG-2 TS (Transport Stream). MPEG-2 TS is globally used in multiplexing compressed audio and video data in digital broadcast industry, including areas of DTV (Digital Television), IPTV (Internet Protocol Television), and DMB (Digital Multimedia Broadcasting). It was the early 1990s when MPEG-2 TS standard was established. After more than two decades of years since its first establishment, many parts of MPEG-2 TS turned out to be inappropriate to today's broadcast and communication environment. Given the situations, in 2014 MPEG (ISO/IEC JTC 1 SC 29/WG 11) standardized MMT as the next-generation multimedia transport standard hopefully that can replace MPEG-2 TS. In this paper, with assumptions of broadcast service scenarios we applied both MMT and MPEG-2 TS to each scenario and we calculated their transport overheads. We used a software program that counts the transport overhead, which was developed in our laboratory for this paper. And we conducted a comparative analysis based on the calculated result of transport overhead.

An Implementation of Interactive Voice Recognition Stock Trading System Using VoiceXML (VoiceXML을 이용한 대화형 음성 인식 증권 거래 시스템 구현)

  • Cho, Chang-Su;Shin, Jeong-Hoon;Hong, Kwang-Seok
    • The KIPS Transactions:PartB
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    • v.11B no.4
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    • pp.517-526
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    • 2004
  • In this paper, we implemented practical application service using VoiceXML. Developers can utilize the advantages of using VoiceXML such as reducing development time and sharing contents between applications. Up to now, speech related services were developed using APIs and programming languages such as C/C++ or exclusive developing tools, which methods depend on system architectures. For this reasons, reuse of contents and resources was very difficult. If developers want to change scenarios of the application services or change platforms, they have to edit and recompile their program sources. To solve these problems, nowadays, companies develop their applications using VoiceXML. But, there's poor grip of actual problems can be occurred when they use VoiceXML. To overcome these problems, we implemented stock trading system using VoiceXML. We found out problems which occurred during developing services. We proposed solutions to these problems And, we analyzed strong points and weak points of applications using suggested system.

An Intention-Response Model based on Mirror Neuron and Theory of Mind using Modular Behavior Selection Networks (모듈형 행동선택네트워크를 이용한 거울뉴런과 마음이론 기반의 의도대응 모델)

  • Chae, Yu-Jung;Cho, Sung-Bae
    • Journal of KIISE
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    • v.42 no.3
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    • pp.320-327
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    • 2015
  • Although service robots in various fields are being commercialized, most of them have problems that depend on explicit commands by users and have difficulty to generate robust reactions of the robot in the unstable condition using insufficient sensor data. To solve these problems, we modeled mirror neuron and theory of mind systems, and applied them to a robot agent to show the usefulness. In order to implement quick and intuitive response of the mirror neuron, the proposed intention-response model utilized behavior selection networks considering external stimuli and a goal, and in order to perform reactions based on the long-term action plan of theory of mind system, we planned behaviors of the sub-goal unit using a hierarchical task network planning, and controled behavior selection network modules. Experiments with various scenarios revealed that appropriate reactions were generated according to external stimuli.

Information entropy based algorithm of sensor placement optimization for structural damage detection

  • Ye, S.Q.;Ni, Y.Q.
    • Smart Structures and Systems
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    • v.10 no.4_5
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    • pp.443-458
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    • 2012
  • The structural health monitoring (SHM) benchmark study on optimal sensor placement problem for the instrumented Canton Tower has been launched. It follows the success of the modal identification and model updating for the Canton Tower in the previous benchmark study, and focuses on the optimal placement of vibration sensors (accelerometers) in the interest of bettering the SHM system. In this paper, the sensor placement problem for the Canton Tower and the benchmark model for this study are first detailed. Then an information entropy based sensor placement method with the purpose of damage detection is proposed and applied to the benchmark problem. The procedure that will be implemented for structural damage detection using the data obtained from the optimal sensor placement strategy is introduced and the information on structural damage is specified. The information entropy based method is applied to measure the uncertainties throughout the damage detection process with the use of the obtained data. Accordingly, a multi-objective optimal problem in terms of sensor placement is formulated. The optimal solution is determined as the one that provides equally most informative data for all objectives, and thus the data obtained is most informative for structural damage detection. To validate the effectiveness of the optimally determined sensor placement, damage detection is performed on different damage scenarios of the benchmark model using the noise-free and noise-corrupted measured information, respectively. The results show that in comparison with the existing in-service sensor deployment on the structure, the optimally determined one is capable of further enhancing the capability of damage detection.

A Study on Cross-Association between UCI Identification System and Content-based Identifier for Copyright Identification and Management of Broadcasting Content (방송콘텐츠 저작권 식별관리를 위한 UCI 표준식별체계와 내용기반 식별정보의 상호연계 연구)

  • Kim, Joo-Sub;Nam, Je-Ho
    • Journal of Broadcast Engineering
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    • v.14 no.3
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    • pp.288-298
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    • 2009
  • In this paper, we propose a scheme to associate content-based video signature with Universal Content Identifier (UCI) system of broadcast content for copyright identification and management. Note that content-based video signature can identify a previously distributed content since it is directly extracted from content itself without allocation process of identifier such as UCI. Thus, we design the schema of UCI application metadata, which provides a video signature in order to consistently maintain a systemic link between UCI and the video signature. Also, we present the scenarios of copyright identification, management and additional service, which are based on transmission and management mechanism of video signature with UCI identification system.

Intention-awareness Communication System for Future Mobile Terminal with Flexible Shape Change (가변 형태의 미래형 단말기를 위한 의도인식 통신시스템)

  • Cho, Myeon-Gyun;Yoon, Dal-Hwan;Choi, Hyo-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.6
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    • pp.2720-2728
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    • 2012
  • Recently flexible mobile terminals which can freely change the shape of their device are coming out with the development of the flexible display, high capacity memory and system integration technology. The display and the antenna configuration of the future terminals will be altered according to the QoS (quality of service) and the communication environment of users. In particular, we present the new emergence of a multimedia language for human and system to communicate over subjective concepts, intention of users. The intension of users is expressed by changing the shape of their mobile terminal. In addition, antenna configuration is also related to shape of terminal and QoS of users. Therefore, we set up a specific usage scenarios for future mobile terminals and propose an adaptive MIMO (multiple-input multiple-output) schemes that can maximize channel capacity and fit to QoS of users simultaneously.