• Title/Summary/Keyword: Sensor Device Plug&Play

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A 2D / 3D Map Modeling of Indoor Environment (실내환경에서의 2 차원/ 3 차원 Map Modeling 제작기법)

  • Jo, Sang-Woo;Park, Jin-Woo;Kwon, Yong-Moo;Ahn, Sang-Chul
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.355-361
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    • 2006
  • In large scale environments like airport, museum, large warehouse and department store, autonomous mobile robots will play an important role in security and surveillance tasks. Robotic security guards will give the surveyed information of large scale environments and communicate with human operator with that kind of data such as if there is an object or not and a window is open. Both for visualization of information and as human machine interface for remote control, a 3D model can give much more useful information than the typical 2D maps used in many robotic applications today. It is easier to understandable and makes user feel like being in a location of robot so that user could interact with robot more naturally in a remote circumstance and see structures such as windows and doors that cannot be seen in a 2D model. In this paper we present our simple and easy to use method to obtain a 3D textured model. For expression of reality, we need to integrate the 3D models and real scenes. Most of other cases of 3D modeling method consist of two data acquisition devices. One for getting a 3D model and another for obtaining realistic textures. In this case, the former device would be 2D laser range-finder and the latter device would be common camera. Our algorithm consists of building a measurement-based 2D metric map which is acquired by laser range-finder, texture acquisition/stitching and texture-mapping to corresponding 3D model. The algorithm is implemented with laser sensor for obtaining 2D/3D metric map and two cameras for gathering texture. Our geometric 3D model consists of planes that model the floor and walls. The geometry of the planes is extracted from the 2D metric map data. Textures for the floor and walls are generated from the images captured by two 1394 cameras which have wide Field of View angle. Image stitching and image cutting process is used to generate textured images for corresponding with a 3D model. The algorithm is applied to 2 cases which are corridor and space that has the four wall like room of building. The generated 3D map model of indoor environment is shown with VRML format and can be viewed in a web browser with a VRML plug-in. The proposed algorithm can be applied to 3D model-based remote surveillance system through WWW.

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The Design and Implementation of User Authorization Module based on Zigbee for Automotive Smart-key System (차량용 스마트키 시스템을 위한 지그비 기반의 사용자 인증 모듈 설계 및 구현)

  • Kim, Kyeong-Seob;Lee, Yun-Seob;Yun, Hyun-Min;Choi, Sang-Bang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.11
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    • pp.2442-2450
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    • 2010
  • Using sensor devices applied to various objects will be needed wireless network that it is easy to install in them. Tiny devices configured to processor that bas comparatively low computing ability are inappropriate to use devices that are wireless LAN, etc. In result, network devices needed to not only have simple communication protocol, but have Plug and Play function that it works as soon as it connects without installing any device driver. it also will industrially have both low power and low cost because of mobility of it. From IEEE 802.11 standard, WPAN(Wireless Personal Area Network) included in LAN is being developed by WPAN WG(Working Group) on area with low power consumption and low complexity. In addition to, it is standardizing MAC and PRY of the standard that is expected to wirelessly communicate within 10m. WPAN will be used generally in the more near future because of both low power and low cost of Zigbee. In this paper we designed zigbee based user authentication module for a automotive smart-key system.