• 제목/요약/키워드: Scientific visualization

검색결과 142건 처리시간 0.023초

고해상도 가시화를 위한 테이블탑 타일드 디스플레이 시스템 개발 및 적용에 관한 연구 (A study on the development of the tabletop tiled display system and its application for high-resolution visualization)

  • 박경신
    • 한국정보통신학회논문지
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    • 제13권10호
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    • pp.2079-2087
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    • 2009
  • 본 논문은 고화질 과학적 가시화의 표출을 위해 개발된 iTABLE 테이블탑 타일드 디스플레이 시스템을 설명한다. iTABLE 시스템은 기존의 프로젝션 기반의 단일 디스플레이로 구성된 테이블탑 시스템들과 비교하여 고해상도 자료 가시화 및 공유에 적합하며 테이블 위에서 상호작용적인 가시화의 그룹 인터랙 션과 분산 협업 가시화를 지원한다. 본 논문에서는 먼저 테이블탑 디스플레이 및 타일드 디스플레이 시 스템과 과학적 가시화에 활용된 관련 연구들을 살펴보고, iTABLE 시스템의 설계 및 구현과 iTABLE을 위한 미들웨어와 적외선 카메라 기반의 탠저블 인터페이스를 활용한 사용자 인터랙션의 지원에 대해서 설명한다. 그리고 iTABLE 시스템의 활용을 위해 개발한 고해상도 과학적 가시화 응용프로그램 사례들을 논하고 결론과 추후 연구에 대해 설명한다.

해양과정시뮬레이션의 과학기술적가시화 (Scientific and Technical Visualization for Ocean Process Simulations)

  • 최병호
    • 한국전산유체공학회:학술대회논문집
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    • 한국전산유체공학회 1999년도 춘계 학술대회논문집
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    • pp.1-10
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    • 1999
  • This paper briefly introduces the work done up to 1998 during the past twenty years for numerical modeling of ocean process focussing on the neighbouring seas of Korean Peninsula. Modeling of global ocean dynamics has also been performed as a pathway to understand the regional ocean dynamics. The ocean simulation produces a vast amount of multidimensional multivariate dataset therefore adoption of scientific and technical visualization techniques were essential to properly understand the physics involved.

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A Study on 3D File Format for Web-based Scientific Visualization

  • Lee, Geon-hee;Nam, Jeong-hwan;Han, Hwa-seop;Kwon, Soon-chul
    • International Journal of Advanced Culture Technology
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    • 제7권1호
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    • pp.243-247
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    • 2019
  • The most commonly used 3D modeling file formats are OBJ (Wavefront file format specification) and STL (STereoLithography). Although they have a common point of view in 3D on the screen, detailed functions are different according to purpose of development. OBJ is the most commonly used 3D file format and STL is mainly used as 3D file format for 3D printing. However, in the field of Scientific Visualization, precise analysis is required. There is a difference in accuracy depending on the type of 3D file format. OBJ and STL are not suitable for delicate surface description because they form meshes in the form of triangular polygons. And if you increase the number of triangle polygons, it will be smoother, but the file size also increases exponentially and causes excessive CPU usage. In contrast, VTK provides a variety of polygon structures, including triangular polygons as well as rectangular polygons and cube polygons. Thus, delicate surface depiction is possible. Delicate surface rendering is possible and file size is not large. This paper describes the concept and structure of VTK. We also compared the load times and file sizes between VTK, STL, and OBJ in the Chrome browser. In addition, the difference in surface rendering ability between VTK, STL, and OBJ is intuitively viewed based on the screen in which each 3D file format is implemented under the same conditions. This study is expected to be helpful for efficient 3D file format for precise implementation of Web - based Scientific Visualization.

기상자료 3차원 가시화 기술개발 연구 (Development of 3D Visualization Technology for Meteorological Data)

  • 서인범;조민수;윤자영
    • 한국가시화정보학회지
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    • 제1권2호
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    • pp.58-70
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    • 2003
  • Meteorological data contains observation and numerical weather prediction model output data. The computerized analysis and visualization of meteorological data often requires very high computing capability due to the large size and complex structure of the data. Because the meteorological data is frequently formed in multi-variables, 3-dimensional and time-series form, it is very important to visualize and analyze the data in 3D spatial domain in order to get more understanding about the meteorological phenomena. In this research, we developed interactive 3-dimensional visualization techniques for visualizing meteorological data on a PC environment such as volume rendering, iso-surface rendering or stream line. The visualization techniques developed in this research are expected to be effectively used as basic technologies not only for deeper understanding and more exact prediction about meteorological environments but also for scientific and spatial data visualization research in any field from which three dimensional data comes out such as oceanography, earth science, and aeronautical engineering.

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IDL을 이용한 기상자료 3 차원 가시화 기술개발 연구 (Development of 3D Visualization Technology for Meteorological Data Using IDL)

  • 조민수;윤자영;서인범
    • 한국가시화정보학회:학술대회논문집
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    • 한국가시화정보학회 2002년도 추계학술대회 논문집
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    • pp.77-80
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    • 2002
  • The recent 3D visualization such as volume rendering, iso-surface rendering or stream line visualization gives more understanding about structures or distribution of data in a space and, moreover, the real-time rendering of a scene enables the animation of time-series data. Because the meteorological data is frequently formed as multi-variables, 3-dimensional and time-series data, the spatial analysis, time-series analysis, vector display, and animation techniques can do important roles to get more understanding about data. In this research, our aim is to develop the 3-dimensional visualization techniques for meteorological data in the PC environment by using IDL. The visualization technology from :his research will be used as basic technology not only for the deeper understanding and the more exact prediction about meteorological environments but also for the scientific and spatial data visualization research in any field from which three-dimensional data comes out such as oceanography, earth science, or aeronautical engineering.

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Use of Visual Digital Media to Develop Creativity: The Example of Video Games

  • V., Zabolotnyuk;S., Khrypko;I., Ostashchuk;D., Chornomordenko;A., Timchenko;T., Motruk;K., Pasko;O., Lobanchuk
    • International Journal of Computer Science & Network Security
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    • 제22권12호
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    • pp.13-18
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    • 2022
  • In the post-information era, most of technologies have a visual part, or at least some functions related to visualization. It is also one of the popular means of presenting materials in education area. However, despite its popularity, the impact of visualization on the effectiveness of learning still remains controversial. Even more controversial is its usefulness in developing creativity, which is one of the most important skills for today's employee. The authors considered the use of visualization as a tool for the development of children's creativity on the example of learning video games, in particular, ClassCraft to distinguish features that, from the point of view of psychology, may lead to developing creativity even being not useful for educational purposes. It is concluded that video games useful for learning may have features, that are inappropriate in formal educational context, but important to develop creative thinking.

VISUALIZATION OF 3D DATA PRESERVING CONVEXITY

  • Hussain Malik Zawwar;Hussain Maria
    • Journal of applied mathematics & informatics
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    • 제23권1_2호
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    • pp.397-410
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    • 2007
  • Visualization of 2D and 3D data, which arises from some scientific phenomena, physical model or mathematical formula, in the form of curve or surface view is one of the important topics in Computer Graphics. The problem gets critically important when data possesses some inherent shape feature. For example, it may have positive feature in one instance and monotone in the other. This paper is concerned with the solution of similar problems when data has convex shape and its visualization is required to have similar inherent features to that of data. A rational cubic function [5] has been used for the review of visualization of 2D data. After that it has been generalized for the visualization of 3D data. Moreover, simple sufficient constraints are made on the free parameters in the description of rational bicubic functions to visualize the 3D convex data in the view of convex surfaces.

Multi-gigabyte Multimedia Collections Using Qis Visualization Spreadsheet

  • 지승현
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2004년도 춘계 종합학술대회 논문집
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    • pp.207-214
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    • 2004
  • Qis 이미지 스프래드쉬트(Qis Image Spreadsheet) 환경은 멀티기가 바이트-다차원 멀티 미디어 데이터집합(multi-dimensional multimedia datasets)들의 비쥬얼라이제이션(visualization)을 수행하는데 매우 효과적이다. Qis는 프레임스택(framestack)을 이용하여 많은 양의 멀티미디어 데이터들을 집약적으로 압축하고 3차원 구조로 빠르게 구성할 수 있을 뿐 아니라 효과적으로 관리할 수 있다. 과학분야의 다양한 실험을 통해서도, Qis가 각 프레임 (frame)의 빠른 랜더링(rendering), 2-D 및 3-D그래픽 디스플레이, 다차원 데이터집합의 분석 등을 수행할 수 있는 우수한 상호작용 비쥬얼 툴(interactive visual browsing tool)임을 입증하였다.

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VRSMS: 가상현실 기반 센서 관리 시스템 (VRSMS: VR-based Sensor Management System)

  • 김한수;김형석
    • 한국HCI학회논문지
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    • 제3권2호
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    • pp.1-8
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    • 2008
  • 본 논문에서는 미세 규모 대기 환경 모니터링 시스템 Airscope[3]의 가상현실 기반 시각화 시스템인 VRSMS(VR-based Sensor Management System)을 소개 한다. 가상현실 기반 시각화 방법을 이용해 대기 환경 정보를 시각화함으로써 시민 등의 비전문가들이 직관적으로 대기 환경 정보를 인지할 수 있고 사용자가 원하는 정보를 보다 쉽게 취득할 수 있도록 가상공간 내부에 설치된 센서를 직접 조작할 수도 있다. 사용자 요구에 맞춘 동적 시각화를 위해 대기 환경 데이터와 조작 및 시각화 기법을 분리하였고 이는 시스템 내부 데이터에 대한 일관된 접근 방법을 제공하여 새로운 시각화 기법의 추가가 용이하다. 동적 시각화 기법 중의 하나로 복수의 소형 디스플레이를 연결하여 대형 디스플레이 시스템을 구축하였으며 이는 단일 대형 디스플레이 시스템에 비해 저렴한 비용으로 공공장소 등에서 다수의 사용자가 보다 쉽게 대기 환경 정보를 취득할 수 있게 한다.

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