• Title/Summary/Keyword: Sending Message

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A Study on the Modus Operandi of Smishing Crime for Public Safety (국민안전을 위한 스미싱 범죄수법분석)

  • Choi, Kwan;Kim, Minchi
    • Convergence Security Journal
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    • v.16 no.3_2
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    • pp.3-12
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    • 2016
  • The purpose of this study is to analyse Modus Operandi of smishing. For the study, 87 cases of smishing crime reports and smishing experiences of victims were analysed and 10 police officers who investigates smishing crime were interviewed. The results indicated that smishing crime can be divided into the preparation stage and the implementation stage. In the preparation stage, two modus operandi patterns, collection of personal information and text message script composition, were identified. In the implementation stage, seven modus operandi patterns were identified: sending smishing text messages and installation of malicious mobile applications, leak personal information, sending personal information to smishing crime organization through online server, payment attempt using collected personal information, intercept authorization code, completion of payment using intercepted authorization code, and payment amount was delivered to victims. Further implications were discussed.

Design and Implementation of E-mail Client based on Automatic Feeling Recognition (인간의 감정을 자동 인식하는 전자메일 클라이언트의 설계 및 구현)

  • Kim, Na-young;Lee, Sang-kon
    • The Journal of Korean Association of Computer Education
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    • v.12 no.2
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    • pp.61-75
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    • 2009
  • Modern day people can easily use an e-mail client for general communication, because of using Internet and cellular phone. The mail client for the purpose of private and business affair, advertisement, news searching, and business letter is widely used and has side effects. People could send an important document via an electronic mail client. It is important to support an e-mail client intelligent. We think that many kinds of techniques of natural language processing must be provided in the client with human's emotion. We consider to design a new mail client with six kinds of senders' emotional information; delight, angry, sad feeling and message to express, manner of talking, a discomfort index etc. Before sending an e-mail, we suggest a user to correct a bad word because we do not want to feel bad to a receiver. We present a proper process of sending/receiving for users with a new designed e-mail clients.

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Effects of Secondary Tasks on Relative Change of Skin Conductance Level and Ability to Maintain Following Distance and Vehicle Velocity during Driving of Experienced Taxi Drivers (운전 중 동시과제 수행이 택시운전자의 차간거리 및 속도유지 능력과 피부전도도 변화율에 미치는 영향)

  • Yeon, Hong-Won;Yoon, Hee-Jeong;Kim, Han-Su;Kim, Ji-Hye;Choi, Mi-Hyun;Choi, Jin-Seung;Ji, Doo-Hwan;Tack, Gye-Rae;Min, Byung-Chan;Chung, Soon-Cheol
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.2
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    • pp.9-15
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    • 2012
  • The purpose of this study was to investigate the effects of the secondary tasks such as sending text message (STM) and searching navigation (SN) on skin conductance level (SCL) and driving performance of relatively aged and high-experienced drivers. The subjects included 26 taxi drivers; 12 males aged $56.3{\pm}4.4$ with $28.4{\pm}6.4$ years of driving experiences and 14 females aged $55.5{\pm}3.5$ with $19.4{\pm}5.0$ years of driving experiences. All subjects were instructed to keep a constant following distance (30m) from the car ahead and a given vehicle speed (80km/h or 100km/h) in a driving simulator. The relative change of SCL, vehicle velocity deviations, and average following distances were measured during driving only and driving with secondary tasks. The relative change of SCL, average following distance, and vehicle velocity deviation were more increased during the driving with secondary tasks than driving only. The relative change of SCL, vehicle velocity deviation, and average following distance were more affected by driving with 100km/hr than 80km/hr of a given vehicle speed. Secondary tasks increased a work load of drivers in term of SCL change, and decreased driving performance in terms of the vehicle velocity deviation and average following distance.

Media Access Control Protocol based on Dynamic Time Slot Assignment in Underwater Mobile Ad-hoc Network (동적 타임 슬롯 할당에 기반한 수중 모바일 Ad-hoc 네트워크에서의 매체접근제어 프로토콜)

  • Shin, Seung-Won;Kim, Yung-Pyo;Yun, Nam-Yeol;Park, Soo-Hyun
    • Journal of the Korea Society for Simulation
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    • v.20 no.4
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    • pp.81-89
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    • 2011
  • Underwater wireless network can be useful in various fields such as underwater environment observation, catastrophe prevention, ocean resources exploration, ocean organism research, and vessel sinking exploration. We need to develop an efficient design for Medium Access Control (MAC) protocol to improve multiple data communication in underwater environment. Aloha protocol is one of the basic and simple protocols, but it has disadvantage such as collision occurs oftenly in communication. If there is collision occured in RF communication, problem can be solved by re-sending the data, but using low frequency in underwater, the re-transmission has difficulties due to slow bit-rate. So, Time Division Multiple Access (TDMA) based MAC protocol is going to be used to avoid collisions, but if there is no data to send in existing TDMA, time slot should not be used. Therefore, this paper proposes dynamic TDMA protocol mechanism with reducing the time slots by sending short "I Have No Data" (IHND) message, if there is no data to transmit. Also, this paper presents mathematic analysis model in relation to data throughput, channel efficiency and verifies performance superiority by comparing the existing TDMA protocols.

Firmware Design and system of stepwise synchronization for CMOS image sensor (Stepwise 동기화 지원을 위한 CMOS 이미지 센서 Firmware 설계 및 개발)

  • Park, Hyun-Moon;Park, Soo-Huyn;Lee, Myung-Soo;Seo, Hae-Moon;Park, Woo-Chool;Jang, Yun-Jung
    • Journal of the Korea Society for Simulation
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    • v.17 no.4
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    • pp.199-208
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    • 2008
  • Lately, since Complementary Metal Oxide Semiconductor(CMOS) image sensor system has low power, low cost and been miniaturized, hardware and applied software studies using these strengths are being carrying on actively. However, the products equipped with CMOS image sensor based polling method yet has several problems in degree of completeness of applied software and firmware, compared with hardware’s. CMOS image sensor system has an ineffective synchronous problem due to superfluous message exchange. Also when a sending of data is delayed continually, overhead of re-sending is large. So because of these, it has a problem in structural stability according to Polling Method. In this study, polling cycle was subdivided in high-speed synchronization method of firmware -based through MCU and synchronization method of Stepwise was proposed. Also, re-connection and data sending were advanced more efficiently by using interrupt way. In conclusion, the proposed method showed more than 20 times better performance in synchronization time and error connection. Also, a board was created by using C328R board of CMOS image sensor-based and ATmega128L which has low power, MCU and camera modules of proposed firmware were compared with provided software and analyzed in synchronization time and error connection.

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Design and Implementation of Event Based Message Exchange Architecture between Servers for Server Push (서버 푸시를 위한 이벤트 기반 서버간 메시지 교환 아키텍처의 설계 및 구현)

  • Cho, Dong-Il;Rhew, Sung-Yul
    • Journal of Internet Computing and Services
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    • v.12 no.4
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    • pp.181-194
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    • 2011
  • Server push which is technology of sending contents from servers to browsers in real time using long polling requests enables real time bidirectional communications between servers and browsers in HTTP environment. Recently, thanks to the rapid supply of mobile devices having ability of full browsing, server push is being applied to various applications. However, because servers providing services should offer distributed contents to a large number of users simultaneously in various user environments, they have a burden that offers contents quickly distinguishing much more concurrent users than before. The method of message exchange so far achieved in distributed server environment has difficulties in the performance of simultaneous user request process, the identification of users and the contents delivery. In this paper, We proposed message exchange architecture between servers for offering server push in the distributed server environment. The proposed architecture enables message exchange in the method of push between servers based on event driven architecture. In addition, the proposed architecture enables flexible identification of a event agent and event processing under the connected environment of a lot of users. In this paper, we designed and implemented the proposed architecture and compared performance with the previous way through a performance test. In addition, function is confirmed through the case realization. As a result of the performance test, the proposed architecture can lessen the use of server Thread and response time of users and increase simultaneous throughput.

The Android-based Bluetooth Device Application Design and Implementation (안드로이드 기반의 블루투스 디바이스 응용 설계 및 구현)

  • Cho, Hyo-Sung;Lee, Hyuk-Joon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.11 no.1
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    • pp.72-85
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    • 2012
  • Today, although most bluetooth hands-free devices within a vehicle provide telephone service functions such as voice communication, caller id display and SMS message display and so on, they do not provide a function that displays Internet-based text data. We need to develop a scheme that displays the internet-based text data including existing hands-free function because the request for using the Internet service is increasing within a vehicle recently. The proposed bluetooth device application includes advanced function such as SNS message arrival notification, the message display function and we chose Android as the implementation mobile platform giving consideration to the fact that most SNS applications operate on Android and the platform is easily embedded into small embedded device. Smartphone or tablet PC connected with the proposed bluetooth device is an Android-based device and we designed a form of Android app for the function implementation of the devices. When the audio-text gateway app receives SNS text data, it extracts title and sender information from the message header information in a form of text data and sends them via ACL (Asynchronous Connection-Oriented) link to the bluetooth device showing the data on the screen. Android-based bluetooth devices are not possible to play voice through speaker because the bluetooth hands-free or headset profile ported within Android platform normally only includes audio gateway's function. The proposed bluetooth device application, therefore, applies the streaming scheme that sends data via ACL link instead of the way that sending them via SCO (Synchronous Connection-Oriented) link.

Design and Implementation of Indoor Air Hazardous Substance Detection Mobile System based on IoT Platform (IoT platform 기반 실내 대기 위험 물질 감지 모바일 시스템 설계 및 구현)

  • Yang, Oh-Seok;Kim, Yeong-Uk;Lee, Hong-Lo
    • Journal of Korea Society of Industrial Information Systems
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    • v.24 no.6
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    • pp.43-53
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    • 2019
  • In recent years, there have been many cases of damage to indoor air hazardous materials, and major damage due to the lack of quick action. In this regard, the system is intended to establish for sending push messages to the user's mobile when the concentration of hazardous substances is exceeded. This system extracts data with IoT system such as Arduino and Raspberry Pi and then constructs database through MongoDB and MySQL in cloud computing system. The database is imported through the application server using NodeJS and sent to the application for visualization. Also, when receiving signals about a dangerous situation in IoT system, push message is sent using Google FCM library. Mobile application is developed using Android Web view, and page to enter Web view is developed using HTML5 (HTML, Javascript CSS). The application of this system enables real-time monitoring of indoor air-dangerous substances. In addition, real-time information on indoor/outdoor detection location and concentration can be sent to the user's mobile in case of a risk situation, which can be expected to help the user respond quickly.

A Study on the Mobile IP Routing Optimization through the MRT Agent (MRT 에이전트를 통한 Mobile IP 라우팅 최적화에 관한 연구)

  • 김보균;홍충선;이대영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.9A
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    • pp.728-735
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    • 2003
  • It is a mainly issue that provide mobility smoothly in Mobile IP networks. The IP mobility support being standardized in the IETF utilized tunneling of IP packets from a home agent to foreign agent and utilized reverse tunneling of IP packets from foreign agent to home agent. In this paper, We propose that solve the triangular routing problem in IP mobility and that lessen the messages about IETF routing optimization. Through the Mobile Routing Table on the edge router, agent process the message instead of a end node when handoff occur and that lessen the routing path length by sending directly from FA to to Correspond Node's router. This action lessen the message occurrence frequency and the packet drop. We compare the standard IP, Routing Optimization of Mobile IP, Wu's method and the proposed algorithm. Finally, the simulation results are presented.

Performance Improvement of AODV Routing Algorithm Using Timestamp (Timestamp를 이용한 AODV 라우팅 알고리즘의 성능 개선)

  • Lee Jae-Suk;Park Hae-Ryeon;Lee Kee-Hyun;Suk Jung-Bong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.8A
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    • pp.830-836
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    • 2006
  • One of the seminal operation parameters of AODV is the node-to-node travel time of data, which is currently set to fixed value of 40 ms in the RFC3561 and widely used to compute other parameters such as the expected round-trip time of the connection setup message, etc. We have naturally thought the network performance could be improved by dynamically varying the node-to-node travel time with respect to the traffic condition in the networt rather than using the fixed value, which motivates this work. To this end, we apply the idea of using timestamp; every node places the current time in the message before sending it out, and the receiver node computes the node travel time based on the moving average algorithm by considering not only the current value but also the previous ones in an accumulated and exponentially decreasing fashion with time. We evaluate the performance of the proposed scheme in respect of the number of RREQ messages generated, throughput, and delay as a function of traffic load and node mobility, and compare the result with the original AODV scheme. The results show that the proposed scheme presents noticeable performance improvements, expecially under the condition of high node mobility and high traffic load.