• Title/Summary/Keyword: SAOC

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A Study on Vocal Removal Scheme of SAOC Using Harmonic Information (하모닉 정보를 이용한 SAOC의 보컬 신호 제거 방법에 관한 연구)

  • Park, Ji-Hoon;Jang, Dae-Geun;Hahn, Min-Soo
    • Journal of Korea Multimedia Society
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    • v.16 no.10
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    • pp.1171-1179
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    • 2013
  • Interactive audio service provide with audio generating and editing functionality according to user's preference. A spatial audio object coding (SAOC) scheme is audio coding technology that can support the interactive audio service with relatively low bit-rate. However, when the SAOC scheme remove the specific one object such as vocal object signal for Karaoke mode, the scheme support poor quality because the removed vocal object remain in the SAOC-decoded background music. Thus, we propose a new SAOC vocal harmonic extranction and elimination technique to improve the background music quality in the Karaoke service. Namely, utilizing the harmonic information of the vocal object, we removed the harmonics of the vocal object remaining in the background music. As harmonic parameters, we utilize the pitch, MVF(maximum voiced frequency), and harmonic amplitude. To evaluate the performance of the proposed scheme, we perform the objective and subjective evaluation. As our experimental results, we can confirm that the background music quality is improved by the proposed scheme comparing with the SAOC scheme.

Object Audio Coding Standard SAOC Technology and Application (객체 오디오 부호화 표준 SAOC 기술 및 응용)

  • Oh, Hyen-O;Jung, Yang-Won
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.5
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    • pp.45-55
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    • 2010
  • Object-based audio coding technology has been interested with its expectation to apply in wide areas. Recently, ISO/IEC MPEG has standardized a parametric object audio coding method, the SAOC (Spatial Audio Object Coding). This paper introduces parametric object audio coding techniques with special focus on the MPEG SAOC and also describes several issues and solutions that should be considered for a success in its application.

Audio Object Coding Standard Technology - MPEG SAOC (오디오 객체 부호화 표준 - MPEG SAOC)

  • Jung, Yang-Won;Oh, Hyen-O
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.7
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    • pp.630-639
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    • 2009
  • This paper introduces MPEG SAOC (Spatial Audio Object Coding) that has been standardized in MPEG audio subgroup. MPEG SAOC is a trendy parametric coding technology conceptually similar to PS (Parametric Stereo) and the MPEG Surround. SAOC especially parameterizes and codes the spatial information for the object signals comprising a downmixed audio scene and thus lets users render one's preferred scene in an interactive manner.

Properties of UV Curable Coating Film Containing Colloidal Silica Acrylate (콜로이드실리카아크릴레이트를 함유한 자외선 경화형 코팅필름의 특성)

  • Lee, Bong-Woo;Hong, Jin-Who;Bang, Moon-Soo;Oh, Hyung-Sik;Kim, Dae-Jun;Kim, Hyun-Joong
    • Journal of Adhesion and Interface
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    • v.4 no.1
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    • pp.9-17
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    • 2003
  • The UV hard coating materials are attracting more and more attention to modern industry, in terms of the development of low or non solvent coating materials which will contribute to economizing both materials and energy and to reducing pollution. This study was performed in order to invent UV curable coating materials containing colloidal silica which have actual industrial applications. As results of experiments, the oligomers type and the concentration of colloidal silica acrylate oligomer (SAOC) have an influence on various especially, The properties of UV hardening cooling, such as chemical, abrasion resistance and weatherability, were greatly enhanced, the impact properties of coated polycarbonate substrate were improved compared with the noncoated that. The UV cured films containing 30 wt% SAOC obtained showed the best properties.

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Quality Improvement of Karaoke Mode in SAOC using Cross Prediction based Vocal Estimation Method (교차 예측 기반의 보컬 추정 방법을 이용한 SAOC Karaoke 모드에서의 음질 향상 기법에 대한 연구)

  • Lee, Tung Chin;Park, Young-Cheol;Youn, Dae Hee
    • The Journal of the Acoustical Society of Korea
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    • v.32 no.3
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    • pp.227-236
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    • 2013
  • In this paper, we present a vocal suppression algorithm that can enhance the quality of music signal coded using Spatial Audio Object Coding (SAOC) in Karaoke mode. The residual vocal component in the coded music signal is estimated by using a cross prediction method in which the music signal coded in Karaoke mode is used as the primary input and the vocal signal coded in Solo mode is used as a reference. However, the signals are extracted from the same downmix signal and highly correlated, so that the music signal can be severely damaged by the cross prediction. To prevent this, a psycho-acoustic disturbance rule is proposed, in which the level of disturbance to the reference input of the cross prediction filter is adapted according to the auditory masking property. Objective and subjective test were performed and the results confirm that the proposed algorithm offers improved quality.

Channel Expansion Technology in MPEG Audio (MPEG 오디오의 채널 확장 기술)

  • Pang, Hee-Suk
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.714-721
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    • 2011
  • MPEG audio uses the masking effect, high frequency component synthesis based on spectral band replication, and channel expansion based on parametric stereo for efficient compression of audio signals. In this paper, we present an overview of the state-of-the-art channel expansion technology in MPEG audio. We also present technical overviews and application examples to broadcasting services for HE-AAC v.2, MPEG Surround, spatial audio object coding (SAOC), and unified speech and audio coding (USAC) which are MPEG audio codecs based on the channel expansion technology.

An Efficient Time-Frequency Representation for Parametric-Based Audio Object Coding

  • Beack, Seung-Kwon;Lee, Tae-Jin;Kim, Min-Je;Kang, Kyeong-Ok
    • ETRI Journal
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    • v.33 no.6
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    • pp.945-948
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    • 2011
  • Object-based audio coding can provide new music applications with interactivity. To efficiently compress a lot of target audio objects, a subband-based parametric coding scheme has been adopted for MPEG spatial audio object coding. In this letter, the time-frequency (T/F) subband analysis structure is investigated. A reconfigured T/F structure is also proposed to enhance the generating performance of sound scenes such as 'karaoke' and 'solo' play in interactive music scenarios. From the experimental results, it was confirmed that the proposed scheme remarkably improves the SNR and sound quality.