• 제목/요약/키워드: SPace Design

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컴퓨터 도입에 의한 디자인 변화 연구 - 평면에서 가상공간으로 변화 - (A Study on the change of design by computer introduction - Change from plane space to Cyber Space -)

  • 오양순
    • 디자인학연구
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    • 제11권2호
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    • pp.83-92
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    • 1998
  • 뉴 미디어의 발달로 현재 모든 분야가 바뀌어가고 있다. 산업혁명을 제1산업혁명이라면 현대의 20세기는 제2의 산업혁명기라고 일컫는다. 즉, 오토메이션 시스템(Automation System), 컴퓨터, 인공두뇌(Cybemetics)등에 의해 인간의 두뇌노동으로부터 해방시킨 혁명이라고 한다. 정보화시대와 기술혁명으로 디자인분야에서도 많은 변화를 가져왔다. 전자화를 통한 제작시간과 효과를 극대화, 비용절감과 디자인의 차별화로 경쟁력을 꾀하고자 최첨단의 기능을 갖춘“컴퓨터”에 거의 의존하고 있다. 따라서 디자인의 표현매체로 변하고 있는 것이다. 즉, 평면에서 이루어지던 디자인작업 및 표현매체가 이제는 3차원의 가상공간에서 표현되어지고 있다. 즉, 디자인분야에서 컴퓨터를 활용하는 것은 자연스럽게 되었고, 가상의 공간인 컴퓨터 화면에서 작업이 이루어지고 있기 때문이다. 이런 흐름이 디자인 분야에 파급되므로 인하여 발생되어지는 영향과 그에 따른 문제점, 이점 등을 제시해보고자 한다.

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일본 노인 코렉티브 하우징에서 커뮤니티 디자인의 적용에 관한 연구 (A Study on the Community Design Application in the Senior Collective Housing Hyogo Prefecture, Japan)

  • 신용재
    • 한국주거학회논문집
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    • 제14권5호
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    • pp.1-9
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    • 2003
  • The purpose of this study is to consider the community design applications in the senior collective housing in Hyogo Prefecture, Japan. It was performed by two programs, application program and space design program. The former is focused on the participation of residents to the planing and design process, sharing, community activity, social interaction, and management by residents. The latter is focused on the common space(room) design. It was also performed by literature review, observation, and interview. The findings for the community design as an application program in SCH are almost the same with those in CH. But, the level of common meal and common laundry in SCH is lower than that of CH. And space design program is focused on the location and scale of common space(room) which is related to the number of users. As a result, the positive possibilities of SCH as a new residential type for the self-reliant seniors can be confirmed. The difference of community design application between CH and SCH is caused by various factors such as senior's health conditions, economic factors, and Japanese life style.

지하공간의 문화적 활성화를 위한 실내 환경계획요소의 분석에 관한 연구 (A Study on the Analysis of Elements of Interior Environmental Planning for Cultural Vitality of Underground Space)

  • 이효창;한정호;하미경
    • 한국실내디자인학회논문집
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    • 제19권5호
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    • pp.234-242
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    • 2010
  • In order to make an effective use of spatial resources in the city, detailed environmental plan strategies based on 'culture' are needed. An integral part of city spaces-'underground space' serves as one of the spatial resources with much effective usage potentials. Hence, 'underground space' needs cultural vitality. The purpose of this study is to propose an thorough indoor environmental plan guideline for the cultural vitality of 'underground space'. The methods used to conduct research include precedent study reviews and survey. Through this research, following conclusions are drawn. First, to promote cultural vitality at the 'underground space', it must be transformed into the cultural public place to be utilized for cultural activities by residents. Second, the 'underground space' requires 'concept of eco-friendly space for clean environment'. Third, 'safe environment' concept must be installed in the 'underground space' to promote the cultural vitality. Fourth, the 'underground space' requires 'complex/block level network plans between cultural spaces in addition to horizontal/vertical walking network between cultural environments in ground level and underground spaces. Fifth, the 'underground space' requires underground public cultural space plan through 'reasonable underground development with considerations of the facilities related to education, culture and history'. Sixth, 'public cultural space plan for various cultural spaces' and 'supply of space for cultural activities for residents and design plan for mutual culture exchange' are necessary.

전시공간에서의 장면에 의한 공간지각 표현방법에 관한 연구 (A Study on the Expression Methods of Space Perception by the Scene in the Exhibition Space)

  • 김한나;서지은
    • 한국실내디자인학회논문집
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    • 제22권5호
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    • pp.293-301
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    • 2013
  • The purpose of this study was to find the space perception by the scene and to analyze the characteristics in the exhibition space. The data for the analysis was collected through a questionnaire survey method. The questionnaire is composed of a scene selection on the panoramic photographs of the exhibition space. 'The 4 Rivers Cultural Center - The ARK' was selected as the subject of this survey. The results of the study are presented as follows : First, the space perception perceived imaged scenes rather than the specific elements of space. Second, the space perception was revealed through the 'Form', 'Materials', 'Light', 'Lighting', 'Furniture' and 'Media' of notable elements. Also that was perceived by forming 'Line', 'Surface' and 'Volume'. Particularly, the perception of 'Surface' was higher than 'Line' and 'Volume'. 'Surface' was perceived mostly through the 'Color'. The perception of 'Line' was positive to 'Boundary' or 'Continuous placement of the light'. In addition, the perception of 'Volume' was positive to 'The curve of the form', 'Transparent material', 'Three-dimensional elements'. Finally, The type of space perception was chosen as 'Extension', 'Center', 'Deep', 'Boundary' and 'Formative'. In this way, the results of this study will set a foundation for developing design methods to induce the space perception by the scene in the exhibition space.

Space Identity를 위한 기업 상업공간 파사드 디자인 연구 (The Design Research on Facade in Corporate Commercial Space Identity)

  • 황보현욱
    • 디자인학연구
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    • 제19권1호
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    • pp.39-48
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    • 2006
  • 현재 마케팅 환경은 과거의 가격 위주 전략의 제품판매 시대를 지나 상품, 기업, 브랜드 이미지를 통한 감성마케팅 시대로 접어들었다. 특히 고객의 직접 대면 장소인 기업 상업 공간 Space Identity는 직접 체험, 감각적 자극, 즉시 만족, 사회적 관계 형성을 할 수 있는 중요한 전략 요소임에도 불구하고 대부분의 국내 기업이 CI 기본 시각 시스템을 그대로 대입하는 2차원적 디자인 고려에만 머무르고 있으며 상업공간의 다양한 기능성, 컨셉, 상품과 고객 만족에 대한 고려는 부족한 것이 현실이다. 특히 공간과 고객의 최초 대면 접점인 파사드는 시각적 정보전달, 물리적 경계 역할과 더불어 내외부 공간의 연결성을 통해 공간의 컨셉과 기업과 상품 이미지, 정보 전달 및 고객 유입 정도를 결정하는 중요한 요소이다. 본 연구는 판매, 서비스, 홍보 등이 중심이 된 기업의 상업공간 파사드를 통해 상업 공간 전반에 적용된 Space Identity 적용 사례를 조사하여 상업 공간의 기능에 따른 상품, 고객 유입을 위한 이론 연구 바탕을 마련하고, 이론적 배경과 사례에서 지적된 문제점 개선을 위한 발전된 디자인을 위한 제안을 한다.

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Application of Motion Analysis to User Participation Behavior Model: Focused on Interactive Space

  • Kwon, Jieun;Nah, Ken
    • 대한인간공학회지
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    • 제33권3호
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    • pp.175-189
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    • 2014
  • Objective: The goal of this research is to develop new user behavior model using user motion analysis with microscopic perspective for attracting user's participation in interactive space. Background: The interactive space is 'human's place', which is made up of complex elements of digital virtual space and traditional analog and physical environment based on human-computer interaction system. Human behavior has changed in it at the same time. If the user couldn't make participation in interaction, the purpose of the system is not met, which reduces its effect. Therefore, we need to focus on interactive space that is potential future direction from a new point of view. Method: For this research, we would discuss and study fields of interactive space; (1) finding definition of interactive space and studying background of theory about it. (2) providing base of user behavior model with study of user's context that is to be user information and motion. (3) examining user motion, classify basic motion type and making user participation behavior model in phases. Results: Through this process, user's basic twenty motions which are systematized are taken as a standard for analysis of interaction process and participation in interactive space. Then, 'NK-$I^5$ (I Five)' model is developed for user participation types in interactive space. There are five phases of user participation behavior: Imperception, Interest, Involvement, Immersion, and Influence. In this analysis, three indicators which are time, motion types, and user relationship are found to be related to participation. Conclusion: The capabilities and limitation of this research is discussed to attract user participation. This paper focuses especially on contribution of design to lead user's participation in interactive system and expectation to help adapt to user centered design of various interactive space with new aspect of user behavior research. Application: The results of the 'NK-$I^5$ (I Five)' model might help to realize successful interactive space based on user centered design.

시선이동에 따른 실내공간의 주시특성에 관한 연구 - 원공간과 전회공간의 비교를 통해 - (A Study on the Characteristics of Visual Perception by eye movement - Through the comparison of original space and Rotated Space -)

  • 최계영;김종하;이정호
    • 한국실내디자인학회논문집
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    • 제18권4호
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    • pp.71-78
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    • 2009
  • This study analyzed the observation characteristics on space by analyzing through the visual perception experiment to the image dates from the original space and the rotated space of it. The results of this study are as fellow as: First, most frequently observed points were, lower end mainly from the center was more observed in the original space while upper end mainly from the center was more observed in the rotated space. Therefore, it is able for us to learn whether the space has the same design, the length of time focusing on one point differentiates as the image rotates. Second, differentiation in observation part, as shown in the case study, can be seen as a consequence of changes in perspective composition. The test indicates that when a design is presented to an observer, the observer's examining point would vary according to where the indoor perspective drawing places a vanishing point. Third, in zones I and II, observation was focused on lower end in the original picture while on the rotated picture there were more focus on the upper end and perpendicularity view of the indoor. Fourth, this study analyzed the mean value of the observation part. As one method wants to see how to change the observation characteristics by rotating the original space, few deviation from the mean value will be interpret to have similar observation characteristics over all even if it has the differences of watching place by rotated space.

Mechanical design of mounts for IGRINS focal plane array

  • Oh, Jae Sok;Park, Chan;Cha, Sang-Mok;Yuk, In-Soo;Park, Kwijong;Kim, Kang-Min;Chun, Moo-Young;Ko, Kyeongyeon;Oh, Heeyoung;Jeong, Ueejeong;Nah, Jakyuong;Lee, Hanshin;Pavel, Michael;Jaffe, Daniel T.
    • 천문학회보
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    • 제39권1호
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    • pp.53.2-53.2
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    • 2014
  • IGRINS, the Immersion GRating INfrared Spectrometer, is a near-infrared wide-band high-resolution spectrograph jointly developed by the Korea Astronomy and Space Science Institute and the University of Texas at Austin. IGRINS employs three HAWAII-2RG focal plane array (FPA) detectors. The mechanical mounts for these detectors serves a critical function in the overall instrument design: Optically, they permit the only positional compensation in the otherwise "build to print" design. Thermally, they permit setting and control of the detector operating temperature independently of the cryostat bench. We present the design and fabrication of the mechanical mount as a single module. The detector mount includes the array housing, a housing for the SIDECAR ASIC, a field flattener lens holder, and a support base. The detector and ASIC housing will be kept at 65 K and the support base at 130 K. G10 supports thermally isolate the detector and ASIC housing from the support base. The field flattening lens holder attaches directly to the FPA array housing and holds the lens with a six-point kinematic mount. Fine adjustment features permit changes in axial position and in yaw and pitch angles. We optimized the structural stability and thermal characteristics of the mount design using computer-aided 3D modeling and finite element analysis. Based on the computer simulation, the designed detector mount meets the optical and thermal requirements very well.

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사용자 참여설계를 통한 교실공간계획에 관한 연구 - 인천광역시 학교공간 혁신사업 사례를 중심으로 - (A Study on the Classroom Space Planning through User Participation Design - Focusing on the case of School Space Innovation Project in Incheon -)

  • 손석의;김승제
    • 교육시설 논문지
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    • 제28권4호
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    • pp.11-17
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    • 2021
  • This study is aimed at presenting an efficient management plan of user participatory design in a situation where the School Space Innovation Project is in progress. 2 schools that were the targets of the Incheon School Space Innovation Project in 2019 were selected for this, and features such as the physical environment of that classroom, classroom usage plan, and the stepwise outcome of the user participatory design workshop were contemplated. Especially the workshop outcome was compared and analyzed quantitatively, focusing on the actual master plan and zoning plan, in order to identify the feature that opinions of various users are reflected on the actual plan. As a result, the following conclusion could be reached. Firstly, it was confirmed that the expression about the user preferential space influences the classroom usage plan of that classroom. Vague expressions about the whole space held a large majority of the objects for the linguistic expression of the preferential space. The expression mode as limited as the expression of the actions that users want to carry out in the space. On the other hand, when the usage purpose of the classroom was definite, it was confirmed that the demand for furniture·facility is relatively high. Secondly, according to the analysis of zoning for each function, it seems that the stereotype, which is arranged on the basis of the chalkboard at the front of existing classrooms, was applied in the case of the learning zone. However, in cases of other functions, a tendency was identified that the user carries out an image description that reflects the physical features of the space. Sufficient preparation will need to precede for the efficient management of the user participatory design workshop and the acceptance of various opinions. It seems that especially the classroom usage plan, number of workshops, consultation of each step, and the education about the space expression mode affect the master plan.

IGRINS : Collimating Mirror Mount Opto-mechanical Design

  • Rukdee, Surangkhana;Park, Chan;Chun, Moo-Young;Yuk, In-Soo;Lee, Sung-Ho;Lee, Han-Shin;Kim, Kang-Min;Jeong, Hwa-Kyung;Strubhar, Joseph;Jaffe, Daniel T.
    • 한국우주과학회:학술대회논문집(한국우주과학회보)
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    • 한국우주과학회 2011년도 한국우주과학회보 제20권1호
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    • pp.30.4-31
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    • 2011
  • The Korea Astronomy and Space Science Institute (KASI) and the Department of Astronomy at the University of Texas at Austin (UT) are developing a near infrared wide-band high resolution spectrograph, IGRINS (Immersion Grating Infrared Spectrograph). The white-pupil design of the instrument optics uses 7 cryogenic mirrors including 3 aspherical off-axis collimators and 4 flat fold mirrors. Two of the 3 collimators are H- and K-band pupil transfer mirrors and they are designed as compensators for the system alignment in each channel. Therefore, their mount design will be one of the most sensitive parts in the IGRINS optomechanical system. The design work will include the computer-aided 3D modeling and finite element analysis (FEA) to optimize the structural stability of the mount models. The mount body will also include a tip-tilt and translation adjustment mechanism to be used as the alignment compensators.

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