• Title/Summary/Keyword: Screen Speed

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Development of Screen Shot System using Infrared Laser (적외선 레이저를 이용한 스크린 사격시스템 개발)

  • Kang, Sung-Jun;Kim, Jung-Hoon;Jeong, Sung-Hwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.3
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    • pp.1325-1329
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    • 2012
  • This study suggests an indoor screen shooting system that can be connected with diverse graphic contents, through developing a gun only for indoor shooting and developing high-speed laser recognition algorithm. The dedicated gun has strong durability and was applied pneumatic solenoid valve control and invisible laser. The aim is to commercialize the indoor screen shooting system by developing a method of interacting with graphic engine through recognizing invisible laser at high speed.

An Implementation of High Speed Rendering to Process Touch Screen Multiple Inputs based on FPGA (FPGA 기반의 터치스크린 다중입력처리를 위한 고속 렌더링 구현)

  • Yoon, Junhan;Kim, Jin Heon
    • Journal of Korea Multimedia Society
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    • v.20 no.11
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    • pp.1803-1810
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    • 2017
  • A large amount of processing time is required if the process of detecting the touch position on the touch screen and displaying it on the display panel is performed only by software. In this paper, we propose a method to output information touched on the screen using H/W method in order to improve the response speed delay. In the FPGA module designed for the HDMI signal output to the display module, the touch information is input to the serial data signal including touch coordinate information, point size, and color information. Then the module render the image using HDMI signal input to the module and the touch information. This method has a pipeline structure so it has effect of reducing the delay time that occurs in outputting the touch information compared with the conventional software processing method.

Study on Performance Improvement Air Cooled Condenser Considering Ambient Condition (대기 조건에 따른 공랭식 응축기 성능 저하 개선 연구)

  • Cha, Hun;Ryu, Gwang-Nyeon;Kim, Jung-Rae
    • Transactions of the KSME C: Technology and Education
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    • v.3 no.3
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    • pp.201-207
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    • 2015
  • Air cooled condenser for power plant is used at inland area of desert or mountainous area because condenser coolant like sea water is not necessary. However, the performance of air cooled condenser is influenced by ambient condition such as wind speed and air temperature. Therefore, various devices have been designed to improve the performance of air cooled condenser. In this study, the CFD analysis for air cooled condenser was carried out according to wind speed and wind screen configuration. As wind speed increased from 3m/s to 7m/s, the fan flow rate was reduced about 15.76% and the rise of inlet air temperature was 5.55 degree of Celsius. When the suitable wind screen is equipped, the fan flow rate went up about 5.18% and inlet air temperature dropped by 2.08 degree of Celsius in comparison with original case without wind screen at 7m/s wind speed.

The Stress and Vibration Analysis of the Rotary Screen (로터리 스크린의 응력 및 진동해석)

  • Lee, Young-Shin;Choi, Myoung-Hwan;Han, You-Hie;Suh, Jung;Park, Jong-Ho
    • Journal of KSNVE
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    • v.7 no.1
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    • pp.81-89
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    • 1997
  • The structural stress and vibration analysis of the rotary screen are investigated. The mechanical properties of the rotary screen, this is, Young's modulus and density of nickel alloy are determined experimentally. The natural vibration characteristics of the rotary screen are evaluated and the displacement, the stress of the rotary screen under the various load conditions are also examined. The radial displacement of the rotary screen is obtained by experiment under various rotating speeds.

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Development of a Simulation Model for Separation Analysis and Design of Star Screen in Construction Wastes Recycling (건설폐기물 선별 해석을 위한 치차형 스크린 해석모델 개발)

  • Kim, Kwang-Hoon;Park, Jung-Hong;Moon, Byung-Young;Park, Yong-Ki
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
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    • v.22 no.4
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    • pp.213-218
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    • 2010
  • In this study, a star screen model was constructed to predict the dynamic characteristics of interactive waste particles and to simulate separation capability of the particle using geared type screen(star screen). In order to approach this model, it is necessary to determine the design parameters of the screen such as driving torque, percentage of open space, and capability. Thus, a dynamic star screen model was developed with a total of 32 columns of geared assembly including screen part, wastes guide, and extra joints to rotate the screen using ADAMS. Each parameter was simulated to predict the screening capability for particle size, rotating speed, and particle condition. From the results, separation ability was predicted according to the affecting variables by using the dynamic star screen model.

Effect of Screen Printing and Sintering Conditions on Properties of Thick Film Resistor on AlN Substrate (인쇄 및 소결조건이 AlN 기판용 후막저항체의 특성에 미치는 영향)

  • Koo, Bon Keup
    • Journal of the Korean Ceramic Society
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    • v.51 no.4
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    • pp.344-349
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    • 2014
  • $RuO_2$-based high frequency thick-film resistor paste was printed at the speed of 10, 100, 300 mm/sec on the AlN substrate, and then sintered at between 750 and $900^{\circ}C$. The sintered thick films were characterized in terms of printing and sintering conditions. With increasing printing speed, the thickness and roughness of sintered film increased. The resistance of the thick film resistor was reduced by increasing the printing speed from 10 to 100 mm/sec, but did not significantly change at 300 mm/sec speed. With increasing sintering temperature, the surface roughness and thickness of sintered resistor film decreased. The reduction rate was large in case of fast printed resistor. The resistance of the resistor increased up to $800^{\circ}C$ with sintering temperature, but again decreased at the higher sintering temperature.

Performance Analysis of Multicast Relay Transmissions in WiMedia D-MAC for OSMU N-Screen Services (OSMU N-스크린 서비스를 위한 WiMedia D-MAC에서 멀티캐스트 릴레이 전송 기술의 성능 분석)

  • Hur, Kyeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.12
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    • pp.2267-2273
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    • 2016
  • In this paper, WiMedia Distributed-MAC protocol is adopted for development of an OSMU (One Source Multi Use) N-screen wireless multicast service. But, when considering wireless communication environment where channel error rate is time-variant, N-screen high-speed data is vulnerable to be lost. For this problem, a multicast relay scheme is proposed by analyzing Distributed-MAC protocol. In proposed multicast relay scheme, Multicast-free DRP Availability IE is combined and the relay node suitable for N-screen multicast transmissions is selected. Through this operation, it can avoid wireless channel with high errors and can transmit N-screen high-speed data. In simulation results, the proposed multicast relay scheme is compared with conventional Distributed-MAC multicast scheme in view points of throughput and energy consumption according to various numbers of multicast nodes and BER (Bit Error Rate) values in wireless channel. Through simulation results, it is explained that proposed multicast relay scheme should be adopted in WiMedia Distributed-MAC protocol to realize OSMU N-screen wireless multicast services.

The study on the maritime traffic detection system using computer vision (컴퓨터비젼을 이용한 해상교통 검지기 시스템에 대한 연구)

  • 박상문;주기세
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1999.05a
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    • pp.174-178
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    • 1999
  • Recently, the computer vision has been applied to many automation fields. Especially, this paper presents a maritime traffic detection system using computer vision since the high level information can be obtained using obtained area information. The high level informations are obtained such as speed, queueing length, queueing time, ship size, and ship kind. To get ship speed, the two detection lines are set on the predetermined screen position. The speed is obtained the passing time and the predetermined distance between the first and second detection line on the screen. Also, queueing length and time are gotten using screen position of ship. Furthermore, the size and kind of ship are calculated using the ship database and camera calibration data. This developed system contributes to reduce the traffic accidents on the coast. Futhermore, the more information can be extracted using obtained area information.

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An experimental study on search speed and error rate according to Korean letter size and font on search task with VDT (VDT 화면에서 한글의 글자크기와 서체에 따른 탐색속도와 오류율에 관한 실험적 연구)

  • 황우상;이동춘;이상도;이진호
    • Journal of the Ergonomics Society of Korea
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    • v.16 no.2
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    • pp.29-38
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    • 1997
  • The research on the factors which effect on legibility is mainly utilized as the basic data of selecting the standard guideline of VDT screen. But the research on Korean is scarcer than that of English. Furthermore, it is unreasonable to apply the results of the foreign language to Korean, beause of the difference between the typography of English and that of Korean. Therefore, more systematic and ergonomic research of the Korean typography on VDT screen is needed. In this paper, an experimental study on search speed and error rate is designed and performed according to different Korean letter size and font on search task with VDT. The experimental screen based on popular Ming and Gothic style is made up of total 12 artificial screens, each 6 different font size. As the criteria of the performance, searching speed(s.s.) and error rate (e) are selected, and CFF value is measured to evaluate user's visual fatigue. The results of experiment in font show that the Korean Gothic style is superior to the Korean Ming style in user's visual performance. The letter size that gives user the optimal performance ranges from the visual angle 39.8' to 55.5' in Ming style, from the visual angle 39.8' to 52.6' in Gothic systle. In visual fatigue experiment, the better performance of letter size is, the less tired user feels. And the smaller letter size is, the more tired user feels. There is no relationship between font and user's visual fatigue.

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Touch Position Recovery Algorithm for Differential Sensing Touch Screen

  • Kim, Ji-Ho;Won, Dong-Min;Kim, HyungWon
    • Journal of information and communication convergence engineering
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    • v.14 no.2
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    • pp.106-114
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    • 2016
  • Differential sensing methods are more effective in alleviating panel noise than single-line sensing, and thus have been increasingly used in the touch screen industry. However, they have a drawback: they tend to cancel out multiple touches and need touch position recovery algorithms. This paper introduces a novel algorithm of touch position recovery for differential sensing, which is a low-complexity but high-accuracy approach for determining multiple touch positions. We have implemented the proposed method in a touch screen controller system on a chip. In the simulation experiments using realistic touch screen models and a differential sensing circuit, the algorithm exhibited a high detection performance of a signal-to-noise ratio gain of up to 52.21 dB. Therefore, we can conclude that the proposed method is substantially more accurate than the previous method. Further, the proposed method incurs little or no overhead in terms of the detection speed and the chip size.