• Title/Summary/Keyword: Scenario-based

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Optimum maintenance scenario generation for existing steel-girder bridges based on lifetime performance and cost

  • Park, Kyung Hoon;Lee, Sang Yoon;Yoon, Jung Hyun;Cho, Hyo Nam;Kong, Jung Sik
    • Smart Structures and Systems
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    • v.4 no.5
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    • pp.641-653
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    • 2008
  • This paper proposes a practical and realistic method to establish an optimal lifetime maintenance strategy for deteriorating bridges by considering the life-cycle performance as well as the life-cycle cost. The proposed method offers a set of optimal tradeoff maintenance scenarios among other conflicting objectives, such as minimizing cost and maximizing performance. A genetic algorithm is used to generate a set of maintenance scenarios that is a multi-objective combinatorial optimization problem related to the lifetime performance and the life-cycle cost as separate objective functions. A computer program, which generates optimal maintenance scenarios, was developed based on the proposed method using the life-cycle costs and the performance of bridges. The subordinate relation between bridge members has been considered to decide optimal maintenance sequence and a corresponding algorithm has been implemented into the program. The developed program has been used to present a procedure for finding an optimal maintenance scenario for steel-girder bridges on the Korean National Road. Through this bridge maintenance scenario analysis, it is expected that the developed method and program can be effectively used to allow bridge managers an optimal maintenance strategy satisfying various constraints and requirements.

Relay Assignment in Cooperative Communication Networks: Distributed Approaches Based on Matching Theory

  • Xu, Yitao;Liu, Dianxiong;Ding, Cheng;Xu, Yuhua;Zhang, Zongsheng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.11
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    • pp.5455-5475
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    • 2016
  • In this article, we model the distributed relay assignment network as a many-to-one matching market with peer effects. We discuss two scenarios for throughput optimization of relay networks: the scenario of aggregate throughput optimization and the scenario of fairness performance optimization. For the first scenario, we propose a Mutual Benefit-based Deferred Acceptance (MBDA) algorithm to increase the aggregate network throughput. For the second scenario, instead of using the alternative matching scheme, a non-substitution matching algorithm (NSA) is designed to solve the fairness problem. The NSA improves the fairness performance. We prove that both two algorithms converge to a globally stable matching, and discuss the practical implementation. Simulation results show that the performance of MBDA algorithm outperforms existing schemes and is almost the same with the optimal solution in terms of aggregate throughput. Meanwhile, the proposed NSA improves fairness as the scale of the relay network expands.

Implementation of Visualization for USN Application Scenario based on Web (웹 기반에서의 USN 응용 시나리오 시각화 구현)

  • Ahn, Byeong-Tae;Han, Jae-Il;Kim, Min-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.5
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    • pp.1873-1880
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    • 2010
  • Recently, the world's Information Society, already central to humankind, is rapidly changing towards a fully ubiquitous computing society through the development of USN technology. USN application web services provide convenience through environment recognition as well as automatic recognition of specific situations all through the use of USN technology. It has been proven that it can also enable the safety of human life by providing an optimal service through real-time management. Therefore, USN application web services using such technology can be applied to various aspects of life. In this paper, we have implemented a scenario of with a specific user requirement regarding collected meta-data and sensing data based USN technology. We have implemented a visualization of the solutions suitable for each scenario.

Estimating Human Exposure to Benzo(a)pyrene through Multimedia/Multiroute Exposure Scenario (다매체/다경로 노출을 고려한 benzo(a)pyrene의 총 인체 노출량 예측)

  • Moon Ji Young;Yang Ji Yeon;Lim Young Wook;Park Seong Eun;Shin Dong Chun
    • Environmental Analysis Health and Toxicology
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    • v.18 no.4
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    • pp.255-269
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    • 2003
  • The objective of this study was to estimate human exposure to benzo (a)pyrene through multimedia/multi-pathway exposure scenario. The human exposure scenario for benzo(a)pyrene was consisted of 12 multiple exposure pathways, and the multipathway human exposure model based on this scenario constituted. In this study, the multipathway human exposure model was used to estimate the concentrations in the exposure contact media, human intake factors and lifetime average daily dose (LAD $D_{model}$) of benzo(a)pyrene in the environment. Sensitivity analysis was performed to identify the important parameters and Monte-Carlo simulation was undertaken to examine the uncertainty of the model. The total LAD $D_{model}$ was estimated to be 5.52${\times}$10$^{-7}$ mg/kg-day (2.06${\times}$10$^{-7}$ -8.65${\times}$10$^{-7}$ mg/kg-day) using the multipathway human exposure model. The inhalation dose accounted for 78% of the total LADD, whereas ingestion and dermal contact intake accounted for 20.2% and 1.8% of the total exposure, respectively. Based on the sensitivity analysis, the most significant contributing input parameter was benzo (a)pyrene concentration of ambient air. Consequently, exposure via inhalation in outdoor/indoor air was the highest compared with the exposure via other medium/pathways.

A System for Improving Data Leakage Detection based on Association Relationship between Data Leakage Patterns

  • Seo, Min-Ji;Kim, Myung-Ho
    • Journal of Information Processing Systems
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    • v.15 no.3
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    • pp.520-537
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    • 2019
  • This paper proposes a system that can detect the data leakage pattern using a convolutional neural network based on defining the behaviors of leaking data. In this case, the leakage detection scenario of data leakage is composed of the patterns of occurrence of security logs by administration and related patterns between the security logs that are analyzed by association relationship analysis. This proposed system then detects whether the data is leaked through the convolutional neural network using an insider malicious behavior graph. Since each graph is drawn according to the leakage detection scenario of a data leakage, the system can identify the criminal insider along with the source of malicious behavior according to the results of the convolutional neural network. The results of the performance experiment using a virtual scenario show that even if a new malicious pattern that has not been previously defined is inputted into the data leakage detection system, it is possible to determine whether the data has been leaked. In addition, as compared with other data leakage detection systems, it can be seen that the proposed system is able to detect data leakage more flexibly.

DEVELOPING U-CITY MARKET SCENARIOS THROUGH A SCENARIO PLANNING APPROACH

  • Yong-Ho Kwon;Jae-Jun Kim;Suk-Hee Han;Jin-Sik Kim;Yoon-Sun Lee
    • International conference on construction engineering and project management
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    • 2007.03a
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    • pp.459-468
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    • 2007
  • The u-City construction project has become a hot topic in the construction market because it seems economic value-added field for construction firms. However, construction firms don't willingly participate in the u-City construction market because environments of the future business for the u-City are very uncertain. Scenario planning is a very powerful method in managing this uncertain planning situation and is based on scenarios that help each enterprise appropriately adapt itself to its own business environments. Therefore it is based on the main principles of systems thinking and multiple futures. For the purpose of dealing with such uncertainties, this paper attempts to develop the possible market scenarios of the u-City construction market in S.Korea through a scenario planning approach. From this perspective, we considered various aspects of the u-City construction such as market demands, technology development, policy level and management environment. After considering the relevant issues, we identified the main trends and key uncertainties. Finally, we developed three coherent u-City construction market scenarios. Construction firms can use these scenarios as a basic reference for market analysis and business strategy. Therefore, this paper is able to enhance the participation of construction firms in the u-City construction market.

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A Study on Sea Trial Test Scenario for Estimation of Hydrodynamic Rotary Derivatives (선수동요 동유체마력 추정을 위한 시운전)

  • Yoon, Hyeon-Kyu
    • Journal of the Society of Naval Architects of Korea
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    • v.43 no.1 s.145
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    • pp.50-58
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    • 2006
  • Free running model tests gives us only maneuvering indices not hydrodynamic derivatives. For this reason, system identification method has been applied to the measured data to identify mathematical model describing hydrodynamic force. However It is difficult to obtain complete set of maneuvering derivatives because of strong correlation of sway velocity and yaw rate. Therefore, in this paper, we assumed that sway velocity related coefficients would be obtained by oblique towing test. and then proposed new procedure to estimate yaw related coefficients. To do this, correlation and regression analyses were carried out to establish modified model and estimate maneuvering derivatives. Also D-optimal rudder input scenario was found based on the modified model and confirmed the validity of its sufficient richness as a input scenario.

A Methodology for Future Technology Foresight based on Scenario through the Analysis of Future Customer Needs (미래사회의 고객니즈 분석을 통한 시나리오 기반의 미래 기술예측 방법론)

  • Kim, Young-Myoung;Kim, Min-Kwan;Lee, Jun-Suk;Han, Chang-Hee
    • Korean Management Science Review
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    • v.28 no.3
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    • pp.143-159
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    • 2011
  • Recently, the level of uncertainty in R&D investment for an enterprise has increased due to technological development and industrial changes. Accordingly it is necessary for an enterprise to forecast the future or foresight the future technologies. But, the fact that the methodology used in predicting future technology is suitable for large project makes enterprise difficult to forecast the future technologies or trends. Thus, this study seeks for available methodology for future technology foresight from enterprise standpoint. The methodology proposed in this research is based on the scenario model, especially focused on the customer needs and future society change.

Applying Scenarios for Designing Building Elements in the Smart Multi-family housing (지능형 아파트의 건축구성요소 디자인을 위한 시나리오 적용에 관한 연구)

  • Kim Mi-Yun;Choi Jin-Won
    • Korean Institute of Interior Design Journal
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    • v.15 no.4 s.57
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    • pp.73-80
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    • 2006
  • As ubiquitous technology(uT) is offered in the future space, human will find their life more convenient and prosperous, and the space efficiency will be improved with virtual displays within a limited space. In an living space with ubiquitous environments, all information of family members will be an essential source creating advanced future spaces both for users and for those maintaining the space. In recent studies of uT environment, development of scenario is mostly being carried out based on user and service. It is unsatisfactory, however, when it comes to the study of how these studies can be developed on the basis of architectural space. In this paper, we study about applying scenarios created through space analysis to suggest ways to predict the analysis of the relationship between digital devices/services and the building elements based on physical space with uT and to offer services smoothly to uT environment, intelligent devices and their users.

Study of Game Development scenario using Web Based Thinking System -Focused on applying The conceptual system and its effects during the first step of game development process- (웹 기반 컴퓨터 지원 발상시스템을 이용한 게임 시나리오 개발에 관한 연구 -게임 제작 프로세스 초기 시나리오 개발에 대한 발상 시스템 적용과 효과를 중심으로-)

  • Chung Seung-Ho;Hwang Young-Sup;Han Kyung-Don
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.3 s.35
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    • pp.65-73
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    • 2005
  • The success or failure of a game depends on its creativity. Especially during the first period of the process. For this reason, requesting CGTS(Creative Group Thinking System) -previously developed system based on web- in the scenario process of the game designing development. In accordance, this study is to program the thinking performance in result of increasing creativity obect to shortening working hours.

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