• Title/Summary/Keyword: Running time

Search Result 1,563, Processing Time 0.026 seconds

The Effect of Daytime Exercise Load on Sleep Structure and the Secretion of Growth Hormone, Testosterone, Cortisol, $\beta$-endorphin during Sleep (주간 운동량이 수면구조와 수면 중 Growth Hormone, Testosterone, Cortisol, $\beta$-endorphin의 분비에 미치는 영향)

  • Kim, Jin-Hang;Hong, Seung-Bong;Yi, Ji-Yeong;Cho, Keun-Chong
    • Sleep Medicine and Psychophysiology
    • /
    • v.6 no.2
    • /
    • pp.116-125
    • /
    • 1999
  • Objectives: The purpose of this study is to investigate the effect of exercise load on sleep structure and stress hormone secretion during sleep. Methods: Five male physical education students were included in this study after giving their written, informed consents in the Research Institute for Sports Science at the University of Hanyang. All subjects have performed for at least 3 years in a regular aerobic exercises such as football, basketball, and running. The subjects were divided into three groups ; NOE(non-exercise), MDE(middle duration exercise), LDE(long duration excercise). MDE group maintained a total of 120 min exercise, and LDE group maintained a total of 300 min exercise by football, basketball or badminton. All subjects were acclimatized to the experimental sleep condition by spending one night under expermental conditions, including the placement of an intravenous catheter. During the subsequent night(24:00-08:00), somnopolygraphic sleep recordings were obtained, and blood for measuring growth hormone, cortisol, testosterone, and $\beta$-endorphin was collected every 120 min throughout the night. Blood samples were obtained from prominent forearm veins of subjects. Then, the samples were immediately placed in ice and centrifuged within 10 min at 3000 rpm at $4^{\circ}C$. Statistical analyses were performed using the SPSS/$PC^+$. Data were analyzed by one-way ANOVA with repeated measures. Results: No significant differences among groups were observed in sleep latency, total sleep time, stage 2 sleep, and slow wave sleep. However, daytime exercise produced significant changes in stage 1 sleep, REM sleep, stage 2 sleep latency, REM sleep latency and sleep efficiency. Stage 1 sleep, stage 2 sleep latency, and REM sleep latency significantly increased in LDE compared to those of NOE and MDE groups. But the amount of REM sleep significantly decreased in LDE. Sleep efficiency of MDE was higher than those of NOE and LDE. The blood concentrations of growth hormone, testosterone, and cortisol during night sleep were significantly lower in LDE than in NOE. $\beta$-endorphin concentrations in blood during night sleep were not different among groups. Conclusion: The daytime exercise load was significantly related to sleep structure and stress hormone secretion during night sleep. Long duration exercise showed a harmful effect on sleep structure and hormone secretion. However, middle duration exercise had a beneficial effect on sleep structure and hormone secretion during sleep.

  • PDF

Accelerating GPU-based Volume Ray-casting Using Brick Vertex (브릭 정점을 이용한 GPU 기반 볼륨 광선투사법 가속화)

  • Chae, Su-Pyeong;Shin, Byeong-Seok
    • Journal of the Korea Computer Graphics Society
    • /
    • v.17 no.3
    • /
    • pp.1-7
    • /
    • 2011
  • Recently, various researches have been proposed to accelerate GPU-based volume ray-casting. However, those researches may cause several problems such as bottleneck of data transmission between CPU and GPU, requirement of additional video memory for hierarchical structure and increase of processing time whenever opacity transfer function changes. In this paper, we propose an efficient GPU-based empty space skipping technique to solve these problems. We store maximum density in a brick of volume dataset on a vertex element. Then we delete vertices regarded as transparent one by opacity transfer function in geometry shader. Remaining vertices are used to generate bounding boxes of non-transparent area that helps the ray to traverse efficiently. Although these vertices are independent on viewing condition they need to be reproduced when opacity transfer function changes. Our technique provides fast generation of opaque vertices for interactive processing since the generation stage of the opaque vertices is running in GPU pipeline. The rendering results of our algorithm are identical to the that of general GPU ray-casting, but the performance can be up to more than 10 times faster.

Functional Evaluation after Modified Brostrom Procedure with Suture Bridge Technique for Chronic Ankle Instability in Athletes (운동선수의 만성 발목관절 불안정성에서 교량형 봉합술을 이용한 변형 Brostrom 술식 후의 기능평가)

  • Park, Ji-Kang;Park, Kyoung-Jin;Cho, Byung-Ki;Im, Chae-Wook
    • Journal of Korean Foot and Ankle Society
    • /
    • v.18 no.3
    • /
    • pp.108-114
    • /
    • 2014
  • Purpose: Ligament reattachment technique using a suture anchor appears to show satisfactory functional outcomes and mechanical stability compared with conventional bone tunnel technique. This study was prospectively conducted in order to evaluate functional outcomes of modified Brostrom procedures using the suture bridge technique for chronic ankle instability in athletes. Materials and Methods: Twenty eight athletes under 30 years of age were followed for more than two years after undergoing the modified Brostrom procedure using the suture bridge technique. Functional evaluation consisted of the foot and ankle outcome score (FAOS), foot and ankle ability measure (FAAM) score. Range of motion and time to return to exercise were evaluated using a periodic questionnaire. Talar tilt angle and anterior talar translation were measured through stress radiographs for evaluation of mechanical stability. Results: FAOS improved significantly from preoperative mean 59.4 points to 91.4 points (p<0.001). Daily living and sport activity scores of FAAM improved significantly from preoperative mean 50.5, 32.5 points to 94.8, 87.3 points, respectively (p<0.001). Talar tilt angle and anterior talar translation improved significantly from preoperative mean $16.8^{\circ}$, 13.5 mm to $4.2^{\circ}$, 4.1 mm at final follow-up (p<0.001). Times to return to exercise were as follows: mean 10.2 weeks in jogging, 15.4 weeks in spurt running, 13.1 weeks in jumping, 11.5 weeks in walking on uneven ground, 9.1 weeks in standing on one leg, 7.2 weeks in tip-toeing gait, 8.4 weeks in squatting, and 10.6 weeks in descending stairs. Conclusion: Modified Brostrom procedure using the suture bridge technique showed satisfactory functional outcomes for chronic ankle instability in athletes. Optimal indication and cost-effectiveness of the suture bridge technique will be studied in the future.

Control of $NH_4-N$ in Wastewater Treatment Effluent According to Simplified ASM No. 1 (간략화된 활성슬러지 모델(ASM No. 1)을 이용한 유출수 중 암모니아성 질소의 제어에 관한 연구)

  • Kim, Shin-Geol;Choi, In-Su;Koo, Ja-Yong
    • Journal of Korean Society of Environmental Engineers
    • /
    • v.29 no.5
    • /
    • pp.548-555
    • /
    • 2007
  • The control of wastewater treatment has two merits; one is to regulate water quality of effluent and the other is to reduce the cost of wastewater treatment. The purpose of this study was to control the ammonium nitrogen in effluent that is known to cause eutrophication. The control was based on simplified ASM No. 1 which had 3 component materials and 8 coefficients, and the control method was as following. Firstly the ammonium concentration of inflow was measured and the optimal aeration time in effluent was determined according to simplified ASM No. 1 to be 1.0 mg/L. If ammonium concentration of effluent was not equal to 1.0 mg/L, the influent ammonium was corrected by adaptive control. These processes above were repeatedly performed. The SBR running aerobic-anoxic phase had been controlled for 1 month with this method. As a result, the ammonium concentration of the effluent showed in the range of $0.22\sim3.1$ mg/L with an average concentration of 1.1 mg/L. The adaptive control method used in this study was found very useful to control and predict the effluent concentration of ammonium.

Speed Control of Marine Gas Turbine Engine using Nonlinear PID Controller (비선형 PID 제어기를 이용한 선박용 가스터빈 엔진의 속도 제어)

  • Lee, Yun-Hyung;So, Myung-Ok
    • Journal of Navigation and Port Research
    • /
    • v.39 no.6
    • /
    • pp.457-463
    • /
    • 2015
  • A gas turbine engine plays an important role as a prime mover that is used in the marine transportation field as well as the space/aviation and power plant fields. However, it has a complicated structure and there is a time delay element in the combustion process. Therefore, an elaborate mathematical model needs to be developed to control a gas turbine engine. In this study, a modeling technique for a gas generator, a PLA actuator, and a metering valve, which are major components of a gas turbine engine, is explained. In addition, sub-models are obtained at several operating points in a steady state based on the trial running data of a gas turbine engine, and a method for controlling the engine speed is proposed by designing an NPID controller for each sub-model. The proposed NPID controller uses three kinds of gains that are implemented with a nonlinear function. The parameters of the NPID controller are tuned using real-coded genetic algorithms in terms of minimizing the objective function. The validity of the proposed method is examined by applying to a gas turbine engine and by conducting a simulation.

A Simulation Study on the Deadlock of a Rail-Based Container Transport System (레일기반 컨테이너 이송 시스템의 교착에 관한 시뮬레이션 연구)

  • Seo, Jeong-Hoon;Yi, Sang-Hyuk;Kim, Kap-Hwan
    • Journal of Navigation and Port Research
    • /
    • v.42 no.1
    • /
    • pp.47-56
    • /
    • 2018
  • In this study, the focus is on the issue of whether a container terminal is facing the limitation of its productivity for serving mega-vessels with numerous containers. In order to enhance the terminal operations, a new conceptual design of the container handling system have been proposed. This research focuses on the rail-based container transport system and its operations. This system consists of rail-based shuttle cranes and rail-based transporters called flatcars. The deadlock problem for managing automated transporters in container terminals has been an important issue for a long measurement of time. Therefore, this study defines the deadlock situation and proposes its avoidance rules at the rail-based container transport system, which is required to handle numerous container throughput operations. The deadlock in the rail-based container transport system is classified into two parts: deadlock between cranes and flatcars; deadlock between flatcars. We developed the simulation model for use with characterizing and analyzing the rail-based container transport system. By running the simulation, we derived possible deadlock situations, and propose the several deadlock avoidance algorithms to provide results for these identified situations. In the simulation experiments, the performances of the deadlock avoidance algorithms are compared according to the frequency of deadlocks as noted in the simulations.

The study on the operation of fire fighting vehicle for a long railway tunnel (장대터널용 소방차량의 운용에 관한 연구)

  • Kwon, Tae-Soon;Park, Won-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.17 no.5
    • /
    • pp.516-521
    • /
    • 2016
  • In this study, we investigated the operation of railroad fire fighting vehicles against fires on trains in a long railway tunnel. In recent years, long railway tunnels (more than 10 km in length) have been built and the number of such tunnels, such as the Geumjeong tunnel (20.3 km in length) on the Gyeongbu high speed line, Solan tunnel (16.7 km in length) on the Yeongdong line and Yulhyeon tunnel (50.3 km in length) on the Suseo high speed line which is scheduled to be opened in the second half of 2016, is increasing. Significant damage is to be expected, due to the increased evacuation time and limited accessibility of fire services when the train is stopped by an urgent fire in the tunnel. Special fire fighting vehicles capable of running on rails have been developed and operated in overseas advanced countries. Therefore, a fire-response system using Unimog vehicles, which can run on road and rail, instead of road vehicles, is necessary. The characteristics of the railway tunnel and thermal environmental change caused by a train fire in a tunnel were analyzed in this study. Also, the operational requirements of the railroad fire fighting vehicles were evaluated by taking into account the specifications of the railroad fire fighting vehicles under development.

Building a Log Framework for Personalization Based on a Java Open Source (JAVA 오픈소스 기반의 개인화를 지원하는 Log Framework 구축)

  • Sin, Choongsub;Park, Seog
    • KIISE Transactions on Computing Practices
    • /
    • v.21 no.8
    • /
    • pp.524-530
    • /
    • 2015
  • A log is for text monitoring and perceiving the issues of a system during the development and operation of a program. Based on the log, system developers and operators can trace the cause of an issue. In the development phase, it is relatively simple for a log to be traced while there are only a small number of personnel uses of a system such as developers and testers. However, it is the difficult to trace a log when many people can use the system in the operation phase. In major cases, because a log cannot be tracked, even tracing is dropped. This study proposed a simplified tracing of a log during the system operation. Thus, the purpose is to create a log on the run time based on an ID/IP, using features provided by the Logback. It saves an ID/IP of the tracking user on a DB, and loads the user's ID/IP onto the memory to trace once WAS starts running. Before the online service operates, an Interceptor is executed to decide whether to load a log file, and then it generates the service requested by a certain user in a separate log file. The load is insignificant since the arithmetic operation occurs in a JVM, although every service must pass through the Interceptor to be executed.

Information Retrieval System based on Mobile Agents in Distributed and Heterogeneous Environment (분산 이형 환경에서의 이동에이전트를 이용한 정보 검색 시스템)

  • Park, Jae-Box;Lee, Kwang-young;Jo, Geun-Sik
    • Journal of KIISE:Software and Applications
    • /
    • v.29 no.1_2
    • /
    • pp.30-41
    • /
    • 2002
  • We focus on the mobile agents which are considered as new paradigm to solve information retrieval of large volumes of data in the distributed and heterogeneous environment. The mobile agent moves the computation to data instead of large volumes of data to computations. In this paper, we propose an information retrieval model, which can effectively search data in the distributed and heterogeneous environment, using mobile agents. Our model is applied to the design and implementation of an Q&A(Question and Answer) retrieval system. Our Q&A retrieval system, called QASSMA(Q&A Search System using Mobile Agents), uses mobile agents to retrieve articles from Q&A boards and newsgroups that exist in the heterogeneous and distributed environment. QASSMA has the following features and advantages. First, the mobile retrieval agent moves to the destination server to retrieve articles to reduce the retrieval time by eliminating data traffics from the server to the client host. Also it can reduce the traffic that was occurred in the centralized network system, and reduce the usage of resources by sending its agent and running in the destination host. Finally, the mobile retrieval agent of QASSMA can add and update dynamically the class file according to its retrieval environment, and support other retrieval manner. In this paper, we have shown that our Q&A retrieval system using mobile agents is more efficient than the retrieval system using static agents by our experiments.

Development of a Simulation Prediction System Using Statistical Machine Learning Techniques (통계적 기계학습 기술을 이용한 시뮬레이션 결과 예측 시스템 개발)

  • Lee, Ki Yong;Shin, YoonJae;Choe, YeonJeong;Kim, SeonJeong;Suh, Young-Kyoon;Sa, Jeong Hwan;Lee, JongSuk Luth;Cho, Kum Won
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.5 no.11
    • /
    • pp.593-606
    • /
    • 2016
  • Computer simulation is widely used in a variety of computational science and engineering fields, including computational fluid dynamics, nano physics, computational chemistry, structural dynamics, and computer-aided optimal design, to simulate the behavior of a system. As the demand for the accuracy and complexity of the simulation grows, however, the cost of executing the simulation is rapidly increasing. It, therefore, is very important to lower the total execution time of the simulation especially when that simulation makes a huge number of repetitions with varying values of input parameters. In this paper we develop a simulation service system that provides the ability to predict the result of the requested simulation without actual execution for that simulation: by recording and then returning previously obtained or predicted results of that simulation. To achieve the goal of avoiding repetitive simulation, the system provides two main functionalities: (1) storing simulation-result records into database and (2) predicting from the database the result of a requested simulation using statistical machine learning techniques. In our experiments we evaluate the prediction performance of the system using real airfoil simulation result data. Our system on average showed a very low error rate at a minimum of 0.9% for a certain output variable. Using the system any user can receive the predicted outcome of her simulation promptly without actually running it, which would otherwise impose a heavy burden on computing and storage resources.