• Title/Summary/Keyword: Screen Extension

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Growth and Cut-Flower Productivity of Spray Rose as Affected by Shading Method during High Temperature Period (차광방법에 따른 고온기 절화용 스프레이 장미의 생장 및 절화 생산성)

  • Cheong, Dong-Chun;Lee, Jin-Jae;Choi, Chang-Hak;Song, Young-Ju;Kim, Hee-Jun;Jeong, Jong-Sung
    • Horticultural Science & Technology
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    • v.33 no.2
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    • pp.227-232
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    • 2015
  • This experiment was carried out to investigate the effects of shading materials (aluminum specific-shading screen and polypropylene non-woven fabric) and shading ratio (50% and 70%) on climatic changes, cut-flower quality, and yield of spray rose cultivars for export during high temperature periods. The daily cumulative solar radiations were higher with the aluminum specific-shading screen, especially with 50% shading compared to polypropylene non-woven fabric. Air temperature and root zone temperature within rockwool media greatly decreased with the aluminum specific-shading screen, but relative air humidity was not different among shading methods. Chlorophyll contents (SPAD values) were slightly higher with aluminum-specific shading screen than with polypropylene non-woven fabric, and were higher with 50% than with 70% aluminum specific-shading screen. Except for 'Lovely Lydia', marketable and exportable yields of all cultivars were higher with 50% than with 70% aluminum shading treatment. In addition, flowers talk length, stem diameter, number of node and 7ea-leaflet, and floret number tended to be better with aluminum specific-shading screen. Flower stalk length was higher with 70% than with 50% aluminum shading treatment. Chromaticity of petals slightly increased, and vase life was 0.5-2.5 days longer for each cultivar with aluminum specific-shading screen than with polypropylene non-woven fabric.

Performance Analysis of Screen Contents Coding Tools to Reduce Inter-Color Component Correlation (색 공간 내 중복 정보 감소를 위한 HEVC 스크린 콘텐츠 부호화 기법 성능 분석)

  • Kang, Je-Won
    • Journal of Broadcast Engineering
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    • v.20 no.5
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    • pp.687-696
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    • 2015
  • JCT-VC (Joint Collaborative Team on Video Coding) continues developing HEVC/Screen Content Coding (HEVC/SCC) as an extension for efficiently coding screen content videos, including computer animations, graphics, and electrical documents, based on HEVC/Range extension (HEVC/RExt.). Color space conversion from RGB space being captured from CCD sensors is popular in natural video coding. However, the conversion is often undesired for screen contents because of a significant loss in perceptual quality. Therefore, several coding tools including cross-component prediction (CCP) and in-loop adaptive color space transform (ACST) have been developed for an efficient screen content video coding in order to reduce the redundancies between color spaces while maintaining the original color space. In this paper, we review the two coding tools, i.e., CCP and ACST exploiting the correlation in the RGB color space and conduct the performance analysis of the coding tools. In our simulation results, CCP and ACST provide 11.7% BD-rate saving and 16.4% BD-rate saving, respectively, while the two coding tools provide 18.2% BD-rate saving in total. Following this idea, if the two coding tools are exclusively selected, we provide 93% encoding measurement time with a 0.3% coding loss.

Analysis of Screen Content Coding Based on HEVC

  • Ahn, Yong-Jo;Ryu, Hochan;Sim, Donggyu;Kang, Jung-Won
    • IEIE Transactions on Smart Processing and Computing
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    • v.4 no.4
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    • pp.231-236
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    • 2015
  • In this paper, the technical analysis and characteristics of screen content coding (SCC) based on High efficiency video coding (HEVC) are presented. For SCC, which is increasingly used these days, HEVC SCC standardization has been proceeded. Technologies such as intra block copy (IBC), palette coding, and adaptive color transform are developed and adopted to the HEVC SCC standard. This paper examines IBC and palette coding that significantly impacts RD performance of SCC for screen content. The HEVC SCC reference model (SCM) 4.0 was used to comparatively analyze the coding performance of HEVC SCC based on the HEVC range extension (RExt) model for screen content.

The Successful Factors of e-Learning for Human Resources Development (효과적 인적자원 개발을 위한 e-Learning의 성공요인)

  • Lee, Sung
    • Journal of Agricultural Extension & Community Development
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    • v.8 no.1
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    • pp.1-14
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    • 2001
  • e-Learning has brought dramatic changes in education system for many companies in Korea. Many researchers and practitioners believe that e-Learning will be the main educational system for every companies in the world. e-Learning is an alternative education system, which includes computer based learning, web based learning, virtual classroom, and distance learning. e-learning has been expected to impact every educational sectors including Extension services. This study intends to identify and suggest some implications for successful e-Learning implementation of Extension education by investigating the successful factors of enterprises' e-Learning system, where outstanding results have be shown.

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Computer Simulation of Ink Transfer in the Different Printing Speed and Ink Viscosity in the Screen Printing (스크린 인쇄에서 인쇄 속도와 잉크 점도에 따른 잉크 전이 시뮬레이션에 관한 연구)

  • Choi, Song-Ah;Youn, Jong-Tae;Mok, Jee-Soo;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.29 no.1
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    • pp.75-83
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    • 2011
  • As screen printing is changed by automation recently, could print more exactly. However, must suffer great many trial and error to have still gotten perfect result. By the way, at this step, fair time and money should be invested. Therefore, if search for optimum condition in early time visualizing screen printing process using simulator program before progress printing, is judged that may be correct and gets printing result efficiently. In this paper, searched optimum printing speed and ink viscosity using FLOW-3D program. Also, the result could confirm truth that is agreeing almost with experiment contents. Through this, is thought that may expect extension of screen printing wide application that vivify advantage of screen print if use simulation program.

SplitScreen: Enabling Efficient, Distributed Malware Detection

  • Cha, Sang-Kil;Moraru, Iulian;Jang, Ji-Yong;Truelove, John;Brumley, David;Andersen, David G.
    • Journal of Communications and Networks
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    • v.13 no.2
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    • pp.187-200
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    • 2011
  • We present the design and implementation of a novel anti-malware system called SplitScreen. SplitScreen performs an additional screening step prior to the signature matching phase found in existing approaches. The screening step filters out most non-infected files (90%) and also identifiesmalware signatures that are not of interest (99%). The screening step significantly improves end-to-end performance because safe files are quickly identified and are not processed further, and malware files can subsequently be scanned using only the signatures that are necessary. Our approach naturally leads to a network-based anti-malware solution in which clients only receive signatures they needed, not every malware signature ever created as with current approaches. We have implemented SplitScreen as an extension to ClamAV, the most popular open source anti-malware software. For the current number of signatures, our implementation is $2{\times}$ faster and requires $2{\times}$ less memory than the original ClamAV. These gaps widen as the number of signatures grows.

A Study of Interactive Digital Signage System using Heterogeneous Device (이기종 디바이스를 이용한 인터렉티브 디지털 사이니지 시스템 연구)

  • Park, Dae Seung;Sung, Yeol Woo;Kim, Cheong Ghil
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.3
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    • pp.184-188
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    • 2021
  • In general, digital signage is a next-generation smart media that provides various information and advertisement services to many people indoors or outdoors using the Internet. Recently, digital signage is rapidly spreading in such a small indoor environment, that is, in an area closely related to daily life, for example, inside an elevator. However, in this kind of indoor environment where the stay time of persons is extremely limited, it would be not easy for them to keep advertisements in the user memory for a long time. In the digital signage display installed in an indoor environment, it is possible to think about the possibility for a function such as expanding the screen to a user's smartphone, which is now widely spread, to contain, store, and use the transmitted content. In this paper, we propose a method to extend the display of digital signage contents to personal smart phones with interaction function in such a limited environment. In order to make the system operation, the proposed system was verified by confirming the result of dual screen implementation in a smart phone through the prototype implementation of a digital signage system in an embedded Linux environment.

Effect of Shading Methods on Growth and Fruit Quality of Paprika in Summer Season (파프리카 여름재배시 차광방법이 생육과 과실특성에 미치는 영향)

  • Ha, Jun Bong;Lim, Chae Shin;Kang, Hyo Yong;Kang, Yang Su;Hwang, Seung Jae;Mun, Hyung Su;An, Chul Geon
    • Journal of Bio-Environment Control
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    • v.21 no.4
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    • pp.419-427
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    • 2012
  • This study was carried out to investigate the effect of two shading methods, shading agent spray on the glasshouse and internal shading screen treatment, on the growth and fruit quality of paprika (Capsicum annuum L. 'Cupra' and 'Coletti') in summer season cultivation. In the shading agent treatment, a commercial shading agent diluted with water at a ratio of 1 : 4 was sprayed on the roof of a glasshouse. In the internal shading screen treatment, a 10~20% shaded screen was used during the day time when the sun radiation was greater than $700W{\cdot}m^{-2}$. Compared to the unshaded control, photosynthetic photon flux density (PPFD) decreased in the greenhouse in the shading agent (SA) and shading screen (SS) treatments by 20% and 30%, respectively. Lower air temperatures and higher relative humidities were observed in the SA than in both the control and the SS treatment. Time to reach the break point of humidity deficit $8g{\cdot}m^{-3}$ was 2 hours late in the SA than in both the control and the SS treatment. Compared to control, both the SA and the SS treatments showed lower instantaneous temperatures of leaf, fruit, and flower by $2^{\circ}C$, $5^{\circ}C$ and $3^{\circ}C$, respectively. There were no differences in number of branches, stem diameter, and leaf size among treatments although both shading treatments promoted plant height in both cultivars. Botrytis infection ratio declined with the SA treatment by 14.7% in 'Cupra' and 22.1% in 'Coletti' as compared to that in the control. Shading increased fruit size in both cultivars, whereas no differences were observed in the number of locules and thickness of fruit tissue among treatments. Shading treatment increased mean fruit weight by a range of 10 to 15 g per fruit, while it decreased soluble solids contents as compared to that in the control. Similar Hunter values were observed among treatments, while fruit firmness increased slightly in shading treatments. Compared to the control, shading treatments improved marketable fruits by 11.7~22.6% and increased the number of fruits per plant by 4~9.2 in both 'Cupra' and 'Coletti'. The results of this study indicate that shading agent application on the roof of glasshouse would be one of the most effective options to reduce heat stress imposed on the paprika crop in summer cultivation, resulting in improved crop growth and fruit yield.

Fast Partition Decision Using Rotation Forest for Intra-Frame Coding in HEVC Screen Content Coding Extension (회전 포레스트 분류기법을 이용한 HEVC 스크린 콘텐츠 화면 내 부호화 조기분할 결정 방법)

  • Heo, Jeonghwan;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.23 no.1
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    • pp.115-125
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    • 2018
  • This paper presents a fast partition decision framework for High Efficiency Video Coding (HEVC) Screen Content Coding (SCC) based on machine learning. Currently, the HEVC performs quad-tree block partitioning process to achieve optimal coding efficiency. Since this process requires a high computational complexity of the encoding device, the fast encoding process has been studied as determining the block structure early. However, in the case of the screen content video coding, it is difficult to apply the conventional early partition decision method because it shows different partition characteristics from natural content. The proposed method solves the problem by classifying the screen content blocks after partition decision, and it shows an increase of 3.11% BD-BR and 42% time reduction compared to the SCC common test condition.