• 제목/요약/키워드: Server Design

검색결과 2,036건 처리시간 0.028초

실시간 운영체제를 이용한 내장형 웹서버 시스템 개발 (Development of Embedded Web Server System Using a Real-Time OS)

  • 정명용;문승빈;송상훈
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.223-223
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    • 2000
  • Embedded system area has brought an innovation and has been spread rapidly by the growth of the Internet, wireless telephony and multimedia recently. Many embedded systems are required to be real-time systems in that it needs multi-tasking and priority based scheduling. This paper introduces a real-time system that was developed with web server ability for control and monitoring system employing a real-time operating system. It discusses the design model, structure, and applications of web server system. We used SNDS100 board which has a 32-bit RISC microcontroller of ARM7TDMI core as a hardware platform. MicroC/OS kernel was used as Real-time operating system that supports a preemptive and multitasking functions. We developed a hierarhchical control and monitoring system that not only reduced system and management costs, but also enhanced reusability and portability.

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Traffic Balance using SNMP for Multimedia Service (TBSMS) Architecture

  • Lim, Seock-Kuen;Lee, Hyun-Pyo;Lee, Jae-Yong;Lee, Kyun-Ha
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2000년도 봄 학술발표논문집 Vol.27 No.1 (A)
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    • pp.394-396
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    • 2000
  • Currently, lots of research s going on in the field of the load distribution within HTTP. RR-DNS and SWEB are the most representative load distribution research. But, there are still many problems: unbalancing of load, load increase of web server and cost increase. Also, clients that require lots of data like multimedia happens to increase network load. To solve these, research about client/agent/server architecture is going on. But, the clients must know the agent's address and there are complexity and migration problems for design of such as protocol. This paper proposes TBSMS that is capable of choosing the optimal server considering the service capacity of the server as well as the network load. This paper demonstrates that TBSMS uses the web to solve the problem that client must know the agent's address and uses SNMP to solve the complexity and migration problem.

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데이터센터의 공조시스템 계획을 위한 IT장비의 전력 및 발열량 예측에 대한 연구 (Power and Heat Load of IT Equipment Projections for New Data Center's HVAC System Design)

  • 조진균;신승호
    • 설비공학논문집
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    • 제24권3호
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    • pp.212-217
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    • 2012
  • The cooling of data centers has emerged as a significant challenge as the density of IT equipment increased. With the rapid increasing of heat load and cooling system, predictions for electronics power trends have been closely watched. A data center power density projection is needed so that IT organizations can develop data centers with adequate cooling for reasonable lifetimes. This paper will discuss the need for something more than processor and equipment power trend projections which have overestimated the required infrastructure for customers. This projection will use data from a survey of actual enterprise data centers and the ASHRAE projections to formulate a data center server heat load trend projection.

무선 근거리 통신망 환경을 위한 다단계 데이터베이스 시스템 (Multi-tier Database System for Wireless LAN Environment)

  • 박제호
    • 반도체디스플레이기술학회지
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    • 제3권4호
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    • pp.13-17
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    • 2004
  • As the usage of wireless LAN becomes common in working environment, the number of database systems that support both wired and wireless users increases rapidly. The characteristics of wireless LAN that its speed is slow relatively comparing to wired network and the users in its environment connects to different communication points as they moves creates another challenge to be resolved in database systems. In the environment of hybrid communication systems, wired and wireless for voluminous data amount and a number of users, the two layer architecture of the conventional client-server database systems has limitation in the system performance. This is due to that server is the only point of data service in client-server database systems. In this paper, we discuss a new extended database system architecture that data services are distributed among servers and clients based on user database access patterns in order to improve system performance. We analyze the expected system performance by using simulation technique and prove the practical utilization of the system by demonstrating experimental results.

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중.소형 전자상거래를 위한 Merchant Server의 설계 (Design of Merchant Server for Small.Medium Electronic Commerce)

  • 황병연
    • 한국전자거래학회지
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    • 제4권1호
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    • pp.73-86
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    • 1999
  • Inspired by the growth of the Internet, electronic commerce(EC) has grown rapidly over the last few years and has become a major Internet application domain. EC encompasses various profit-oriented activities such as purchase of goods and services over the network, banking, and business-to-business trade. The purpose of this research is to develop an electronic commerce merchant server for the small and medium size business. The proposed solution is designed to meet a cheap, simple, extensible, and interoperable requirement. Also, our solution supports one-to-one marketing concept by using matching technology. We expect that our solution makes the small and medium size EC market more easily.

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이동통신과 GPS 수신기를 이용한 지적장애인 보호 시스템의 설계 및 구현 (Design and Implementation of a Protection System for the Mentally Handicapped Using a GPS Receiver and Mobile Communications)

  • 설태민;윤상호;강창순
    • 한국IT서비스학회지
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    • 제9권4호
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    • pp.207-217
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    • 2010
  • This paper is concerned with a protection system for the mentally handicapped, which is utilizing a GPS receiver and mobile communications. The protection system consists of a location notification equipment, a location identification and management server, and a cell phone of guardian. The location notification equipment is made up of a GPS receiver, a CDMA communication module and a microprocessor. The equipment transfers the location of the mentally impaired to the location identification and management server when the handicapped gets out of a certain bound of the designated facility. The server marks the handicapped's location on the map in the server and also notifies the guardian's cell phone of the locations. With applying the proposed protection system to social welfare organizations related to the mentally handicapped, it is expected to efficiently contribute to the promotion of the handicapped's welfare.

SIP를 이용한 Conference Server 구조에 관한 설계 (Design of Conference Server Framework Using SIP)

  • 안세영;우시남;노원종;안순신
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2003년도 봄 학술발표논문집 Vol.30 No.1 (C)
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    • pp.205-207
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    • 2003
  • 인터넷의 사용자가 증가함에 따라 다양한 서비스가 요구된다 다자간 회의 시스템 역시 다양한 서비스 제공의 일부분으로 많은 연구가 진행되고 있다. VoIP 프로토콜인 SIP(Session Initiation Protocol)는 기본적으로 다자간 멀티미디어 컨퍼런싱을 지원한다. 그러나 현재는 인터넷 전화 등 주로 1:1 호설정에 이용되고 있다. 이를 위해 SiP에 다자간 회의 시스템을 적용하기 위하여 새로운 메소드 및 헤더의 확장, 나아가 다자간 회의 시스템 모델 정의등이 요구되어진다. 본 논문은 다자간 회의 시스템 모델 표준을 소개하고 이를 기초로 효율적인 Conference Server를 제시한다. 설계된 Conference Server는 유효한 리소스의 관리 및 처리를 위해 접속 풀링(Connection Pooling)개념을 적용하여 컨퍼런싱에 참여하는 사용자의 요구를 신속하게 처리할 수 있도록 하였으며 QoS Selector를 두어 사용자의 자원에 맞는 서비스를 보장할 수 있게 하여 효율성을 높였다.

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Parse Server 기반의 게임 랭킹 서비스 설계 및 구현 (A Design and Implementation of Game Ranking Service Using Parse Server Platform)

  • 이상민;이연수;김정길
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2019년도 춘계학술발표대회
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    • pp.26-28
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    • 2019
  • Parse Server는 오픈소스 백엔드 서비스를 제공함으로 IoT 최적의 서비스 플랫폼이며, 개발자에게 프론트 엔드 개발 집중이 가능하도록 일련의 도구를 제공한다. 본 논문에서는 교육용 활용 사례 개발을 위해 Parse Server를 오픈소스 기반의 게임과 연동하여, 게임 랭킹 서비스 시스템 구현을 통해 IoT 시스템 프로그래밍 교육 콘텐츠로의 가능성 확인을 목표로 한다. 구현 결과는 게임 랭킹의 변화를 Parse Dashboard를 통하여 확인하였다.

분산 서버 클러스터 시스템의 부하 분산 및 성능 분석 시뮬레이션 (Workload Distribution and Performance Analysis Simulation for a Distributed Server Cluster System)

  • 최은미;이원규
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2003년도 추계학술대회 및 정기총회
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    • pp.27-34
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    • 2003
  • A distributed server cluster system is a cost-effective system to provide a service application for clients with reliable, scalable, available, and fault-tolerant features. In order to provide high quality services, it is necessary to evaluate service performances, tune the server system, and analyze performances. In this paper, we propose a simulator to generate workloads based on statistic configuration according to estimated application traffics, apply workload scheduling algorithms, and evaluate the simulation results. We introduce the simulator design modelling and architecture. By using flexible parameters, the simulator is able to generate various patterns of workloads with different statistics, and configure system environments such as the number of server nodes, system resources considered, and their capacities. With this simulator, we introduce two scenarios: one is to find appropriate thresholds for the best performance of cluster system, and the other is to find the suitable scheduling algorithm for workload characteristics of service applications.

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A Design of the Platform Technology for the Smart Shopping Mall Using NFC: A Software Engineering Approach

  • Je, Seung-Mo;Seo, Kyungryong
    • Journal of Multimedia Information System
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    • 제6권1호
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    • pp.43-48
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    • 2019
  • An IoT-based server system for store management was developed in this study. Its client-server structure having a product categorization function allows the system to read the NFC tags attached to individual products and provides information about them to customers automatically. The system also provides an effective promotional effect as it not only offers necessary information about the items the customers are seeking but also displays the advertisements related to them. This server system was designed specifically designed for the use in a smart shopping Mall or a department store so that the store owners can manage their sales operation more effectively while their customers enjoy shopping more conveniently. It is expected that the technology used for this IoT-utilized server system can be one of the efficient and effective platform technologies in the current and future store management systems.