• 제목/요약/키워드: SLAM Technology

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안드로이드 기반 테더드 타입 AR 글래스의 공간 인식을 위한 ORB-SLAM 기반 SLAM프레임워크 설계 (ORB-SLAM based SLAM Framework for the Spatial Recognition using Android Oriented Tethered Type AR Glasses)

  • 김도훈;국중진
    • 반도체디스플레이기술학회지
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    • 제22권1호
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    • pp.6-10
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    • 2023
  • In this paper, we proposed a software framework structure to apply ORB-SLAM, the most representative of SLAM algorithms, so that map creation and location estimation technology can be applied through tethered AR glasses. Since tethered AR glasses perform only the role of an input/output device, the processing of camera and sensor data and the generation of images to be displayed through the optical display module must be performed through the host. At this time, an Android-based mobile device is adopted as the host. Therefore, the major libraries required for the implementation of AR contents for AR glasses were hierarchically organized, and spatial recognition and location estimation functions using SLAM were verified.

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Visual SLAM 기반의 모바일 증강현실 시스템 구축 (Building a Mobile AR System Based on Visual SLAM)

  • 송주은;국중진
    • 반도체디스플레이기술학회지
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    • 제20권4호
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    • pp.96-101
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    • 2021
  • The SLAM market is growing rapidly with advances in Machine Learning, Drones, Augmented Reality technologies. However, due to the absence of an open source-based SLAM library for developing AR content, most SLAM researchers are required to conduct their own research and development to customize SLAM. In this paper, we propose an opensource-based Mobile Markerless AR System by building our own pipeline based on Visual SLAM. To implement the Mobile AR System of this paper, it uses ORB-SLAM3 and Unity Engine and We experimented with running our system in a real environment and confirming it in the Unity Engine's Mobile Viewer. Through this experimentation, we can verify that the Unity Engine and the SLAM System are tightly integrated and communicate smoothly. Also, we expect to accelerate the growth of SLAM technology through this research.

OpenVSLAM 기반의 협력형 모바일 SLAM 시스템 설계 (OpenVSLAM-based Cooperative Mobile AR System Architecture)

  • 국중진
    • 반도체디스플레이기술학회지
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    • 제21권1호
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    • pp.136-141
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    • 2022
  • In this paper, we designed, implemented, and verified the SLAM system that can be used on mobile devices. Mobile SLAM is composed of a stand-alone type that directly performs SLAM operation on a mobile device, and a mapping server type that additionally configures a mapping server based on FastAPI to perform SLAM operation on the server and transmits data for map visualization to a mobile device. The mobile SLAM system proposed in this paper is to mix the two types in order to make SLAM operation and map generation more efficient. The stand-alone type SLAM system was configured as an Android app by porting the OpenVSLAM library to the Unity engine, and the map generation and performance were evaluated on desktop PCs and mobile devices. The mobile SLAM system in this paper is an open source project, so it is expected to help develop AR contents based on SLAM in a mobile environment.

건축물 실시간 원격 스캔을 위한 SLAM 시스템 개발 시 고려사항 (Considerations for Developing a SLAM System for Real-time Remote Scanning of Building Facilities)

  • 강태욱
    • 한국BIM학회 논문집
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    • 제10권1호
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    • pp.1-8
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    • 2020
  • In managing building facilities, spatial information is the basic data for decision making. However, the method of acquiring spatial information is not easy. In many cases, the site and drawings are often different due to changes in facilities and time after construction. In this case, the site data should be scanned to obtain spatial information. The scan data actually contains spatial information, which is a great help in making space related decisions. However, to obtain scan data, an expensive LiDAR (Light Detection and Ranging) device must be purchased, and special software for processing data obtained from the device must be available.Recently, SLAM (Simultaneous localization and mapping), an advanced map generation technology, has been spreading in the field of robotics. Using SLAM, 3D spatial information can be obtained quickly in real time without a separate matching process. This study develops and tests whether SLAM technology can be used to obtain spatial information for facility management. This draws considerations for developing a SLAM device for real-time remote scanning for facility management. However, this study focuses on the system development method that acquires spatial information necessary for facility management through SLAM technology. To this end, we develop a prototype, analyze the pros and cons, and then suggest considerations for developing a SLAM system.

A Simple Framework for Indoor Monocular SLAM

  • Nguyen, Xuan-Dao;You, Bum-Jae;Oh, Sang-Rok
    • International Journal of Control, Automation, and Systems
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    • 제6권1호
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    • pp.62-75
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    • 2008
  • Vision-based simultaneous localization and map building using a single camera, while compelling in theory, have not until recently been considered extensive in the practical realm of the real world. In this paper, we propose a simple framework for the monocular SLAM of an indoor mobile robot using natural line features. Our focus in this paper is on presenting a novel approach for modeling the landmark before integration in monocular SLAM. We also discuss data association improvement in a particle filter approach by using the feature management scheme. In addition, we take constraints between features in the environment into account for reducing estimated errors and thereby improve performance. Our experimental results demonstrate the feasibility of the proposed SLAM algorithm in real-time.

SLAM을 이용한 카메라 기반의 실내 배송용 자율주행 차량 구현 (Implementation of Camera-Based Autonomous Driving Vehicle for Indoor Delivery using SLAM)

  • 김유중;강준우;윤정빈;이유빈;백수황
    • 한국전자통신학회논문지
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    • 제17권4호
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    • pp.687-694
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    • 2022
  • 본 논문에서는 Visual 동시적 위치추정 및 지도작성(SLAM : Simultaneous Localization and Mapping)기술을 응용하여 실내에서 생성된 SLAM 맵을 기반으로 지정된 목적지에 물건을 배달하는 자율주행 차량 플랫폼을 제안하였다. 실내에서 SLAM 맵을 생성하기 위해 소형 자율주행 차량 플랫폼의 상단에 SLAM 맵 생성을 위한 심도 카메라를 설치하고 SLAM 맵 속에서의 정확한 위치추정을 하기 위해 추적 카메라를 장착하여 구현하였다. 또한, 목적지의 표찰을 인식하기 위해 합성곱 신경망(CNN : Convolutional neural network)을 사용하여 목적지에 정확하게 도착할 수 있도록 주행 알고리즘을 적용하여 설계하였다. 실내 배송 자율주행 차량을 실제로 제작하였고 SLAM 맵의 정확도 확인과 CNN을 통한 목적지 표찰 인식 실험을 수행하였다. 결과적으로 표찰 인식의 성공률을 향상시켜 구현한 실내 배송용 자율주행 차량의 활용 적합성 여부를 확인하였다.

빠른 루프 클로징을 위한 2D 포즈 노드 샘플링 휴리스틱 (2D Pose Nodes Sampling Heuristic for Fast Loop Closing)

  • 이재준;유지환
    • 제어로봇시스템학회논문지
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    • 제22권12호
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    • pp.1021-1026
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    • 2016
  • The graph-based SLAM (Simultaneous Localization and Mapping) approach has been gaining much attention in SLAM research recently thanks to its ability to provide better maps and full trajectory estimations when compared to the filtering-based SLAM approach. Even though graph-based SLAM requires batch processing causing it to be computationally heavy, recent advancements in optimization and computing power enable it to run fast enough to be used in real-time. However, data association problems still require large amount of computation when building a pose graph. For example, to find loop closures it is necessary to consider the whole history of the robot trajectory and sensor data within the confident range. As a pose graph grows, the number of candidates to be searched also grows. It makes searching the loop closures a bottleneck when solving the SLAM problem. Our approach to alleviate this bottleneck is to sample a limited number of pose nodes in which loop closures are searched. We propose a heuristic for sampling pose nodes that are most advantageous to closing loops by providing a way of ranking pose nodes in order of usefulness for closing loops.

신속한 건축물 스캔을 위한 SLAM기반 이동형 스캔백팩 시스템 개발 고려사항 도출 (Identifying Considerations for Developing SLAM-based Mobile Scan Backpack System for Rapid Building Scanning)

  • 강태욱
    • 한국산학기술학회논문지
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    • 제21권3호
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    • pp.312-320
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    • 2020
  • 3D 스캐닝과 역설계 기술은 기계/제조 분야에서 먼저 시작하였다. 건설 분야에서는 BIM(Building Information Modeling) 기반 3D 모델링 활용 환경이 조성되어 3D 스캐닝 기술을 이용하여 공장 사전제작, 구조물 시공 검측, 플랜트 시설물, 교량, 터널 구조물 검측 등 건설 전반에 활용하고 있다. 스캔 방식 중 고정식 LiDAR는 이동식 LiDAR에 비해 정확도와 밀도가 높으나 정합 시간과 데이터 처리에 오랜 시간이 걸린다. 하지만, 인테리어, 건축물 관리와 같이 상대적으로 높은 정확도가 필요하지 않은 분야에서 사용자가 편리하게 이동하며 스캔할 수 있는 방법이 생산적이고 효율적이다. 이 연구는 자유롭게 이동하면서 실시간 점군 정합을 지원하는 SLAM(Simultaneous Localization and Mapping)기반 스캔백팩 시스템 개발 시 고려사항을 도출한다. 본 연구를 통해 모바일 스캔 기술을 이용한 스캔 생산성 개선을 위해, SLAM기반 스캔백팩(Scan Backpack) 장치 개발을 위한 프레임웍, 시스템 및 컴포넌트 구조를 제안하고, 프로토타입을 통해 개발 시 고려사항을 도출한다. 프로토타입 개발은 SLAM 및 스캔백팩 2단계로 수행해, 고려사항을 도출하고, 수행 결과를 분석하였다.

관성센서를 이용한 SLAM 기반의 위치 오차 보정 기법에 관한 연구 (A Study on the Compensating of the Dead-reckoning Based on SLAM Using the Inertial Sensor)

  • 강신혁;장문석;이동광;이응혁
    • 전자공학회논문지SC
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    • 제46권2호
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    • pp.28-35
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    • 2009
  • 이동 로봇의 요소기술로 위치추정 기술은 로봇의 위치 판별과 사용자가 원하는 위치로 주행하기 위해 반드시 필요한 기술이다. 휠 구동을 기반으로 하는 로봇의 위치추정 방법은 오도메터리 정보를 이용한 기술이다. 그러나 오도메터리 정보를 이용한 위치추정은 이동로봇이 주행하는 동안 휠과 주행 바닥면 사이에서 슬립현상의 발생으로 실제 위치 차이가 발생하고 정량적인 오차 값 확인이 쉽지 않다. 본 연구에서는 이 문제를 해결하기 위해 오도메터리와 관성센서를 이용하여 위치추정 오차를 최소화하는 방법을 제시한다. 또한 관성센서가 영상을 이용한 SLAM에서도 위치오차를 줄일 수 있는 기법을 제시한다.

이동로봇을 위한 Sonar Salient 형상과 선 형상을 이용한 EKF 기반의 SLAM (EKF-based SLAM Using Sonar Salient Feature and Line Feature for Mobile Robots)

  • 허영진;임종환;이세진
    • 한국정밀공학회지
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    • 제28권10호
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    • pp.1174-1180
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    • 2011
  • Not all line or point features capable of being extracted by sonar sensors from cluttered home environments are useful for simultaneous localization and mapping (SLAM) due to their ambiguity because it is difficult to determine the correspondence of line or point features with previously registered feature. Confused line and point features in cluttered environments leads to poor SLAM performance. We introduce a sonar feature structure suitable for a cluttered environment and the extended Kalman filter (EKF)-based SLAM scheme. The reliable line feature is expressed by its end points and engaged togather in EKF SLAM to overcome the geometric limits and maintain the map consistency. Experimental results demonstrate the validity and robustness of the proposed method.