• Title/Summary/Keyword: Sense making

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A study on the making process and mixture of sponge cake (Sponge Cake 제조 배합공정에 관한 연구)

  • 신길만
    • Culinary science and hospitality research
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    • v.4
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    • pp.225-248
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    • 1998
  • The purpose of this study is to examine the change of the shape of sponge cake in proportion to the raw material mixture and the degree of dough. It is examined that the measures of the degree of dough in proportion to the material mixture, and the sense examination and measure of moisture with this sponge cake. The test results indicate that 50% sponge cake is most soft among the ratio of other material mixtures, and sponge cake is more soft as the degree of dough is lower. Therefore, the shape of sponge cake is greatly changed in proportion to the mixture of materials and the degree of dough.

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Conformally Flat Totally Umbilical Submanifolds in Some Semi-Riemannian Manifolds

  • Ewert-Krzemieniewski, Stanislaw
    • Kyungpook Mathematical Journal
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    • v.48 no.2
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    • pp.183-194
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    • 2008
  • We prove that totally umbilical submanifold M of an extended quasi-recurren manifold is also extended quasi-recurrent. If, moreover, M is conformally flat then, locally, M is isometric to the manifold with known metric. Some curvature properties of such submanifold are investigated. Making use of these results we shall prove the existence of totally umbilical submanifold being pseudosymmetric in the sense of Ryszard Deszcz and satisfying some other curvature conditions.

From Southeast Asian Studies to ASEAN Studies: What's in a Name Change?

  • Curaming, Rommel A.
    • SUVANNABHUMI
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    • v.10 no.2
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    • pp.31-55
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    • 2018
  • This paper is a preliminary attempt at making sense of the increasingly common use of the term ASEAN Studies as interchangeable with, or as replacement for the older and more established counterpart. It speculates on whether this development represents the beginning among local people of "owning" the region, as well as whether this forms part of the continuing effort to wrest the initiative or control of knowledge production in and about Southeast Asia.

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An Extended AND-OR Graph-Based Expert System in Electronic Commerce

  • 이건창;조형래;권순재
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 1999.10a
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    • pp.281-289
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    • 1999
  • The objective of this paper is to propose a brand new interface mechanism to provide more intelligent decision making support for EC problems. Its main virtue is based on a numerical process mechanism by using an Extended AND-OR Graph (EAOG)-based logic algebra. Using this mechanism, decision makers engaged in electronic commerce (EC) can effectively deal with complicated decision making problems. In the field of traditional expert systems research, AND-OR Graph approach has been suggested as a useful tool for representing the logic flowchart of the forward and/or backward chaining inference methods. However, the AND-OR Graph approach cannot be effectively used in the EC problems in which real-time problem-solving property should be highly required. In this sense, we propose the EAOG inference mechanism for EC problem-solving in which heurisric knowledge necessary for intelligent EC problem-solving can be represented in a form of matrix. Finally, we have proved the validity of our approach with several propositions and an illustrative EC example

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Needs for Shared Community Spaces and Housing-Related Attitudes (주의식과 주민전용 공동공간에 대한 요구)

  • 김미희
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 1995.10a
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    • pp.77-83
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    • 1995
  • This study explores the patterns of housing-related attitudes and the kind of needs for shared community spaces among small-sized apartment housing dwellers. The major findings are as follows. The majority of the dwellers are in strong need of common spaces, especially for children's activities, Social gathering and physical exercises. Housing-related attitudes are found and grouped into 4categories the propensity to making up common society, the propensity to pursuing the quality of neighborhood, the propensity to orienting natural environment, and the propensity to participating in community. The intensity of the needs depends on family lifecycle, employment status of housewives, and the size of floor space. The propensity to making up common society and pursing the quality of neighborhood have stronger impact on needs of shared community space. This study reveals that the sense of community orientation is the most powerful predictor variable for shared community space needs .

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Needs for Shared Community Spaces and Housing Consciousness among Apartment Housing Dwellers (주의식과 주민전용 공동공간에 대한 요구)

  • 김미희;문희정
    • Journal of the Korean housing association
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    • v.8 no.3
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    • pp.91-98
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    • 1997
  • This study explores the patterns of housing-related attitudes and the kind of needs for shared community spaces among small-sized apartment housing dwellers. The major findings are as follows. The majority of the dwellers are in a strong need of common spaces. especially for children's activities. social gathering and physical exercises. Housing consciousness can be grouped into 4 categories the propensity to making up common society. the propensity to pursuing the quality of neighborhood. the propensity to orienting natural environment. and the propensity to participating in community. Families with children in primary school are more likely to get involved in the community and the common society than those with children in high school or those in the stage of launching a family. The propensity to making up common society and pursing the quality of neighborhood have stronger impact on needs for shared community space. This study reveals that the sense of community orientation is the most powerful predictor variable for shared community space needs.

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An Analysis of a First Grader's Number Sense using the Searching Complement of Ten Game (10의 보수 찾기 게임을 통한 초등학교 1학년 학생의 수 감각 분석)

  • Lee, Kyung-Eon
    • Education of Primary School Mathematics
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    • v.14 no.3
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    • pp.303-316
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    • 2011
  • The purpose of this study was to analyze a first grader's number sense in playing the searching complement of ten game. For this purpose, the researcher conducted the game with a first-year student and analyzed her number sense based on conversations in playing games. The results obtained in this study were as follows: First, the student had a very big interested in the game and it was easily converted into additional situations. Second, she fully understood the rules of the game and made the complement of the given number. However, she was not good at making complement of twelve. Third, she made new rules like using three or four cards. She easily made the number 10 with two cards, but she didn't easily understand how to make 10 with more than three cards.

A Study of College Students Local Volunteering Activity Making Use of Software Creativity Donation

  • Lee, KyungHee
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.6
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    • pp.181-188
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    • 2022
  • This study analyzed the effectiveness of sharing activities through software creative sharing classes. The purpose is to find a way for related activities to be carried out continuously. For this study, pre and post were test on changes in self-esteem, responsibility, and sense of community targeting 25 university students in Chungnam. The collected data were analyzed with SPSS 24. The results derived from this study are as follows. First, the self-esteem was significantly higher after the software creative sharing class than before. Second, the responsibility was significantly higher after the software creative sharing class compared to the prior. Third, the sense of community was found to be significantly higher after the software creative sharing class than before. Therefore, it was found that the software creative sharing class had a positive effect on self-esteem responsibility and sense of community. Based on these data, a method to expand continuous participation in talent sharing was suggested.

A Study on the Correlation of Factors in 3-D Stereoscopic Visual-perception (3차원 입체영상에서 시지각(時知覺) 요인의 상관관계)

  • Cho, Yong-Keun
    • Cartoon and Animation Studies
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    • s.19
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    • pp.161-181
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    • 2010
  • Human beings experience the outside world through senses and have developed various ways of representation to preserve what they've experienced. The rapid progress of digital technology has opened a new era of representation technology, and furthermore, is functioning as a technology which offers new experiences. The sensory experiences through the sense of sight, which humans depend on more than 70% to perceive the outside world, have been becoming the center of representing the reality as the 3-D graphics technology has been growing, and developing by being grafted onto different areas of study. Various technologies to express the sense of reality, such as the technology to reinforce the virtual reality and to represent it in the reality, computer graphic, TUI technology, and five sensory technologies which apply humans' senses, are making advancement based on humans' visual features and sensory elements. In particular, the 3-D technology to display solidness provides not only representation but also new sensory experiences, and is emerging as the key technology to image contents. However, compared to the development of technology of 3-D graphics, there have been few basic studies on the principles of the sense of vision. Therefore, in this study, the principles and elements to sense videos will be examined. The sensory features of 3-D images to represent the sense of reality will be researched into, especially focusing on the experiential and physiological elements to sense 3-D structures, and the physical and psychological elements to sense shapes, which might be hopefully the basic study for producing 3-D contents.

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A Study on the Types of Experiences Related to Sense of Place in Cities (장소 경험 분석을 통한 도시 내 장소성 특성 연구)

  • Im, Seung-Bin;Jeong, Yoon-Hee;Hue, Youn-Sun;Kwon, Yoon-Koo;Byeon, Jea-Sang;Choi, Hyung-Suk
    • Journal of the Korean Institute of Landscape Architecture
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    • v.39 no.6
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    • pp.46-56
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    • 2011
  • This study an alyzes the spatial experience of a notable sense of place in five cities-Seoul, Gyeongju, Chuncheon, Anseong and Gwacheon. A survey targeting 300 citizens was carried out to survey meaningful, memorable places and measured spatial experiences in those places. The types of spatial experiences were divided among places to determine the implications thereof. To do this, first, those places that have a notable sense of place have relevance in natural and historical resources such as parks, cultural assets, etc. Second, the main experiences in making sense of place included 'relaxation and walking' and 'a view and appreciation'. These were divided into two types, Spatial Contact and Human Contact. Third, cities such as Seoul, Anseong, Gwacheon offer a variety of experience in places having a notable sense of place. Fourth, in cities noted for natural landscape, history and culture, those spaces with a notable sense of place are concentrated in the center of the city. They exhibit a variety of behaviors, complexly and simultaneously. These results-based spatial experiences of citizens and spatial character have important meaning for city identity and city marketing. Through defining those places that have a notable sense of place and understanding the spatial features in these places, this study can suggest basic information for forming the development strategy of the city.