• Title/Summary/Keyword: Server Structure

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Query Processing of Uncertainty Position Using Road Networks for Moving Object Databases (이동체 데이타베이스에서 도로 네트워크를 이용한 불확실 위치데이타의 질의처리)

  • Ahn Sung-Woo;An Kyung-Hwan;Bae Tae-Wook;Hong Bong-Hee
    • Journal of KIISE:Databases
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    • v.33 no.3
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    • pp.283-298
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    • 2006
  • The TPR-tree is the time-parameterized indexing scheme that supports the querying of the current and projected future positions of such moving objects by representing the locations of the objects with their coordinates and velocity vectors. If this index is, however, used in environments that directions and velocities of moving objects, such as vehicles, are very often changed, it increases the communication cost between the server and moving objects because moving objects report their position to the server frequently when the direction and the velocity exceed a threshold value. To preserve the communication cost regularly, there can be used a manner that moving objects report their position to the server periodically. However, the periodical position report also has a problem that lineal time functions of the TPR-tree do not guarantee the accuracy of the object's positions if moving objects change their direction and velocity between position reports. To solve this problem, we propose the query processing scheme and the data structure using road networks for predicting uncertainty positions of moving objects, which is reported to the server periodically. To reduce an uncertainty of the query region, the proposed scheme restricts moving directions of the object to directions of road network's segments. To remove an uncertainty of changing the velocity of objects, it puts a maximum speed of road network segments. Experimental results show that the proposed scheme improves the accuracy for predicting positions of moving objects than other schemes based on the TPR-tree.

Bandwidth Adjustment Techniques for MMOG in a Cloud-P2P Hybrid Architecture (클라우드와 P2P 하이브리드 구조의 MMOG를 위한 대역폭 조정 기법)

  • Jin-Hwan Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.3
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    • pp.55-61
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    • 2024
  • In a hybrid architecture that combines the technological advantages of P2P(peer-to-peer) and cloud computing, it is possible to efficiently supply resources and allocate loads. In other words, by appropriately utilizing the processing power of the players constituting P2P as well as the server in the cloud computing environment, MMOG(Massively Multiplayer Online Game) can be configured that considers the scale of economic cost and service quality. In fact, the computing power and communication bandwidth of servers in the cloud are important demand-based resources. The more it is used when renting, the higher the cost, while the quality of service improves. On the other hand, if the player's processing power is utilized a lot, the quality of service deteriorates relatively while the economic cost decreases. In this paper, a bandwidth adjustment technique between servers and players for MMOG based on this hybrid structure is described. When the number of players running at the same time increases, the players' actions are appropriately distributed to servers and players to effectively utilize the server's computing power and communication volume. Simulation results show that in the MMOG based on cloud and P2P hybrid architecture, the bandwidth of the server is proportionally decreased as the bandwidth directly handled by players is increased.

A hierarchical overlay structure for video transmission in P2P cloud storage systems (P2P 클라우드 스토리지에서 비디오 전송을 위한 계층적 오버레이 구조)

  • Lee, Kyung-Jin;Kim, Eunsam
    • Journal of Digital Contents Society
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    • v.18 no.1
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    • pp.133-139
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    • 2017
  • To address the problems caused by such high installation and maintenance cost in the conventional server-based cloud systems, researches on P2P cloud storages have been conducted recently. In this paper, we propose a hierachical overlay structure that can improve the playback quality in P2P cloud storage systems for video transmission. In this structure, after we make groups by clustering the participating peers based on their similarities, we construct subgroups by geographically dividing the peers belonging to a specific group considering the physical proximities among them. Therefore, when a request for video playback is issued, we can minimize the transmission delay by selecting the source peers depending on their locality. By simulations, we show that our proposed hierarchical overlay structure considering the peers' locality outperforms the structure where source peers are selected randomly.

Deep learning based optimal evacuation route guidance system in case of structure fire disaster (딥러닝 기반의 구조물 화재 재난 시 최적 대피로 안내 시스템)

  • Lim, Jae Don;Kim, Jung Jip;Hong, Dueui;Jung, Hoekyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.11
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    • pp.1371-1376
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    • 2019
  • In case of fire in a structure, it is difficult to suppress fire because it can not accurately grasp the location of fire in case of fire. In this paper, we propose a system algorithm that can guide the optimal evacuation route in case of deep learning-based (RNN) structure disaster. The present invention provides a service to transmit data detected by sensors to a server in real time by using installed sensor, to transmit and analyze information such as temperature, heat, smoke, toxic gas around the sensor, to identify the safest moving path within a set threshold, to transmit information to LED guide lights and direction indicators in a structure in real time to avoid risk factors. This is because the information of temperature, heat, smoke, and toxic gas in each area of the structure can be grasped, and it is considered that the optimal evacuation route can be guided in case of structure disaster.

A New process Structure for Constructing Efficient Information Retrieval Systems (효율적인 정보 검색 시스템 구축을 위한 새로운 프로세스 구조)

  • Go, Hyeong-Dae;Yu, Jae-Su;Kim, Byeong-Gi
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.1
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    • pp.76-86
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    • 1997
  • Many information retrieval systems have a simple process structure that a client process for a user is mapped to a server process for information retrieval. That is, when using information retrieval systems, each user is allocated a big process that consists of user interfaces, retrieval automatic indexing systems and storage systems. Therefor when many users use the information retrieval systems, it might be difficult to use the information retrieval systems. This is because the system overhead is increased as enormously much as users cannot use them. In this paper, we propose a new process structure for constructing efficient information retrieval systems that solves the problem resulting from he process structure. The proposed process structure contributes to the whole operational performance improvement of information retrieval systems and the efficientnt use of computer system resources. It is constructed based on a multi-threading scheme and a transaction processing monitor.

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Theoretical Investigations on Structure and Function of Human Homologue hABH4 of E.coli ALKB4

  • Shankaracharya, Shankaracharya;Das, Saibal;Prasad, Dinesh;Vidyarthi, Ambarish Sharan
    • Interdisciplinary Bio Central
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    • v.2 no.3
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    • pp.8.1-8.5
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    • 2010
  • Introduction: Recently identified human homologues of ALKB protein have shown the activity of DNA damaging drugs, used for cancer therapy. Bioinformatics study of hABH2 and hABH3 had led to the discovery of a novel DNA repair mechanism. Very little is known about structure and function of hABH4, one of the members of this superfamily. Therefore, in present study we are intended to predict its structure and function through various bioinformatics tools. Materials and Methods: Modeling was done with modeler 9v7 to predict the 3D structure of the hABH4 protein. This model was validated with the program Procheck using Ramachandran plot statistics and was submitted to PMDB with ID PM0076284. The 3d2GO server was used to predict the functions. Residues at protein ligand and protein RNA binding sites were predicted with 3dLigandSite and KYG programs respectively. Results and Discussion: 3-D model of hABH4, ALKBH4.B99990003.pdb was predicted and evaluated. Validation result showed that 96.4 % residues lies in favored and additional allowed region of Ramachandran plot. Ligand binding residues prediction showed four Ligand clusters, having 24 ligands in cluster 1. Importantly, conserved pattern of Glu196-X-Pro198- Xn-His254 in the functional domain was detected. DNA and RNA binding sites were also predicted in the model. Conclusion and Prospects: The predicted and validated model of human homologue hABH4 resulted from this study may unveil the mechanism of DNA damage repair in human and accelerate the research on designing of appropriate inhibitors aiding in chemotherapy and cancer related diseases.

Implementation of a bio-inspired two-mode structural health monitoring system

  • Lin, Tzu-Kang;Yu, Li-Chen;Ku, Chang-Hung;Chang, Kuo-Chun;Kiremidjian, Anne
    • Smart Structures and Systems
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    • v.8 no.1
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    • pp.119-137
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    • 2011
  • A bio-inspired two-mode structural health monitoring (SHM) system based on the Na$\ddot{i}$ve Bayes (NB) classification method is discussed in this paper. To implement the molecular biology based Deoxyribonucleic acid (DNA) array concept in structural health monitoring, which has been demonstrated to be superior in disease detection, two types of array expression data have been proposed for the development of the SHM algorithm. For the micro-vibration mode, a two-tier auto-regression with exogenous (AR-ARX) process is used to extract the expression array from the recorded structural time history while an ARX process is applied for the analysis of the earthquake mode. The health condition of the structure is then determined using the NB classification method. In addition, the union concept in probability is used to improve the accuracy of the system. To verify the performance and reliability of the SHM algorithm, a downscaled eight-storey steel building located at the shaking table of the National Center for Research on Earthquake Engineering (NCREE) was used as the benchmark structure. The structural response from different damage levels and locations was collected and incorporated in the database to aid the structural health monitoring process. Preliminary verification has demonstrated that the structure health condition can be precisely detected by the proposed algorithm. To implement the developed SHM system in a practical application, a SHM prototype consisting of the input sensing module, the transmission module, and the SHM platform was developed. The vibration data were first measured by the deployed sensor, and subsequently the SHM mode corresponding to the desired excitation is chosen automatically to quickly evaluate the health condition of the structure. Test results from the ambient vibration and shaking table test showed that the condition and location of the benchmark structure damage can be successfully detected by the proposed SHM prototype system, and the information is instantaneously transmitted to a remote server to facilitate real-time monitoring. Implementing the bio-inspired two-mode SHM practically has been successfully demonstrated.

Design and Performance Analysis of A Novel P2P-SIP Architecture for Network-based Mobility Support in Intelligent Home Networks (지능형 홈네트워크에서 네트워크 기반의 이동성 지원을 위한 P2P-SIP 구조의 설계 및 성능분석)

  • Kim, SeungWon;Jeong, JongPil
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.7
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    • pp.293-302
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    • 2013
  • Home network providers have many worries about providing home network services with an expandable, reliable, flexible and low-cost structure according to the expanding market environment. The existing client-server system has various problems such as complexity and high costs in providing home network services. In this paper we propose the P2P-SIP structure. P2P communication terminal supporting access of distributed resources provides functions which the existing SIP-based network devices have. Because diverse terminals in a home network access through networks, also, partitioning network domains with home gateways to manage, and applying the network-based PMIPv6(Proxy Mobile IPv6) technology considering mobility of terminals would help to have a more efficient home network structure. Especially, the proposed P2P-SIP structure proves itself as a very efficient structure to have an outstanding expandability among different home networks in a region, and to reduce maintenance costs.

XFormsGen:XForms-Based Automatic UI Code Generator (XForms 기반의 UI 코드 자동생성 시스템 개발)

  • Lee Eunjung;Kim Tae-Hun
    • The KIPS Transactions:PartD
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    • v.12D no.6 s.102
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    • pp.849-856
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    • 2005
  • As XML is more proliferate as a data type between internet programs, automatic generation methods of user input form interfaces get more attention. Recently, generating user interfaces for web application or web service clients become very popular. In this paper, we study the method of automatic generation for XForms-based user interface codes based on XML structure definitions in DTD. With the repetitive edit action model, we present a formal generation method of Input form codes and the overall user interface pages. For the generated code is using XForms as a target language, the result is clear and efficient with the MVC structure. Also, we have developed XFormsGen system which implements the proposed method over the Orbeon presentation server.

Design and Implementation of Web Programming Learning System (웹프로그래밍 학습시스템 설계 및 구현)

  • Jean, Byeong-Ho
    • The Journal of Korean Association of Computer Education
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    • v.5 no.3
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    • pp.69-77
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    • 2002
  • It has been important of a web programming education with the rapid development of the internet. The learning system for the web programming education needs that develops web programming and can check the results on the web. In this paper. I suggested the learning system that can confirm the editable script result on the web client-side languages as well as server-side languages. The reference scripts that refer the web elements to study the web language make a database with an hierarchical structure. The reference script database enhances the utility of the script as managing the database system. The reference scripts can verify the results with the editable state that the structure of the web documents is altered and the elements, attributes, attributes's values of web languages is changed. The reference script tests can ascertain the adaption of it with the frame test and the window test.

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